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Web Host Simulator News

ALPHA 231102: SwitchCMD, first mission expanded, lighting reworked and more

Added:
  • Reworked the lighting in the NOC room and hallway
  • httpserver package for FlockCMD
  • databaseserver package for FlockCMD
  • dnsserver package for FlockCMD
  • mailserver package for FlockCMD
  • Global illumination (SSGI) for server room
  • Access system to the company's website by customers (AI) in which each simultaneous access will consume CPU, RAM and Network
  • Mission Panel in Pause Menu
  • Save state for server room lights
  • SwitchCMD in DCControl.whs for CLI networking switch management with following commands:
    • "set " to set the server's public IP via the network switch port
    • "interface" to list all network switch ports
    • "interface get " to see specific data for a port
    • "ip" to see the network data of the network switch
  • "proc" command in FlockCMD to see and kill running processes
  • Domain and main server IP field to the company page in controlhost.whs
  • "hostname" command to SwitchCMD and FlockCMD to set a custom hostname to the network switch or server
  • /20 (4094 usable IPs) and /18 (16382 usable IPs) ip blocks in register.whs
Updated:
  • Doors to only close when the player moves 2 meters away
  • Domain register check and confirmation before buying in register.whs
  • Confirmation prompt for moving items that may have other items connected to the inventory
  • Optimized equipment LED animation shader
  • Improvements in fiber optic cable and nearest bay detection
  • Player height increased to 1.80m
  • Company starting money changed to $10 million
  • "Hosting a Web Host" mission expanded with more tasks
  • Reworked the network topology page in dccontrol.whs so that it displays the connected port, hostname, private and public IP and changes the color if online or offline
  • Changed the dccontrol.whs dashboard to display mac address and hostname in the list of connected devices
Fixed:
  • Multiline translation fields could prevent the creation of a new save
  • Zell R144 LOD distance
  • 1U Server storage bay symbols showing solid squares
  • Player would fall out of the world when placing equipment that cannot be modified on the assembly table
  • Install a cable on opposite sides of one device to another
  • Fiber optic cables continue to simulate physics even when installed
  • Equipment would fall after disconnecting a cable
  • Player's camera was rotated 90 degrees when moving the mouse for the first time after loading
  • Order in which equipment port slots are selected
  • Devices could be connected just following the order of switch->patchpanel->server
Removed:
  • /24 (254 usable IPs) block ip in register.whs
  • Trash can of NOC Room

Alpha access via Ko-Fi: https://ko-fi.com/WebHostSimulator

Discord: https://discord.com/invite/JuyyPbZ

ALPHA 230513.1

- Fixed a bug where changing the language did not update the start menu strings
- SSAO temporarily removed due to possible conflicts with Vulkan on Linux

ALPHA 230513: Coupler Patch Panel, Light switch and more!

Fixed:
  • Not possible to start a new game if there were saves from an old version game
  • Menu would not open when clicking on a rack
  • Scrolling of DCControl.whs Topology page


Added:
  • Norwegian language
  • SSAO (Screen Space Ambient Occlusion)
  • Light switch on server room
  • Coupler patch panel 24p
  • Separation of slots by groups (Front, Back and Default) in the installation and selection object UI
  • Automatic detection of group of slots according to the player's position when clicking on the slot


Changes:
  • Blocked the installation of two connectors of a cable in the same equipment
  • Behavior of the camera when using the install and select object menu, now the camera is centered with the slot selected



Alpha access via Ko-Fi: https://ko-fi.com/WebHostSimulator
Discord: https://discord.com/invite/JuyyPbZ

ALPHA 230422

Fixed
  • Zell R144 server could not load correctly
  • Generated an order even if there was a registered package but the website was not published in ControlHost.whs
  • The company's website server could be used to deliver a customer's order in ControlHost.whs
  • The item required by quest would not check if you already had the item in your inventory
  • Connect several ethernet cables to the same server was seen as different servers in the network topology in DCControl.whs
  • If have more than one uplink cable connected to the network switch, the list of connected servers was duplicated in DCControl.whs
  • Analog data input from connected controllers could cause unwanted movement in-game
  • SFP Transceiver would not go back into inventory when unmounting a rack or network switch
  • Was possible to place non-modifiable equipment on the assembly table
  • Collision glitch when entering or exiting a computer
  • Improve display of empty list of orders in ControlHost.whs


Added
  • Button to go back to order list on delivery screen in ControlHost.whs
  • IPs are now selectable from the dashboard list in DCControl.whs


Alpha access via Ko-Fi: https://ko-fi.com/WebHostSimulator Discord: https://discord.com/invite/JuyyPbZ

ALPHA 230416.1

Fixed
  • DCControl.whs that didn't list the network when the server had more than one ethernet cable connected