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Easy Red 2 News

Update 1.1.4 + Map & Mission Editor Contest!

Hi everyone,

Recently a serie of small updates have been released, so first of all here's all the main changelogs:

New features:
•New terrain rendering system; Terrains can now be infinite, even in map editor. This new system should also improve performance.
•Added british Willys jeep.
•New Australian voice acting.
•Added various props for standard users.
•Added various soviet props (Stalingrad DLC testers).
•Added Stalingrad map DRAFT (Stalingrad DLC testers).
•Added Stalingrad Volga crossing mission DRAFT (Stalingrad DLC testers).
•Added russian steamboat (transport boat - Stalingrad DLC testers).
•New sound effects.

Fixes:
•Some fixes in uniforms.
•Fixes in inventory translations.
•Improved sounds in some weapons.
•Fixes in plane AIs.
•Improvements in terrain snow.
•Various other fixes from 📢feedback Discord channel.

So as you can see, Stalingrad map and it's first mission are now being tested. However the map is not complete yet as some more buildings and props are still to be added, and some areas of the map are still unfinished, but we are pretty sure by the end of August everything will finally be 100% playable.

In early August we will give away various Stalingrad DLC codes to get the new DLC contents for free to users in our Discord, so make sure to join our Discord server.

Not only that, but right now we are now holding a Map & Mission Editor contest on the Discord, where anyone can participate to submit it's own map & missions. The best map will probably be added to the Nintendo Switch version of the game. Also there are interesting prizes for the winner(s).
All the info can be found here.

Also in general if you have feedbacks and suggestions the Dicord server is still the best place were to discuss them toghether.

Thank you everyone,

Marco

Update 1.1.1e: Various fixes and improvements

Most important changes since last update:

New features:
•New road decals.
•New bricks wall prop.
•Added bullet whizz sound.
•Some other new sounds.
•New soviet props (Stalingrad DLC testers only).
•Added PTRD-41 AT rifle (Stalingrad DLC testers only).

Fixes:
•Fixed cutted off fire sound when reloading weapon sometimes.
•Fixed AI not always jumping immediatly off LCVPs.
•Fixes in localizations.
•Fixed balancing in Kos misisons.
•Various other fixes from 📢feedback Discord channel.

Update 1.1.1c: New weapons, New props, New features in Mission Editor

Hi everyone.

This week we focused on improving Mission Editor, but we were also able to add new content such as a new weapon, a new vehicle, a new uniform part, and a few props & buildings.

This is the full list of changelogs:

New features:
•Added Sten MKV.
•Added Horsa glider (vehicle & prop).
•Added Russian smg gear.
•Added 2 new chair props and 2 new table props for map editor and mission editor.
•Added Stalingrad railway station (Stalingrad DLC testers).
•Added a new system to set destruction on map editor destructible props.
•Added position/rotation/scale input field in Map Editor.

Fixes:
•Intense weapon sway is now back for Realistic difficulty.
•Fixed mud road 3.
•Improvements in shaders performance.
•Fixed bugs for some editor maps.
•Various other changes and fixes in Map editor.
•Various other fixes from 📢feedback Discord channel.



Feel free to report bugs and opinions about the update.


We are also proceeding with Stalingrad DLC.
Work on 2 new Soviet buildings are now in progress, and we collected a list of more than 15 new small props to be used for Stalingrad map.

The reworks we are doing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon channel. All the money raised from this will be spent to make a better game.

Also you can stay in touch with us through our Discord server.

Thank you all,
Marco

Update 1.1.1: Improved graphic, big performance improvements & new models

Hi everyone. In this small patch update we tried to improve overall quality, and at the same time we tried to optimize the performance, expecially for low-end users.
Those are the most important changes:


•New logo.
•Improved SSAO.
•HD Grass now displaces for nearby soldiers as well.
•Fixed radio gear models.
•Fixes in Anzio Hotel 2.
•Added new German & new American voice over.
•Improvements in some reload sounds.
•Changes in suppression sway.
•Changes in small explosive caliber FXs.
•Improved Japanese helmet.
•Improved Olive tree.
•Improved collisions between soldiers and tanks.
•Improvements in trees shader & more performant vegetation.
•Improved TPS camera recoil.
•Various other fixes from 📢feedback Discord channel.

Feel free to report bugs and opinions about the update.



We are also proceeding with Stalingrad DLC.
Work on 2 new Soviet buildings are now in progress, and we collected a list of more than 15 new small props to be used for Stalingrad map.

The reworks we are doing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon channel. All the money raised from this will be spent to make a better game.

Also you can stay in touch with us through our Discord server.

Thank you all,
Marco

Update 1.1.0: Anzio rework pt3, many new props and changes from feedbacks

Hi everyone.

This time the update took longer than expected, but the innovations introduced are many.
This can be considered part 3 of the Anzio rework update, as most of the buildings, props and trees have now been fully reworked. It's possible that in future more changes in Anzio will happen, but for now we reached a good point and we will finally have more time to dedicate into Stalingrad campaign.

Here's the biggest news and changes for latest update:

New features:
•Added turret explosion feature in most vehicles.
•Added new Italian Hotel building.
•Added new Italian Palace buildings.
•New Maple tree, phoenix palm tree, Laurel bush, and others.
•Added Static gun / vehicle gun reload sound.
•New japan infantry hat.
•Added translation in battle names, batalion names and more.
•Added new field texture.
•Added new Stalingrad Building (Stalingrad DLC testers only).

Fixes:
•Updated game engine to a newer version.
•Changes into rendering system.
•Improved grass & added more terrain details.
•Improved map making system for multiple collaborators.
•Improved performance in some aspects.
•Improvements in connection and MP.
•New Blur effect for menus.
•New injured effect.
•Improved lens flares.
•Fixed bug in mortar / static gun reload animation.
•Better color correction.
•Fixed bug where weapon spin was not working sometimes.
•Improved german SS uniforms.
•Changes in hitmarker.
•Fixed flamethrower.
•Fixed a bug where sometimes soldiers were not correctly placed in vehicle seats.
•Improved Russian uniforms (Stalingrad DLC testers only).
•Many other fixes and small changes from 📢feedbacks received on Discord and on Steam discussions.


Screenshot from Anzio rework:


Works in progress for Soviet destructible building.



The reworks we are doing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon channel. All the money raised from this will be spent to make a better game.

Also you can stay in touch with us through our Discord server.

Thank you all,
Marco