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Items can now unlock different skills! Also new keybinding options and fragments

[h3]Version 1.0436[/h3]
🎯 [Item affix] Legendary+ tier engines and ships can now roll with unlockable skills (up to tier 5)! Some skills only roll for certain kinds of ships/engines.
🎯 [Continuum Entity] Ext-S Fragment: Extracts all skill bonuses from an item and stores them in a Continuum Entity. The item is destroyed in the process.
🎯 [Continuum Entity] In-S Fragment: Inserts the skill bonuses in the In-S Fragment to a desired ship or engine. Any existing skill bonuses in that item are replaced.
🎯 [Controller radial menu] Controller shoulder and trigger buttons can now be used for selection in radial menus.
🎯 [Keybindings] You can now bind all toggles in the radial menu (toggle the active skill, auto-fire weapons, auto-use auxiliary items and auto-boost engine) to keyboard/mouse keys. These options are available under Options -> Auto-use controls.
🎯 [Balance] The Founders T5 skill "Berserker Rampage" has been buffed.
🎯 [Bug fix] Fixed several issues related to skills that did not reset appropriately.
🎯 [Bug fix] Fixed a race condition that could cause items to not be equipped correctly. This was particularly common for coop clients when switching skill trees/ship hulls.
🎯 [Bug fix] Fixed a few incorrect tooltip texts.

Revised fixed-point weapon offsets on the new Dreadnaught-class ship

[h3]Version 1.04351[/h3]
🎯 [Misc] The fixed-point weapons on the new Dreadnaught-class ship are now located at the front of the ship.

A new Dreadnought-class ship and performance improvements

[h3]Version 1.0435[/h3]
🎯 [New ship] A new Dreadnought-class ship has been added to the loot table. The default variant of this ship is narrow and 1100m long.
🎯 [Performance] The particle effects system now generate fewer particles when a high sensor range is employed. This should improve performance for builds with high sensor ranges in hectic scenes (e.g., battle-type events).
🎯 [Particle effects] The screen flash effect is now less distracting.
🎯 [Bug fix] Fixed an issue that could cause loot containers on transports to remain invisible until the transport was destroyed.

Major buffs to skills!

[h3]Version 1.0434[/h3]
🎯 [UI] The local player map icon is now presented in the transparent map.
🎯 [World bosses] The behavior of the world bosses has been revised. In particular, they have been given more distinguishable attack patterns. They now also have a unique map icon.
🎯 [Balance] Most skills that provide fixed buffs (e.g., the Xinthu skill "Warp Plasma Replenisher") now scale with player level. Some of these skills have also been buffed.
🎯 [Balance] Most skills that provide % increased damage or % attack speed have been buffed.
🎯 [Balance] Several skills that provide increased resistances have been buffed.
🎯 [Balance] The Xinthu T7 skill "Warp Enhanced Weapon Array" has been buffed.
🎯 [Balance] The Axiom T7 skills "Divine Saviour" and "Grim Reaper" have been buffed.
🎯 [Balance] The Founders T4 skill "Killing Spree" has been buffed.
🎯 [Balance] The Founders T7 skill "Mind vs Body" has been buffed.
🎯 [Balance] The Xinthu T1 skill "Enhanced Shields" has been buffed.
🎯 [Balance] The T4 Founders skill "Wormhole Mastery I" now reduces the warp plasma cost by 50% per point spent.
🎯 [Balance] Enemy damage has been slightly increased pre-Continuum mode and slightly decreased for Continuum XL and XXL.
🎯 [Balance] The spawn rate of world bosses in Continuum XXL has been increased (by 5x).
🎯 [Bug fix] Fixed a bug that enabled equipping arbitrary items in the secondary ship slot.
🎯 [Bug fix] The controller-specific radial menu is no longer activated when pressing the button to switch weapons config.
🎯 [Bug fix] Fixed an issue that could cause the "Press to set skill as highlighted" to overlap some skill descriptions given some font scales.
🎯 [Bug fix] The "Mix Colors" Continuum Transmuter recipe now no longer works if any of the slots are filled by non-applicable items.

Misc update

[h3]Version 1.0433[/h3]
🎯 [UI] Many popup texts have been made less pronounced (e.g., the level up text).
🎯 [Misc] You can now rebind back/escape.
🎯 [Misc] Extracting the mod from ships no longer destroys the custom weapons equipped on the on-board turrets of those ships.
🎯 [Balance] The enemy speed boost in Continuum XL has been reduced by 50%.