1.8.2 Patch Notes
Hello, Residents of New Wirral!
Here's a small list of improvements to the game since we launched The Sunshine Update, that is now live on PC and console versions of the game!
Note: This patch is version 1.8.2 for the Steam version of Cassette Beasts but will display as 1.8.3 on some console platforms.
Fixes
Here's a small list of improvements to the game since we launched The Sunshine Update, that is now live on PC and console versions of the game!
Note: This patch is version 1.8.2 for the Steam version of Cassette Beasts but will display as 1.8.3 on some console platforms.
Fixes
- Fixed some of Sunny’s portraits appearing pixelated instead of being filtered linearly on large screens.
- Fixed the move Royal Flush’s description saying it’s Melee when it’s actually Ranged.
- Fixed some minor Sunny dialogues not playing when camping if the party does not actually need to heal at the time.
- Fixed enemies with Royal Flush incorrectly removing their own statuses when not even using Royal Flush.
- Fixed partner tapes being incorrect if you quit a randomiser file and then create or load a new file.
- Fixed the new roaming beast added in 1.8.0 (temporarily) deleting overworld chunks if you lure it far enough from its starting point before fighting it.
- Fixed a loop you could get stuck in if you stood on the chest on the raising platform in the North-East corner of the overworld.
- Moved a stalagmite in a cave in Eastham Woods that could get the player character stuck.
- If you’ve already battled all NPCs in the main game, you can now get the headskip achievement by jumping over Frankie, Vin, or Kirby in the postgame.
- Fixed a wrongwarp glitch that could occur near Platform A at Mournington Crescent.
- Fixed Padpole showing a Max AP of 4 instead of the 5 it actually has in battle.
- Fixed some missing collision on the exterior of Mt. Wirral.
- Fixed a typo in Pawprince’s bio.
- Fixed some of Sunny’s romance dialogue at the end of the game being skipped.