1. Train Life - A Railway Simulator
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  3. Patch Note# 23 | Patch 1.10 is now LIVE!

Patch Note# 23 | Patch 1.10 is now LIVE!



[h2]Hello Engineers! [/h2]

Welcome to patch 1.10! Your friendly neighborhood community manager Mike is here 😊

We’re pleased to announce that you’ll be able to experience the new HUD we teased over the last couple of months as well as some other gameplay and visual improvements to the game. With that out of the way, let's dive right in!

Changes & Fixes


[h3]Tracks & Railways [/h3]
  • Tweaked some issues with the placement of electric lines
  • Fixed a problem with a blocked player movement at Service Center Innsbruck warehouse
  • Fixed a problem with broken traffic lights at Main Brussels and near Paris Station
  • We fixed a problem with the sudden stop of the train when high speed is reached, between Zurich Factory and Zurich Main – this was reported by a few players highlighting that the train came to an immediate halt due to the environment not loading in on time. You should not have this issue any more in this section of the map.
  • Fixed a problem with a sharp connection angle between rails in Berlin region – this should fix derailing on these sections of the tracks.
  • Fixing a problem with missing part of the tracks near Munich Refinery
  • Fixed a problem with sudden stop of the train near Leipzig Main

[h3]HUD [/h3]
  • Now we can sort Cities table using controller
  • Fixed bug where inverting camera axis was affecting map controls
  • Fixed bug that was deleting GPS route after switching navigation mode
  • HUD Overhaul – this has been a long-awaited feature since the launch of Train Life, and we are pleased to announce that it is here! Let us know what you think of the new features!

[h3]Gameplay[/h3]
  • Fixed GPS Bugs – this should have fixed the issue with navigation points being removed after the player arrives to one, among other bugs as well.
  • Now Train cannot be reversed, and cabin cannot be changed during boarding

[h3]Scenarios [/h3]
  • Fixed a problem with missing a track section near Antwerp pumpjack during Brussels-Amsterdam scenario
  • Fixed a problem with a redundant blockade near Strasbourg Main during scenario Paris-Vienna
  • Better Orient Express steam release particles – when doing the OE scenario, you should now see that smoke is coming from the chimney.


[h3]Level Art & Design [/h3]
  • Fixed a problem with snow under the roof at Munich Station
  • Fixed a problem with buildings on the tracks at Strasbourg Station
  • Cleaning track zone from branches, grass, and ground
  • Multiple minor art fixes

[h3]Language [/h3]
  • Fixed Translation bugs

We hope you will enjoy this update and we encourage the community to continue with the feedback. Make sure to follow Train Life on Twitter and join the official Train Life discord to speak with like-minded individuals as well as the Dev’s themselves! You can also join our weekly livestreams on the official Simteract Twitch channel where you can get your questions about the game answered live as well as stay up to date with the latest and greatest news for the game you all know and love.

We will continue to keep you guys updated with the games upcoming hotfixes and patches on a weekly basis as we have been doing since the release of Train Life. Thank you all for sticking with us throughout this time and until next time, engineers!

Signing out,

Mike
Simteract Community Manager