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Patch 1.1 - Arcade Mode Has Arrived

Patch 1.1 has arrived! Featuring a ton of new features and QOL improvements.

[h2]Arcade Mode[/h2]
Arcade Mode is a new way to replay existing levels. We've extended the Endless mode's medal and score system into the campaign! Along with this, global leaderboards have been added.

[h2]Play something new with the Custom Maps overhaul![/h2]
Check out the new map browser with vastly improved navigation and visual flair. Want to create your own arena of destruction? Take a look at the all new Voxel Level Editor. Easily carve out your arena in seconds and publish for all to play!



[h2]Full changelog[/h2]
  • Arcade Mode added
  • Massive level editor overhaul
  • Dualshock controller support
  • Episode 3 monsters added to Endless
  • Graphics settings expanded, added Shader Quality and Lighting Quality
  • Games file size reduced by half
  • Made world triggers far more reliable
  • Photomode now available for all languages
  • You can now remix some audio channels in the audio menu
  • Riding car hood no longer bugs out when respawning
  • Fixed respawn issues on Pressure Point
  • Reduced potential softlocks
  • Endless: Chainsaw Arms added to the shop for 50,000
  • Endless: Most augments from Episode 3 now available
  • Fixed potential softlock on Rooftops tower encounter
  • Fixed buggy augment descriptions in the shop
  • Fixed inverted gamepad option for vehicles
  • Fixed Ascension teleport trigger issues
  • Fixed Magnum spin animation
  • Fixed Sloth's firing upon death
  • Fixed Heavy Duty on Maw Abberations
  • Telefrag medal now gives 200 points instead of 150
  • Instagib medal now gives 250 points per kill instead of 750
  • Fixed geo disappearing in Sunset Synthetica
  • Fixed Teratek Factory checkpoint bug on final arena
  • Episode 3 enemies added to Endless
  • Fixed Triple Kill medals
  • Added missile description to car tutorial
  • Splash damage no longer clips through walls
  • Microwave Beam damage on Plasma Gun resets between deaths
  • Fixed a hole in Vector-4
  • Teddy slam no longer damages players multiple times per single impact
  • Fixed Telefragger typo in Open Season
  • Fixed fog in Ascension on rooftop
  • Fixed Space bar bug making secret levels reset multiple times
  • Shells/Rockets will no longer pickup if you are charging the Waster or Rocket Launcher (fixes issue where ammo would go missing)
  • Fixed Run the Gauntlet achievement not working as intended
  • Fixed Pressure Point killcount in regards to boss arena monsters
  • Fixed Toxin Refinery killcount in regards to Slimers
  • Fixed several menu typos
  • Fixed bug where holding the gamepad jump button would not ascend vehicles
  • Fixed Micro-Missile launcher getting stuck when using toggle mode and running into Corruption Zones
  • Jacked Junkies and Belchers now only need 2 charges from the Waster shotgun to get electrocuted
  • Drone collision volume increased
  • Kills added to level time text ingame