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Misc update

[h3]Version 0.5550920344[/h3]
🎯 [Balancing] Nerfed the second boss in act 2.
🎯 [Balancing] Aggro range of summons has been increased.
🎯 [Bug fix] Fixed a deadlock issue in the content loading/unloading system.

Content preloading option, better homing missiles

[h3]Version 0.5550920343[/h3]

🎯 [Performance] Content preloading can now be toggled on/off (default:on). If off, content is dynamically loaded when required. This results in quicker game loading time and lower RAM usage at the cost of occasional lag when new content is being loaded. Machines with low or shared video memory may benefit from disabling this setting. It is available in the general options menu.
🎯 [Balancing] All homing-type weapons now aim alot better if fired by a player.
🎯 [Bug fix] The loot filter now correctly matches against the labels of unidentified items (instead of their identified names).

Vagrantis update!

[h3]Version 0.5550920342[/h3]
🎯 [Item] The Vagrantis weapon B-Missile has been added. It fires large gyro-stabilized missiles (bullets are fired as though the firing ship is at rest).
🎯 [Sound effects] Two new sound effects for rocket-based weapons have been added.
🎯 [Balancing] The Vagrantis weapons "Torpedo", "Double Missile" and "Missile" are now gyro-stabilized (this only applies for newly obtained items).
🎯 [Balancing] Damage has been increased for the Vagrantis weapons "Rocket Jump", "Turbo Grenade", "Cluster Missile", "Cluster Turbo Grenade" and "Sticky Bombs".
🎯 [Misc] The first dungeon after the tutorial section has been shortened. This change was made to more quickly enable open-space exploration.
🎯 [Bug fix] XP is now correctly provided for self-damage-type Xinthu weapons.
🎯 [Bug fix] Enemy hull bars can no longer display a hull of 0 (this was previously the case when hull was lower than 1).

Misc update

[h3]Version 0.5550920341[/h3]
🎯 [Misc] Sorting now accounts for ship class.
🎯 [Gambler] There is now a sort option in the gambler.
🎯 [Gambler] The loot filter now works in the gambler as well (for text matching item names).
🎯 [Bug fix] The bounce mod now appropriately bounce bullets that gain velocity over time (e.g., missiles).

Misc update

[h3]Version 0.5550920340[/h3]
🎯 [UI] Ship class and diameter are now presented in tooltips for unidentified items (e.g., in the gambler).
🎯 [Balancing] Percent-based bonuses and buffs now scale more significantly with item level.
🎯 [Misc] The first dungeon after the tutorial area now has more strict boundaries to prevent getting lost.
🎯 [Bug fix] Piercing-type weapons with the "Bounce" mod now travel through enemies (and bounce against structures). This only applies to newly obtained weapons.
🎯 [Bug fix] Vendor items are now properly refreshed every 20 minutes.