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Wild Planet Early Access Update 1.0.5.0 Changelog

Wild Planet Early Access Update 1.0.5.0 Changelog

Fixes
Fixed issue where:
  • Small chest could not be placed on a foundation.
  • Armor bench could not be placed on a foundation.
  • Stairs were not pickupable.
  • Fixed large inventory UI:
  • Scroll wheel functionality added when in storage.
  • Scroll wheel functionality added when in campfire.


New Features
  • Added filtering to inventory.
  • Added a quick sort button to inventory
Balancing


[h2]Farming:[/h2]
  • Tier 1 wood now yields less sticks and more wood.
  • Scrap metal drops have been reduced.


[h2]Armors (Concerns mainly : Garoo armor, Metalon armor, Leather armor, metal armor, assault armor, mining armor) :[/h2]
  • Revised armor stats to implement balanced physical protection.
  • Added random stat bonuses to armors.
  • Added additional bonus stats to armors.


[h2]Weapons:[/h2]
  • Increased damage for Metal and Shadowsteel swords.
  • Increased damage for the semi-auto rifle.
  • SMG bullets are now crafted in larger quantities.


[h2]Loot Tables:[/h2]
  • Big forest creatures now always drop heavy leather.
  • Big forest creatures now drop more meat.
  • Reworked drop tables for loot boxes.
  • Added new loot to the cube bots.
  • Adjusted drop rate for the Rhino mount.
  • Adjusted drop rate for mining armor on mecha and bots.
  • Creature Respawn Rate:
  • Adjusted respawn rate for cave and dungeon creatures.


CO-OP Fixes
Fixed issues with:
  • Instance coordination and teleportation.
  • Visibility of building contents in co-op mode.
  • Building on friends' foundations under certain conditions.
Once testing confirms stability, we expect to bring co-op back live this week!

Thanks for your bug reports and feedbacks everyone !