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Misc update

[h3]Version 0.55509183[/h3]
🎯 [Misc] Player-spawned warp gates can now be used regardless of ship size.
🎯 [Balancing] The area of effect of support-type weapons has been increased by 3x.
🎯 [Balancing] Reduced the likelihood of obtaining high-rarity items through gambling.
🎯 [Balancing] The resistance penalty in Continuum Mode has been increased to -40% (previously -30%).
🎯 [Balancing] Required ship sizes for active and passive Hangar Auxiliary Items have been revised.
🎯 [Balancing] Some elite enemy weapons have been made slightly more powerful.
🎯 [Balancing] The stun area of effect used by some elite enemies has been reduced by 50%.
🎯 [Bugfix] Fixed a rendering bug in the item tooltip.
🎯 [Bugfix] Fixed a few incorrect texts.
🎯 [Bugfix] Fixed a bug when bulk-moving items from the inventory to the storage that caused inventory tabs to have incorrect tooltips.

Balance patch

[h3]Version 0.55509182[/h3]
🎯 [Balancing] Various enemy abilities have been revised to better handle enlarged dungeons.
🎯 [Balancing] Enemy DPS has been significantly increased on overall.
🎯 [Balancing] The first and third bosses of act 3 have been revised to better handle their enlarged boss room.
🎯 [UI] Many dungeon backgrounds in Act 1 have been darkened to increase readability.
🎯 [UI] The graphics of the Dye Fragment have been slightly revised.

Paint your ships!

[h3]Version 0.55509181[/h3]
🎯 [Continuum Transmuter] The Dye Fragment has been added. It allows repainting a ship in a given color. Custom colors can be created by mixing dyes.
🎯 [Misc] Passive drones (e.g., Cloner T-1 drones) can now drop in variants that make them fixed at the front or back of the ship.
🎯 [Balancing] Tiny fighters (smaller than 50 meters in diameter) now have reduced hull similar to how larger ships have increased hull.
🎯 [UI] Auxiliary Item slots in the HUD now have appropriate icons for Passive Auxiliary Items.

Turbo drones!

[h3]Version 0.55509180[/h3]
🎯 [Skill] The Xinthu skill "Turbo Drones" [2:3] has been added. This skill increases the speed of all drones with up to 300%.
🎯 [Misc] Passive drones (e.g., Cloner T-1 drones) can now drop in a variant that stick to the side of the ship instead of circling it.
🎯 [UI] The item tooltip has been updated to describe if passive drones circle the ship or stick to its sides.
🎯 [Balancing] The Stationary Engine Effectiveness Multiplier has been revised to be twice as potent, last longer (30 seconds), give a 4x larger area of effect, and have lower cooldown (1 second).
🎯 [Balancing] The cooldowns of the Scanner Sensor and the Predictive Sensor have been reduced to 1 second.
🎯 [Balancing] The Xinthu skill "Quick Recovery" [2:2] now provides 5% bonus per level (up from 1%).
🎯 [Balancing] The Xinthu skill "Warp Plasma Generator Generator MK1" [2:3] has been moved to a higher tier [3:3]. It now also increases Warp Plasma based on % instead of fixed values.
🎯 [Balancing] The Xinthu skill "Warp Plasma Converter" [6:2] now requires 1 point in "Empowered Repair" (down from 5)
🎯 [Balancing] The cooldown of Passive Drone Auxiliary Items has been slightly reduced.

Misc update

[h3]Version 0.55509179[/h3]
🎯 [Act 3] All main quest dungeons have been enlarged.
🎯 [Act 3] The last boss in Act 3 has been revised.
🎯 [Act 2] A Continuum Transmuter has been added to Alpha-1 (station #1).
🎯 [Act 2] A Continuum Transmuter and a Storage has been added to Grandar (station #2).
🎯 [Act 2] A Continuum Transmuter and a Storage has been added to Dhmorrga Station (station #3).
🎯 [Balancing] The DPS of the Cloner T-2 drone has been increased by 50%.
🎯 [Balancing] Warp Plasma Shields now drain significantly less warp plasma. This statistic is now also improved with higher rarity.
🎯 [Balancing] Follow-type Active Auxiliary Items require 50% less warp plasma to keep up.
🎯 [Balancing] The Xinthu Skill "Protective Hull" [5:1] now provides 4% bonus per level (up from 1%).
🎯 [Balancing] The Xinthu Skill "Intense Repairs" [6:1] now requires 3 points in "Protective Hull" (down from 5).
🎯 [Misc] Updated the textures for doors in Act 3.
🎯 [Misc] Added a space key to the on-screen keyboard.
🎯 [Bugfix] Fixed a rendering bug in the line of sight shader that allowed to see through some walls when zoomed out really far (+ ~7000 sensor range).
🎯 [Bugfix] Fixed an error with the on-screen keyboard.
🎯 [Bugfix] Fixed a rendering bug in the map.