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Destructive Contraptions News

Update 0.1.5 (Steam Workshop Support)

Hello,

Finally after almost 2 months of hard work we are proud to say that Steam workshop support is here.

Make sure that you have Steam Overlay enabled to browse the workshop in-game easily.

However Uploading a level to Workshop will work without overlay also. So you have nothing to worry.







To Load the Subscribed (Downloaded) levels.


Complete Guide for workshop - https://steamcommunity.com/sharedfiles/filedetails/?id=2874356741

Let us know if you are facing any errors.

Thanks,
Team Gamergetik.

When Is The Next Update Coming ?

Hello everyone,

Its been almost 3 weeks since last update. So the real question is why we are not updating each week as planned previously. Let us give you the reason.

We are working on the following features :-
  1. New Map
  2. Workshop Support
  3. Campaign Mode
  4. A separate dedicated tutorial scene (Instead of showing tutorial in game now)
  5. Localization
  6. Achievements
  7. Props such as Ragdolls (Requested) and others.


Now the problem is that , all of this are related to one another. Like we already implemented Workshop support, Added a campaign mode and a separate tutorial scene. We also made some progress with the achievements system. The new map is also being added to the game.

So as you can see a lot of things are being added to the game simultaneously. This is why it is hard to separate it out in each week update. Instead we are taking the time to implement everything first. After that we will do a beta test and then release them one by one.

This is the reason why we are not doing weekly updates. Its not that we have abandoned our game. So chill guys. The next update that is now on advanced stages of testing is the Workshop support which should be out soon.

Game development is not easy and the most hard part is to release updates which doesn't ruin the player experience. That is what we are doing now. I Hope you are going to stay with us.

In the meantime you can definitely contact us about any bugs you encountered, give us suggestions and ideas. We will definitely fix them as we did with the previous bugs. Our Discord and Discussions channel is always open. We respond most of the time within 24hours.

Thanks,
Team Gamergetik.

Update 0.1.4

Hello everyone,

In this update we have added 3 new buildings that you can use to create cities. They are completely destructible.



After this Update we are going to implement the following features before adding a new map. :-

  • Steam Achievements
  • Steam Workshop
  • Campaign mode.
  • Seperate Tutorial Scene.
  • Localization


In the meantime we will be adding some highly requested Props.

For Localization we will need your help to fix any issues. So if you want to help please let us know.

Thanks,
Team Gamergetik

Update 0.1.3

Hello,

In this update we have added Steam Cloud to the game. You will have a max limit of 2000 save files and around 30GB of storage data. This limits will suffice for all save files now. In Future if needed we will expand this limits.

Let us know if you are facing any errors.

Thanks,
Team Gamergetik.

Update 0.1.2

Hello,

As our fans wanted to have trapdoor devices, we finally present to you the TRAPDOOR.







Trapdoors must be connected to a Connectible Device to get activated. (The process is same as other devices such as Hammer, Pusher etc)


We have also added 3 Quality Of Life (QOL) updates :

  • Added a options to directly Quit To Desktop from game pause menu. Now you can directly quit the game while playing the game instead of going to the main menu and then pressing quit. ( However keep in mind the unsaved progress will be lost. So please save before quitting. )



  • Added Quit Confirmation dialog boxes for both Quit To Menu and Quit To Desktop to avoid quiting during accidental clicks.

  • Quit To Main Menu Confirmation Dialog


  • Quit To Desktop Confirmation Dialog

In the next updates will add new buildings and other props. Kindly check Roadmap for our future plans.

Thanks for the consistent support.

Regards,
Team Gamergetik