1. Nienix
  2. News

Nienix News

Misc update

[h3]Version 0.55509166[/h3]
🎯 [UI] The increased loot rarity in Continuum Events is now displayed in the fullscreen map.
🎯 [Balancing] Continuum Events have received minor difficulty adjustments.
🎯 [Balancing] The Hull of enemies in Continuum Mode has been slightly reduced.
🎯 [Bugfix] Fixed a bug related to the quest "Locate map to the Nienix" in act 2. If a player found the correct asteroid and warped back to the base station after entering it, the information indicators in the HUD and map would not point to it. This is now fixed.

New Continuum Fragments and a new Axiom skill for large ships!

[h3]Version 0.55509165[/h3]
🎯 [Balancing] Damage of on-board turrets of player-controlled ships has been increased by 50%. Note that this only applies to new obtained loot.
🎯 [Skill] A new Axiom skill called "Heavy Plating" [1:4] has been added. It increases Hull regeneration based on the size of the ship (at max level with a big ship, it gives a 800% boost), and should make life easier when playing with larger ship types.
🎯 [Continuum Fragment] Sp-1 Fragment has been added. It provides a specific modification to a given auxiliary item.
🎯 [Continuum Fragment] Sp-2 Fragment has been added. It provides a specific modification to a given weapon or drone summoner auxiliary item.
🎯 [Continuum Fragment] Sp-3 Fragment has been added. It provides a specific modification to a given ship.
🎯 [Continuum Transmuter] A new recipe that can be used to extract item modifications (and store them as SP-[1,2,3] Continuum Fragments) has been added.
🎯 [Continuum Transmuter] The tooltip on the Transmute button now describes what recipe that is active, given that the recipe is known.

UI update!

[h3]Version 0.55509164[/h3]
🎯 [UI] Information indicators are no longer hidden by the Hull/Warp Plasma bars.
🎯 [UI] The campaign game mode now has an appropriate text description

Hardcore Mode!

[h3]Version 0.55509163[/h3]
🎯 [Hardcore] A Hardcore mode has been added. If a character playing on Hardcore dies in the campaign, it is moved to the Softcore campaign. Characters that play on Hardcore have their own shared Storage. Coop play is possible between Hardcore and Softcore.
🎯 [Achievements] A bunch of new achievements related to the Hardcore mode has been added.
🎯 [Misc] The doors in Act 1 and Act 2 have been revised.
🎯 [Act 2] Some Brain Summoner enemies have been nerfed.

Major changes to Act 2!

[h3]Version 0.55509162[/h3]
🎯 [Act 2] The second act has been significantly revised. In particular, some areas has been made less cramped, the Brain Summoners are less frequent, and the Hive Mind boss encounter is easier.
🎯 [Misc] The loot filter text input is no longer case-sensitive.
🎯 [Misc] The sort buttons in the Storage and Inventory now account for the loot filter.