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Misc update

[h3]Version 0.910[/h3]
🎯 [Balance] The Vagrantis T3 skill Turret Damage Booster has been buffed.
🎯 [Balance] Elite enemy hull has been revised for the regular campaign.
🎯 [Balance] There is now a cooldown on stun (max once per 30 seconds). This applies to both enemies and players.
🎯 [Balance] The frozen condition is now less effective against bigger ships/hulls. This applies to both enemies and players, although the bonus is greater for players.
🎯 [Bug fix] Fixed a bug that could cause players to become invincible and gain wallhack when switching maps in the PvP modes.
🎯 [Bug fix] Fixed a bug in the Arena game mode that caused some enemies and bosses to fail to properly spawn.
🎯 [Bug fix] Fixed a crash issue that was introduced by patch 0.905.
🎯 [Bug fix] Fixed some incorrect texts.

Performance improvements

[h3]Version 0.906[/h3]
🎯 [Performance] The performance in hectic locations such as the large space battles has been significantly improved. This should be especially evident when playing COOP.

Balance changes

[h3]Version 0.905[/h3]
🎯 [Balance] The damage and range of many weapons have been buffed (only applies to newly obtained items).
🎯 [Bug fix] Fixed an error with the procedural spawn position of an entrance to an asteroid in Act 2.
🎯 [Bug fix] Fixed an issue in the path finding system that could cause a crash.

Performance improvements

[h3]Version 0.904[/h3]
🎯 [Performance] The performance when playing multiplayer has been increased by optimizations to the synchronization of enemies and bullets.
🎯 [Performance] Optimizations to priority queue datastructures that should increase performance on overall.

Performance improvements

[h3]Version 0.903[/h3]
🎯 [Performance] Increased the performance by replacing various blocking thread locks by a task queue.
🎯 [Bug fix] Fixed a race condition in the physics engine that on rare occasion could cause a crash.