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Destructive Contraptions News

Early Access Update - 0.8.0

Hello everyone.
In this update I have finally added cars to the game. For now there are 2 types of cars. More cars will come at 1.0 release. Cars can be used to break building to push objects when activated by a device.

Cars can be found under Normal Props -> Cars button on the bottom inventory panel.







Finally i want to announce that we are close to version 1.0. So from now on the updates will be on the Experimental branch, which will be pushed to the Main Branch at 1.0 release. The reason for this change is to make some drastic changes to the Physics calculations without hampering the main game in between. If all my calculations are correct then 1.0 release is going to be soon within a few months.

Thanks you all for staying with me the whole time.

Let me know if you are facing any errors. Please don't hesitate to share any ideas if you have any.

Discord Server Link - https://discord.com/invite/aBmPSBKT8C

Thanks,
Agniv

Update - 0.7 (Ragdolls Added)

Hello friends,

Merry Christmas and Happy New Year in advance.

I finally present you the Ragdolls update which was requested a few months back.

After working on the performance stability of ragdolls has been quite satisfactory, so you can have quite a number of ragdolls on screen even on lowest settings.

However sometimes the ragdolls may get stuck with the mesh. (this may happen on highest collision settings with a dated pc, modern pcs should handle this quite better) This cannot be avoided as the Physics system has to calculate all those collisions and some collisions will overlap for some milliseconds.

For now we are adding 3 Ragdolls. In the 1.0 release there will be more.
  • Santa Claus
  • Clown
  • Skeleton


Ragolls Enabled.



The ragdolls have 5 different animations that they will keep on playing during simulation until they get hit or they fall from some height. They can be changed via the properties panel.



Connection Visibility Toggle Button : - Added a button to show or hide the connections visibility as requested. In this way the scene will be less cluttered visually with all the connections lines. The button can be accessed from the top panel.

Bugs Fixed:-
  • Fixed Fireworks tooltips.
  • Fixed typos in some tooltips.
  • Control buttons are being changed dynamically in the shortcut panel without the need to restart the game.



We are closing to Full Release 1.0. Cant wait for that date. Thank you all for the support.

Discord Server Link - https://discord.com/invite/aBmPSBKT8C

Thanks,
Agniv
Gamergetik

Early Access Update - 0.6.0

Hello everyone.
In this update I have added 2 more things as requested by you.

Here lets have a look what all props are added :-
  • Eyeball :- Eyeballs work like other balls but are quite heavy. So use it to destroy buildings faster.
  • Fireworks Device can now be rotated from 0 - 180 degree. So you have complete freedom over the direction of the fireworks projectile.






Let us know if you are facing any errors. Please don't hesitate to share any ideas if you have any.

Discord Server Link - https://discord.com/invite/aBmPSBKT8C

Thanks,
Agniv

Early Access Update - 0.5.0

Hello everyone. Happy Halloween in advance.
In this update I have added Halloween themed props as promised.

Here lets have a look what all props are added :-
  • Skeleton :- The skeleton is a device which can break or push any object when activated.
  • Pumpkin - Jack O Lantern - Both Yellow and Orange colored.
  • Skull :- Can break or push objects due to its heavy weight.
  • Tombstone :- Can break or push objects due to its heavy weight. Can be used like a domino chain also.
  • Coffin :- Can break or push objects due to its heavy weight. Can be used like a domino chain also.




Instructions:-

The above props are found under :-
Skeleton : Under Normal Props -> Devices Tab
Rest : Under Normal Props -> Structures Tab

Let us know if you are facing any errors.

More Halloween themed props are in development. Please don't hesitate to share any ideas if you have any.

Discord Server Link - https://discord.com/invite/aBmPSBKT8C

Thanks,
Agniv

Update 0.4.0 is Released (Night Mode & Fireworks)

Hello,

Here are the most important feature updates:-
  • Night Mode - Finally the long awaited Night Mode is here. You can create your own levels with both day and night settings. To Enable Day / Night Mode simply go to World Settings panel --> Time of Day settings.



  • Fireworks - Also Fireworks are here. For starters i have added 5 type of fireworks. To enable fireworks you have to go to the fireworks tab and select them. They work like Connectible devices. So the process is same like that.



  • Localization update - The localization has been programmed and it is already in the game. But it is disabled since a lot of texts haven't been completely translated by our translators yet. So instead of delaying any further i have disabled the localization for now.


[h3]Bug fixes addressed in this update :-[/h3]
  • Added a key binding for shortcut - Add To Selection.
  • Shortcut key changes are now updated automatically in the All Controls panel without needing to restart the game.
  • Beach ball and Football bugs fixed.
  • Textures now load 40-50% faster due to advanced and efficient compression.
  • Download and Install Size also reduced by 40% making the game more lightweight in performance.
  • Discord server link has been added in game.
  • Renamed Freezable and Non Freezable to Static and Dynamic for better understanding.


Now that a lot of the major change is done in the codebase the updates will be more frequent. Thanks for the patience.

Let us know if you are facing any errors.

Discord Server Link - https://discord.com/invite/aBmPSBKT8C

Thanks,
Agniv