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Power of Ten News

Update 1.3.6 + Console Launches + New Project

Hey folks! It's been a while but I've been working with my porting partner, Polycrunch, to get Power of Ten on all consoles! They're coming out on March 20th 2024! Check out the links below for the consoles you own:

NINTENDO SWITCH | PLAYSTATION 4 & 5 | XBOX

[h2]Update 1.3.6[/h2]
Second thing is the game is getting an update! It's not a huge update but it's a bit of a cleanup of a lot of little things to bring it inline with what's releasing on the consoles.
[h3]Quality of Life[/h3]
  • Changed how virus messaging works (Pauses game now but also doesn't break upgrades that apply the virus)
  • Swapping languages no longer needs a full game restart
  • All languages have basically complete string translations
  • The game has been heavily optimized for lower end systems

[h3]
Leaderboard updates[/h3]
  • Changes to Leaderboard scoring. Leaderboard scoring no longer goes to a negative number. There's a set pool of points that you "lose" as time passes but you cannot get negative scores. I think the negative scores are pretty unfun so I wanted to flip this around.
  • Leaderboards can go back to view several older boards now

[h3]Bug Fixes[/h3]
  • Fix for Starformer achievement not triggering
  • Fixes for several crashes
  • Fixes for rebinding keys leading to weird unplayable scenarios


[h2]New Project: Neon Auto Party[/h2]
https://store.steampowered.com/app/2679840/Neon_Auto_Party/
I've been working on a project while the porting to consoles was happening. It's getting very close to a presentable state and I'm excited to show it to you. I'll be opening up the game for beta testing soon so if your interested the best way to stay informed is to join Discord. Check out the page and please wishlist the game if it seems interesting!

Daily Runs + Weekly Leaderboards + Soundtrack is released! - Update 1.3.5

[h2]Leaderboards are here![/h2]
I wasn't sure this feature was going to get in but it's here! I've been wanting to do Daily runs for a long time and I've finally got them in the game (With help from Nev who's porting the games to consoles).

Each day, if you've completed the tutorial, you'll be able to embark on a run with a specific ship and a unique spin on the game (ie unlimited ammo or up to 4 weapons can be equipped). Compete with others from Steam for the top spot on the leaderboard!


Additionally any run you do at Surge 1+ will be ranked on the Weekly leaderboards. You get a pretty heavy bonus for doing higher Surge levels so try to climb those Surge levels!

[h2]Quality of Life[/h2]
  • Text scaling has been adjusted slightly so that more can fit on the screen (Mostly doing this for Console port purposes)
  • Adjusted end game score displays so that text doesn't bleed off the edge of the screen


[h2]Bug fixes[/h2]
  • Fixed a crash when drawing achievements on the post game screen
  • Fixed a crash when dying with stun effect


[h2]Soundtrack is ready for purchase![/h2]
Many have asked and we've finally got the soundtrack ready for purchase. Chris Inston went back and crafted stand alone tracks for you to enjoy the music of the game.

Check it out:
https://store.steampowered.com/app/2446720/Power_of_Ten_Soundtrack/

Help test Leaderboards (Windows only)! Daily and Weekly are coming soon!

We've got a fun new feature coming soon with Leaderboards. The next update will introduce Daily and Weekly leaderboards and you can try them now on the 'leaderboards' beta branch on Steam (Windows only). Here's how they work:

[h2]Daily Leaderboards[/h2]
Every day a new preset challenge will be presented to you. You'll have a specific ship selected and a specific set of rules for that run that can either make it more challenging or a bit crazy!


[h2]Weekly Leaderboards[/h2]
Any run above Surge 0 will be automatically added to the Weekly Leaderboards. The higher the surge level you try the more points you get at the end!

I've created a specific scoring system to prioritize speed and cleanness of a run. Check out the scoring in the image below.



Would love to get some people trying this out before it goes out to everyone! Come get your practice in now.

Bug fixes 1.3.2

  • Fixed a bug with Slicmorph cooldown not resetting when switching weapons
  • Fixed an exploit with Armor salvage stations and disabled ships (You can still do this but just not an unlimited number of times)
  • Fixed a bug with Dark Web Upgrade where you could trigger it infinite amount of times.
  • Attempting to fix some bugs with progression saving crashing the game.

1.3.1 Small updates

  • Fixed a bug where the cursor would disappear after sitting on a menu screen for a while
  • Fixed a crash with old saved games and the latest version
  • Added a message that pops up when you get a virus so it's very obvious
  • Added some new localized strings
  • Fixed an issue with Steam api now working