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Fata Deum - The God Sim News

Become the Ultimate God

Inspired by the god games of old, Fata Deum lets you mold settlements and townsfolk in your image. Will you raise the settlements to splendor, or spur them on to violent debauchery and demons? Watch as a living world grows under your whims.

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1330360/Fata_Deum/

Become the Ultimate God

Inspired by the god games of old, Fata Deum lets you mold settlements and townsfolk in your image. Will you raise the settlements to splendor, or spur them on to violent debauchery and demons? Watch as a living world grows under your whims.

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1330360/Fata_Deum/

Summer Next Fest: Fata Deum Demo Available!

The Pantheon Awaits: Fata Deum Demo Available Now!

[h2]Ascend to Godhood Today[/h2]
The realm of the gods opens its gates to you. Seize divine power and begin shaping the fates of mortals in the demo for Fata Deum, launched as part of Steam NextFest. Your journey to omnipotence starts now, with the demo going live today, Sunday, June 9th at 7:00 am PDT.

[h3]Your Divine Influence is Needed[/h3]
Your actions will dictate the rise and fall of civilizations. As you embark on this divine quest, your insights and experiences are crucial to us. Please share your thoughts and feedback in our specially designated forum, accessible here.

[h2]Join Us in Shaping a Divine Narrative[/h2]
We extend our deepest gratitude to all who have supported us throughout this journey. Your enthusiasm and engagement fuel our continuous development and enhancement of Fata Deum. We eagerly anticipate your feedback and are excited to see how you will rule your divine realm.

[h3]Stay Connected[/h3]
Join the conversation and connect with fellow deities on our Discord. Your input helps shape the ongoing evolution of this world.

https://store.steampowered.com/app/1330360/Fata_Deum

Dev Update May 2024: Physics, Wonder Reactions, UI.

Greetings, Divine Ones!

Since April, we’ve been working hard and are proud to present our progress.

Here is a quick summary:
  • Physics
  • Wonder Reactions
  • Constitution Wonder
  • Exploration Spots
  • UI
  • Steam Next Fest
[h2]Physics[/h2]
A big thing we added that you guys were waiting for is physics. With it, 2 new abilities made it into the game: grabbing and throwing mortals. Furthermore, the epic wonder Godly Fist allows you to really punish your mortals! With these skills, you can have fun playing with mortals or penalize them when they don't believe in you.

With the grab, you can take a mortal and place him in another building to shift his work focus.



A mortal does not believe in you or just converted to an enemy god? Punish him! Show what you're made of and punch him across the map!



Punching is too brutal for you, but you still want to eliminate the non-believing mortal? No problem, grab a mortal and throw him out of town.



Which one do you prefer?

[hr][/hr]
[h2]Wonder Reactions[/h2]
In Fata Deum, every wonder you execute should feel unique, therefore, we added animations for each wonder you can execute. Whether you choose to Inspire or Oppress, the mortal reaction will always differ.



[hr][/hr][h2]Constitution Wonder[/h2]
Two new wonders made it into the game. You feel like your mortals are too weak? Give them strength and let them build some muscles with “Increase Fitness”. If you don't like muscle, you may want to “Increase Comfiness” on your mortals. Now they will be able to empty your bar with ease.



[hr][/hr][h2]Exploration Spots[/h2]
12 all-new exploration spots found their way into the game. Will you be able to find every one of them?



[hr][/hr][h2]UI[/h2]
Which mortal believes in which god? In the past, this was an issue we still wanted to solve. This is now gone with the new believer UI. Take a look:



Move the mouse pointer over a mortal or select the miracle "Spread love" from the quick menu, and you will see an outline in the color of the gods the mortal believes in.

Furthermore, we worked on the selection UI. We rearranged the icons and simplified the overall look.



Lastly, we made some changes to the settlement UI.



[hr][/hr][h2]Steam Next Fest[/h2]
We are happy to share that we will participate in the Steam Next Fest from 10.06.2024 to 17.06.2024. Our new island with 2 enemy gods awaits you. Will you be able to conquer it?

We are eagerly waiting for your feedback, too. As usual, after playing, you can fill out a feedback form to tell us what you like and dislike and which feature you are missing to get the god game genre back! Every opinion counts!

You can also post your feedback in the Steam forums.


[h2]Next steps[/h2]
  • Evaluate your feedback and plan the next steps.
  • Going into the beta phase.
[h2] Previous Update[/h2]
https://store.steampowered.com/news/app/1330360/view/4210378694870824297?l=english

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Fata Deum Development Update - April 2024

Skill Tree, Narrative Design & Mythical Locations


Since November, we’ve been working hard and are proud to present our progress. Here is a quick summary:
  • Tutorial & Skill Tree
  • Narrative Design & Mythical Locations
  • AI Improvements
  • Improved Fire Effect
  • Enhanced Sound

[h2]Tutorial & Skill Tree[/h2]

Our main focus in the last months has been implementing your tutorial feedback.

We slimmed down the dialogues and adjusted the pacing. Relevant things will only be explained when they matter. At the same time, the tutorial has new content and is more polished than ever. All this could be accomplished with the help of our new skill system.

A new skill system? Yes, you heard right. As a part of the tutorial improvement, we implemented a skill tree as a new gameplay feature. You will have much more freedom of what you want to skill/learn and how you would like to develop yourself as a god.

A new level-up allows you to upgrade a Wonder or Manipulation. The Imp will then shortly introduce you to your newly chosen ability.


The more you level up, the more skills you can learn. All skills have multiple levels, which can make them even more powerful.

We also reworked the player skill UI to be more clearly arranged and readable. Here, you can see all of your already unlocked skills and their effects.


[h2]Narrative Design & Mythical Locations[/h2]

Our narrative team started working on story-driven quests to provide even more things to explore and experience on each island.

Since then, some strange things appeared. What mysteries could they hold?

[h2]AI Improvements
[/h2]
We kept working on our AI system. It can now manage cities, including resource chains, building monuments, and upgrading equipment in neighboring villages. Furthermore, it has learned new actions like building outposts and summoning fireworks.


A new type of prayer that appears less frequently gives more Prayer Points but is also more difficult to fulfill. Above all, it leaves more choices about how it is fulfilled, as it simply requires that certain properties fulfill a certain value.


[h2]Improved Fire Effect[/h2]

We improved the fire effect to be even more satisfying. Take a look!


[h2]Enhanced Sound[/h2]

Prick up your ears. We reworked the sounds to bring you a more immersive experience. We added sound to the UI elements and switched sounds on Demons, Farming, Villages, and Cities to better suit the game. In addition, volume levels have been adjusted, and slight effects such as reverberation have been added for a more harmonious image.

[h2]Next Steps[/h2]
  • New Wonders will find their way to Fata Deum.
  • We are currently working to get physics running.
  • We will expand the main story of Fata Deum and implement side quests.
  • We will further polish and balance the game for the best experience.

We’ll let you know when the new demo is ready, and we thank you for your patience so far