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  3. Dread Templar Content Update #5 is here!

Dread Templar Content Update #5 is here!

Behold Templars!

The new Dread Templar Content Update brings plenty of useful features that will make slaying monsters much easier! From now on you will always clearly know when you headshot an enemy. Also we managed to fix that annoying „Unarmed Strike“ problem where players were not able to use melee attacks after throwing katanas. Download the new update today to enjoy all of the new features.

[h2]Full Changelog:[/h2]

[h3]New „Hit Marker“ feature[/h3]

As mentioned above, „Hit Marker“ will allow you to see when you deal damage to an enemy and will change color when you perform a headshot.



[h3]Picking up non key card items[/h3]

The non key card items will be shown on the screen after you pick them up, so you can now clearly understand what you got.



[h3]Side Area stats[/h3]

Level stats and level summary panel now show the "Side Area" stats.



[h3]Mouse sensitivity settings improvement[/h3]

Some players in the community requested to be able to enter more decimal places to get a higher precision mouse sensitivity. Now you can press Enter to call out the input field and enter
mouse_sensitivity 0.0000 to adjust this parameter.



[h3]New weapon behaviour[/h3]

"Unarmed Strike" is now available after you throw katanas. For a long time, it has been set to be unable to use melee attacks after throwing the katanas. Players sometimes had to switch their katanas from throwing mode to melee mode. Now, you can finally make unarmed attacks during the cooldown.



As usually, we yearn to know if you like the changes. Leave the game a review, hit us up in the local discussion or join our Discord server!