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Fully customizable drones and ship turrets!

[h3]Version 0.55509203[/h3]
🎯 [Drone Properties] Summoned drones can now be buffed by passive bonuses in the same way as players. Each item has a likelihood to roll properties that passively affect drones.
🎯 [Ship Turret Properties] On-board ship turrets can now be buffed by passive bonuses in the same way as players. Each item has a likelihood to roll properties that passively affect ship turrets.
🎯 [UI] Item tooltips now describe drone and ship turret passive buffs. These are included in their calculated DPS and Hull in tooltips.
🎯 [UI] The character stat sheet now also describes all drone and ship turret properties properties. Loot filter options are available as well.
🎯 [Weapon] A new Vagrantis weapon called "Guided Destroyer" has been added. It shoots heavy homing rockets with large area of effect.
🎯 [Passive Auxiliary Item] The Drone Damage Multiplier has been added. It works the same as the Damage Multiplier, but for drones and on-board turrets.
🎯 [Passive Auxiliary Item] The Drone Resistance Multiplier has been added. It works the same as the Resistance Multiplier, but for drones and on-board turrets.
🎯 [Passive Auxiliary Item] The Drone Hull Module T-1 has been added. It increases max hull of drones by a percentage.
🎯 [Continuum Transmuter] The "To-1 Fragment" has been added. It allow converting all drone and ship turret bonuses to player bonuses on an item.
🎯 [Continuum Transmuter] The "To-2 Fragment" has been added. It allow converting all drone and player bonuses to ship turret bonuses on an item.
🎯 [Continuum Transmuter] The "To-3 Fragment" has been added. It allow converting all player and ship turret bonuses to drone bonuses on an item.
🎯 [Balancing] The base crit multiplier value is now 10% (up from 0%).
🎯 [Balancing] The health of Deflector Domes summoned by the Deflector Dome Active Auxiliary item has been increased by 30%.
🎯 [Balancing] The damage of the Worm Hugger summon has been significantly increased.
🎯 [Balancing] Maximum negative resistance is now -100% (up from -500%). Maximum positive resistance is now 75% (down from 80%).
🎯 [Balancing] Drones now also get reduced resistance when playing on Continuum Mode.
🎯 [Balancing] The Xinthu talent "Drone Damage Mastery" [7:5] now provides a 80% bonus (up from 10%).
🎯 [Balancing] Drones have 50% less hull and do 40% less damage. Drones at lower levels (< 8) are less affected by this nerf. This change was made to compensate for the fact that drones now have their own customizable properties.
🎯 [Balancing] Ship turrets do 30% less damage. Ships at lower levels (< 8) are less affected by this nerf. This change was made to compensate for the fact that ship turrets now have their own customizeable properties.
🎯 [Balancing] Two Vagrantis Homing-type weapons have been disabled from use as ship turrets.
🎯 [Misc] There Hammerhead-type bosses in the "Void Space A-2" Continuum Event have been replaced by Battleship-type bosses.
🎯 [Misc] Weapon feedback has been reduced.
🎯 [Misc] NPCs in rescue NPC-events have increased hull.
🎯 [Bug fix] There was a possible race condition in the player saving/loading system, which could cause incorrectly loaded inventories if starting a new game quickly after closing one. This is now fixed.
🎯 [Bug fix] Fixed an issue regarding a skill that was incorrectly reset.

Hotfix

[h3]Version 0.555092023[/h3]
🎯 [Bug fix] Fixed a crash bug for gatling-type beam weapons introduced by 0.555092022.

Minor bug fixes

[h3]Version 0.555092022[/h3]
🎯 [Bug fix] Fixed an issue regarding network syncing enemy positions when playing COOP.
🎯 [Bug fix] Fixed an issue when using gatling-type beam weapons on on-board ship turrets.

UI player death information, new item and various balance changes

[h3]Version 0.55509202[/h3]
🎯 [UI] Upon player death, the suffered damage types as well as the biggest damage dealer is presented in the UI.
🎯 [Item] A new Active Auxiliary item called "Purger" has been added. It removes up to three random debuffs to all friendlies in an area around the caster.
🎯 [Item Event] A weaker variant (1 debuff purged) of the "Purge Debuff" area of effect can now also roll as an item event (on hit/kill/damage taken/activation of auxiliary item).
🎯 [Continuum Event] A new open-world Continuum Event has been added.
🎯 [Balancing] Frigate Hangar damage has been reduced by 50%.
🎯 [Balancing] The range of the Warp Field Generator (that enables teleportation) now scales with ship size.
🎯 [Balancing] On-board ship turrets now inherit all passive bonuses provided by their equipped weapons. This is reflected in the tool tip DPS statistics.
🎯 [Bug fix] Continuum Event properties in the full-screen map UI are now properly re-scaled and adjusted for arbitrary font scales.
🎯 [Bug fix] Fixed an issue related to invisible player warp gates for clients when playing COOP.
🎯 [Bug fix] Enemies further away from client players when playing COOP are now synchronized to clients. This should solve an issue related to incorrect enemy positions when playing as client given a sensor range higher than ~2000.
🎯 [Bug fix] Fixed an issue related to enemies and summons being incorrectly synched (and thus invisible) for clients when playing COOP.
🎯 [Bug fix] Fixed a physics collision bug for area of effect buffs that could occur on rare circumstances.

Open-world Continuum Event

[h3]Version 0.55509201[/h3]

🎯 [Continuum Event] A new open-world type Continuum Event has been added. It should be well suited for big ships.
🎯 [Balancing] The boss room in the Infested Station has been enlarged.
🎯 [Bug fix] Fixed a bug in the station procedural generator system.
🎯 [Bug fix] Fighter drones summoned by Fighter Hangars now properly follow their summoner.