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Fata Deum - The God Sim News

Aerosoft Spring Sale 🌸 | Get Up To 90% Off!

[p][/p][p][/p][p]🌸 Spring has arrived - and so has the Aerosoft Spring Sale with up to 90% off on your favourite games![/p][p]Don’t miss your chance to grow your game collection, but hurry up, the sale ends March 26.[/p][p][/p][p]🔥 Fata Deum Deals:[/p][p]• Fata Deum – $29.99 (25% off)[/p][p]• Fata Deum – The God Sim: Supporter Edition – $36.99 (25% off)[/p][p]• Fata Deum – The God Sim Soundtrack – $4.99 (25% off)[/p][p]• Fata Deum – The God Sim: Digital Artbook – $4.99 (25% off)[/p]

Fata Deum | Patch 13 | Earthquakes And Creating Stone | Out Now

[p][/p][p][/p][p]Patch 13 is now available for everyone on the Default Branch![/p][p]We’ve been hard at work expanding and polishing the experience while continuing our intensive development on the upcoming Hero Possession Mode - with a first glimpse waiting for you below![/p][p]Along the way, we’ve introduced several exciting improvements and new features to make your time in the world even more engaging.[/p][p][/p][p]Two brand-new Drawing Wonders have arrived: Earthquake and Create Stones.[/p][p][/p][h3]Earthquakes:[/h3][p][/p][p][/p][p]Unleash devastating tremors that send the ground shaking and demolish multiple buildings at once—let the mortals truly fear the power of the earth![/p][p][/p][p][/p][p][/p][p]Or take a more benevolent approach and conjure additional stones to provide your followers with the resources they need to thrive.[/p][p][/p][h3]Create Stones:[/h3][p][/p][p][/p][p]Here’s a first glimpse of the upcoming Hero Possession Mode![/p][p][/p][h3]Hero Possession Mode:[/h3][p][/p][p]Elemental Orbs have also received their own dedicated shortcut category, making them easier and faster to access during gameplay.[/p][p]We’ve also made major improvements to the day and night cycle.[/p][p]The differences between phases have been significantly reduced by removing mana reduction mechanics and making most manipulations available during the day as well.[/p][p]The remaining actions will be updated soon, meaning you’ll soon be able to perform any godly action whenever you want, without having to wait for the next phase.[/p][p]On top of that, we’ve been carefully listening to your feedback.[/p][p]This helped us identify a long list of smaller gameplay improvements that together make a big difference.[/p][p]From enhanced collection mechanics and refined AI behavior to improved visuals and numerous bug fixes, many areas of the game have been polished—and we’ll keep refining them.[/p][p]And of course, development doesn’t stop there. We’re continuing to work on the progression system to make your divine journey even more rewarding.[/p][p]Stay tuned—there’s much more to come.[/p][p][/p][hr][/hr][h3]🛠️ Patch Notes v13[/h3]
  • [p]Added clockwise drawing wonder earthquake[/p]
  • [p]Added counterclockwise drawing wonder create stone[/p][p][/p]
  • [p]No mana is lost between phases anymore[/p]
  • [p]The manipulation change workload can now be executed during the day too[/p]
  • [p]The manipulation focus work can now be executed during the day too[/p]
  • [p]The manipulation remove building can now be executed during the day too[/p]
  • [p]The manipulation send resource can now be executed during the day too[/p][p][/p]
  • [p]Improved workplace assignment to avoid mortals being placed at the same place at the same time[/p]
  • [p]Elemental orbs now have their own category in the shortcut bar[/p]
  • [p]Fixed a bug where a prayer just asking to hurt a mortal required killing him instead[/p]
  • [p]Improved animation LOD system so that more animated characters are still shown at a distance, especially if in focus[/p]
  • [p]Fixed a bug in Collecting Skill Level 2 (no bonus was applied)[/p]
  • [p]Strongly improved the collecting support system, especially for trees, to make collecting even smoother[/p]
  • [p]Fixed an issue with ungrounded terrain when building a farm on crops[/p]
  • [p]Adjusted the sound filter system so sounds always play when really close[/p]
  • [p]Added UI feedback when mana is missing or the drawing shape is not sufficient[/p]
  • [p]Improved AI logic to avoid too many fights already at the beginning (considering the game difficulty setup)[/p]
[p][/p][hr][/hr][p]If you enjoy this update, please consider leaving a review on Steam. It helps us a lot moving forward! [/p]

Fata Deum | Patch 13 | Now Live On The Beta Branch!

[p][/p][p]Patch 13 is now available on the Beta Branch![/p][p]We’ve been hard at work expanding and polishing the experience while continuing our intensive development on the upcoming Hero Possession Mode - more on that in the next news post![/p][p]Along the way, we’ve introduced several exciting improvements and new features to make your time in the world even more engaging.[/p][p][/p][p]Two brand-new Drawing Wonders have arrived: Earthquake and Create Stones.[/p][h3]Earthquakes:[/h3][p][/p][p][/p][p]Unleash devastating tremors that send the ground shaking and demolish multiple buildings at once—let the mortals truly fear the power of the earth! [/p][p][/p][p][/p][p][/p][p]Or take a more benevolent approach and conjure additional stones to provide your followers with the resources they need to thrive. [/p][p][/p][h3]Create Stones: [/h3][p][/p][p][/p][p]Elemental Orbs have also received their own dedicated shortcut category, making them easier and faster to access during gameplay.[/p][p]We’ve also made major improvements to the day and night cycle. [/p][p]The differences between phases have been significantly reduced by removing mana reduction mechanics and making most manipulations available during the day as well. [/p][p]The remaining actions will be updated soon, meaning you’ll soon be able to perform any godly action whenever you want, without having to wait for the next phase.[/p][p]On top of that, we’ve been carefully listening to your feedback. [/p][p]This helped us identify a long list of smaller gameplay improvements that together make a big difference. [/p][p]From enhanced collection mechanics and refined AI behavior to improved visuals and numerous bug fixes, many areas of the game have been polished—and we’ll keep refining them.[/p][p]And of course, development doesn’t stop there. We’re continuing to work on the progression system to make your divine journey even more rewarding.[/p][p]Stay tuned—there’s much more to come.[/p][p][/p][hr][/hr][h3]🛠️ Patch Notes v13[/h3]
  • [p]Added clockwise drawing wonder earthquake[/p]
  • [p]Added counterclockwise drawing wonder create stone[/p][p][/p]
  • [p]No mana is lost between phases anymore[/p]
  • [p]The manipulation change workload can now be executed during the day too[/p]
  • [p]The manipulation focus work can now be executed during the day too[/p]
  • [p]The manipulation remove building can now be executed during the day too[/p]
  • [p]The manipulation send resource can now be executed during the day too[/p][p][/p]
  • [p]Improved workplace assignment to avoid mortals being placed at the same place at the same time[/p]
  • [p]Elemental orbs now have their own category in the shortcut bar[/p]
  • [p]Fixed a bug where a prayer just asking to hurt a mortal required killing him instead[/p]
  • [p]Improved animation LOD system so that more animated characters are still shown at a distance, especially if in focus[/p]
  • [p]Fixed a bug in Collecting Skill Level 2 (no bonus was applied)[/p]
  • [p]Strongly improved the collecting support system, especially for trees, to make collecting even smoother[/p]
  • [p]Fixed an issue with ungrounded terrain when building a farm on crops[/p]
  • [p]Adjusted the sound filter system so sounds always play when really close[/p]
  • [p]Added UI feedback when mana is missing or the drawing shape is not sufficient[/p]
  • [p]Improved AI logic to avoid too many fights already at the beginning (considering the game difficulty setup)[/p]
[p][/p][hr][/hr][h3]🔑 How to access the Beta Branch:[/h3]
  1. [p]Open your Steam Library[/p]
  2. [p]Right-click on Fata Deum → Properties[/p]
  3. [p]Go to the Betas tab[/p]
  4. [p]Select Open - Beta from the dropdown menu[/p]
  5. [p]Close the window – Steam will now automatically download the Beta version[/p]
[p][/p][hr][/hr][p]We hope you enjoy this patch and are looking forward to your feedback![/p]

Fata Deum is participating in the GamesAid Charity Sale 2026!

[p][/p][h3] The GamesAid Charity Sale 2026 is live – until March 8![/h3][p][/p][p]Organized by GamesAid, a UK games industry charity that supports children and youth projects and has already raised over £5 million for good causes.[/p][p][/p][p]We’re joining as a publisher with selected titles – and the best part: you can save money while making a difference, as part of the proceeds will be donated! [/p][p][/p][p]Play, support, and help make an impact! [/p]

Fata Deum | Patch 12 | Powerful Hero Priests & New Drawing Ability | Out Now

[p][/p][p]Patch 12 is now available for everyone on the Default Branch![/p][p]After taking a short winter break over Christmas, we’re back with fresh godly energy – and we’re excited to introduce a brand-new feature: Hero Priests![/p][p]You mighty gods can now delegate minor wonder-making tasks to especially powerful mortals.[/p][p]Every time you complete a quest, you’ll get to choose:[/p]
  • [p]Create a new Hero Priest by transforming one of your believers[/p]
  • [p]Or upgrade one of your existing heroes[/p][p][/p]
[h3]Destroyer or Preserver - Meet the Mighty Hero Priest: [/h3][p][/p][p]With each upgrade, a hero can perform more wonders – and they’ll even start hovering to speed things up. Sure, they slowly lose their soul in the process… but who’s counting?[/p][p]Do you care?[/p][p]As always, the choice is yours.[/p][p][/p][p]You can also give your heroes guidance and define their profile, similar to high-level settlement management: Destroyer or Preserver (with more profiles planned for the future).[/p][p][/p][p][/p][p]And this is just the beginning! We’re already planning additional features for Hero Priests – like possessing them… or maybe even possessing any mortal? 👀[/p][p]We’d love to hear what you think about the Hero Priest feature and what you’d like to do with them![/p][p][/p][h3]The Hero Priest in Action: [/h3][p][/p][p]On top of that, we’ve added a new drawing ability for the Water Orb:[/p]
  • [p]🌫️ Summon a fog of war that hides your mortals and protects them from enemy god interactions[/p]
  • [p]🌧️ Or conjure a massive magical rain to grow food[/p][p][/p]
[h3]How the Fog Works:[/h3][p][/p][p][/p][h3]How the Magic Rain Works:[/h3][p][/p][p]Now that we’re fully awake from our winter sleep and have done plenty of long-term planning over the past weeks, all we can say is:[/p][p]Stay tuned – there’s much more to come. 🔥[/p][p][/p][hr][/hr][h3]🛠️ Patch Notes v12[/h3]
  • [p]Added general hero priest feature[/p]
  • [p]Added hero priest profile: Destroyer[/p]
  • [p]Added hero priest profile: Preserver[/p]
  • [p]Added hero priest daytime logic[/p]
  • [p]Added hero priest fight support logic[/p]
  • [p]Added drag and drop logic to assign hero priest to neutral or own villages[/p][p][/p]
  • [p]Added hero priest transformation wonder: apotheosis[/p]
  • [p]Added tutorial for hero priests[/p]
  • [p]Added clockwise drawing wonder fog of war[/p]
  • [p]Added counterclockwise drawing wonder grow food[/p][p][/p]
  • [p]Added depth of field and distance fog dependent on camera distance and angle[/p]
  • [p]Performance improvements on building damage transformer logic (reduces lages when using meteor strike or similar)[/p]
  • [p]Collecting food is now possible from the start[/p]
  • [p]Fixed invalid doubled creations of simple building entries, and thereby avoiding long lags during simple building creation after large set of manually added buildings[/p]
  • [p]Fixed vegetation not created via wonder in some biomes[/p]
[p][/p][p]Minor Improvements: [/p]
  • [p]Godly fist can now be used directly in context where no collecting action is triggered[/p]
  • [p]Fixed bug related to blueprint extraction for invalid building types[/p]
  • [p]Fixed two bugs related to broken savegames[/p]
  • [p]Improved lowe res collider data for all scenes[/p]
  • [p]Minor general performance improvements[/p]
[hr][/hr][p]If you’re enjoying the new update, please consider leaving a positive Steam review — it really helps us a lot![/p][p]Thank you for your continued support.[/p][p][/p][p][/p][p][/p]