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Len's Island News

Patch 0.6.75

Hey everyone,

We have spent the past week optimizing the frame rate over the islands and fixing various issues.
During normal gameplay above ground, I found a consistent 10-30 frame boost after our changes. We are still working to improve performance around the towns, although these optimisation changes improve performance over the entire above-world, so the lower performing areas will also get a boost and not be as bad now. Expect even more performance improvements over the next few months. We will keep trying to squeeze as much out of the game as we can to make it better and better.

The plan now is two things, work on the next major update coming March/April, as well as work on another update sooner that will include some more languages, full Steamdeck support, and controller improvements. We want the foundation of Len's Island to be as solid as possible before the next major update and full release. So we will be spending a lot of time over the next few months generally improving all areas of accessibility, controls, and language support.

~ Julian

[h2]! Optimizations and Improvements:[/h2]
  • Improved overall frame rate performance in the above-world in all areas by 10-30% depending on the machine


[h2]! Bugs Fixed and Changes Made:[/h2]
  • Rain will now water all tree stumps automatically
  • Fixed issues causing work chunks to sometimes not load and cause player to fall of the edge of map
  • Fixed some tree stumps around the town/too close to buildings not re-growing
  • Fixed issues with level reset areas, so if you ever get a loading issue and fall off the map, you will now respawn back on land and get any boats refunded, instead of just falling
  • Fixed the new farming planter's not having their crafting cost correctly set
  • Fixed issue causing the backpacks for sale to not be correct sometimes
  • Made resources draggable to the hotbar
  • Added watermelon to all generic storage containers
  • Fixed dropdown UI in the settings menu not showing the correct labels
  • Fixed the bridge in tomb dungeon not showing correctly too far message

Patch 0.6.74

Hey everyone,

So sorry about the bug we introduced last night, we woke up and fixed is as soon as we could.

You will no longer experience freezing when traversing the game world and laoding specific chunks. It has been fixed!

~ Julian

Patch 0.6.73

Hey everyone,

We are now back after our short break over Christmas and New Years and we come baring the gift of a new patch! This includes various fixes for issues reported over the past week or so. There will likely be another patch later in the week as well.

Aside from patching the latest update, we are now beginning work on the next major update to come to Len's Island. This next update will be a massive one, similar to what the Uncharted Waters Update did to the game, so get ready!

~ Julian

[h2]! Bugs Fixed and Changes Made:[/h2]
  • Fixed Wolf and Tiger not spawning during peaceful mode
  • Fixed the decorator achievement not triggering
  • Fixed some notifications not showing their text
  • Fixed issue causing screen to freeze when changing keybinds
  • Fixed various issues causing loading screen loops after warping
  • Altered the pet idle sounds to make them less frequent and more varied in volume
  • Lowered the harvest damage for all non-farming weapons, so it's not so easy to miss-click and accidentally harvest a crop with a sword
  • Fixed issue causing the cat to sometimes not show until game reload
  • Added colliders and checking zones to blank areas of the map if a chunk doesn't load, so you cant fall thru you map and cause further issues
  • Raised the pet collection distance so they run a bit further to dropped items
  • Fixed invisible colliders in some current/ocean areas
  • Fixed issues with tree stumps not saving correctly
  • Altered the parkour sections in the final tomb dungeon to make them generally easier with bigger landings, smaller jump gaps, and longer timing



[h2]! Known Issues:[/h2]
  • We are still seeing some reports of people occasionally missing chunks of the map in their game worlds. If this happens to you please submit a bug report, as we updated our error logging so we should be able to fix this issue quickly as soon as we get more reports with info.

Quick Patch 0.6.71

Hey all,

Just a quick patch to fix the issue causing some people to get stuck on loading screens. As well as some other small tweaks. We've been fixing bugs right up until Christmas so we are now going to take a couple of days off, so apologies if any issues still persist over the next few days. We will get to them once we are back.

~ Julian

[h2]! Bugs Fixed and Changes Made:[/h2]
  • Fixed issue causing people to get stuck on loading screen sometimes.
  • Added the Wreath and Festivus painting to Frank's shop.


[h2]! Known Issues:[/h2]
  • Sometimes pets may not spawn in correctly, or the cat in the town will not show, Just go into the caves and come back, or exit to the main menu then reload and they will appear again.

Companions & Languages Update

[previewyoutube][/previewyoutube]
[h3]The Companions and Languages Update is now out! [/h3]

This major update adds four new pet companions to the game you can unlock, either with their own cool new abilities. Len's Island now has language support for Simplified Chinese, Spanish, German, and Thai. We've also scattered many new collectible decorations around the map for you to find!



[h2]New Features & Changes[/h2]
  • New dog companion that can be unlocked by completing the first dungeon
  • New cat companion in Bridgewater town that can be tamed using a bait box
  • New wolf companion only spawns during harvest moons and tamed using a bait box
  • New tiger companion that only spawns in desert biomes and tamed using a bait box
  • Dogs and cats will retrieve items off the ground for you, this includes fetching glass bottles on the beach, collecting dark essence, fallen tree logs, and helping you mine
  • Wolves and Tigers will attack nearby enemies, stunning them for a short period of time and damaging them
  • New Bait box item which you can store various baits in to attract animals and enemies
  • Explorers Hat now shows nearby collectible items on the map when equipped
  • Language support for Simplified Chinese, Spanish, German, and Thai, with more languages to come.
  • 12 new collectible decorations and pet items
  • New farming planters (large pots that you can plant a single crop in)
  • Hanging pots and window planter decorations
  • Major memory usage optimizations across the game
  • Various bug fixes


We're very excited to bring you these long-requested features. Happy holidays (or merry Festivus) to everyone and we will see you in the new year for a BIG year ahead of updates!

~ Julian