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Len's Island News

April Community Wrap-Up

Welcome to our April Community Wrap-up! We know this post is late and it's now May, but who's keeping track? This year is zooming by for us devs. We've been busy as ever with all things Len, so let's take a breather to reflect on a fantastic month!

[h2]Our Release Date Was Revealed! [/h2]

In case you missed it, we've announced that the big Len's Island 1.0 will launch on June 19th, 2025, with 8-player co-op! We revealed this news in the Galaxies Showcase, which featured our brand-new trailer showing loads of unseen multiplayer gameplay and 1.0 features. It was so exciting for us devs to watch the showcase on Twitch; we were all amazed to see the range of great games releasing this year, too!

If you'd like to watch the Len's Island Release Date Trailer, click here!



[h2]The Return of the Void Stomper[/h2]

If you've been with us from the beginning, you might remember one of the first enemies Julian made for Len's Island... The Void Stomper! We've decided to bring these enemies back in a brand new way. Their spikes are just as tricky to dodge as their ground slam attack, which can throw you into the abyss! Get ready for a challenge, as the Void Stomper will keep you on your toes in the caves and dungeons come 1.0!



[h2]Spring Build Challenge[/h2]

Last week we asked our Discord community to share their most creative builds inspired by the Spring season. Community member, wendercharles won the challenge with their incredibly grand build that takes over an entire cherry blossom island! Do you enjoy building in Len's Island? You can join us on Discord to take part in future building competitions and other fun Len's Island community activities.



[h2]The Age of the Ancients[/h2]

Here's a sneak peek of the new ancient language coming to Len's Island 1.0! We've been listening to the community, and we know that further enhancing the lore in Len's Island is very important to players. So, at 1.0, one of the ways we're adding lore is by implementing a new ancient language system. As you explore the islands in 1.0, you'll discover several ancient tablets built on various islands. With every tablet you decipher, you will learn more about the ancient language, allowing you to uncover the secrets of the past left by the ancient people.



[h2]Fan Art by Gondamah[/h2]

As if voidlings weren't unsettling enough, check out this fan art by Discord member and community translator, Gondamah, showing a creative idea for a Void Shark! While regular sharks will be sticking to the seas in Len's Island 1.0, we do think this would be pretty cool!



[h2]Creator Showcase [/h2]

With the buzz of 1.0 in full swing, it's been so much fun to watch creators experience Len's Island for the first time. You don't need to speak German to find SullivanCooper's Let's Play an interesting watch!

[previewyoutube][/previewyoutube]

[h2]Show me the Stuff![/h2]

As always, if you made something cool or saw something cool, we'd love to see! Tag us on X or share it on Discord.

Release Date Announcement Trailer

Hey everyone, the time has come, I can finally share our biggest milestone to date.
Len’s Island 1.0 is launching June 19th, 2025!

Before I get into the details, I just want to say thank you all for being part of this early access journey. It means so much to me that there's a whole community backing Len's Island. We've loved hearing all of your feedback over the 3.5 years of early access, and we've added so many of your awesome ideas into the game. This won't stop either, as 1.0 is full of highly requested features. I hope we do Len's Island justice at 1.0 and make you all proud!

Now enough with the soppy stuff, here's our brand new Len's Island Release Date Trailer!

[previewyoutube]*EMBED TRAILER* [/previewyoutube]
[h2]Coming to Len's Island 1.0! [/h2]

We've been locked in working as hard as we can for the past few months, as we know this release date will come up quickly for us devs! Multiplayer is in the final stages of alpha testing, and we've been creating loads of new content to enhance the Len's Island experience. Whether you're a fighter, farmer, explorer or builder, there'll be something for you when 1.0 releases.



Since our Early Access launch at the end of 2021, it's incredible to look back and see how far we've come with Len's Island. Being so close to 1.0 is such an amazing feeling, and we'd like to say a BIG thank you to all our players (old and new) who have joined us for the journey. We're almost there!

~ Julian

March Community Wrap-Up

It's the end of March, which means another Community Wrap-Up!

In case you missed it, we released a big patch over the weekend, which included significant balancing changes and a performance boost. You can check out the patch notes here.

Now, to kick-start our March Community Wrap-Up, let's take a sneak peek at some new content coming to Len's Island 1.0...

[h2]It's (almost) Time for Slime! [/h2]
We've been working on some exciting new areas for you to explore in the caves at 1.0, including a new slime biome. These locations are filled with slime, a valuable new crafting resource collected by mining slime piles. Always keep on high alert in this biome, as you never know what enemies are lurking in the shadows.



[h2]The Lore of Len is Coming...[/h2]
Who is Len? Why did they end up on the island? And what's the deal with no shoes? We'll be answering these burning questions in 1.0! Len has always been a bit of a mystery, so we'll be giving more insight into the story behind Len's Island, and we wanted to share some new artwork that will be coming with the big update.

What's going on in this image? Let us know what you think in the comments.



[h2]We Hear You Love Chickens![/h2]
We held a vote on X to find out what 1.0 feature you're most excited about. We couldn't list everything new, and co-op multiplayer would be the obvious choice, so we asked you to choose from Chickens, Bows, Slime enemies, or the Final Boss.

To our surprise, you chose Chickens!

Get ready to capture, raise, and gather new resources from your very own chicken farm in Len's Island soon. You'll find chickens free-roaming around the islands, and you can place chicken coops around your home base to give them places to sleep and breed.



[h2]Creator Showcase[/h2]
As developers, it'll forever bring us joy watching the community play our game, Len's Island. We enjoyed seeing 20 Minute Gamer's past stream where they explored the islands, built their home, mastered farming, and saw some speedy tree growth!

[previewyoutube][/previewyoutube]

[h2]Delacroix's Epic Boss Fight[/h2]
We're always impressed by the screenshots found on the Len's Island Discord and Steam Community. Check out this image by Delacroix - they captured the perfect moment during a boss fight, throwing a special attack that almost looks like a force field. Talk about good timing!



[h2]Show me the Stuff![/h2]
As always, if you made something cool or saw something cool, we'd love to see! Tag us on X or share it on Discord.

Balancing & Optimisation 0.9.11

Hey everyone!

I have a surprise patch for you all. No new content, but some significant balancing changes, and a significant performance boost :)

As we have been getting the 1.0 version ready, we have noticed the early-game balancing being a bit off. It was a little too grindy and difficult at the start, so I have introduced some of the balancing changes we are implementing for 1.0. These changes keep the core experience and mid-late game the same, but you'll find it a bit quicker and easier to get started in a new game.

The performance changes are pretty big. We've always had some fps dips around the towns and bigger islands. We were able to double fps for most players around the towns and large islands with this update, and overall boost fps by around 30% over the entire overworld. The performance savings will differ for everyone, but overall, your fps will now be consistently higher!

P.s. We will have some more info about 1.0 and multiplayer to share in the coming weeks, so stay tuned!

~ Julian

[h2]~ Balancing Changes[/h2]
  • Increased default hotbar slots to 6, removed some of the hotbar skills from the skilltree
  • Halved resource cost for all basic building pieces
  • Reduced resource cost for bed, workbench, and campfire
  • Lowered blue berry sell price and doubled the blue berries dropped from bushes
  • Slightly lowered damage for void and voidling attacks
  • Lowered crafting cost of iron weapons from 3 iron to 1
  • Lowered crafting cost of anvil stone and iron
  • Made hunger drain 30% slower
  • Made full belly healing a 30% quicker
  • Made all stones destroy in 1 less hit


[h2]! Optimisations[/h2]
  • Reworked chunk loading system. Overall improved fps by ~30% on most islands, and now over 50% fps boost around towns


[h2]! Bug Fixes[/h2]
  • Fixed multiple load screen errors
  • Fixed resource notifications sometimes being slightly incorrect
  • Fixed the frozen status effect from the winter islands sometimes not going away after leaving the area
  • Fixed controller navigation breaking in the menu when a user has no save files in list
  • Fixed some errors leading to game crashes

Every New Feature in Len's Island 1.0!

Hi all!

Our very first Dev Diary on the Len's Island YouTube channel is out now, and it sure is a big one!

I talk about everything we're adding to 1.0 and show many new features and bits of content. I won't give anything away in this post, you'll have to watch the video below for all the spoilers!

- Julian

[previewyoutube][/previewyoutube]