1. Nienix
  2. News

Nienix News

Enemy highlighting and an additional control option

[h3]Version 0.5550920375[/h3]
🎯 [Controls] It is now possible to lock the crosshair in front of the ship when using mouse + keyboard. This setting is called "Mouse aim" and located in the control scheme section of the main menu.
🎯 [User interface] It is now possible to enable highlighting (either red or white) to all enemies. This setting is available in the User interface section of the main menu options.
🎯 [Bug fix] Fixed an issue that caused player damage bonuses to get capped at 80%.
🎯 [Bug fix] Fixed an issue with the distress call event which could cause enemies to spawn infinitely.
🎯 [Bug fix] If the chat input was bound to a different key that is valid as a chat input (e.g., "a" or "/"), it would previously add that key to the chat message whenever it was sent. This is now fixed.

Imperius and Vagrantis skill updates, and a reworked Act 3 completion cutscene!

[h3]Version 0.5550920374[/h3]
🎯 [Balance] The Vagrantis skill "Omnipotent Fortitude" has been revised and now also affect on-board ship turrets.
🎯 [Balance] The Imperius skill "Warp Plasma Damage Amplifier" has been revised and now increases % damage instead of fixed values. Damage is increased by X% per point of max hull divided by the diameter of the used ship. This also applies to on-board ship turrets.
🎯 [Misc] The cutscene after Act 3 has been completed has been fully reworked.
🎯 [Bug fix] The dedicated server could previously, given certain conditions, trigger a save of the storage and achievements. If run from the same folder as the Nienix executable, it could cause an overwrite of the storage/achievement data. Note: If this has happened to anyone, you can recover the correct storage/achievements from the Backup save game folder.
🎯 [Bug fix] Fixed an issue related to ghost loot.

Founders skill updates and stackable sensors!

[h3]Version 0.5550920373[/h3]
🎯 [UI] An option to scale general text depending on camera zoom has been added. It is called "UI Scaling: General text" and is available in the user interface options section.
🎯 [UI] The font scale of consumables are now adjusted depending on the value of "UI Scaling: Item names".
🎯 [Skill] A new Founders skill has been added: "Wormhole Mastery IV" - When an active auxiliary item is activated, the cooldown of any equipped Warp Field Generator is reset.
🎯 [Skill] The Founders skill "Engine Booster" has been replaced by "Crit Booster": Chance of critical hits is increased by X%. Crit damage is increased by Y%. This also applies to on-board turrets.
🎯 [Skill] The Founders skill "Stabilized Molten Metals" has been revised. It now works as follows: Bullet velocity and range are increased by X% per Metre of sensor range. This also applies to on-board ship turrets.
🎯 [Misc] It is now possible to stack sensors (albeit with a dimishing return).
🎯 [Misc] Pressing the on-screen map button now always brings up the full-screen map.
🎯 [Misc] The MTU is now automatically identified by both server and client. This should alleviate network issues for machines that cannot handle an MTU of 1500.
🎯 [Balance] The Founders skill "Mortal Strike" and "Lucky strike", and the Axiom skill "Aim Mastery" now also apply to on-board turrets.
🎯 [Balance] The Founders skill "Lucky Strike" now provides 3% bonus crit per level (down from 5%).
🎯 [Balance] The Founders skill "Sensor Amplifier" has been updated: Sensor range is extended by the range of a Standard Sensor equal to player level. It is then extended by an additional X%. In short, this means that spending a point in this skill is similar to equipping a Sensor.
🎯 [Balance] The Founders Talent "Ignited Warp Plasma" now provides a base buff to explosion radius of all weapons of 100 (up from 40).
🎯 [Balance] The "Drone Hull Module" now provides less % bonus to hull.
🎯 [Bug fix] Fixed an issue that could cause multiplayer games not to be joinable after exiting a game session.

Hotfix to address portal issue

[h3]Version 0.5550920372[/h3]
🎯 [Bug fix] Hotfix to address portal issue introduced by 0.5550920371.
🎯 [Bug fix] Fixed ghost loot issue related to the "Bulk" loot pickup method when playing COOP.

Misc patch

[h3]Version 0.5550920371[/h3]
🎯 [Misc] The sound effects volume for summoned worms have been reduced.
🎯 [Misc] Portals in randomized dungeons are now more seldom located close to each other.
🎯 [Misc] Tuned client player movement to reduce lag.
🎯 [Misc] Added an option to manually set bot level in the dedicated server.
🎯 [Balance] The Founders skill "Berserker Rampage" now increases the damage for all weapon types (instead of only Founders-type weapons).
🎯 [Balance] Drone debuffs to resistance in Continuum Mode has been reduced.
🎯 [Balance] The hull of most drones has been increased; the hull of a few Hangar Fighters has been reduced.
🎯 [Balance] The damage of some drones has been increased (e.g., Cloners).
🎯 [Balance] The damage of many Fighter Hangar-type drones has been decreased.
🎯 [Balance] Item stat rolls that increase % hull and % warp plasma are now larger.
🎯 [Balance] Item stat rolls that increase hull and warp plasma (fixed and regeneration) are now larger in Continuum Mode.
🎯 [Balance] The likelihood of procs being triggered has been greatly increased.
🎯 [Balance] The effectiveness of procs has been greatly increased.
🎯 [Balance] Fixed an incorrect text in the dedicated server console application.
🎯 [Balance] The Xinthu skill "Slow But Deadly" now increases damage with 30% per point (up from 15%). It also increases the duration of weapon conditions and auras.
🎯 [Bug fix] Fixed an issue that could result in portals failing to be created (thus causing a soft-lock).
🎯 [Bug fix] Fixed an issue with the collision-type loot pickup method when playing online COOP, which could yield ghost loot for clients.
🎯 [Bug fix] Fixed an issue which caused COOP clients to have to double-click when dropping loot not yet assigned an ID by the server (e.g., inventory items obtained prior to joining the server).