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Ascension Update: Traits Overhaul, Frost & Volt Wrath, Two-Handing Bonuses!



WARNING: This update will reset ongoing roguelike runs due to the major changes to the traits system!!! It's available for all platforms, with Pico to follow soon.

Hi Hellsweepers,

Coming in hot from the Wrath Update earlier this year, we’ve got a bag of new goodies to keep your sweeps in hell frantic, formidable and FRESH!

The Ascension Update delivers the community-requested overhaul of the traits system, more elemental variants of Wrath, new ways to play melee and more! We’re able to keep updates coming because of your support. So, if you enjoy Hellsweeper, tell your friends, leave a positive review and most of all, have fun Hellsweeping!

[h3]Watch the highlights here:[/h3]
P.S. We're also working on a new roadmap which we plan to unveil soon.
[previewyoutube][/previewyoutube]

UPDATED TRAIT SYSTEM

Let’s start with the big one. We’ve heard your pleas and by popular demand, equipping traits has been streamlined to make them more accessible yet impactful. This overhaul essentially -
  • Reduces the need to memorize more complex recipes for forging stronger traits.
  • Streamlines the number of UI panels during forging.
  • Shifts some of the more fun traits into a new category so they can be equipped at the start of the run instead of having to forge them later or relying on RNG.

Traits are now also divided into four categories:
  • Normal & Rare: Both types can be equipped at the start of the run but Rare traits are more powerful and sell for more obols.
  • Forged: Functionality remains the same, but the recipes have been simplified.
  • Special: Reserved for traits with conflicting effects (e.g. Pump Action and Lever Action for the Shotgun). These significantly modify skills, are not stackable, and have their own specified slot. They can be brought into the run if equipped.

We’ve also removed the trait limit because… there’s always room for chaos.

Lastly, you can now sell unwanted traits for Obols. There’s a lot you can do with a couple extra Obols in your pocket. ;)

TWO-HANDING BONUSES

With great power comes great responsibility, great enough to need both your hands to carry the sheer weight. We’ve made the Sword and Axe more deadly with some new two-handing bonuses!

[h2]Sword[/h2]
Holding the Sword with both hands will increase the hit range of your blade, perfect for those enemies that are just a little out of reach.


[h2]Axe[/h2]
Nothing strikes fear into demons like a spinning blade of death! Holding the Axe with both hands will now conjure a buzzsaw to cut through your foes.


NEW Elemental Variants: Wrath

We introduced Wrath in our previous update to round off the seven deadly sins. Now, it’s back with a vengeance! With new Frost and Volt variants, they’re deadlier than ever and seeking to throw a wrench into your runs.


bHaptics Integration

Get ready for some next-level immersion! With the integration of bHaptics on Meta Quest, as well as improved integration on Steam, your dangerous encounters with the demons of Hell are about to feel more real than ever before!


Patch 1.5 Ascension Update Patch Notes


⭐ Means this update was a Community Suggestion!

Main Gameplay Additions / Updates:
  • Two-Handing Bonus for Axe and Sword
    --- Holding the Sword with both hands increases the hit range of the blade.
    --- Holding the Axe with both hands conjures a buzzsaw above the Axe.
  • Added bHaptics Integration for Quest 2 & 3.
  • Improved bHaptics Integration for PC.


ENEMY UPDATES:
  • Added Frost and Volt variants of Wrath.


TRAIT SYSTEM UPDATES:
  • ⭐ Forging Traits has been streamlined.
  • ⭐ Infinite Traits are now allowed.
  • ⭐ Added a new category of traits called Special Traits to allow more unique skill customization.
  • Players can sell unwanted traits in the Shop for Obols.


NEW GUN TRAITS:
  • Split Barrel (Guns) - Increases the damage of the gun but doubles the ammo per shot.
  • Burst Trigger (Pistol) - Fires the Pistol in a short burst.
  • Barrel Under Barrel (Pistol) - Attaches additional barrels to the Pistol.
  • Secret Powder (Bullets) - Guns are repaired when manually reloaded.
  • Cooling Agent (Tempest) - Tempest is immediately cooled with Frost when it overheats.
  • Water-Colored Palette (Tempest) - Increases the damage of the Tempest during overheat.


NEW MELEE TRAITS:
  • Blood Thirst (Axe) - Increases damage and life leech.
  • Knight Strike (Mace) - Enemies are knocked into the air when hit by a two-handed mace attack.
  • Batter's Pride (Mace) - Increases size of two-handed attack AOE.


NEW MAGIC TRAITS:
  • Chaos Unleashed - Further increases AOE damage.
  • Feeding Chaos - Further reduces AOE mana cost.
  • Time Warden's Kiss - Further increases magic infusion duration.


NEW BOW TRAITS:
  • Overdraw - Increases arrow damage but increases mana cost per shot.


NEW COMPANION TRAITS:
  • Hefty Meal - Further increases the health of the companion.


NEW SUPPORT TRAITS:
  • Disciplined Fists (Unarmed) - Increases combo duration and damage.
  • Gentle Fist (Unarmed) - Open-hand strikes will knock back enemies.
  • Paranoia (Blast) - Moving the hand in the opposite direction when performing Concussive or Radial Blast will reverse the forces.
  • Boom Da Beat Box (Blast) - Increases size of AOE and push force.
  • White Cicada (Blast) - Reduces mana cost of Radial Blast.
  • Little More Juice (Unholy) - Increase the number of projectiles conjured when using certain enemy weapons or limbs.


General Gameplay Updates:
  • Added a slider to adjust the strength of Small Jump.
  • ⭐ Added a slider to adjust the dash/jump indicator's distance.
  • ⭐ Added a panel for Trophies at the Profile Canvas. [PSVR Only]
  • ⭐ Added a panel for Achievements at the Profile Canvas. [Non PSVR and Pico Only]
  • Added a Lore Codex page to the codex altar in the hub map.
  • Increased the damage of the Rifle.
  • ⭐ Reduced recoil of the Rifle.
  • ⭐ Mana cost for each trait is now displayed with the trait's info.
  • Moved the Training Room to the Tutorials section.
  • ⭐ Option for Bladewave's aim-assist now affects weapons like Stone Fist and enemy weapons.
  • ⭐ Raised the style points cap from 45000 to 60000.
  • Reduced the conjuration cost of Melee weapons.
  • Updated the center of mass for all objects for better handling.


Updates & Changes to Player Progression, Skills and Abilities:
  • Haze Magic - Mirage Dragons now increases the chain count of the Haze Serpent's projectiles.
  • Charge Magic - Healing Ward now increases the healing range of Magic Ward.
  • Bullets - Smooth Rounds now repairs the gun's durability per shot.
  • Bullets - Liberty now reduces the gun buff by a certain amount when equipped.
  • Guns - Stacking Laser Sights now increases damage.
  • Guns - Stacking Sweat & Iron now reduces mana cost.
  • Levitation - Stacking King's Grave now increases the number of rocks created.
  • Mace - Stacking Sight Guidance now increases damage.
  • Unarmed - Gorilla God now only affects Stone Fists.
  • Max blessings have been increased to 12.
  • Hang Time is now activated by raising both hands above the player's head, replacing Somersault but retaining its bonuses.


Bug Fixes and Optimization:
  • Fixed bug with the "Monster Hunter" Achievement not unlocking on the Oculus Quest. [QUEST Only]
  • Fixed bug where "Secrets of Suffering" and "A Bloody Sweep" are not tracked properly. [Non Pico Only]
  • Fixed bug where the objective indicator on the HUD keeps appearing despite the option being disabled.
  • Fixed bug where the timer for the style points is not resetting when enemies are hit.
  • Fixed bug where Healing Ward does not heal companions.
  • Fixed infusing the staff once in multiplayer being counted as infusing twice.
  • Fixed casting Mega Laser burning the non-caster's mana.


Do you have Questions?

For those who might have questions regarding Hellsweeper VR, we have an FAQ section.

If you have a report or a bug you’d like to send us, Join our Discord: Please select the Hellsweeper role and open a thread under #support.

For broken saves, game breaking bugs, and any other similar issues, please send your save file to [email protected]. Your save file is located here:

C:\Users\[username]\AppData\LocalLow\MixedRealms\HellsweeperVR\savefile



Chat with Us

If you want to stay updated on Hellsweeper VR, we invite you to join us on our various channels:
Discord | Reddit | Twitter | Tiktok.

Thank you for being part of this journey with us.

Crafted with Love,
The Mixed Realms team

Important Reminder for the Upcoming Update



Hey Hellsweepers!

You won’t have to wait long -- the Ascension Update (Patch 1.5) will drop on 20th Jun at 7AM PST, and with it comes not just the usual array of content, QoLs, bug fixes, but a very important announcement.

[h2]👇[/h2]

[h2]Progress of ongoing runs will reset upon the next update.[/h2]
We recommend that you wrap up any ongoing Roguelike sweeps before Ascension hits so you won’t miss out on any rewards you’ve earned.

[h2]Traits System Overhaul[/h2]
One of the most common pieces of feedback we receive from the community is how tricky the current traits system is, especially forging. Good news – we're fixing that in the Ascension Update! It's a big job that meant we had to tweak some backend data stuff too. We know that this is a sacrifice, but we promise that it won’t be for naught!

The improved traits system will feature:
  • A streamlined trait-forging experience.
  • Access to better traits at the start of the run.
  • Ability to sell traits to earn Obols.
  • New & deeper ways for unique skill customization.

Beyond traits, there’s MORE to the Ascension Update which we can’t wait to share with you soon… though you might’ve seen them already if you’ve been sneaking into our sneak-peeks channel on Discord. ;)

Thanks for your understanding and support. See you in Patch 1.5!

Crafted with Love,
Mixed Realms Team

Hotfix Notes for Wrath Update: Patch 1.4.3

If you don't see a bug you reported recently being addressed below, don't worry - they are still being worked on. :)

Available on all platforms: Steam, PSVR2, Meta Quest, Pico 4.

  • Fixed inability to select traits to be replaced when adding a new one.
  • Fixed players not being able to progress after claiming rewards for defeating the boss.
  • Fixed Mage Staff excessively casting spells in Multiplayer, leading to lag and game crashes.
  • Fixed Mage Staff not being affected by cosmetic changes.
  • Enhanced stability and decreased crash frequency on PSVR2.
  • Fixed bow breaking the user's hand when releasing it on PSVR2.


Hopefully, this is the last critical set so we can dive back into content.

P.S. No #sneak-peeks on Discord this week because we’re working on a proper roadmap :)

Crafted with Love,
Mixed Realms Team

Hotfix Notes for Wrath Update: Patch 1.4.2

(Available on all platforms)

Piping hot fixes with some additional QoLs.

[h3]BUG FIXES[/h3]
-[Critical] Fixed enemies becoming invisible and invulnerable, causing game soft locks.
-[Critical] Fixed Epithets preventing progress after defeating the first boss.
-[Critical] Fixed Mage Staff continuously firing Magic Ward across the map, causing lag.
-[Critical] Fixed player Epithets not setting correctly, preventing the addition of blessings and causing game soft locks.
-Fixed XP incorrectly assigned to All-Rounder Epithet when selecting an empty loadout.
-Fixed Super Me Max activating 20 times instead of 20%.
-Fixed mega laser's excessive damage per tick.
-Fixed Tempest being manually reloadable when equipped with Bullet's Liberty trait.
-Fixed elemental boss codex not unlocking.
-Fixed skill view buttons not working after unlocking all skills.
-Fixed magic balls not exploding in melee.
-Fixed Hub Crystal's text not updating with language change.
-Fixed Envy's hat displaying incorrectly on ragdolls.
-Fixed inability to change Hellhound's toy skin.
-Fixed Equip Panel not highlighting traits used for Forging.
-Fixed Hellhound not attacking in pet tutorial.
-Fixed Hellhound picking up stonefist.
-Fixed Monster Hunter, Doom Bringer, and Invoker achievements not unlocking.
-Added missing out-of-bounds (OOB) in a vault map.
-Updated bullet time code to potentially resolve bugs.
-[PSVR2] Fixed PSVR2 achievements, "A Bloody Sweep" and "Secrets of Suffering", not unlocking.
-[PSVR2] Fixed PSVR2 DLC skins not unlocking.

[h3]UPDATES[/h3]
-Added one-hand pump for the pump-action shotgun.
-The rear blade will always be used first for Axe Glaive.
-Using Alt Grip with Still So Stellar allows you to shoot out all of the blades at once for Axe Glaive.
-Reduced the size of mage staff as it was affecting mobility.
-One-handed Mace attacks are now unblockable while two-handed attacks will throw enemies into the air.
-Sword receives a 20% damage increase when held in reverse grip.
-When the Indestructible Armor mod is active, armor of Frost Enemies will not be invulnerable.
-Challenger's Token will only spawn in shops now.
-Rifle and Shotgun can now be held by their offhand grips.
-Valve Index now uses Skeleton Input for better detection of the grip input.

[h3]MULTIPLAYER[/h3]
-Player's Resources and EXP gained will be saved locally during MP, preventing data loss during DC.
-Loadout UI will be hidden when the player is ready in MP.
-Fixed blood crystals not spawning for clients in multiplayer.
-Fixed multiplayer rewards favoring the host.
-Fixed mega laser burning all of non-caster's mana in multiplayer.
-Fixed gore settings not toggling from the canvas menu in multiplayer, preventing enemy dismemberment.
-Fixed killing just one boss in a double boss multiplier in multiplayer ending the mission.
-Fixed clients unable to use blood magic in multiplayer.

If you prefer *new and shiny* things, don't forget to check out yesterday's sneak peek on our Discord. ;)

Crafted with Love,
Mixed Realms Team

Hotfix Notes for Wrath Update: Patch 1.4.1

(Available on all platforms except for Pico, which is still undergoing platform review.)

Hope you're all enjoying the Wrath Update, Hellsweepers! A huge thanks for quickly sending in your comments and feedback—it allowed us to dive into the fixes right away. We've tackled most of the critical issues reported following this update:

[h3]General Updates[/h3]
  • Resolved issue where trait & blessing slots couldn't be locked before the run.
  • Fixed a bug preventing the 'Add Friend' option from appearing in multiplayer.
  • Fixed the bug that prevents the stonehand from spawning in the tutorial map, causing players to be soft-locked
  • Resolved an issue where selecting "empty loadout" before starting a roguelike run could crash the game.
  • Resolved issues with other languages not displaying as intended during roguelike runs and tutorials.
  • Replaced the shotgun's tutorial video for reloading and sides-hooting in the inspection menu.
  • Reduced Blood Magic staff projectile count from 5 to 2.
  • Removed the Dev option from the multiplayer canvas.
  • Fixed the visual bug with the Dynamic Force Blessing.

[h3]PSVR2-Specific Updates[/h3]
  • Fixed crashes caused by incompatible shaders with hands-only avatars on PSVR2.
  • Fixed trophies not unlocking on PSVR2.


Please don't forget to spread the word about Hellsweeper or leave us a positive review if you're enjoying the game. Your support enables our team to keep adding more content to the Lands in Twain :)

If you would like to keep track of our updates and chat with us, please join us on our Discord! :)

Crafted with Love,
Mixed Realms Team