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Misc update

[h3]Version 1.079[/h3]
🎯 [Misc] You can now dye your Imperius ships. Ships dyed previous to this patch should now have their desired color presented.
🎯 [Misc] The check boxes in the "General" loot filter tab that toggle the value of different settings for all five tabs have been slightly reworked: they are now checked if at least one the corresponding values in the five tabs is checked. For example, if "Artifact" is enabled in the Ship-tab, but disabled in all other tabs, then "Artifact" in the General tab will be checked.
🎯 [Bug fix] Turrets with beam-type weapons no longer lead their shots.
🎯 [Bug fix] The loot filter is now disabled when a character slot is deleted (given that the loot filter is kept).
🎯 [Bug fix] Fixed several issues that could cause the loot filter UI to contain stale values. This could previously for example occur when switching between characters.
🎯 [Bug fix] Fixed several localization issues.

Imperius ships!

Greetings voyagers!

One of your most common requests has concerned the addition of Imperius ships. This update (v1.078) includes exactly that: 10 Imperius ship variants! A few of these can drop right from the start of the game, but most are unlocked at around level 20.



The added Imperius ships concern the following classes:
🎯 Scout (1)
🎯 Frigate (1)
🎯 Light cruiser (1)
🎯 Heavy cruiser (1)
🎯 Battle cruiser (1)
🎯 Battleship (1)
🎯 Dreadnought (3)

Apart from the new ships, this update also includes two balance adjustments:
🎯 On-board ship turrets now disregard weapon warmup time. Among other things, this should fix the issue of "warm-up turrets" not being able to perform well against hordes of low-hull enemies.
🎯 The range of the "Frost Touch" weapon has been increased by 50%.

Keep the requests coming! While I do not have the time to answer each request, I do read them all.

Thanks for reading & playing the game!

/Hannes

New Continuum Transmuter Recipe and bug fixes

[h3]Version 1.077[/h3]
🎯 [Recipe] A new Continuum Transmuter Recipe has been added - Reroll Augment.
🎯 [Bug fix] Fixed an issue related to custom colors not being applied for some Continuum Entities.
🎯 [Bug fix] Fixed a few incorrect texts.

Bug fixes and balance changes for the As-I Fragment

[h3]Version 1.076[/h3]
🎯 [Balance] The drop rate of the As-I Fragment has been increased.
🎯 [Balance] The quality of the stats rolled on the item created from usage of As-I Fragment now depend on the two input items. Higher quality items as input means a higher quality item as output.
🎯 [Bug fix] Fixed an error related to two affixed rolled by the As-I Fragment Continuum Transmuter recipe.
🎯 [Bug fix] Fixed an issue related to drops from world bosses.

New Continuum Entity

[h3]Version 1.075[/h3]
🎯 [Continuum Entity] As-I Fragment: Creates a new item with affixes based on those that the input items share. Item events and skill points are ignored. If less than 3 affixes are shared, then random affixes are added. Shared mods and sets are kept. Augments are removed.
🎯 [Misc] You can now re-roll Uber-tier items through most applicable Continuum Transmuter recipes.
🎯 [Bug fix] Fixed an error related to the repair rate statistic in the item highlighter.
🎯 [Bug fix] The skill "War Carapace" now gains the buffs provided by item % hull bonuses.