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EA 0.6 Preview Build 2696 - Patch Notes

Hey testers! It's Tuesday!


Want a new patch for the Experimental Build? Good, because it's time for one!!

I present to you: Build 2696

[h2]Changelog[/h2]
  • Fixed Burger quest hype not triggering when there's a planned burger event
  • Fixed drunk pedestrians bottles being twice as big
  • Disabled fast forwarding in outdoor activities
  • Fixed cash register overlay issues
  • Fixed overlay requirements overlapping with checkbox
  • Removed Show All Overlays keybinding
  • Fixed being unable to recolor floor lamp
  • Fixed being unable to recolor lamp pinecone
  • Fixed items highlighting when overlays are disabled
  • Fixed overlay of vehicle being driven not showing on CityMap
  • Fixed Interior Designer time resetting when closing Time Of Day panel
  • Fixed decorative producers in AI businesses showing $0 price in overlay
  • Fixed building preview too dark at night
  • Fixed weird spacing on Gas Station overlays
  • Fixed white plane on parking entrances
  • Fixed 8 12th Street drive-in exit has wrong rotation
  • Fixed Manhattan Movers forklift reacting to physics
  • Changed Scooter's light from 2 to 1
  • Fixed employee skill not rounded in contacts
  • Fixed to-do task being incorrectly completed
  • Fixed can keep vehicle overlay open when entering vehicle
  • Fixed objectives UI not resizing under some scenarios
  • Updated OutputStation icon
  • Fixed issues if machines are delivered to Delivery Spot
  • Fixed some issues causing factory lines to break
  • Fixed warehouse/factory BizMan > Drivers page UI not masking properly
  • Added SFX to new Factory Machines
  • Fixed overlays not hiding when removing items
  • Fixed overlays not hiding when dropping hand truck
  • Fixed Health Insurance issue after deleting HR Manager Plan
  • Fixed Destination Icon changing to match a different store
  • Fixed camera getting locked in VoogleMaps after selecting a map filter
  • Fixed camera getting locked in VoogleMaps if you use the "Close Maps" button
  • Fixed 6 12th St Warehouse so you can't drive through the building
  • Fixed Stock overlay text wrapping to a second line
  • Fixed some text/localization
  • Added more clarity to Interior Designer "Are you sure?" prompts
  • Fix timing/speed of factory Output Station to match Input Station
  • Fixed backward signs in Total Produce store
  • Fixed Objective UI not updating when you assign employees
  • Refunded furniture deliveries if scheduled after you terminate a building
  • Fixes to IRS counter
  • Fixed Mr. Ternity not responding until you close the dialog
  • Fixed bug where you can't start shift early on a Sunday
  • Inventory is hidden now on the subway, so you can't drop it
  • Fixed issue allowing you to drive into a warehouse that has service scheduled
  • Fixed issue allowing offices to have more customers than the building limit.
  • Fixed issue blocking Wall Product Sign from being assigned
  • Fixed warehouse size H3 colliders so you don't fall through the world
  • Fixed (hopefully) the 6th Ave / 1st St sideways vehicle collisions
  • Fixed gap in business lists that show unassigned businesses
  • Fixed Output Station missing "Manage Storage" button


Let us know if we missed anything else as we get this update polished! 😎

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With your help, EA 0.6 is looking pretty fantastic so far, so thank you all!

~Hovgaard Games