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Major improvements + changes made in recent weeks

Hello friends!

Thank you very much for your patience and for helping us with bug feedbacks and suggestions to improve the game. We are pleased to inform that in the last weeks we have been working hard to fix the game problems and bring you the best experience you deserve.

Today we deliver an improvement that the community asked for: a faster way to make invasion battles. We just inserted the "simulate" button at each invasion location. With that, the battle is resolved in less than 3 seconds. We placed the button at each combat location to preserve the strategic option of the attack order.

We take this opportunity to announce the main changes made in the last few weeks:

Fixed errors:

  • Fixed sound volume controls (sound effects and music);
  • Fixed freezing problems in the resource exploration screen;
  • Fixed freezing problems on the operations screen;


Improvements:

  • General: Inserted Help button on all screens (explaining how the screen works and the consequences of some actions);
  • New game: Inserted "Skip" option in the introduction text;
  • Resources and Operations: Replaced the resource extraction and operations animations to speed up the game;
  • Invasion and combat: Inserted the Menu button on the invasion screen;
  • Invasion and combat: Inserted the "Simulate" button in combat locations to accelerate combat;
  • Invasion and combat: Inserted alert message in the allocation of ships before the invasion to prevent the player from starting combat without allocating ships.