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Queen’s Hand Trials Update is here!



[h3]Greetings, Viceroys![/h3]
In this last Early Access update, we bring you the Queen’s Hand Trials - an ironman mode in which you have one Cycle to reforge the Adamantine Seal. We’re also introducing various smaller balance changes and fixes.

Check out the full changelog below.

[h2]Full Release[/h2]
Against the Storm 1.0 is out now! You can get it with a 35% launch discount:

https://store.steampowered.com/app/1336490/Against_the_Storm/
[previewyoutube][/previewyoutube]

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[h2]DEVELOPER NOTES[/h2]
It's finally here! The 1.0 version of Against the Storm has arrived! Words really can't describe how happy and excited we are. The past year has been a hell of a ride and thanks to you, the Community, the game has grown and developed into something we can all be really proud of. Without you, Against the Storm wouldn't be half as good as it is today. We hope you have enjoyed this wild ride with us, and that you are as excited about the future as we are. For now, let’s just say this probably isn’t the last content update for Against the Storm.

But before we start celebrating, let's take a quick look at what today's 1.0 update brings to the table. As the name suggests, it's all about one big feature: the Queen's Hand Trial, a hardcore permadeath mode reserved for the most skilled Viceroys.

In the Queen's Hand Trial, your goal is to reforge the Adamantine Seal in one cycle without losing any settlements. A failed or abandoned settlement means the trial is over and you must start again. Restarting a cycle or not having enough Seal Fragments also means you have to start over.

You start at level 18 with no Citadel Upgrades and only a few fundamental gameplay unlocks (such as Trade Routes and Rainpunk). As you progress through the new game mode, you'll be able to gradually purchase new upgrades in the Smoldering City, but you'll never be able to have everything - that's because the upgrades are no longer displayed in a tree, but are drawn pseudo-randomly (like buildings or cornerstones). In total, you get 25 picks, each with 3 upgrades to choose from, and you can only buy one at a time. There's also a section called "Fundamental Upgrades", where the upgrades are not random (as they are crucial power boosts, mostly tied to higher numbers of Cornerstone/Blueprint options).

To begin the Queen's Hand Trial, you will need to create a new profile in the Queen's Hand tab of the Profiles window in the main menu. This new tab will only appear once you reforge the Adamantine Seal for the first time. The Queen's Hand Trial is meant to be a final, hardcore, and truly rogue-like challenge, and if you succeed, you will be able to claim the reward for the “Queen's Hand Trial” Deed on your main profile (the last piece of the Viceroy's uniform in your home - the Queen's Hand Pauldron).

We can't wait to see how you fare against the merciless odds in this new game mode. And if you just want to see others fail (or win!) at this new challenge, we have some good news - over the past few days, there has already been plenty of viewing material online as several content creators have competed in the Queen's Hand Trials competition:

[previewyoutube][/previewyoutube]
As always, this update also brings some bug fixes and a lot of localization improvements for all languages (the list of changed lines is in the hundreds, so we spared you the details in the changelog).

Finally, let's talk a little more about the future of Against the Storm. As you probably already know, we will no longer be doing biweekly updates, but we will continue to support the game and release new content in the future. The 1.0 launch is a good time to slow things down and let players (old and new) enjoy the full Against the Storm experience without drastic changes every two weeks. It is also a good time for the team to take a short break, evaluate the game from afar, gather feedback, and plan our next move.

We will be sharing more about our post-launch plans in the future, but it will most likely be in a looser, more free-flowing form (without an exact roadmap). For now, stay tuned and enjoy the 1.0 release of Against the Storm!

May the storm be gentle on you,
Eremite Games

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[h2]CHANGELOG[/h2]
Changes marked with ⚡ were inspired by the community.

[h3]New content and features[/h3]
  • Added the Queen’s Hand Trials to the game - a hardcore, permadeath mode available after reforging the Adamantine Seal.
    • In the Queen's Hand Trial, your goal is to reforge the Adamantine Seal in one cycle without losing any settlements. A failed or abandoned settlement means the trial is over and you must start again. Restarting a cycle or not having enough Seal Fragments also means you have to start over.
    • You will start at level 18 with no Citadel Upgrades. Some gameplay unlocks (such as Trade Routes and Rainpunk) are available from the start.
    • As you progress through the new game mode, you will be able to gradually purchase upgrades in the Smoldering City. However, there is a catch - upgrades are no longer distributed on an upgrade tree but are instead drawn (like buildings or cornerstones).
    • You will only be able to purchase a portion of all the upgrades in the Citadel. You will get a total of 25 picks, each with 3 upgrades to choose from, and you can only buy one at a time.
    • There is also a section called "Fundamental Upgrades". The upgrades there aren't random and are mostly tied to increasing the number of Cornerstone/Blueprint options.
    • Deeds, Daily Expeditions, and Training Expeditions are not available in Queen's Hand Trial. All Deed rewards (the Big Shelter, decorations, Dullahan) are available from the start.
    • To unlock the Queen's Hand Trial, you must first reforge the Adamantine Seal at least once. Once you claim the reward for the Deed associated with this Seal, you will be granted access to the new game mode.
    • To start the Queen's Hand Trial, you will need to create a new profile in the "Queen's Hand" tab of the "Profiles" window in the main menu.
    • Each Queen's Hand profile has a failure counter. Each valid failed attempt (with at least 3 successful settlements before losing) increases the counter and gives a tiny amount of Citadel Resources at the start of the next attempt.
    • Winning the trial will complete the “Queen’s Hand Trial” Deed and award you with the last piece of the Viceroy’s Uniform in your home - the Queen’s Hand Pauldron.
  • Added new conversations with Aunt Lori specific to the Queen’s Hand Trial.

[h3]Bug fixes[/h3]
  • ⚡ Fixed a bug where some tooltips would not be displayed correctly in the World Map view.
  • ⚡ Fixed a bug where the Leather Gloves perk (+X to Reed production) would be offered in biomes without Reeds.
  • ⚡ Fixed a bug that caused the planting and harvesting time indicators in the farm panels to have incorrect tooltips.
  • ⚡ Fixed an issue with text scaling in the newcomer popup.
  • ⚡ Fixed a bug that caused embarkation Bonus tooltips to stay on the screen after closing the Training Expedition panel.
  • ⚡ Fixed a bug that caused UI issues after using the "Skip Tutorial" button in the main menu while in the middle of a tutorial scenario.
  • ⚡ Fixed a bug where the worker panel in the Advanced Rain Collector was out of bounds.
  • ⚡ Implemented numerous localization improvements to all languages and fixed dozens of typos and inconsistencies.

[h3]Other[/h3]
  • Updated the demo version of the game on all platforms.
  • Changed the default recommended control layout for the Steam Deck version of Against the Storm from “mouse and keyboard” to “controller”.
    • The Steam Deck version will now read gamepad input by default and display controller glyphs.
    • Please note that this is by no means full controller support. This is just the first step in making the game more accessible on the Steam Deck.
    • In the future, we will expand on this functionality and try to make the Steam Deck experience smoother.
    • If you prefer the old controls, we recommend playing with the "Keyboard and Mouse (Legacy)" layout (it can be found in the recommended/official layouts for ATS).
The current game version is 1.0.1.

https://store.steampowered.com/app/1336490/Against_the_Storm/

Against the Storm review - a near-perfect roguelike strategy game

Releasing in early access to critical acclaim back in 2022, Against the Storm is sending off 2023 with its big 1.0 release, signalling a complete state for the rougelike city building experience that takes a refreshingly retro approach to the genre mashup. Echoing the stylistic air of Warcraft 3 while remaining as deep and complex as Shiro Games' Northgard, it's a highly engaging, delectably rewarding, and suitably frustrating game with pacing so perfect you'll be battling against not only the game's odds but your own overwhelming desire to build one more town before bed.


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Against The Storm review: a roguelite citybuilder awash with great ideas


Following two years in early access, roguelite citybuilder Against The Storm has finally reached its 1.0 milestone. It’s a combination of genres that seem to pair together as naturally as sausages and strawberry jam. Don’t get me wrong, I’m a fan of both of these things as separate entities, but together? My assumption was that they would prove too strange to stomach, but much like the cursed pork and berry snack that became a staple of my university diet, the result is a thrilling concoction that delights the palette. I’ll say it right up top: Against The Storm is one of this year’s best.


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Xbox Game Pass' December batch includes notorious GOTY Far Cry 6 and Goat Simulator 3 chaos


It's that time of the month: Xbox has announced the next round of Game Pass games coming to the subscription service throughout December.


While we already knew that Remnant 2 and its prequel were available today on Game Pass, Xbox Wire has shared its latest blog post going into all of the titles coming to Game Pass in December's batch of games. First up, tomorrow (December 1) we've got Spirit of the North, an adventure game inspired by the landscapes of Iceland where you solve puzzles as a fox. Plus, there's SteamWorld Build, a steampunk city builder from The Station, with both of these titles available on cloud, console, and PC.


Then, on December 5, Lara Croft fans will be able to dive into Rise of the Tomb Raider, the second game in the Survivor Trilogy, available on cloud, console, and PC. On the same day, Clone Drone in the Danger Zone is coming to Game Pass, a "robot voxel slice ‘em up where any part of your body can be sliced off." This one's playable on cloud, PC, and Xbox Series X/S. That's not all for December 5 though, as While The Iron's Hot, a game that follows a "journeyman blacksmith on a quest to become a master and restore a ruined village," is also arriving that day, alongside World War Z: Aftermath, which, you guessed it, are both available on cloud, console, and PC.

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Hotfix 0.64.6 (Camera lock, World Map tutorial)

[h3]Greetings, Viceroys![/h3]
There's a new hotfix ready for you to download. It deals with the issues you've reported over the last couple of days. We salute you for your detailed reports and feedback!

Changelog:
  • Fixed a bug where opening a UI panel twice (trade routes, consumption, etc.) would lock the camera in place.
  • Fixed a bug where some previously completed deeds would not register as achievements when loading the game.
  • Fixed a bug where the World Map tutorial would pause and not progress correctly if the settlement was closed by an update.
  • Fixed a bug where certain actions could not be bound to mouse buttons.
  • Fixed a bug where resource tooltip footers in service buildings would display a {0} parameter instead of a keybind.
  • Fixed a bug where clicking on services in the in-game encyclopedia would open the recipe panel.
  • Fixed a bug where the game had to be reloaded to unlock the Rainpunk & Blightrot tutorial scenario after unlocking the feature in Smoldering City.
  • Fixed a bug where Impatience gained from a Corrupted Caravan would display an incorrect prompt.
  • Fixed a bug where tooltip footers in the encyclopedia would display a {0} parameter instead of a keybind.
  • Fixed a bug where mines would not display a "no ore" warning when veins were depleted.
  • Fixed a bug where the Merchant Shipwreck was giving Bricks and Planks as rewards.
  • Fixed a bug where using the mouse wheel would not increase the number of goods offered in the trader panel.
  • Fixed a bug where the Input Auto Focus setting was not correctly remembered.
  • Fixed a bug where the Virtual Machine Mode settings were still visible when they should be disabled.
  • Fixed a bug where the Carved in Stone effect would not show the correct progress number in its tooltip.
  • Fixed a bug where the Carved in Stone effect in the Archaeologist's Office did not have "retroactive" in its description.
  • Slightly buffed the values of the Carved in Stone and Ancient Strength effects in the Archaeologist's Office.
  • Changed the way the end-of-cycle text is displayed on the world map HUD to make it clearer.
  • The Early Access news panel and Early Access roadmap button were removed.

Make sure to update the game to version 0.64.6. for the best experience.

May the storm be gentle on you,
Eremite Games

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[h2]Previous Updates[/h2]
https://store.steampowered.com/news/app/1336490/view/3864713384564159115
https://store.steampowered.com/news/app/1336490/view/3864713384556756254
https://store.steampowered.com/news/app/1336490/view/3797158212564103413
https://store.steampowered.com/news/app/1336490/view/3708210847449795145