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Easy Red 2 News

Little fixing patch 3

Here's the changes made yesterday and today:

New features: (20 Nov 2020)
  • Added remaining attackers count for defenders.
  • Added the possibility to kick enemy grenades away.
  • Added single bullet reload animations for bolt action rifles.
  • Added shooting range with weapon crates.


Fixes: (19 Nov 2020)
  • Fixed bug in squad GUI where sometimes objective icon was shaking.
  • Improved radio communications in tanks.
  • Improved running animations.
  • Fixed a bug where sometimes move order wasn't working as intended.
(20 Nov 2020)
  • Changed rotation behaviour while jumping.
  • Fixed AI running toward tanks and moving them.
  • Improved animations in bolt action rifles.
  • Fixed stuck bug when proning on rocks.
  • Fixed british helmet texture.


See the full roadmap here:
https://steamcommunity.com/app/1324780/discussions/0/2984159549083364752/

Marco

Little fixing patch 2

Here's the changelogs of the new patch update:

[Fixed]
Prevent AI from doing friendly fire.
Prevent player from changing seat in Landing Craft.
AI do weird crouching animation when no enemies are nearbie.
Wrong running animation when no weapon in hands.
Sometimes AI stops to search for a path due to a bug.

[New features]
F on bodies to use their inventory (and pay respect).
Toggle aim and toggle run settings.
Added discord link.
AI control tanks (yet not in battles).

Full roadmap:
https://steamcommunity.com/app/1324780/discussions/0/2984159549083364752/

Easy Red 2: Update

Hello everyone.

I just updated Easy Red 2, fixing and adding a lot of things.

Take a look into the roadmap under "completed" section to know more:
https://steamcommunity.com/app/1324780/discussions/0/2984159549083364752/

Marco

Roadmap and known bugs

For any bug report / suggestion you can post a comment here:

https://steamcommunity.com/app/1324780/discussions/0/2984159549083364752/

You wil also see our roadmap and known bugs.

Marco

Little fixing patch

Hello, a little update has been released, in case you are curious here's what I changed:

-Added various languages.
-Added a placeholder warning that tells you how to threat your woundes.
-Changed static MGs recoil.
-Fixed a bug where landing craft weren't always starting moving immediately.
-Improved Kwajalein battle.
-Changed the way suppression works for the player.
-Now units don't spawn one on top of another anymore.
-AI can see further now.

I've listed ton of suggestions since yesterday, keep up the feedbacks!

Marco