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Easy Red 2 News

Update 1.2.3F7: Completed FPS animation rework, news about modding and more!

Hi everyone,
Here's the changelogs since last week:

Recent changes
New features:
•New medical animations.
•New Colt m1911 animations.
•New M1 Bazooka animations.
•New M2 Flamethrower animations.
•New Browning m1919 animations.
•Added US MG Squads in Anzio campaign.
•Heavily changed bullet system + added new ammo types.

Fixes:
•Improved the way weapons manage chambered bullets.
•Improvements in battle and achievements balancment.
•Improved transition between animations (FPS).
•Adjustments in animations (FPS).
•Fixes in Map & Mission editor.
•Improvements with bipod system.
•Fixed a bug where magazine was invisible sometimes when switching to another unit in the squad.
•Fixes with some weapon aim alignment.
•Several other smaller changes and fixes suggested on the Discord server.

Since today we will start with the TPS animation rework, hard to say how long it will take, but probably less than the FPS animation rework.
We will still provide changes and fixes in the FPS animations and we will of course still add new weapons that will require new FPS animations, but most of the focus of animation rework will transit to the TPS animations now.


Normandy Campaign

Recently we released our Normandy Campaign, we worked extremly hard on it for more than 9 months and we are happy to see that it recived quite a lot of appreciation, so thank you a lot for everyone who decided to play it!
https://store.steampowered.com/app/2317930/Easy_Red_2_Normandy/

[previewyoutube][/previewyoutube]


Modding support

We created an SDK to easily create modding.
We are performing tests with some volounteers and so far everything is going super well.
Even users with very little modding knowledge appears to be able to create any kind of mod supported by the game. That's also thanks to some tutorials we are creating which completly guide players on how to follow the entire modding process.
We expect to have an open testing version of the modding system within a couple weeks.


Extra informations

In case you didn't know we have defined a precise roadmap for the next months of development and you can read it here.

We keep improving all features of the base game and as always we will be going on listening to suggestions from people inside the Steam Discussions and the Discord server.

The updates for the base game we are constantly releasing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon. All the money raised from this will be spent to make a better game.


Thank you all,
Marco

Update 1.2.3F3: More reworked animations, news about modding support & more!

Hi everyone,
Here's the changelogs since last week:

Recent changes
New features:
•New Type97 AT Rifle animations.
•New Pzb39 animations.
•New Boys AT rifle animations.
•New PTRD-41 animations.
•New Canadian intro voice in Normandy.
•New British berret variants.
•Added new dog tag soldiers.
•Added autokick team killers feature in multiplayer.
•It's now possible to liberate surrendered allies in singleplayer.
•Added possibility to customize crosshair: Just drop a 512x512 png image called "crosshair" in the folder "C:\Users\corvo\ AppData\LocalLow\ \Easy Red 2\mods\sprites".

Fixes:
•Improved memory management.
•Improved map & missions auto download on MP.
•Fixed burns shader.
•Improvements in bullet damage balancing.
•Fixed map rotation in Kos & Stalingrad.
•Fixed balancing in Sword misison and other ones.
•Fixed a bug where you couldn't ram on soldiers with vehicles anymore.
•Improvements in some sounds.
•Improved Normandy map.
•Improved performance of the AIs.
•Fixed colors of tracer rounds.
•Fixes in squads and missions.
•Changed AI visibility trough some vegetation.
•Changes in dog tags.
•Changed the way soldiers displays their age.
•Improved plane engine sound system.
•Fixed broken carry icon.
•Fixed black square in mission editor when using Vulkan API.
•Smaller fixes in mission menu.
•Improvements in translations.
•Several other smaller changes and fixes suggested on the Discord server.


Normandy Campaign

Recently we released our Normandy Campaign, we worked extremly hard on it for more than 9 months and we are happy to see that it recived quite a lot of appreciation, so thank you a lot for everyone who decided to play it!
https://store.steampowered.com/app/2317930/Easy_Red_2_Normandy/

[previewyoutube][/previewyoutube]


Modding support

Thanks to the support received with the Normandy campaign release, we can now start working much more deeply into modding, and in fact, we started making some first modding tests that gave great results. I think it's fair to expect a first modding system to be ready within a couple months.
The first batch of modding system will mostly focus on allowing adding new content to the game such as:
•New weapons (with their own new sounds and animations).
•New Vehicles.
•New props & buildings.
•New uniforms and clothing.
•Voice actings.
Right now we can't confirm the possibility to modding vanilla content for many many reasons, however allowing for adding new content should still give much more freedom anyway. Also later on we will allow for adding even more modded content for sure.


Extra informations

In case you didn't know we have defined a precise roadmap for the next months of development and you can read it here.

We keep improving all features of the base game and as always we will be going on listening to suggestions from people inside the Steam Discussions and the Discord server.

The updates for the base game we are constantly releasing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon. All the money raised from this will be spent to make a better game.


Thank you all,
Marco

A Normandy Bundle for the D-Day anniversary!

Easy Red 2 ❌ Tank Mechanic Simulator ❌ Unity of Command II

If you are a fan or World War 2 games, there is very good news!

Let's start saying that in our opinion the world of WW2 games to date is a bit neglected, it is rare to find new games and big deals with respect to this genre;

For this reason we at Corvostudio, together with the developers of Tank Mechanic Simulator and Unity of Command (series) have decided to release today, the D-Day anniversary, a discounted bundle where you can buy 3 games with different gameplay and related DLC with normandy theme. Therefore, in particular today it will be possible to buy the newly released DLCs "Easy Red 2 Normandy" and "Tank Mechanic Simulator: Sherman DLC" at a even more discounted price within this bundle!

The bundle is out now and can be purchased at this link!


[h2]Easy Red 2 + Normandy DLC[/h2]
Fight massive battles between infantry, armored vehicles, tanks, cannons and planes. Realistically manage your weapons and equipment, coordinate with your squad, and tactically navigate large, fully destructible open world maps. Experience the WW2 in singleplayer, PVP and Co-Op.

Easy Red 2: Normandy is an expansion that brings an impressive amount of fresh content to the base game. Among the highlights are the inclusion of the Normandy campaign, complete with all the iconic beaches such as Omaha, Utah, Pointe du Hoc, Sword, Juno, and Gold. Additionally, players can expect to explore the Normandy inland area, with its sprawling cities like Caen, Carentan, and Saint Lo, along with a vast surrounding campaign area that promises countless hours of engaging gameplay.

To further enrich the gaming experience, Easy Red 2: Normandy introduces 15 new missions, each with its unique challenges and objectives. You can also expect to find over 100 new props, buildings, and bunkers from the campaign available in the Map and Mission Editor, most of which come with destructibility features, making your battles even more realistic.

The expansion also adds an impressive roster of new vehicles to the game, such as the LCAs, Sherman DD, German coastal guns, Sturm panzer 43, Jagdpanzer IV, Hetzer, Marder I, Sdkfz250, Schwimmwagen, M4A2E8 Sherman, Churchill MK VII, Comet, Valentine, M10 Achilles, Bren Carrier, WC51 Dodge, and other tank and civilian vehicles.

Moreover, Easy Red 2: Normandy includes a range of new features such as throwable hooks, which enable players to scale the formidable cliffs of Pointe du Hoc with ease. The game also offers new uniforms, including the US Airborne and US Rangers uniforms, allowing players to further immerse themselves in the Normandy campaign.

See Easy Red 2 Steam game page!


[h2]Tank Mechanic Simulator + Sherman DLC[/h2]
Renovate & build II World War tanks. Experience highly detailed & realistic simulation game. Take tanks fully apart by using different tools. Transform them from rusty and ruined to fully working. Check them on the training ground, sell or put into your own museum.

The DLC includes iconic tanks such as the M4A1 Sherman (Early production), M4 Sherman (Mid production), M4A2 Sherman (Late production), M4A3E2 Sherman Jumbo, and T34 Calliope. These tanks come equipped with new engines, including the Wright Continental R-975-C1, General Motors 6046, and Ford GAA, adding to the authenticity and realism of the game. Additionally, the DLC introduces a new gearbox, the Spicer Synchro Mesh Gearbox, which can be used for all these tanks. Each of the vehicles has been painstakingly recreated on the basis of the collected technical documentation. The interiors have been nicely detailed with radios, dashboards and more removable parts.

Prepare to immerse yourself in the excitement of United States Army's World War II tanks with these new additions to Tank Mechanic Simulator. Whether you're a history buff or just love the thrill of renovating powerful tanks, this DLC is not to be missed.

See Tank Mechanic Simulator game page!


[h2]Unity of Command II + Desert Rats DLC[/h2]
Unity of Command II is the sequel to one of the most critically acclaimed strategy games of all time; a game critics called 'the perfect gateway' into computer war games.

In the summer of 1940, Italian dictator Benito Mussolini joined Germany's war in a bid to rapidly expand his fledgling empire. The Italian Army would proceed to attack Greece, Egypt, and the British Colonies in East Africa.

You will take command of the vastly outnumbered Allied forces as they attempt to stop first the Italians, and then the Germans in the form of the vaunted Afrika Korps. From a token force of a few divisions, your army will expand into a vast force of more than a quarter-million men.

Experience the see-saw action in the sweltering heat of the Desert in operations such as Compass and Crusader. Re-live the often overlooked and untold story of the dogged fighting in the mountains of Eritrea and the Blitz through Somalia and into Ethiopia.

See Unity of Command II game page!



Those 3 games are really gems in the WW2 genre, so again, here's the link to the bundle!

Thank you so much, wish you a great time.
Marco.

Update 1.2.3: Normandy campaign released, new animations and more!

Hi everyone,
Finally Normandy Campaign is out, but let's start with changelogs first!

Latest changelogs
New features:
•Released Normandy DLC.
•New Type 100 animations.
•New Smith & Wesson ANimations (+ short variant).
•New MG34 animations.
•New Type 99 animations.

Fixes:
•Fixes in various weapons.
•Improved loading selection for shooting range.
•Fixes in Map & Mission Editor.
•Fixes with Vulkan API.
•Several other smaller changes and fixes suggested on the Discord server.


Normandy Campaign

So, the Normandy Capaign is now out and can be purchased on Steam!
Within this campaign we added a ton of stuff including:
•20+ new vehicles.
•100+ new props and buildings.
•20 new missions.
•New uniforms.
•Normandy map.
•New music.
•New features such as rope thrower for climbing cliffs.
We put 9 month of work and a lot of dedication to this campaign, we really hope to get positive feedbacks from you!

Also, here's the trailer for the campaign:
[previewyoutube][/previewyoutube]
Click here to see Normandy Campaign's Steam page!


Extra informations

In case you didn't know we have defined a precise roadmap for the next months of development and you can read it here.

We keep improving all features of the base game and as always we will be going on listening to suggestions from people inside the Steam Discussions and the Discord server.

The updates for the base game we are constantly releasing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon. All the money raised from this will be spent to make a better game.


Thank you all,
Marco

Update 1.2.2f10: Added W. P38, New animations and more!

Hi everyone,
We got big news regarding Normandy Campaign and console releases, but let's start with changelogs first.

Latest changelogs
New features:
•Added Walter P38.
•New STG44 animations.
•New PIAT animations.
•New Sten MKV animations.
•New Sten MKII animations.
•New SVT-40 animations.
•New Panzershreck animations.
•New Type99 LMG animations.
•Added new hedgerow props.
•Added new tree prop.

Fixes:
•Improved Kar98 model.
•Improved spatial blend for sounds.
•Improved some sound clips.
•Improved game time display system.
•Improved bullet decals for tanks.
•Improved mission selection menu.
•Small improvements in recoil.
•Fixes with custom patches in MP battles.
•Fixes in old hedgerows.
•Improved DLC mission view when DLC is not owned.
•Updated game engine.
•Several other smaller changes and fixes suggested on the Discord server.


Normandy Campaign

Looks like some still doesn't know, but we are going to release Normandy Campaign DLC on June 6th (of course)!
You can already check and wishlist the DLC here:
https://store.steampowered.com/app/2317930/Easy_Red_2_Normandy/

Also a super cool trailer will be out very very soon!
Compared to the Stalingrad DLC, this one was focused more on adding a the best map we could, we really put much much effort on making good props with good destruction and good missions to play with them. We also are going to add several new vehicles for this new campaign, as mentioned in the DLC page description.


Extra informations

In case you didn't know we have defined a precise roadmap for the next months of development and you can read it here.

We keep improving all features of the base game and as always we will be going on listening to suggestions from people inside the Steam Discussions and the Discord server.

The updates for the base game we are constantly releasing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon. All the money raised from this will be spent to make a better game.


Thank you all,
Marco