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  3. v0.9.337 – Patch notes

v0.9.337 – Patch notes

[h2]New[/h2]
  • [p]A new production chain: Smoked Eggs – a food required by “Elites”[/p][p] [/p]
  • [p]New building: “Egg Smokehouse”[/p]
  • [p]New building: “Chicken Coop” – introduces a new production mechanic. Place the building so that it is adjacent to a “Duck Farm”. It can be adjacent to more than one building – then its productivity is the sum of all neighboring “Duck Farm” buildings.[/p]
  • [p]A new way of using some “Miracles” purchased in the Divine Shop. You now throw a potion at a target location in the city (e.g., onto burning buildings to extinguish them).[/p][p][/p]
[p]“Miracles” that now work this way:[/p]
  1. [p]fire extinguishing Miracle,[/p]
  2. [p]demon banishment Miracle,[/p]
  3. [p]epidemic cure Miracle.[/p]
[p]More Miracles of this type are planned, e.g. the Instant Reforestation Miracle.[/p][p][/p][h2]Improvements[/h2]
  • [p]Added a range-increasing upgrade to the Shrine and Temple buildings.[/p]
  • [p]Added a coal upgrade to several production buildings.[/p]
  • [p]Changed the Restaurant recipe for the “Scholars” tier.[/p]
  • [p]Added a tooltip to the output product icon in the production building window.[/p]
  • [p]The Granary upgrade now provides more global storage capacity.[/p]
  • [p]Balanced the costs of road decorations.[/p]
  • [p]Balanced the costs of some production buildings.[/p]
  • [p]Upgrading the Warehouse, Granary, and Research Building now increases their upkeep cost.[/p]
  • [p]Balanced the consumption of some resources required by citizens.[/p]
  • [p]The Upgrade tool can now upgrade Celestial Tower and Grand Celestial Tower.[/p]
[p][/p][h2]Fixed[/h2]
  • [p]Product trends now include Restaurant production.[/p]
  • [p]Fixed an issue when placing road decorations.[/p]
  • [p]Fixed an issue where Wukong’s bonus was applied to a Market even when the Market was not within range.[/p]
  • [p]Fixed an issue with registering houses within the range of religious buildings when their range was increased.[/p]
  • [p]Fixed missing buildable elements in “Gardens” in free build mode.[/p]
  • [p]Fixed Ao Guang’s bonus – improved descriptions and behavior so it correctly affects Orchards.[/p]
  • [p]Fixed detection of whether a house is surrounded by a stone road and the tax bonus granted for it.[/p]
[p][/p][h2]Stability[/h2]
  • [p]Fixed crashes when placing fields or add-ons to pens.[/p]