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Update 0.82 - Wing Chun Training Game

Dear Students

I hope you will appreciate this months update as much as I've enjoyed working on it. It's taken a lot of thought, and will most likely need some refining as we progress with our journey together.

This update brings Wing Chun Dummy Training to VR. You will learn some basic shapes and forms whilst scoring to get to higher levels of training.

This new Training game is not only important in order for me to share Martial Arts with everyone through VR, but as a new medium (VR) it's particularly important to lay down some good foundations for what will be built in the future. And I believe that sharing, learning and respect, which are all part of the essence of Martial Arts, are good pillars for how we should use VR for years to come.

So this is my small input into what is, and will be, an incredible medium to be part of. And together we will help shape our digital futures into a place were we can not only learn, but grow together.

[h3]Updates and fixes:[/h3]
  • A new Wing Chun Dummy Training game has been added to the Study section. Use speed and accuracy to achieve the correct shapes as you progress through increasing levels of difficulty and knowledge.
  • Update impact VFX and AFX. The visual/audio effects are now more distinct between blocking and punching, as well as much more interesting: they no longer block your view as they are semi-transparent, and their relative size and volume is based on how hard the impact is.
  • Removed shrimp modifiers due to it not working with the new hand system. Will be added back in in a future update! (thanks to TheWarKitty)
  • Reduced volume of plank punch sounds (thanks to LetoDK)
  • Did some optimising and cleanup, game now takes ~15% less storage (you can now use this free space to store videos of your Kung Fu awesomness!)
  • Fixed issue where Tier 3 arms some stay red/white (thanks to d20diceman)
  • Fixed issue where Stats/score on scroll not updating after returning to Train tab from Fight tab. (thanks to DenHBR)
  • Add minimum score for Fight Mode on scroll (thanks to DenHBR)
  • Add highest score for Fight More on scroll (thanks to DenHBR)


If you have any questions or feedback, let me know in the comments or on Discord!

As always, train hard and stay focused.