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Radiolight News

Patch v.0.9

  • [p]Fixed an issue where you could get defeated on spawn (Thank you @Terziev)[/p]
  • [p]Fixed an issue with german translation (Thank you @beerisvictory)[/p]
  • [p]Fixed an issue where hatchet or map would not activate through the inventory menu sometimes (Thank you @Ashley S.)[/p]
  • [p]Fixed an issue where bear and deer figurines would appear without an icon (Thank you @Jow)[/p]
  • [p]Fixed an issue with axe prompt not getting cleared when equiped from the inventory[/p]
  • [p]Fixed an issue with door at the ending area (Thank you @Eric H.)[/p]
  • [p]Improved overwriting behavior when starting a new game[/p]
  • [p]Improved keybinding slightly[/p]

Patch v.0.8

  • [p]Fixed an issue with credits music not being affected by volume settings[/p]
  • [p]Fixed an issue with mouse smoothing resetting between sessions (Thank you @Woodstock)[/p]
  • [p]Fixed an issue with camera glitching in the ending sequence[/p]
  • [p]Fixed an issue where you could jump over certain bushes (Thank you @Tim)[/p]
  • [p]Fixed an issue where an important report dialog would not trigger sometimes (Thank you @Majax)[/p]
  • [p]Fixed an issue with missing collision in the quarry (Thank you @ShutEye_DK)[/p]
  • [p]Fixed issues with german translations (Thank you @beerisvictory)[/p]
  • [p]Fixed issue where devices would not be equipable sometimes (Thank you @caretaker)[/p]
  • [p]Fixed an issue where car doors would not be openable after load (Thank you @dohh)[/p]
  • [p]Added a “Current Goal” UI when map is held[/p]

Patch v.0.7

  • [p]Fixed an issue where planks placed at the bridge wouldn’t save (Thank you @KIND ØF GΞNTLΞMΛN)[/p]
  • [p]Fixed an issue with the first bridge not appearing[/p]
  • [p]Fixed an issue where caves wouldn’t load when approached from a different direction[/p]
  • [p]Fixed an issue where UI would appear to fix the antenna even if it has already been fixed and issues with antenna saving (Thank you @ImVertzo)[/p]
  • [p]Fixed an issue where key to search party cabin would not load if not previously taken[/p]
  • [p]Fixed an issue where picnic area was not loaded when you returned (Thank you @Majax)[/p]
  • [p]Fixed issues with keybindings - keys can now be bound to mouse buttons, they appear and load into every session (Thank you @Jow)[/p]
  • [p]Fixed an issue where pausing the game while the inventory was open would make you stuck (Thank you @Makira)[/p]
  • [p]Fixed an issue where the window at the ranger cabin would allow you to leave while a sequence was happening (Thank you @Microsoft Teams)[/p]
  • [p]Fixed an issue where the radio line would sometimes disappear[/p]
  • [p]Fixed an issue with Steam Deck automatically booting in 4k resolution (Thank you @beerisvictory)[/p]
  • [p]Fixed an issue where you could get stuck outside the ending area (Thank you @coffin_carver)[/p]
  • [p]Fixed issues with the walkie / radio not working sometimes[/p]
  • [p]Added an 'Apply Settings' button[/p]

Radiolight is OUT NOW!

[h3]Welcome to Ashwood Creek…
[/h3][h2]Radiolight is OUT NOW! [/h2][h3][/h3][h3]Watch our brand-new launch trailer here: [/h3][p][/p][p][dynamiclink][/dynamiclink][/p][p]It’s hard for me to grasp fully, but it’s time: Ashwood Creek is finally here for all of you to explore. What started as a scrappy little student project has somehow grown into a full-fledged game, and letting you all experience this world & story is equal parts exciting and terrifying![/p][p]Radiolight is a story stitched together from darkness and humor. It’s inspired by some of my favourite art, and filled with suspense, conspiracies, and just a touch of terror. I hope that you’ll dive into this strange park, get lost, find the small details hidden between the lines, and hopefully, feel the story I was trying to tell.[/p][p]Share Your Thoughts[/p][p]If you need to rest your legs during your hike, please consider leaving a review! [/p][p]It’s one of the best ways to support small indie games. Reviews not only help me understand how you feel about the game, they also help me get the game in front of as many eyes as possible![/p][p]If you run into any bugs or have any feedback, feel free to drop it on our Steam Discussion board! If you want to share your excitement of the game with the Radiolight community, feel free to hop onto the Discord of my publisher, Iceberg Interactive![/p][p]A Special Thanks[/p][p]As we reach this incredible milestone, I want to take a moment to thank you all for supporting me on this journey. Watching Radiolight make its way into the world has been surreal, and it wouldn’t have happened without you.[/p][p]To everyone who’s played the game, written about it, streamed it, or shared it with friends: thank you. Every bit of support means more than I can say.[/p][p]For now, I’ll lace up my hiking boots and go hit the trails. Who knows, maybe we’ll cross paths in Ashwood Creek National Park?[/p][p][/p][p]See you out there,[/p][p]Krystof[/p][p][/p][p]---------------------------------------------------------------------------------------------------------------- [/p][p][/p][p]Radiolight[/p][p]Iceberg Interactive[/p]

Radiolight is out on October 23rd!

[h3]Night owls, I have a bad feeling. Like something dark is about to happen in our beautiful park…[/h3][h2][/h2][h2]Radiolight is set to release on October 23rd, 2025.[/h2][p][/p][p]Watch our Date Announcement Trailer [/p][p][/p][p][/p][p][/p][p]Can you unravel the secrets of Ashwood Creek National Park before they unravel you?[/p][p]After years of sleepless nights, wild ideas, and way too many rewrites, I can finally say it, Radiolight is almost here! Welcome to Ashwood Creek, 1985. You are Ethan Collins, a small-town cop with a badge, a busted radio, and a mystery that’s about to crack wide open.[/p][p]A boy has vanished. The airwaves are whispering. And something far stranger is waking up beneath the town. Glitchy signals. Flickering streetlights. Echoes that don’t belong. This isn’t just a case, it’s a countdown. [/p][p]I can’t wait for you to tune in, turn up the volume, and lose yourself in the strange, haunting world of Radiolight. [/p][p][/p][p]The signal is coming. Stay tuned.[/p][p]Krystof[/p][p][/p][p]---------------------------------------------------------------------------------------------------------------- Radiolight [/p][p]Iceberg Interactive [/p]