Patch 1.1 - Arcade Mode Has Arrived
Patch 1.1 has arrived! Featuring a ton of new features and QOL improvements.
[h2]Arcade Mode[/h2]
Arcade Mode is a new way to replay existing levels. We've extended the Endless mode's medal and score system into the campaign! Along with this, global leaderboards have been added.
[h2]Play something new with the Custom Maps overhaul![/h2]
Check out the new map browser with vastly improved navigation and visual flair. Want to create your own arena of destruction? Take a look at the all new Voxel Level Editor. Easily carve out your arena in seconds and publish for all to play!

[h2]Full changelog[/h2]
[h2]Arcade Mode[/h2]
Arcade Mode is a new way to replay existing levels. We've extended the Endless mode's medal and score system into the campaign! Along with this, global leaderboards have been added.
[h2]Play something new with the Custom Maps overhaul![/h2]
Check out the new map browser with vastly improved navigation and visual flair. Want to create your own arena of destruction? Take a look at the all new Voxel Level Editor. Easily carve out your arena in seconds and publish for all to play!

[h2]Full changelog[/h2]
- Arcade Mode added
- Massive level editor overhaul
- Dualshock controller support
- Episode 3 monsters added to Endless
- Graphics settings expanded, added Shader Quality and Lighting Quality
- Games file size reduced by half
- Made world triggers far more reliable
- Photomode now available for all languages
- You can now remix some audio channels in the audio menu
- Riding car hood no longer bugs out when respawning
- Fixed respawn issues on Pressure Point
- Reduced potential softlocks
- Endless: Chainsaw Arms added to the shop for 50,000
- Endless: Most augments from Episode 3 now available
- Fixed potential softlock on Rooftops tower encounter
- Fixed buggy augment descriptions in the shop
- Fixed inverted gamepad option for vehicles
- Fixed Ascension teleport trigger issues
- Fixed Magnum spin animation
- Fixed Sloth's firing upon death
- Fixed Heavy Duty on Maw Abberations
- Telefrag medal now gives 200 points instead of 150
- Instagib medal now gives 250 points per kill instead of 750
- Fixed geo disappearing in Sunset Synthetica
- Fixed Teratek Factory checkpoint bug on final arena
- Episode 3 enemies added to Endless
- Fixed Triple Kill medals
- Added missile description to car tutorial
- Splash damage no longer clips through walls
- Microwave Beam damage on Plasma Gun resets between deaths
- Fixed a hole in Vector-4
- Teddy slam no longer damages players multiple times per single impact
- Fixed Telefragger typo in Open Season
- Fixed fog in Ascension on rooftop
- Fixed Space bar bug making secret levels reset multiple times
- Shells/Rockets will no longer pickup if you are charging the Waster or Rocket Launcher (fixes issue where ammo would go missing)
- Fixed Run the Gauntlet achievement not working as intended
- Fixed Pressure Point killcount in regards to boss arena monsters
- Fixed Toxin Refinery killcount in regards to Slimers
- Fixed several menu typos
- Fixed bug where holding the gamepad jump button would not ascend vehicles
- Fixed Micro-Missile launcher getting stuck when using toggle mode and running into Corruption Zones
- Jacked Junkies and Belchers now only need 2 charges from the Waster shotgun to get electrocuted
- Drone collision volume increased
- Kills added to level time text ingame