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Becastled News

Next steps

Hey everyone!

In the last few weeks we have fixed a lot of issues and made improvements to the game. We are now starting to work on our next update: City Building.

Not only we will work on new content, but we also plan to make a new navigation system from scratch that will work faster and have better and more correct behavior.

Making new content takes time so there won't be any new updates for a while, except for some critical fixes if any.

Thanks to everyone who participated in the screenshot contest! We have now updated our loading screens and you may find your screenshot there.

Cheers!

Developer Stream and Q&A

Our first major update is live!

Join our stream on friday JULY 2 where we will play Becastled and answer your questions.

We messed up with date in steam announcement so this one is with correct time and date!
Our Discord

Developer Stream and Q&A

Our first major update is live!

Join our stream on friday JULY 2 where we will play Becastled and answer your questions.

We messed up with date in steam announcement, we will also make new announcement with correct date.

Our Discord

Hotfixes for June 27

- save conversion freeze at main menu fixed
- some other bugs we also fixed

Tech Tree Update!

Hey everyone, Tech Tree update is live! It is the first content update for Becastled. We added some new features, let us know what you think about it in the comments. Detailed list of new content you can find below.

Also we are starting a screenshot contest! Share with us your best screenshots and some of them might end up on loading screens. More details on our discord server: https://discord.gg/RmBP3ba2yV

Also if you would like to help us translate Becastled to your language we will greatly appreciate that. More details on how to do this: https://discord.gg/fvu2nHkt3Y

Major features:
  • Research Tree
    • Now you can spend knowledge and different resources to unlock new technology or buildings
    • With over 25 researches it provides a comprehensive upgrade path for your town
    • The tree is split into 3 tiers, each new tier unlocks a new castle level that provides new bonuses and allows you to build higher tier building upgrades!
  • New Resources
    • Iron - used for some buildings and for unit upgrades, you will find ore deposits on newly generated maps
    • Knowledge - produced in the new Library building, can be spent on unlocking new researches
    • Horses - required by Trading Post
  • Smithy and Unit upgrades - use the new Iron resource to upgrade units and siege machines equipment
  • Resource trading - once you build a trading post you can exchange different resources for sunstone!


New Buildings
  • New Castle levels - unlock required research for each tier to upgrade your castle
  • Library - new building that produces knowledge
  • Observatory - gives bonus to library production, similar to the windmill
  • Iron Furnace - place it on Iron deposit cells to extract iron
  • Trading Post
    • Buy and send caravans for additional income
    • Unlocks the ability to trade your resources
  • Smithy - allows you to upgrade your soldiers and siege engines
  • Butcher’s shop - gives bonus to meat food production in cell
  • Vegetable field - new food producing building, unlocked via a high tier research, can be placed on any non-food resource tile


New soundtrack!
  • 2 day tracks and 2 night tracks


Other changes and mechanics
  • New Save system, now saves are organized by game worlds
  • Workers will now go to their homes at night instead of teleporting, so make sure to provide them with a close enough home so they don’t get caught by wolves or the moon warriors on the way home!
  • Updated UI
  • Adjusted difficulty curve
  • Now unlimited days is the default and only game mode. This is our main direction of designing and balancing the game
  • Better performance
  • Also we fixed some of the bugs


We planned to release a sandbox update along with Tech Tree but decided to move it’s release a bit and to spend that time on fixing navigation issues. We will make navigation work better and faster for our next update called city building.

Let us know what do you think about this update in the comments and if you will have any bugs feel free to share them here on Steam: https://steamcommunity.com/app/1330460/discussions/1/ or on our Discord Server: https://discord.gg/NcGrRwF