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October Night Games News

PvP Duels and other improvements

Finally, the long-promised PvP combat is ready!

You can attack other players from now on.
In the Halloween mode, you gain this ability after finishing the 4th ritual.
In the Freezing Moon mode, you have this ability from the beginning.

During your turn, move your mouse over another player's home. There will be a Say button, and if the ability is unlocked, the Attack button as well.
Be careful, attacking other players is not the best way to win: you might fight your secret ally. Besides, the enemy can strike back.

There also are some minor improvements to the interface and AI, some rebalancing and some bugfixes.

  • Freezing Moon is now available in multiplayer! Try it out. It is fast and engaging, a perfect mode for short multiplayer sessions.
  • Some multiplayer bugs were fixed.
  • Some bugs with Mandilip's Dolls were fixed.
  • The bug with the Witch's ability was fixed.
  • The Monk's ability was tuned.
  • Zhong Kui ability rebalanced. Now it gives you 1/2 of enemy's attack (it became too overpowering when used against other players).
  • Menu tuning.

October Night Games from now on with MacOS Support

Finally, we did it, Mac version of the game is playable via Steam!



Steam Overlay may not be visible yet (we work on this issue), but all the important Steam-related features (Multiplayer Matchmaking and Achievements) should work well.
Please, tell us if you encounter any problems running the game.

Good luck staying alive this winter!

Minor Bugfixes

- Fixed multiple minor bugs in the user interface
- Fixed minor bugs in "Dream-Quest" mode
- Dream Quest now can be finished before 16 night
- Localizations were updated
- Some internal changes/code refactoring needed

More bigger updates coming soon!

Free Content Update: Freezing Moon

We are happy to present you a new game mode. Freezing Moon is faster, more intensive and challenging than the original game.
Before the blind, omnipotent, and insane Chaos reigned in the Universe, there was only the Absolute Cold. Eternal stasis, adverse to all aspects of life, Absolute Order and Absolute Nothing. A spark of Chaos disrupted the perfect harmony of Absolute Cold, and Nothing became Something. Something indescribably cold, driven by the hate not just of Life but of Being at large. You feel it around you and inside you.

Once again, the Changers and the Keepers will decide the world's fate. Should you try to banish the eternal frost by embracing the Chaotic ways of Eldritch Gods or accept it as natural and become one with the cold, the only true God?
  • The shop and sacrifices are available from the beginning.
  • All rituals require three essences or a sacrifice.
  • Players lose physical and mental health every night, except those who finished a ritual the night before.
  • The more players protect themselves with a ritual – the more others will suffer.
  • Losing all Body points for the second time brings permanent death.
  • There are no time limits, the game can be endless. But it won't because everyone will die quickly.
  • There is no Final ritual. The team that has survivors wins.


Some tweaks, rebalancing and bugfixing were introduced to the original game as well.
  • For example, the Snake minion is much more useful now, and alchemy hints are more clever.
  • Some Multiplayer bugs fixed.
  • AI is much more intelligent now and does not cheat with alchemy anymore.
  • Bedridden players do not participate in the Shared Events.
  • New achievements added, more to come


Next important milestones:
  • PvP combat. We wanted to release it sooner, but it needs more polishing.
  • Multiplayer for Freezing Moon.
  • Mac port. It is in Beta now, there are some potentially game-breaking compatibility issues, but they will be fixed.
  • Difficulty settings. Refactoring of the whole “gameplay settings” section.
  • Locked bonus content. Did you ever think about strange Nyarlothotep invocations in the original game, where the player was told to see the hidden truth about the Game and about the world itself? It was not just a flavour. Finishing those extremely difficult rituals will really give you access to some cool bonuses (for example, early concept art).

Game-Breaking Final Ritual Bug Fixed

We just fixed the game-breaking bug, which caused the dice not to appear during the Final Ritual.
We are very sorry about the frustration you could have encountered.

It is officially over, just let's give the game another chance!