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Easy Red 2 News

Update 0.9.8f10: Improvements in AI, collisions, animations and more!

Here's the changelog for current update:

    Fixes:
  • Improved collisions at distance.
  • Improved AI pathfinding.
  • Improvements in animations (added new motion captured animations).
  • Fixed static weapons spawning multiple times in Mission Editor.
  • Fixed secondary weapon duplication bug.
  • Changes in mission editor unit spawners.


Join Easy Red 2 Discord to provide feedbacks and suggestions for future updates!
https://discord.gg/6nDsUQNwBb

Update v0.9.8f8b: Added Kubelwagen, Jeep Willys, new mocap animations and more!

Hi everyone.

This update contains some new features, including some new motion captured animations!
You can see them in US landing crafts and various other vehicles.
During next weeks many animations will be reworked using motion capture finally improving animation quality.

Here's the full list of changes for this update:

    New features:
  • Added Kubelwagen and Jeep Willys.
  • Added motion captured animations.
  • Added custom key for enabling / disabling HUD.

    Fixes:
  • Improved artillery requests.
  • Improved vehicle crosshair.
  • Added more names and surnames.
  • Improvements in planes.
  • Various fixes.


Thank you all,
Marco.

Update v0.9.8f8: Added Wirbelwind and multiple fixes.

Hi everyone. Here's the list of changes since this new update:

    New features:
  • Added Panzer IV Wirbelwind.
    Fixes:
  • Improvements in ragdolls.
  • Improvements in lightning.
  • Fixes in flamethrower and melee for single and multiplayer.
  • Fixes for linux build.


Join discord server to get in touch for feedbacks and suggestions:
Easy Red 2 Discord group

Thank you all,
Marco

Update v0.9.8f7: Added planes and first Kos campaign mission

Hey everyone.

Planes have finally been added to the game.
The first mission of the Kos campaign has also been released. The mission is still work in progress and could undergo changes. In all, the Kos campaign when complete will have around 6 missions, which will be released later this month.

Several other fixes have been applied, this is the list of all the main changes:

    New features:
  • Added planes (Ju-87 'Stuka', Mitsubishi A6M 'Zero', P51 Mustang, Spitfire)
  • Added new mission: Marmari Invasion (Kos campaign)
  • Added bullet crack sound.
  • Added many new props and buildings for Mission Editor.

    Fixes:
  • Fixes in tracers and projectiles physic.
  • Added underwater camera effect.
  • Improved sniper scopes sights.
  • Fixed Carcano 91 reload animations.
  • Changes in various missions.
  • Many other smaller changes and bug fixes.


You want to get in touch with the developers?
Join our Discord group!

Some pictures of the new planes:


Where to find the planes?

Planes has been added to:
-Shores of nettuno (USA and Germany, first phase)
-Near tor san lorenzo (Germany, first phase)
-Near Acciarella (USA, first and last phases)
-Pushing back (Germany, first phase)
-Anzio express (britain, first phase)
-Battle of cisterna (Germany, last phases)
-Montecassino Point 445 (Germany and britain, first phase)
-Kwajalein beachhead (USA and Japan, first phase)
-Kwajalein airport (USA and Japan, first phase)
-Japan Counter Attack (USA , first phase)
-Marmari Invasion (Germany , first phase)

New Kos mission (1/6):



Thank you all,
Marco.

News coming next week: Planes & New missions

Hello to everyone.

In the last few days there have been few updates and news, due to a lot of work to be done on Easy Red 2, but I can finally announce that the Planes will probably be added to the game next week.

The first models will be:
Stuka, Spitfire, P51 and Mitsubishi Zero.

(Plane destructibility:)


The planes will be controllable by both players and AI.

Furthermore, the first Kos mission is now in BETA and will soon be made public along with other missions.

Thanks to all of the support, for any questions I invite you to join the Discord server:
https://discord.gg/XcmC3pDxR2

Marco