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Wild Planet News

Patch 1.0.5.1

Patch 1.0.5.1
-Fix to some shadowsteel crafting
-Changes to armor rarity
-Fix to garoo armor block rate problem
-Balancing to SMG Mk1
-Small performance fixes

Wild Planet Early Access Update 1.0.5.0 Changelog

Wild Planet Early Access Update 1.0.5.0 Changelog

Fixes
Fixed issue where:
  • Small chest could not be placed on a foundation.
  • Armor bench could not be placed on a foundation.
  • Stairs were not pickupable.
  • Fixed large inventory UI:
  • Scroll wheel functionality added when in storage.
  • Scroll wheel functionality added when in campfire.


New Features
  • Added filtering to inventory.
  • Added a quick sort button to inventory
Balancing


[h2]Farming:[/h2]
  • Tier 1 wood now yields less sticks and more wood.
  • Scrap metal drops have been reduced.


[h2]Armors (Concerns mainly : Garoo armor, Metalon armor, Leather armor, metal armor, assault armor, mining armor) :[/h2]
  • Revised armor stats to implement balanced physical protection.
  • Added random stat bonuses to armors.
  • Added additional bonus stats to armors.


[h2]Weapons:[/h2]
  • Increased damage for Metal and Shadowsteel swords.
  • Increased damage for the semi-auto rifle.
  • SMG bullets are now crafted in larger quantities.


[h2]Loot Tables:[/h2]
  • Big forest creatures now always drop heavy leather.
  • Big forest creatures now drop more meat.
  • Reworked drop tables for loot boxes.
  • Added new loot to the cube bots.
  • Adjusted drop rate for the Rhino mount.
  • Adjusted drop rate for mining armor on mecha and bots.
  • Creature Respawn Rate:
  • Adjusted respawn rate for cave and dungeon creatures.


CO-OP Fixes
Fixed issues with:
  • Instance coordination and teleportation.
  • Visibility of building contents in co-op mode.
  • Building on friends' foundations under certain conditions.
Once testing confirms stability, we expect to bring co-op back live this week!

Thanks for your bug reports and feedbacks everyone !

Update from the Wild Planet Team: Thank You for Your Patience

Hello, everyone!

We want to start by saying how grateful we are for your support and patience with Wild Planet. We know that updates have been slower than usual, and we’re truly sorry for the delay. Unfortunately, both developers on the team have been battling COVID-19 for the past week, which has slowed down our progress. But we’re on the road to recovery and will be back on track as soon as we’re fully healed.

Despite these setbacks, we’ve still been working behind the scenes. Many bugs reported by the community have been addressed, and we’re working hard on the rest. We’re also planning to publish a list of known issues soon to keep you all updated.

As for the game’s future, we’d like to share a general roadmap that outlines our planned features and improvements. While we can’t provide specific release dates just yet, this roadmap will give you an idea of what’s coming next and where we’re focusing our efforts.

We also encourage everyone to continue sharing your suggestions on our Steam forums or Discord. Your feedback is essential to making Wild Planet the best it can be, and we’re considering adding a voting feature in the future so that the community can have a say in prioritizing features and updates.

In exciting news, we’re close to wrapping up debugging for multiplayer co-op! We expect to have it back in players’ hands very soon, and we can’t wait to see you all exploring together.

Thank you again for your understanding and support during this challenging time. We’re eager to return to our regular schedule and keep improving Wild Planet with your help.

Stay tuned, and thank you for being part of this journey!
Vlad & Yilmaz

Patch 1.0.2.0 - Fix to the quests/tutorial status not being saved properly.

**Patch 1.0.2.0**
Fix to the quests/tutorial status not being saved properly.

**Patch 1.0.1.1** The issue that might be fixed : Not being able to target

This is a quick patch before the weekly update.
Please anyone who had interaction problems could you please check again and let me know if it is now fixed or not.

**Patch 1.0.1.1**
The issue that might be fixed : Not being able to target with point and click after looting a body