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Nienix News

Improved AI pathfinding + bugfixes

[h3]Version 1.102[/h3]
🎯 [Misc] Path finding has been improved to allow enemies and summons to more quickly find reasonable paths.
🎯 [Bug fix] Fixed an issue that could remove item buffs (such as set bonuses) when using a portal. This bug occurred when the player had too few points in the required skill tree for an item to be valid without considering the skill points provided by other items. For example, it would happen if using a portal with a Flamer that requires 20 points in Vagrantis, when the player had spent 10 points in the Vagrantis skill tree and the remaining 10 points were provided by the other equipped items.
🎯 [Bug fix] Fixed an item dupe bug related to the Gambler and Continuum Events.

Bug fixes

[h3]Version 1.101[/h3]
🎯 [Bug fix] Fixed an issue related to the hot key for center auxiliary auto-cast.
🎯 [Bug fix] Fixed an incorrect normal map.

Bug fixes

[h3]Version 1.100[/h3]
🎯 [Bug fix] Fixed an issue related to mods and save files.
🎯 [Bug fix] Fixed issues with a few normal map.

Bug fix for the storage on hardcore mode

[h3]Version 1.099[/h3]
🎯 [Bug fix] Fixed an issue that caused storage metadata to become overwritten by hardcore storage metadata upon death in the hardcore mode. If this happened to you, you can fix it by restoring ../Data/Save/storage_metadata.sav, from an older backup in ../Data/Save/Backup (or deleting storage_metadata.sav, but this would require you to unlock the tabs again).

Bug fixes

[h3]Version 1.098[/h3]
🎯 [Bug fix] Fixed an issue that caused on-board turrets and tails of Sentinel ships to become invisible for clients when playing multiplayer. This error was introduced by one of the latest patches. Sorry about that!
🎯 [Bug fix] Fixed an issue related to unlocked storage tabs getting locked when playing on the hardcore mode.