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Misc update

[h3]Version 1.0397[/h3]
🎯 [UI] When playing Continuum and Continuum XL, player and drone resistances pre-reductions are now shown in the character information screen.
🎯 [UI] Enemy portraits are now updated based on damage made by summons. This should improve the experience when playing with pure summoner-builds without any direct player damage.
🎯 [UI] There is now a Neutral option in the storage tab filter to account for non-faction-related items.
🎯 [UI] The hitboxes of the checkboxes in the storage tab filter have been revised.
🎯 [Misc] Previously, the indicator for the currently active quest would switch when moving to other maps to point the player towards the location of the current goal (which then would be through a path of completed goals). This "help" confused many players into thinking the main goal had changed. Thus, this is now not done when moving between different acts.
🎯 [Balance] The area protected by the Deflector Dome now more closely match its hitbox. If a part the ship is outside of the shield, this part can be fired upon.
🎯 [Balance] Consumables and Latinum pickups are now shared across much larger distances. This also solves the previous issue of these not being triggered when using the Bulk loot pickup variant in combination with a high sensor range.
🎯 [Balance] Damage by player summons can now trigger on-hit procs (previously only on-kill procs). This should improve summoner-type builds in end-game.
🎯 [Balance] Auxiliary items can now be used when the attack speed is at -100%.
🎯 [Balance] The Imperius T1 skill "Warp Plasma Storage MK1" now provides a % bonus to warp plasma instead of a fixed amount.
🎯 [Balance] The Imperius T2 skill "Warp Plasma Storage MK2" has been slightly buffed.
🎯 [Balance] The Axiom T1 skill "Strong Hull" has been slightly nerfed.
🎯 [Balance] Xinthu beam-type weapons no longer collide with friendlies if they are at max hull (i.e., no more collisions with ones own turrets).
🎯 [Balance] All Xinthu-type weapons can now heal friendlies that are not at max hull, and pass through friendlies that are at max hull.
🎯 [Balance] The Xinthu T7 skill "Experimental Catalyst" has been slightly buffed (5% lower reduction to attack speed at level 60).
🎯 [Bug fix] Text of Continuum Entities can now be correctly filtered through the regex filters.
🎯 [Bug fix] Fixed an error that could cause storage tab regex to be reset when opening/closing the storage screen.
🎯 [Bug fix] Fixed an error with the To-2 Fragment and the conversion of ship turret buffs to drone buffs.
🎯 [Bug fix] Fixed an error related to several skills that increased warp plasma by a percentage. These did not correctly update the stat sheet % bonus warp plasma statistic.
🎯 [Bug fix] Fixed an issue which caused the Mecha Worm boss in Act 4 to travel far away from its spawn when playing offline/solo campaign.

Misc update

[h3]Version 1.0396[/h3]
🎯 [Misc] All tutorial messages and waypoint descriptions have now been translated to Chinese (by ζ‰§ε€©δΉ‹ζ„οΌˆWHοΌ‰).
🎯 [Sound] The volume of the sound effect for continuous beam-type weapons has been reduced.
🎯 [Bug fix] There was an error for the skill "Glacial Strike" that caused it to not reset properly. This is now fixed.
🎯 [Bug fix] Fixed an issue with flight-speed buff conditions that could cause an unintended slowdown when removed.

Bug fixes and removed flight speed cap

[h3]Version 1.0395[/h3]
🎯 [Balance] Removed the flight speed cap in end-game challenges - i agree that it made end-game less fun.
🎯 [Bug fix] Fixed an error in one of the Continuum Challenges.
🎯 [Bug fix] Reverted changes to some network subsystems introduced by 1.0394 that could cause synch issues.

Continuum Fragments and Augments in the Encyclopedia

[h3]Version 1.0394[/h3]
🎯 [Encyclopedia] Continuum Fragments and Augments are now shown in the Encyclopedia.
🎯 [Encyclopedia] The encyclopedia now shows empty/unknown slots for all undiscovered items.
🎯 [Misc] The Cursor-type camera no longer follows the cursor when docked to a station platform.
🎯 [Balance] The Founders skill "Flux Deflector" no longer prevents damage when the player is protected by a Warp Plasma Shield.
🎯 [Balance] The Axiom skill "Strong Hull" now increases Hull by a percentage instead of a fixed amount.
🎯 [Balance] On-board ship turrets can no longer fire directly upon ship switch.
🎯 [Balance] The item set "Grand Justice" has been buffed.
🎯 [Balance] The hitbox of shields summoned by the Micro Shield Summoner has been increased by 5x.
🎯 [Balance] The Axiom T3 skill War Carapace no longer has a dependency to Hardened tail.
🎯 [Balance] The phasing engine can now only be used in open-world areas.
🎯 [Balance] There is now a cap on flight speed when playing Continuum Events and Continuum Challenges to avoid cheating by wallhack.
🎯 [Bug fix] The T-1 Corrosive Ordnance now has a Xinthu requirement rather than Vagrantis (as was intended).
🎯 [Bug fix] Fixed a race condition that could cause (very) recently disarmed weapons to be re-equipped when switching maps.
🎯 [Bug fix] Updated an open-world asteroid in Act 4 that had a portal which could spawn at an inaccessible location.
🎯 [Bug fix] Fixed a race condition in the physics engine that could cause a crash.

Hotfix

[h3]Version 1.0393[/h3]
🎯 [Bug fix] Fix for an issue that made it possible to allocate points in skills that had unfulfilled requirements (insufficient points spent on necessary skills).