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Daemon X Machina: Titanic Scion News

Version 1.2.1 / 1.2.2 Patch Notes

It’s December, and that means it’s time for the final roadmap update for Daemon X Machina: Titanic Scion. As promised, we’re adding in three new boss battles that should test even the most-skilled Arsenal pilots. Starting today, you’ll be able to challenge Chaldia, Insania Rex RT: Ω, and Immortal Void RT: Ω through the Rematch Simulator. You can get a look at these imposing foes below.


Additionally, these new battles are joined by a wealth of gameplay adjustments that will improve the experience and address issues impacting game progress.

Lastly, all digital editions of Daemon X Machina: Titanic Scion are also available for 30% off through January 5, 2026 (10AM PT), along with select DLC. Combined with these latest updates and fixes, there’s no better time to recruit some more friends for co-op than this holiday sale season.

Check out the full list of fixes and updates below.

New Bosses
・"Chaldia", "Insania Rex RT: Ω", and "Immortal Void RT: Ω" have been added as new boss enemies.
・ The missions "Battle Chaldia's Effigy", "Battle Insania Rex RT: Ω", and "Battle Immortal Void RT: Ω" will be added to the Rematch Simulator at the base.

Bug Fixes (Ver. 1.2.1)
・Fixed an issue in multiplayer on the guest side where enemies that die on the water would be stuck in a loot state.
・Fixed an issue where the bike could no longer be upgraded after reaccepting the mission "Subject: Let's ride!".
・Fixed an issue where certain forms could not be inverted or rotated in the Decal Editor.
・Fixed an issue where the game would freeze during HUD customization under certain conditions.
・Fixed an issue where progress through "Rescuing Raven – Defeat the Axiom Soldiers" could sometimes stop during multiplayer.
・Fixed an issue where the screen would sometimes remain dark when Seer dies in missions such as "Subject: Prototype performance test".
・Fixed an issue where the knuckle "Abrupt Shock" could not equip the attachment "Physical Damage ↑".
・Fixed an issue where the auxiliary equipment "Fortis" could not equip the attachment "Total Ammo ↑".
・Fixed an issue where attachment slots would not be added when developing the auxiliary equipment "Fortis".
・Fixed an issue where damage was reduced when attacking from a grab state with the "Grand Chariot" blade.
・Fixed an issue in multiplayer during Chapter 11 "Developing Specialized Equipment" where leaving the party before delivering the key item would remove the item from your possession.
・Fixed an issue where Enfoca-related missions could no longer be accepted if Enfoca was defeated during a mission request from her.
・Fixed an issue where Weiser RT: α did not appear in the mountainous area as intended.
・Fixed an issue where the objective for "Investigate Zeruchroar" would sometimes display even when the mission was not accepted.
・Fixed an issue where the fog would remain if a guest joined after defeating the "All-Seeing One".
・Fixed an issue where Toby would sometimes not appear when playing the story "Forge's Request: Lapis Lacrima" via the Rematch Simulator.
・Fixed an issue where the "New" mark would not be applied upon obtaining Flying Swallow.
・Fixed an issue where the attack judgment would remain after defeating Dreadnought at a certain time.
・Fixed an issue where Insania Rex could not be defeated if a mission was abandoned at a certain time.
・Fixed an issue in multiplayer where the display could become bugged when firing straight down with the Heavy Armor "Falx".
・Fixed an issue in multiplayer where incorrect values would appear when checking another player's information.
・Fixed an issue where the Arsenal could be unequipped by following a specific procedure when loading loadout data.
・Fixed an issue where it was possible to equip a passive skill of a different level than the player’s own when acquiring a fusion skill.
・Adjusted the cooldown time of sniper rifles to be the same whether in or out of scope mode.
・Fixed an issue where the player's hair would disappear at the base entrance when using the "Reset Body" feature or turning off "Outer Mutation" with severe mutation.
・Fixed an issue where legs would become transparent in the Grand Entrance "Starting Up the Arsenal" when greaves are hidden.
・Fixed an issue where Grausam RT: Ω could sometimes get stuck in Femto ore during battle.
・Fixed an issue where it was possible to move behind the background near the Western Laboratory area.
・Fixed an issue in the "Investigate the Depths" mission of "Into the Abyss" where the game would sometimes not progress.
・Fixed an issue where music and sounds could sometimes stop while playing "Into the Abyss".
・Fixed an issue where the player could suddenly warp to a different location during the battle with Snatcher in "Into the Abyss".
・Fixed an issue where the Blossom's partner registration and voice would sometimes become unobtainable after making a certain amount of progress in "Into the Abyss".
・Fixed an issue where the game could freeze after completing "Deactivate the 3rd Layer of the Forcefield" and disbanding multiplayer in "Into the Abyss".
・Fixed an issue where Blossom could sometimes disappear under certain conditions during "Investigate the Depths - Defeat the Immortals" in "Into the Abyss".
・Fixed an issue where the battery could sometimes not be carried in Locus Initi's Third Survey Area General Control Building in "Into the Abyss".
・Fixed an issue where Blossom's hairstyle could become distorted during event scenes in "Into the Abyss".
・Fixed an issue that made it possible to move behind the background in the Locus Initi's Third Survey Area General Control Building in "Into the Abyss".
・Fixed an issue where a Spit Bee: E was placed out of bounds in the underground facility of the Second Survey Area in "Into the Abyss".
・Removed items placed in inaccessible locations in the Sovereign Axiom Femto Function Research Building in "Into the Abyss".
・Fixed an issue where an excessive amount of Peculiar Scrap could be obtained from containers placed in the field in "Into the Abyss".
・Fixed an issue where Peculiar Scrap could sometimes appear in an unreachable location when defeating the Primordial in "Into the Abyss".
・Fixed an issue in "Into the Abyss" multiplayer where attack effects from Grand Entrances did not occur during battle with Rebellion RT: Ω.
・Corrected the locations of Immortal appearances in the Second and Third Survey Areas in "Into the Abyss" to match existing regions.
・Corrected issues with the projectile effects of some Assault Shift-equipped armor obtained at Locus Initi in "Into the Abyss".
・Fixed an issue where the critical range of the "Notung" laser blade had an incorrect value due to parameters in "Into the Abyss".
・Fixed an issue where the "Rapid-Fire Capability ↑" attachment could not be equipped on the Laser Minigun and Laser Machine Gun in "Into the Abyss".
・Fixed an issue where "Battle Crossandra", "Battle Exploit", and "Battle Aggregate" were not registered or would disappear in the Simulator in "Into the Abyss".
・Fixed an issue where you could no longer enter the Sovereign Axiom Communications Tower once it had been cleared in "Into the Abyss".
・Fixed multiple other bugs.

Bug Fixes (Ver. 1.2.2)
・Added the following attachments: Memory Consumption ↓ Lv4; Memory Consumption ↓ Lv5
・Fixed an issue where the main story would progress unintentionally when the player accepted a simulator mission while Chapter 10-3 "Talk to Raven" was in progress.
・Fixed an issue where an area alert would be displayed unintentionally after starting "Battle Rebellion RT: Ω" in the simulator.
・Fixed an issue that prevented Primordial from being defeated.

Save 30% on Daemon X Machina: Titanic Scion

-- Incoming Transmission --

Greetings, Mercenaries. If you’re reading this message, it can mean only one thing: Daemon X Machina: Titanic Scion is currently available for 30% off.

Now you can experience the epic Arsenal action yourself – and with friends in co-op play – at a discount before the year comes to a close.

Whether you choose to suit up in the Standard Edition, Digital Deluxe Edition, or the Super Digital Deluxe Edition, the Reclaimers will greatly appreciate your assistance in taking on the Axiom and putting an end to their plans for world domination.

Beware, the Neun are still actively pursuing all opposition, and the Immortals roaming the planet are as deadly as ever after several reinforcements, by way of free title updates released after mission launch.

Check out the various editions on the store page, choose the path that calls to you, and good luck to all who venture “Into the Abyss.”

https://store.steampowered.com/app/1342490/Daemon_X_Machina_Titanic_Scion/
-- End Transmission --

Version 1.2 Patch Notes

[p]The time has come. A new threat awaits in a previously unexplored area of Daemon X Machina: Titanic Scion’s savage planet. In the all-new story-based DLC “Into the Abyss,” you’ll be able tasked with exploring Survey Zone: Locus Initi, where exciting story quests*, challenging enemies, and powerful new gear awaits.

Available on its own for $14.99, or as part of the Digital Deluxe or Super Digital Deluxe editions, “Into the Abyss” takes Outers to the area of Survey Zone: Locus Initi, home to the Genesis Tree, a massive Femtree that could be seen from other areas in the game but was previously inaccessible. Beyond battling the dangerous fauna that call Locus Initi home, players can take on an Axiom base hidden within the Genesis Tree and earn rewards including powerful new gear.
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Along with this content, we’ve also released a new, free update for the game that addresses some bugs and other fixes. The complete list of changes and updates is available below:

Bug Fixes:
・Fixed an issue where the game sometimes could not be booted when the Online setting was On upon carrying over save data from the demo version.
・Fixed an issue where personal progress would sometimes be corrupted after multiplayer.
・Fixed an issue where the Rematch Simulator would sometimes become unusable after an abnormality occurred.
・Fixed an issue where progress would sometimes be corrupted after playing the story mission "Assault the Axiom Towers (Versus Gaze)" in multiplayer.
・Fixed an issue with the Rematch Simulator where sometimes after the battle/event "Battle Zeruchroar," the number of pages of the Reward screen changes.
・Fixed an issue where sometimes patterns and decals that should be obtainable as a reward for your mercenary rank cannot be obtained.
・Fixed an issue where sometimes the log could not be obtained after completing the mission "Subject: Messed-up factory! >:(".
・Fixed an issue where sometimes during the mission "Investigate the Facility's Depths", the battery ran out and a gate could not be opened.
・Fixed an issue where the game would sometimes stop upon reloading a shotgun.
・Fixed an issue where while playing "Escort Raven to the Base" in multiplayer, a retry sometimes leads to the screen fading to black and never returning.
・Fixed an issue where when trying to join a party in multiplayer, the user sometimes gets the message "Cannot join because the party's privacy settings have changed." and cannot join.
・Weapons that were only available through shops can now be obtained in the field after a certain point.
・Fixed an issue where the number of foes grabbed was not counted when armed with certain weapons.
・Fixed an issue where sometimes "Ambrosia" became undefeatable.
・Fixed an issue where when the mission "Subject: Immortalization Testing Facility?" is completed on a certain route, the music data "Assault Impact" cannot be obtained.
・Fixed some of the music data contents that were swapped.
・Fixed an issue where development data comparison with inventory is disabled when equipped with a Gun Vambrace.
・Fixed an issue where only the visual effect while stunned by Gaze's "Blood Bind" disappears when some Grand Entrance effects occur.
・Fixed an issue in a rematch mission where "Dreadnought RT: β" would stay underground and never come out.
・Fixed an issue in a rematch mission where "Dreadnought RT: β" would jump on the player at high speed.
・Fixed an issue in the Sovereign Axiom Special Facility where sometimes "Lapis Lacrima" would go underground during a battle and never come out.
・Fixed an issue where some mutations show when changing armor display in the hangar, even with mutations turned off.
・Fixed an issue where the player's legs disappear when changing armor display in the hangar, with mutations turned off.
・Fixed an issue where NPCs could not be rebooted as part of the effect of Grand Entrance "Encore."
・Fixed an issue where reboots occurred as an unintended effect of a Grand Entrance.
・Fixed multiple other bugs.

*The content for “Into the Abyss” becomes available once players complete Chapter 18 “Investigate the Facility's Depths”[/p]

Version 1.1.1 Patch Notes

[p]Along with bug fixes and adjustments, the Daemon X Machina: Titanic Scion 1.1.1 update includes the release of two new bosses: Lapis Lacrima RT: Ω and Cybele RT: Ω, as well as the free “Formal Suit Outfit” and “Axiom Researcher Outfit” cosmetic DLC. The limited event boss Zeruchroar will also now be available permanently in-game. You can check out the full details of what’s included below.

[/p][p][/p][p]New Bosses
Lapis Lacrima RT: Ω and Cybele RT: Ω have been added as new boss enemies.
"Battle Lapis Lacrima RT: Ω" and "Battle Cybele RT: Ω" will be added to the Rematch Simulator at the base.

Additions and Adjustments
・Added a function in EDIT APPEARANCE to turn off visible mutations upon unlocking Fusion.
・Added an event to the Rematch Simulator that allows event boss Zeruchroar to be fought at any time.
・Added a Stray equipped with Revenger after completing the mission "Subject: Codename: Shadow Taker."
・Added an Immortal with development data for Strider X after completing the mission "Subject: My buddy Strider's in trouble! ;_;" and completing the game.
・Fixed mission requests from Angel to be playable after completing the game.

Bug Fixes
・Fixed an issue where the mission "Subject: Investigate Zeruchroar" is shown as withdrawn without an emergency mission being issued.
・Fixed an issue where Zeruchroar sometimes appears to be in standby and does not move.
・Fixed an issue where an Arsenal's particle effects stay displayed.
・Fixed an issue where weapons multiply upon obtaining a Gun Vambrace.
・Fixed an issue where Dreadnoughts sometimes yield no loot.
・Fixed an issue where some dropped items display no name.
・Fixed an issue where Foolish Wrath sometimes fails to fly towards a locked enemy.
・Fixed an issue where a processing lag sometimes occurs during battles with Cybele.
・Fixed an issue where there are sometimes two instances of Iris in the base.
・Fixed other minor bugs.[/p]

A Letter from the Producer: Addressing Upcoming Changes

To all players of Daemon X Machina: Titanic Scion:

The next update will introduce a new feature related to appearance changes through fusion.
We're introducing the ability to turn off appearances changes due to mutations caused through fusion, enabling the use of fusion skills while maintaining human form. This will allow players to enjoy DLC costumes and accessories while retaining their human appearance.

In addition, we will add a mission to the Rematch Simulator's EVENT section to enable permanent access to the event boss Zeruchroar.

Furthermore, we plan to implement game system improvements and bug fixes, including adjustments to restore certain side missions that become unavailable due to story progression after they are cleared, and adjustments to allow players to obtain equipment that was previously unobtainable based on their side mission choices.

The entire development team is working diligently to ensure that all players can enjoy the game to the fullest.

We appreciate your continued support of Daemon X Machina: Titanic Scion.

Producer
Kenichiro Tsukuda