Battle Bands Early Access Patch Notes #16
Early Access Patch #16 has come! With it are community challenges, unlocks, a slew of balance changes and bug fixes! We are so excited to have everyone be able to work together directly in-game to unlock "Freeto's Four Piece"!
[h2]Community Challenges:[/h2]
Our newest feature is a way for the whole community to work together and help uncover more of Riff City's secrets, allowing players to unlock new content in both Royale and Tour. We have many future plans to leverage this new system to help make Riff City feel more dynamic and alive.
[h3]First Community Challenge: Defeat Freeto![/h3]
Battle Freeto as he practices his skills in the Riff City Royale and he may be forced to adapt and find a new band to Tour with!

[h3]New Cosmetics:[/h3]

[h3]Balance Changes:[/h3]
Bot Changes:
[h3]Bug Fixes:[/h3]
[h3]Quality of Life Changes:[/h3]
We look forward to seeing how the community tackles these challenges and changes! Thank you all for the incredible feedback and keep it coming!!
If you are looking for other players to play against or with or just for all the latest news come check out our Discord!
[h2]Community Challenges:[/h2]
Our newest feature is a way for the whole community to work together and help uncover more of Riff City's secrets, allowing players to unlock new content in both Royale and Tour. We have many future plans to leverage this new system to help make Riff City feel more dynamic and alive.
[h3]First Community Challenge: Defeat Freeto![/h3]
Battle Freeto as he practices his skills in the Riff City Royale and he may be forced to adapt and find a new band to Tour with!

[h3]New Cosmetics:[/h3]
- Chomp! hairstyle added to the Store Pool.
- Mutt of Love & Depth outfit added to the Store Pool.

[h3]Balance Changes:[/h3]
Bot Changes:
- Royale Bots no longer use "Hooligan For Hire" replaced with cards of equal power.
- "Terrifying Interlude" bot weights updated.
- "Free Jammin'" bot weights updated.
- "Leadership Riff" bot weights updated.
- "Jazzy Hook" (all) bot weights updated.
- "Flashy Fill" bot weights updated.
- "Riff Rats" Tour Level 1 -2 card Draw, Tour Level 4 -1 Energy, Tour Level 8 -1 Energy and -2 Card draw.
- "Jazzy Hook" (all) +1 protection on complete.
- "Caring Bridge" -1 hype.
- "Friendly Chorus" +1 hype.
- "Welcoming Interlude" -1 capacity.
- "Drinks On The Band" -1 energy cost.
- "Memorable Hook" +2 capacity.
- "Planning The Next Section" +1 protection, has first draw, "Forgettable" upgrade replaced with "Burning"
- "Distracting Bass Lick" costs -1 energy, -1 hype.
- "Shake It Off" +1 hype.
- "Tuning For The Jam" +3 hype.
- "Destiny Lick" +1 hype.
- "Interpretive Interlude" +1 protection on complete.
- "Recovery" -2 hype and replaced "Maintain" upgrade with "Insulting"
- "Awe Inspiring Refrain" -4 protection from opposing band on play.
- "Rousing Melody" +1 hype, +1 protection.
- "Distracting Glare" now only targets 2 opponents, +1 hype, +1 protection.
- "Cymbalic Timing" no longer exhausts, targets "Snare Hit" in hand instead of all "Snare Hit" cards, -1 energy, "Speedy" upgrade replaced with "Burning"
- "Dramatic Break" no longer exhausts, gives +2 hype and +1 protection to all "Snare Hit" on complete.
- "Exciting Beat" gives -3 protection on complete instead of +3.
- "Rolling Bridge" +1 protection.
- "Drum Roll" requires 1 fewer play to upgrade.
- "Well Practiced Chorus" upgrade "Exhaustingly Long" replaced with "Practiced"
- "Fingers Furious Keys" upgrade "Attractive" replaced with "Safe"
- "Muted Keys" upgrade "Mean" replaced with "Pensive"
- "Perfectly Melodic Lick" upgrade "Too Fast" replaced with "Pensive"
- "Forgettable" upgrade +3 hype instead of +2 on discard.
[h3]Bug Fixes:[/h3]
- Fixed Royale vendor having broken gear.
- Fixed issue with upgrade options resetting when gaining upgrades from moments.
- AQUA-aintance is now properly linked in "Magic Conch" description.
- Fixed issue where song section modifiers would not reset on copies of modified cards after the song section is swept.
- Fixed issue where opposing band members would give energy when asked at right time.
- Fixed speed clicking in tutorial preventing energy distribution.
- Fixed issue where replaying the tutorial many times would break names and decks.
- Fixed audio issue with map ambient sound.
- Credit Season Pass Unlocks now pop up properly when unlocked.
- Fixed an input delay bug that reset the van and map to pre-match places in Tour.
[h3]Quality of Life Changes:[/h3]
- Added another option to "Argument Outside of a Bar" moment that is Morale neutral and gains no cards.
- "Default Sort" Deck Screens fixed.
- Timer in the Bracket and Shop screen in Royale now has an audio cue to warn players before the next match.
- All player Challenges reward increased to 5000 season experience.
We look forward to seeing how the community tackles these challenges and changes! Thank you all for the incredible feedback and keep it coming!!
If you are looking for other players to play against or with or just for all the latest news come check out our Discord!
