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Len's Island News

Patch 1.0.8

[h3]! Bugs fixed:[/h3]
  • [p]Fixed bugged titles sometimes incorrectly showing after repairing bridges.[/p]
  • [p]Fixed issue that allowed player to get into a bugged 0 HP state and not be able to die or heal.[/p]
  • [p]Made dropped backpacks cursor zone bigger so they are easier to pickup. [/p]

Patch 1.0.7

[h3]! Bugs fixed:[/h3]
  • [p]Fixed the location titles and level-up titles glitching out for some players, or not correctly displaying the level number.[/p]
  • [p]Added many missing characters in Simplified Chinese and Traditional Chinese, fixing the broken character symbols when typing in a world or character name.[/p]
  • [p]Fixed the yellow artefact circles on the map sometimes not disappearing after unlocking an item.[/p]
  • [p]When balancing the XP in a recent patch, this made the next level you achieve take a much longer time to attain than it should. We fixed this so it doesn't happen in the future if we ever need to balance Xp rates.[/p]

Patch 1.0.6

[p]Just a tiny patch, will have some bigger ones in the coming days :)[/p][h3]
! Bugs fixed:
[/h3]
  • [p]Updated a lot of untranslated words and broken characters. More notable changes include all location names now translating, level-up titles, resource names and descriptions, and various others.[/p]
  • [p]Made ability icon cooldowns display correctly (as always available) when the player has 100% ability cooldown reduction.[/p]
  • [p]Clamped elemental defense at 100%.[/p]
  • [p]Fix for boat markers not moving with boat when driven away by someone else.[/p]
  • [p]Fix boat markers sometimes jittering when moving.[/p]

Patch 1.0.5

[p]Hope everyone had a great weekend! Another small bug-fixing patch here. We will release another patch tomorrow which will focus heavily on translation issues.

We will also be releasing the post-1.0 roadmap in the next day or two, as I know a lot of you have been asking :)
[/p][p]~ Julian
[/p][h3]! Balancing Changes:[/h3]
  • [p]Raised xp required to complete the entire skilltree by around 20%. I still think this might be too low, but I will incrementally adjust it if needed. (People are finishing the entire skilltree a bit too quickly) [/p]
[p][/p][h3]! Bugs fixed:[/h3]
  • [p]Many fixes to localisation and translation issues. Still in progress.[/p]
  • [p]Fixed the compedium excluding one item, making it seem like you have collected wearables when you're actually one item short. This is also the reason the "Armor Collector" Steam Achievement seemed not to work.[/p]
  • [p]Fixed a rare autosave issue that would cause a character's save to wipe.[/p]
  • [p]Fixed Act 4 dungeon not correctly allowing the chest to open after completion.[/p]
  • [p]Fixed an issue that could potentially cause crashes on low-end devices.[/p]
  • [p]Fixed issue causing the backup files for characters and save files to not work correctly.[/p][p][/p]

Patch 1.0.4

[p]Small bug fixing and camera tilt patch. We will be doing another patch on Monday, focusing heavily on translation/localisation issues.[/p][p]~ Julian
[/p][h3]! QoL Changes:[/h3]
  • [p]Increased the rotation/tilt limits for the camera, so you can now tilt to look far into the horizon and see much further. We will do some more tweaks in the next patch to make the fog and sky look better when looking at the horizon.[/p]
[p][/p][h3]! Bugs fixed:[/h3]
  • [p]Fixed issues with buildings sometimes not syncing correctly between players.[/p]
  • [p]Fixed a rare bug causing buildings or decorations to duplicate.[/p]
  • [p]Fixed the Wheat drag/drop not working correctly.[/p]
  • [p]Fixed linked storage emptying resource added by the player when resources were added to it by an outpost, while there were multiple linked storages loaded.[/p]
  • [p]Prevented linked storage from desyncing when modifying with high latency while an outpost is adding to it.[/p]
  • [p]Stopped trees and resources from regrowing through buildings in some cases.[/p]
  • [p]Fixed a rare issue with crops and very old save files.[/p]
  • [p]Fixed stun issues with the white wolf enemies.[/p]