1. Nienix
  2. News

Nienix News

Hotfix

[h3]Version 0.55509193[/h3]
🎯 [Bug fix] Continuum Transmuter recipes that re-rolled item properties failed to keep any manually set weapons for ship turrets. This has now been fixed.

Turrets scale when using the mods "Big" or "Pocket Battleship"

[h3]Version 0.55509192[/h3]
🎯 [Misc] Turrets spawned on a ship with the mods "Big" or "Pocket Battleship" now have the same size increase/decrease as the ship. This also applies for their bullets.
🎯 [Misc] The server now sends player hull data based on frame count in addition to events. This should ensure correct hull stats in the UI of clients even given major packet loss.
🎯 [Bug fix] Fixed an error that sometimes caused a failure to send condition changes to network clients.
🎯 [Bug fix] Fixed incorrect hit boxes for a few large ship types.
🎯 [Bug fix] Fixed a bug related to screen shot mode being incorrectly enabled given certain conditions when doing the tutorial.

Hotfixes

[h3]Version 0.55509191[/h3]

🎯 [Misc] Changing turrets no longer causes explosion sound and particle effects.
🎯 [Bug fix] Changed mouse events from "Press" to "Click" for Mouse 3-5.
🎯 [Bug fix] Fixed a bug with the Axiom skill "Manual Turrets".
🎯 [Bug fix] Toggling a talent on/off no longer trigger SFX and popups for friends in COOP network games.

Custom inventory slots for big ships!

[h3]Version 0.55509190[/h3]

🎯 [Misc] Custom inventory slots for big ships! You can now alter all turrets on larger ships by giving them almost any weapon that you like. A few weapons are disallowed for balance purposes.
🎯 [Misc] You can now bind Mouse button 3, 4 and 5 to any key.
🎯 [Misc] Beam-type weapons by summons no longer collide with players.
🎯 [Misc] The gambler can yet again roll items higher than your level, but is more likely to roll items of equal to or lower level.
🎯 [Balancing] Experience bonuses has been increased for the Nightmare and Insane difficulty levels.
🎯 [Balancing] Bonus weapon range for larger ships has been extended.
🎯 [Balancing] Reduced the drop rate for the Targeting System weapon.
🎯 [Bug fix] Fixed a broken return gate for a dungeon in Act 1.
🎯 [Bug fix] Disabled weapon mods for the Targeting System weapon.

Bonus to weapon range depending on ship size

[h3]Version 0.55509189[/h3]
🎯 [UI] The locations of other players and their warp gates when playing COOP is now presented below their portraits.
🎯 [UI] Added another graphical effect for when changing between ships.
🎯 [UI] Ship bonus sensor range and bullet range (for larger ships) is now presented in the item tool tip.
🎯 [Misc] Items obtained from the gambler can now no longer be higher than the player level. The likelihood of rare items has been reduced.
🎯 [Misc] The aggro-range for low-level summons has been increased.
🎯 [Misc] Ships now get a default bonus to weapon range depending on their size.
🎯 [Misc] The damage boost in PvP game modes has been reduced to 2x (down from 4x).
🎯 [Bug fix] Fixed an error with cached events in the map when restarting a game session.
🎯 [Bug fix] Fixed an error with DPS calculations in the character information screen.
🎯 [Bug fix] Fixed a race condition related to adding bots in the PvP teams game mode.