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Tyrannis News

April 19 Hotfix

Hey, Chris here with some quick patch notes for the hotfix.

  • Fixed the glitch where the 22nd to 30th Regions would not load or save.
  • Fixed other long-standing save glitches for Regions 22-30.


Anyways, I'm gonna go on a run.
-Chris
Web: https://cghone.com

Discord: https://discord.gg/B5TEdTkEzk

YouTube: https://www.youtube.com/channel/UCLbVPvGDtZHfzrPhXkjhHOA

Tyrannis: The Long Way Home Update

Two updates in a short period of time? I think I'm getting the hang of this game development thing.

In all seriousness, there's a whole lot of content to go over today, so let's get started.

Bug Fixes

Here are the bugs I fixed while working on the new maps for the update:
  • The debug trigger linked to 0 on the Number Pad has been removed, so players won't accidentally destroy hours of progress while playing Reconquista.
  • Region names during the selection process should no longer be bugged in the menu. So no more weird names that put Georgia in South America.
  • The city of Lima on the map "Peru" has been removed due to difficulties drawing the graphics for it.
New Maps

The big part of this free update is the addition of eight new maps to play on. Everything from Texas to California to New England to the Midwest.

Since America is, well, America, these maps can have up to 30 Regions for you to liberate.

Here's a quick preview of these new maps:

[h2]Texas[/h2]

[h2]California[/h2]

[h2]Cascadia[/h2]

[h2]Sky Country[/h2]

[h2]The Midwest[/h2]

[h2]Canada[/h2]

[h2]New England[/h2]

[h2]The Capital (Mid Atlantic States)[/h2]
A New Campaign Mode

Yeah, I mean it.


One of the big reasons I'm making this a major update is to announce the new campaign mode for Tyrannis, called "The Revolution." In it, players will be tasked with freeing the Americas, as in all of the Americas, from dictatorial control.

We're talking, 27 Areas for you to liberate from pole to frozen pole.

Now, I can't say too much, but it's going to be a unique campaign that combines roguelike mechanics with turn-based grand strategy gameplay in what might, quite possibly, be the first of its kind.

Pricing Adjustments

As much as I hate to do it, I'll be increasing Tyrannis' price from $5.00 to $10.00 upon the launch of "The Revolution" Update.

While I know price increases aren't the most popular thing, I think the addition of nine new maps this year, plus the new rogue-lite campaign, are enough to justify the increase.

That, and I got scammed out of about $100 by a company claiming to be the people I needed to pay to renew my Sole Proprietorship requirements with.

But for what it's worth, I'll only increase the price once the new campaign is added, so you probably have until June to buy it at the lower price.

Conclusion


Anyways, that'll do it for this new update. Tyrannis' new campaign, "The Revolution," will hopefully be out by June, at the latest.

-Chris

Web: https://cghone.com

Discord: https://discord.gg/B5TEdTkEzk

YouTube: https://www.youtube.com/channel/UCLbVPvGDtZHfzrPhXkjhHOA

Tyrannis Spring Update: The South

Hey, long time no see!

Anyways, aside from some graphical glitches being fixed, Tyrannis now has a new map.



The South has 26 Regions and 216 Territories to liberate across Florida, Georgia, Alabama, Mississippi, Tennessee, North Carolina, and South Carolina.



With my new job, I'll be a bit busier, but there'll be new updates every few month or so with a new map!

Oh, and Tyrannis'll be on sale for 20% off during the Steam Spring Sale.

-Chris

Web: https://cghone.com

Discord: https://discord.gg/B5TEdTkEzk

YouTube: https://www.youtube.com/channel/UCLbVPvGDtZHfzrPhXkjhHOA

October 4 Hotfix (Some Much Needed Fixes)

Quick update with a few bug fixes here:

  • The State tap glitch where you end up tapping on the wrong State has been fixed. Turns out the code was registering multiple tiles at once.
  • AI should register the correct number of States when dispersing Units every 5 or 10 turns (with the correct abilities).


Anyways, that should do it for now.

Also, Tyrannis is coming soon to the Google Play Store, so keep an eye out!

-Chris Lawrence
Solo Dev Who Is Still Here, But Has Been Coding For Two Months at cGh ONE

Social Media:
Twitter: @cGh_ONE
Instagram: @cghone
Threads: @cghone
YouTube: cGh ONE
Web: cghone.com

Discord: https://discord.gg/VNdXn4Pn

Email: [email protected]

August 7 Hotfix (Quality of Life Improvements)

Alright, this is going to be a quick one, but this hotfix should make the menus more-accessible and fix the bug where the resolution either doesn't save or it randomly resets.

-Chris Lawrence
Technically the CEO at cGh ONE

Social Media:
Twitter: @cGh_ONE
Instagram: @cghone
Threads: @cghone
YouTube: cGh ONE
Web: cghone.com

Discord: https://discord.gg/VNdXn4Pn

Email: [email protected]