I don't even know where to start, Infinite 2.0 is gonna feel like a new game. Networking is VASTLY improved, many new features have been added, the graphics have been improved and running tournaments on your own has never been easier. The gameplay has been switched to a CTF style setup, grab the enemy's flag and hang it on your end (Old school style). Here's the complete list of changes, I hope everyone enjoys!
-Massive Net Code optimizations have been made. (Less lag more fun!)
-A whole new menu system has been put in place. 100% new menus all around
-Key bindings for every action as well as mouse inversion.
-A brand new lobby with a voting system
-Realistic player arm models
-Projectiles are now using line tracing instead of physical objects
-Bots are in the game now however, they are not very smart yet. That will be my next focus
-Sounds have been improved all around and long distance sounds actually sound far away and accurate directional wise.
-New animations for everything
-Spectating matches, great for tournaments
-Brand new leaderboard with full stats
-Dynamic Crosshair
-Toggle to lean (allows players to adjust position while leaning)
-CTF game mode with objective compass
-Sprint function
-Team and Global text chat
-Single player with bots
-Spawn direction issues have been fixed
-Team and enemy indicators with names at certain distances (Only when the crosshair is hovered over other players)
-Hit marker with score indication
-Kill feed with names
-Lighting and post processing adjusted (Looks better)
-Leave session button fixed
-Joining games in progress fixed
-Pre game marker editing
-Post game reflection
-Marker textures improved
