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Len's Island News

Questing & Collections Developer Preview

Another Dev Preview is here! This time we are giving a sneak peek of the new questing, starter guide, and collections.

The next major update is just around the corner, releasing tomorrow!

[previewyoutube][/previewyoutube]

- Julian

Camera Orbiting Developer Preview

Yep you heard it, you will soon be able to freely rotate and zoom the camera in Len's Island!

Len’s Island Camera Orbiting Update will be released alongside a Questing Update on 23rd April on Steam for PC and Mac. Follow along as we go through all the new features coming to Len's Island on our channel!

[previewyoutube][/previewyoutube]

- Julian

Patch 0.6.772

Hey everyone,

Just a small patch to fix some small & rare but annoying bugs. We're busy cooking up some BIG updates, with one just around the corner a couple of weeks away. Stay tuned!

~ Julian

[h2]! Bugs Fixed and Changes Made:[/h2]
  • Fixed various translation issues with titles on-screen and some resource names
  • Fixed farms connecting to water towers sometimes not connecting or being reliable
  • Fixed not being able to click through a faded water tower
  • Fixed water tower UI not translating
  • Fixed water tower sometimes not highlighting/fading correctly

Patch 0.6.771 - Mouse-Movement Re-added

Hey everyone,

So we heard your feedback loud and clear and we've worked to the bone over the past two days to get the mouse controls back in! We will be keeping both WASD and mouse movement controls in Len's Island, and you can switch between them at any time in the settings menu.

WASD movement will eventually use the right mouse button to orbit the camera once it's added, and then mouse movement will use the WASD keys to orbit and zoom the camera. So just like it's always been, there will be two different ways to play Len's Island, and the choice is yours.

We also fixed some prominent bugs in this patch, see below for the full notes!

~ Julian

[h2]+ New Features:[/h2]
  • Re-implemented mouse controls for player movement and added an option in the settings menu to toggle between WASD and Mouse movement controls.


[h2]! Bugs Fixed and Changes Made:[/h2]
  • Fixed bug causing some machines and storage containers to not load correctly and disappear
  • Fixed keybindings not saving between levels and play sessions
  • Fixed blueberry muffins being magically added to some people's inventories (enjoy the free muffins)
  • Fixed the spawn island dungeon door not opening for some people

March Update: New Languages & Outpost Upgrading

Hey everyone!

The first of several big updates is here! This March update includes several new languages, outpost upgrading, some UI improvements, building tooltips, and many bug fixes and small balancing changes.


We are currently almost finished with implementing camera orbiting into the game. We will have it ready within the next few weeks. Some of the changes are already implemented, build and edit mode now uses camera orbiting with the right mouse button/right thumb stick, and the screenshot camera controls have been overhauled too.

WASD and Mouse controls are now easier to switch between with a new settings menu option to toggle between both control schemes.

Enjoy the patch notes, they are pretty long!
~ Julian



[h2]+ New Languages Supported[/h2]
  • Korean Translations
  • Russian Translations
  • French Translations
  • Portuguese Translations
  • Improved Thai Translations


[h2]+ New Features[/h2]
  • Outpost upgrading added. All outposts now are cheaper to buy and can be upgraded to level 3, increasing their production & mining new resources, as well as making the harvest moon attacks more difficult
  • Updated inventory resources layout & design (getting ready to add a bunch more resources in the Frozen Lands update)
  • New building tooltips that show why you can't place a certain building piece, such as not enough support, must be on a foundation, not enough resources to build, etc.
  • Halfway through the camera overhaul to allow orbiting. The camera is still fixed, but the build/edit mode camera now has free orbiting with the right mouse, and screenshot mode camera controls are overhauled. (The orbit controls in build/edit mode will be the same orbit controls we are about to allow during normal gameplay soon)
  • Added windmill and water pump UI, and made only relevant farming connections show when interacting with farming constructs


[h2]~ Balancing & Small Changes[/h2]
  • Edited Peaceful mode settings to allow enemies to attack the player, but at a reduced rate of 10% damage.
  • Made beds easier to place
  • Lowered the cost to upgrade the first town board so it's doable before the backpack upgrade
  • Lowered selling cost of anglerfish from 25 to 15 coins
  • Lowered damage from dungeon lightning towers from 20 elemental damage to 10 elemental damage
  • Raised fishing rod price to 25 gold coins
  • Tweaked build settings so you can now place foundations closer to other foundations without being blocked


[h2]* Bug Fixes[/h2]
  • Memory usage optimization
  • Fixed rebinding controls after the game loses/regains focus
  • Fixed some double-click macros not working
  • Stopped greyed-out items from staying in machinery input and fuel slots when all are processed
  • Fixed fall damage not being reduced in peaceful mode
  • Fixed cannon flying/collision bugs
  • Fixed floating cannon on raft bug
  • Fixed building occlusion in dungeons
  • Fixed inventory page tab notifications not showing
  • Allowed dragging items from the inventory to an anvil
  • Fixed dragging items to the Hotbar that are already there
  • Fixed language fonts having different drop shadows
  • Fixed text formatting spilling outside bounding for different languages
  • Fixed language selected not saving properly
  • Fixed UI elements not displaying text
  • Fixed UI elements not translating correctly
  • Fixed highlight of some building parts not outlining
  • Fixed highlight of the dog pet