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Deadman: Armageddon & While Guthix Sleeps Tweaks | July 24th



This week sees a few small tweaks to Deadman: Armageddon and While Guthix Sleeps!
[hr][/hr]
Changelog July 24th


[expand]

Deadman: Armageddon
  • Significantly increased the rate of the Bleed effect on Morrigan’s Javelin, and increased damage per hit to 10.
  • The UI now correctly reflects the remaining time before this year's Deadman ends.
  • Removed warning messages that played when players attuned to Sigil of the Fortune Farmer interacted with Impling Jars.
  • Increased quantity of Breach NPCs at Region Breaches.
  • Updated Slayer Points required to choose a Task when using the Sigil of Slaughter from 30 to 60.
    • Players with less than 90 Slayer Points will be warned that they won’t have enough points to cancel a selected Task.
  • When attempting to log in to a Deadman world with W45 data, players will now be informed that they must reset their Permanent Deadman account with Nigel in Lumbridge.
  • Deadman Tournament accounts, specially one Defence pures, can now progress through Heroes’ Quest. Normal Deadman and other normal accounts remain unchanged.


While Guthix Sleeps
  • Added a teleport to the Guthixian Temple to the tormented demons’ loot table.
  • Updated the UI with a new multiway icon which indicates whether players can fight one, two, or three demons at a time.
  • Updated Movaro's notes, restoring some details from the original RuneScape version. Please note that Old School’s lore means there are still some differences.
  • Lucien has had a makeover! He now looks far more formidable.
  • Refreshed Laidee Gnonock with updated animations and bulkier armour.
  • Updated and added extra dialogue throughout the quest to be more in-keeping with the original, though again you will still see many differences.
  • Recoloured the Balance Elemental and the fight with Surok for accessibility.
  • Added a chest to Movario’s base which contains the Runes needed for the door puzzle. They will appear there only once.
  • Thaerisk will now give out a Snapdragon Seed for free rather than charging for it. He still only gives one.
  • Sapphire Lanterns are no longer destroyed on death.
  • Akrisae will now provide a one-time teleport to Ice Mountain for the Black Knight section and will also remind you they need a disguise to enter the fortress.
  • When working on the Herblore puzzle in the Guthixian Temple, the corresponding alternate ingredients will now be returned to you. So for example, if you place a herb on a statue that already has one, the first herb will be given back.
  • You can now store your Elite Black Armour and the Dark Squall Robes in your Player Owned House.
  • Your Broav can now roam free within your Player Owned House!
  • The skeletons in Lucien’s camp will now always be aggressive once Lucien has spotted you, regardless of any disguise. They won’t be fooled twice!
  • You can now use Runes from your Rune Pouch for the Teleorb.
  • All tiles around the Guthixian symbol can now be walked on without issues.
  • The Emberlight can now be used for the Master Clue Scroll step as a stand-in for the Arclight, and can be added to your STASH unit.
  • Mark of Darkness will now last 5 times longer if the Purging Staff is equipped when cast.
  • Players can now forge the Emberlight no matter which items they combine first.
  • Elite dark warriors, rangers and mages have been given Melee, Ranged, and Magic Defence stats.
  • Updated NPC contact options have been updated to reflect new NPCs.
  • The Oneiromancer will now acknowledge a certain NPC’s tragic death.
  • Adjusted the consistency of certain NPC chat heads to reflect story progression.
  • Flames can now no longer be seen from the floor below during a certain boss fight.
  • Resolved a graphical issue affecting Emberlight.


Other Changes
  • The ‘Attack’ option on Zuk is once again visible during the introductory cut scene.
  • The Undead Pirates’ lockers in the east of the Wilderness no longer open on non-members worlds.
  • Visiting the Trouble Brewing minigame no longer wipes the effect of 'The Stuff' from any vats you've got fermenting.
  • Fixed a bug which caused the burning effect from the Eclipse Atlatl and the Burning Claws not to clear upon leaving the Player Owned House Combat Ring. The Burn effect is also now reflected in the buff/debuff bar.
  • Akkha, Xarpus and Nylos can now all be affected by burn damage.


PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive


World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.

[/expand]
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Deadman: Armageddon Feedback


Deadman Armageddon is in full swing, and we're excitedly watching your progress across social channels, YouTube, and Twitch! If you’re looking to earn some points, snag some cosmetics, and have a scary good time trying PvP, it’s not too late to jump in! We’ve seen loads of folks racking up the points this week, so you’re in good company.



As this is a time-limited event, we’ve been making some speedy hotfixes already:
  • The Infernal chef now gives Cooked Karambwan as opposed to Poisoned.
  • If the cyclops room in the Warriors’ Guild is particularly crowded, you'll see more cyclops spawn.
  • Players can no longer roll the Skilling Supply loot table while mining Rune Essence, and can no longer chop undead trees. This change is brought to you by an extremely low-effort way of mining Sigils that we felt was too strong to live.
  • The doors in the Grand Tree no longer change locations on Deadman worlds.
  • You will no longer receive Skilling Supply Loot when in an instance.


This week brings a handful of other fixes:
  • Significantly increased the rate of the Bleed effect on Morrigan’s Javelin, and increased damage per hit to 10.
  • The UI now correctly reflects the remaining time before this year's Deadman ends.
  • Removed warning messages that played when players attuned to Sigil of the Fortune Farmer interacted with Impling Jars.
  • Increased quantity of Breach NPCs at Region Breaches.
  • Updated Slayer Points required to choose a Task when using the Sigil of Slaughter from 30 to 60.
    • Players with less than 90 Slayer Points will be warned that they won’t have enough points to cancel a selected Task.
  • When attempting to log in to a Deadman world with W45 data, players will now be informed that they must reset their Permanent Deadman account with Nigel in Lumbridge.
  • Deadman Tournament accounts, specially one Defence pures, can now progress through Heroes’ Quest. Normal Deadman and other normal accounts remain unchanged.


We’re continuing to monitor Bank Keys and will work to remove (where possible) ‘junk’ items that have an inexplicably high value.

Hopefully these changes will make your Deadman journey a bit smoother! We’ll be keeping an eye out throughout the tournament for any other bugs that pop up.

We're also reducing the number of Deadman worlds, to ensure you're more likely to run into other players. This week we've removed:

3-50
  • USW: 142, 238, 241, 242
  • USE: 172,173
  • UK: 107, 108, 203, 204
  • DE: 162, 250, 251, 256
  • AU: 293, 294


51-70
  • USW: 138, 139
  • USE: 104, 170
  • DE: 158, 160
  • AU: 291


Don’t forget, you have until 12:00 Noon BST on August 2nd to build up your points for the new cosmetic rewards, or to get yourself into the higher combat brackets. Good luck! There’s a slice of our massive prize pool up for grabs, as well as these exclusive winners’ medals…

You could win yourselves one of these medals designed by AngelsScapes!

Then, tune in to the Grand Finale on Saturday, August 3rd live on Twitch at 18:00 BST, where we'll be trying out a brand new format: five finales across five combat brackets, giving everybody an opportunity to optimise their builds and compete like never before.

In the meantime, you can commemorate your Deadman experience with this official logo pin and special Armageddon edition of the Armadyl Godsword keyring from AngelsScapes. The AGS just got even more deadly - and the pin is a replica of the Winners’ Medals!



The pin and keyring are available from the Official Merch Store now.
[hr][/hr]
While Guthix Sleeps Feedback


This week we've made some highly anticipated changes to While Guthix Sleeps!



First of all, a return to an idea we pitched in last week's newspost. We discovered an error that gave players 100% Accuracy against tormented demons, which negatively affected weapon variety and power. To offset this effect, we suggested lowering the demons’ stats while increasing their Magic Defence bonus to compensate. We also planned to have Demonbane weapons reduce their Defence by at least 5%. However, after taking your feedback on board, we’ve decided not to make these changes. We understand that the community has already developed strategies for the existing mechanics, and that you love the unique element it adds to the combat. We’ll still look for small tweaks we can make, but for now, the tormented demons will keep their stats and we won't be fixing the accuracy bug.

We do, however, have some other exciting changes this week – including the addition of a teleport item to the tormented demons’ loot table, which will cut Bank runs significantly.

We’ve also made it easier to see how many demons can be fought in each room with a new multiway combat icon.

In the same vein, we’ve made some general additions to the items available during the quest, to reduce running back and forth to fetch new ones:
  • Added a chest to Movario’s base which contains the Runes needed for the door puzzle. They will appear there only once.
  • Thaerisk will now give out a Snapdragon Seed for free rather than charging for it. He still only gives one.
  • Sapphire Lanterns are no longer destroyed on death.
  • Akrisae will now provide a one-time teleport to Ice Mountain for the Black Knight section and will also remind you they need a disguise to enter the fortress.
  • When working on the Herblore puzzle in the Guthixian Temple, the corresponding alternate ingredients will now be returned to you. So, for example, if you place a herb on a statue that already has one, the first herb will be given back.


We’ve also made a few changes to dialogue and text in the quest which bring it more in line with the OG version from RuneScape – although you’ll still notice a few key variations due to the big differences in our wider lore.

Finally, Lucien has had a makeover! He now looks suitably menacing and has put on a bit of muscle, too – no easy feat when you’re a skeleton!

Now, for this week’s smaller changes:

[h2]Combat[/h2]

  • The skeletons in Lucien’s camp will now always be aggressive once Lucien has spotted you, regardless of any disguise. They won’t be fooled twice!
  • All tiles around the Guthixian symbol can now be walked on without issues.
  • Mark of Darkness will now last 5 times longer if the Purging Staff is equipped when cast.
  • Elite dark warriors, rangers and mages have been given Melee, Ranged, and Magic Defence stats.

[h2]Visual[/h2]

  • Laidee Gnonock now has updated animations and bulkier armour.
  • Recoloured the Balance Elemental and the fight with Surok to make them more accessible for colourblind players.
  • Flames can no longer be seen from the floor below during a certain boss fight.
  • Adjusted the consistency of certain NPC chat heads to reflect the story progression.
  • Resolved a graphical issue affecting Emberlight.

[h2]Player Owned House[/h2]

  • Elite Black Armour and the Dark Squall Robes can now be stored in your Costume Room, if you have one.
  • Your Broav can now wander free within your Player Owned House! He isn't technically a pet, but we assure you he's perfectly happy there.

[h2]Other[/h2]

  • You can now use Runes from your Rune Pouch for the Teleorb to reach Lucien's camp.
  • Emberlight can now be used for the Master Clue Scroll step as a stand-in for Arclight, and can now be added to your STASH unit.
  • We've ensured that no matter which item you select to use first, you'll always be able to forge the Arclight when combining items.
  • Updated NPC contact options have been updated to reflect new NPCs.
  • The Oneiromancer will now acknowledge a certain NPC’s tragic death.

[h2]Drop Rates[/h2]

As is tradition, we'd like to share the drop rates for the unique items you can get your hands on from the tormented demons.
  • Tormented Synapse: 1/500
  • Burning Claw: 1/500
  • Guthixian Teleport: 1/12


Drop table order:
  • Roll for a Tormented Synapse
    • If not, roll for a Burning Claw
      • If not, roll for a unique supply drop (Smouldering items)
        • If not, roll for regular loot


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Crafted by Foxes Apparel Collection


The pre-sale period for the Crafted by Foxes apparel collection closed on July 22nd, and while the final production quantities for the range are set, the store made enough stock to cover all pre-orders, plus extra! This means you still have a chance to grab your own before they're sold out, but you’ll have to be quick.



The Crafted by Foxes apparel collection consists of a chunky super-soft Theatre of Blood hoodie, Tombs of Amascut pocket tee, Desert Treasure II tee (available in two colours), and a long-sleeved Verzik Vitur tee. All designs are exclusive to the official merch store and are available in a range of sizes. A special neck label print also marks the collaboration.

Some stock has already started shipping – share a photo with @mitchiefox when yours arrives so we can see your new swag!
[hr][/hr]
Other Changes


  • The ‘Attack’ option on Zuk is once again visible during the introductory cut scene.
  • The Undead Pirates’ lockers in the east of the Wilderness no longer open on non-members worlds.
  • Visiting the Trouble Brewing minigame no longer wipes the effect of 'The Stuff' from any vats you've got fermenting.
  • Fixed a bug which caused the burning effect from the Eclipse Atlatl and the Burning Claws not to clear upon leaving the Player Owned House Combat Ring. The Burn effect is also now reflected in the buff/debuff bar.
  • Akkha, Xarpus and Nylos can now all be affected by burn damage.

[hr][/hr]
PvP World Rota


The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive


World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hooti, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Mack, Manked, Markos, Maylea, Meat, Moogle, Morty, Necro, Nin, Nox, Nylu, Other, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skane, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, Tsourorf, Tyran, Veda, Vegard, West & Wolfy

The Old School Team.

While Guthix Sleeps Changes & Deadman: Armageddon Preparation | July 17th

We're aware of an issue causing a crash when world hopping on mobile and a fix is being worked on with high priority. Please look out for an update to the mobile client in the coming days.



Prepare for Deadman: Armageddon!
[hr][/hr]
Changelog July 17th


[expand]

Deadman: Armageddon
  • Deadman: Armageddon begins Friday, July 19th at 17:00 BST!


While Guthix Sleeps
  • Increased the damage Dark Squall deals and added more NPCs to his base.
  • Bone Claws are now known as Burning Claws... again.
  • Fixed a bug preventing you from walking on certain tiles within the Guthixian Temple.
  • Tormented Demons will now no longer lose focus on their original target when a new player enters the area.
  • Tormented Demons no longer switch to another player during their special attack if the player they’re already attacking has been in the area a long time.
  • We have adjusted the spawn locations of the tormented demons so its more straight forward for those who only want to fight one or want to fight multiple.


Other Changes
  • Stamina Mixes can now be used to charge the Ring of Endurance interchangeably with Stamina Potions.
  • Mosol Rei’s warning messages for climbing over the cart can now be disabled.
  • Resolved a graphical error on the login screen.


PvP Rota

The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive


World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
[/expand]
[hr][/hr]
Deadman: Armageddon


The latest iteration of our fast-paced PvP game mode launches this Friday! Before we get into it, don’t forget to check out this blog, which covers all the mechanics and a full list of everything that’s changed since Deadman’s last outing.



You may be wondering why we’ve chosen to launch Deadman: Armageddon on a Friday, when our game updates are typically a midweek affair. The reason we're moving to 'late on Friday' openings is to give our players the opportunity to start progressing straight into a weekend so that you can hide yourself away from responsibility and get stuck in.

And Deadman: Armageddon will have plenty to get stuck into! This temporary game mode spans two weeks and features rapid account progression, powerful Sigils that redefine your gameplay, worldwide PvP chaos, and Breaches where you'll tackle hordes of bosses while fending off loot-hungry players. It all culminates in a Grand Finale on Saturday, August 3rd at 18:00 BST (tune in on our Twitch channel!) where we'll be trying out a brand new format: five finales across five combat brackets, giving everybody an opportunity to optimise their builds and compete like never before.

If it’s your first time trying Deadman, check out this video featuring tips from our own PvP expert Mod Manked, along with Dino, Skill Specs, Port Khazard, Eliop14, Katerena, C Engineer, Jcw and PureSpam to help you start out strong for Armageddon! Thank you to the wonderful Paak for putting it all together!

https://youtu.be/hakriYwO0MI

For full Terms and Conditions for Deadman: Armageddon, click here.

[h2]What's New?[/h2]

You can learn everything you need to know about Deadman: Armageddon in this blog, but we’ll share the highlights here.

For the most part, Deadman: Armageddon is building on the success of last year's Deadman: Apocalypse and amplifying things up to 11.

This year, we'll have four Breaches per day and introduce brand-new 'Region Breaches'. Region Breaches see monsters spawn across an entire area such as Misthalin, Asgarnia, perhaps even Varlamore - you'll have to wait and see! An extra breach per day keeps the doctor away, but one of them will spawn at a completely random time, meaning the schedule looks a little like this:
  • 03:00 BST
  • 11:00 BST
  • 20:00 BST
  • Mystery, totally random time - it could literally pop up at any moment!


The Breaches with a 'fixed' time will alternate between the Breaches you've come to expect from Deadman: Apocalypse and the brand-new Region Breaches, one after the other, for the duration of the tournament. The mystery-time Breach will choose at random between a 'regular' or a Region Breach, so stay on your toes!

Getting involved with Breaches will earn you Points, helping you secure a higher spot on the Leaderboard and a chance to win a slice of this year’s $25,000 Prize Pool.

You can also earn Points by participating in Breaches, or progressing your account through PvM, Skilling, Quests, Combat Achievements, Achievement Diaries, and even Clue Scrolls. This year, for the first time, you’ll also be able to use your Deadman Points to earn tradeable cosmetic rewards for the main game!

These rewards, as voted on by you, include God Cape recolours, Corrupt Weaponry Kits, a new Rug for your Player Owned House, and perhaps our favourite Home Teleport Override Animation to date.

Here's a look at the new Imbued God Cape looks in-game, including Saradomin and Guthix variants that we've not shown off before!

Flex your ferocity to cover up the embarrassment of forgetting to bring a teleport!

Score yourself a snazzy rug, shown here with some neat cut-outs for the details

Above are the models for the Corrupt Dark Bow and Corrupt Volatile Nightmare Staff - you'll be able to snag these looks for yourself alongside Corrupt kits for the Voidwaker and Armadyl Godsword!

You’ll be able to purchase these in the main game from Nigel in Lumbridge Graveyard after Deadman: Armageddon wraps up and your points are transferred over. Just like Leagues, you won’t be able to spend your points on rewards until the event is over.

We cannot stress enough: you earn Points by doing just about anything and all of these rewards are tradeable. Whether you’re a PvP pro or a tentative newbie, there are rewards for everyone – so there’s never been a better time to get into Deadman.

If you do happen to be a seasoned PvP player, you might want to shoot for one of our grand prizes. This year, we’re splitting the Finale into five combat brackets (Combat Levels 45-50, 51-70, 71-90, 91-110 and 111-126). The winners from each bracket will earn a slice of the prize pool, allowing players to theorycraft their way to the win in all kinds of different combat brackets. You can also earn prize money and medals by moving up the Leaderboard and scoring an entry in our raffle draw.

Sounds exciting, eh? Other changes include brand new Breach monsters and Corrupt Weapons, Blighted Overloads, changes to Prayers that are sure to shake-up lower combat brackets, reworked, revived and rebalanced Sigils, Global Loot Table changes, and your first chance to experience Scurrius, Varlamore, and Tormented Demons in a seasonal game mode. Deep breath.

So, what are you waiting for?! Oh, right. You’re waiting for Friday, July 19th at 17:00 BST, when Armageddon begins! See you there... if you dare!
[hr][/hr]
While Guthix Sleeps


This iconic quest made its way to Old School last week, sending players on a whirlwind adventure to stop a powerful artefact from falling into the wrong hands...



We were thrilled to see you all so excited to relive the iconic moments in this quest, embracing the nostalgia and encountering old enemies. Also, have you spied that new loading screen yet? Stunning.

However, we were quickly made aware of a number of feedback points from the community, many of which we addressed in an update to last week’s newspost. The team didn't stop there though and have been working on more hotfixes, which led to the following changes:
  • Re-renamed the Bone Claws to Burning Claws.
  • Tormented demons will no longer lose focus on their original target during combat when a new player enters the area, meaning they won't wander off and ruin your strategy.
  • Tormented demons no longer switch to another player during the special attack if the player they’re already attacking has been in the area a long time.
  • We have adjusted the spawn locations of the tormented demons so its more straight forward for those who only want to fight one or want to fight multiple.


We also took time to focus on your feedback regarding the tormented demons’ loot table which you should see reflected in-game later today via a hotfix. Here’s what we plan to do:
  • Remove low tier herbs
  • Remove some lower value seeds
  • Remove Fire Runes
  • Remove Vile Ashes
  • Up the value of alchables (Adamant becomes Rune, the previous Rune becomes Dragon)
  • Add an additional Rune alchable
  • Shortbows, Battlestaves, and Malicious Ashes drop as noted
  • Reduce the drop rate of Burning Claws (formerly known as Bone Claws) by ~17%


Coupled with the 17% reduction in drop rate, we'd like to take a moment to reassess the power of the Burning Claws. While they deal less damage per hit than some alternatives, their low energy cost was causing them to outperform items like Voidwaker and the Dragon Claws in a few too many cases. "We'll evaluate the spec cost and see whether or not it might need to increase since it's slightly overperforming our expectations.

We're hoping that these changes alongside the fixes to the tormented demon's behaviours will make your wins more satisfying!

The team are still working to address further feedback points, and we'll be keeping you updated as they go.
[hr][/hr]
Other Changes


  • Stamina Mixes can now be used to charge the Ring of Endurance interchangeably with Stamina Potions.
  • Mosol Rei’s warning messages for climbing over the cart can now be disabled.
  • Resolved a graphical error on the login screen.

[hr][/hr]
PvP World Rota


The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive


World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hooti, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Mack, Manked, Markos, Maylea, Meat, Moogle, Morty, Necro, Nin, Nox, Nylu, Other, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skane, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, Tsourorf, Tyran, Veda, Vegard, West & Wolfy

The Old School Team.

Classic MMO Old School Runescape sees return of its most iconic quest

One recurring problem in gaming has been an enduring unwillingness to look back. That's especially a problem with live service games, such as MMOs, which are continually evolving with no way to step back in time to experience the games as they were. Thankfully some developers are trying to fix that, with World of Warcraft Classic and Old School Runescape being the two most popular retro experiences. The latter of these is just about to get a huge boost, with the return of one of the game's most iconic quests.


Read the rest of the story...


RELATED LINKS:

Huge Runescape and OSRS event RuneFest is back and bigger than ever

Classic MMO is hosting a $25,000 PvP tournament anyone can enter

OSRS devs will make choices players won't like, but for "good reason"

While Guthix Sleeps | July 10th

One of RuneScape's most iconic quests has finally made the jump to Old School!
[hr][/hr]

Changelog July 10th


[expand]
While Guthix Sleeps
  • While Guthix Sleeps, a classic RuneScape quest, has now made its way to Old School! This is a Grandmaster quest, so make sure you're prepared.
  • Added tormented demons to the game, unlocked after the quest is completed.
    • Tormented demons have the chance to drop two unique items: Tormented Synapse and Bone Claws.
    • The Tormented Synapse can be used to craft three new demonbane weapons: Emberlight, the Scorching Bow, and the Purging Staff.


Other Changes
  • Removed Larran Keys from the zombie pirates’ loot table and slightly increased the average quantity of cannonballs. Larran Keys can still be obtained while on a zombie or pirate Slayer Task.
  • Fixed a bug where Nex's minions could take burn damage whilst invulnerable.
  • When you put Sandstone into the desert grinder, your progress is now output via a game message rather than having Drew pop up a dialogue box every time. He'll still call out to warn you if the grinder is full.
  • Added audio feedback to some buttons on the Grand Exchange Offer menu.
  • An Agility short-cut is no longer listed twice in the Skill Guide.
  • You can now collect Herblore supplies from the Perilous Moons dungeon faster.


PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive


World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.
[/expand]
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While Guthix Sleeps


This week we're bringing one of RuneScape’s most iconic quests to Old School. It’s While Guthix Sleeps! The incredibly talented OnlyTrails has summed up our latest quest additions in video format for those who might want something to watch during downtime:

https://youtu.be/qmHw2nXBqtM?si=Mzjj-QqjrHEAAW2z

If you can't see the video above, click here to watch it!

This Grandmaster quest sees you continue the Mahjarrat storyline, hunting down one of the most powerful artefacts in existence while ensuring it doesn't fall into the wrong hands.

This artefact is known by many names – most recently, the Stone of Jas. It has shaped the course of Gielinor’s history, from the creation of the first Runes to the fall of Zaros. It was last seen at the devastating end of the God Wars, when Zamorak, in a fit of rage, used it to reduce the land of Forinthry to the Wilderness we know today.

Angered by Zamorak’s actions, Guthix rose from his age-long slumber and banished the gods. He hid the Stone of Jas far underground, where it could never disturb the balance again...

But while Guthix sleeps, nefarious forces have been gathering; the Mahjarrat. Shaped by war and deadly ritual, their plans for the Stone can only lead to catastrophe.

Facing off against the Mahjarrat is nothing new for dedicated adventurers – at every turn, they seem to grow in power and wage war against the people of Gielinor. In their last attempt, we saw them set out to tear Varrock apart with an undead army in Defender of Varrock. What are they plotting now? You’ll have to play the quest to find out!

If all that lore is a bit much to digest, PoisonedPotion has condensed it all into one epic video breakdown. Check it out below:

https://youtu.be/4SQb6lH29x4?si=W4SjbY_LoIOKEO14

If you can't see the video above, click here to watch it!
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Requirements


[h2]Quest Requirements[/h2]

This grandmaster quest is not for the unprepared! You’ll need to complete the following quests before taking it on:
  • Defender of Varrock
  • The Path of Glouphrie
  • Fight Arena
  • Dream Mentor
  • The Hand in the Sand
  • Wanted
  • Temple of the Eye
  • Tears of Guthix
  • Nature Spirit
  • A Tail of Two Cats


You’ll also need a total of 180 Quest Points to start the quest.

[h2]Skill Requirements[/h2]

Here are the skills you need to stand a chance against the evil Mahjarrat:
  • 72 Thieving
  • 67 Magic
  • 66 Agility
  • 65 Farming
  • 65 Herblore
  • 62 Hunter
  • Ability to enter the Warriors' Guild

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Quest Rewards


  • 5 Quest Points
  • 80,000 Thieving XP
  • 75,000 Farming XP
  • 75,000 Herblore XP
  • 50,000 Hunter XP
  • Access to the Ancient Guthixian Temple and tormented demons


If you think you’re ready to get started, head to Taverley and speak to Ivy Sophista, who’s keen to follow up on an ominous letter...





If you need a visual, here's where you can start the quest!

[h2]Tormented Demons[/h2]

As part of this historic quest, we're summoning back an iconic enemy: the tormented demons. Wreathed in flame and called forth to stop you meddling in Mahjarrat plans, these monsters aren't to be taken lightly. But with great risk comes great reward, as the tormented demons have the chance to drop the Tormented Synapse and the brand-new Bone Claws. You'll need to collect two of the dropped Bone Claw and put them together to form the new weapon.

The Tormented Synapse is a tradeable unique drop that can be used to craft three new Demonbane weapons: Emberlight, the Scorching Bow, and the Purging Staff. You’ll need at least level 74 in the relevant skill to craft all three weapons. Unlike other craftables, we’re not giving you the option to have a skilled NPC craft it for you. This means that mains and Irons alike will have to graft for their spoils, but these powerful weapons are well worth the effort.

We developed all four new weapons, including the Bone Claws, through community consultation, taking on your feedback and tweaking the stats so each item felt more in-line with their positioning.

[h2]Demonbane Weapons[/h2]

We discussed all the new weapons in detail in our rewards blog, but there have been a few tweaks since then. Let’s get up to speed...







Emberlight is created from a fully charged Arclight and a Tormented Synapse, and you'll need 74 Smithing to do it. You no longer need to charge this weapon with Ancient Shards. It has increased Stab and Slash Accuracy, as well as the same 70% increased Accuracy and Damage bonuses as its predecessor. Additionally, it improves on Arclight’s Special Attack, lowering the Strength, Attack and Defence of demons by 15% of their base level +1, and non-demons by 5% of their base level +1. That’s a 5% increase!

Scorching Bow requires 74 Fletching and a Tormented Synapse, but once created has 124 Ranged Accuracy and 40 Ranged Strength. It also has 30% increased Accuracy and Damage against demons, plus a nasty Special Attack which binds your enemy for 5 ticks while dealing 1 bonus damage – and if they’re a demon, it binds them for 20 ticks, increasing the bonus damage to 5.

Purging Staff can be synthesised using a Tormented Synapse and 74 Crafting. Rather than giving you an outright damage boost against demons, this weapon instead autocasts combat spells from the Arceuus Spellbook. On its own that doesn’t sound like such a great reward – but using Demonbane spells will double the bonuses. Additionally, the Purging Staff has a Special Attack. You must be on the Arceuus Spellbook to cast it (which is handy, given the Staff’s effect), and you must be targeting a demon. When used, the Special Attack will cast the highest available Demonbane spell at your target. If your target is killed by the spell, you’ll restore 25% of your Special Attack energy, and the delay on your next attack will be reduced by 3.

If the sight of all those numbers fills you with DEMONIC RAGE, you’re ready to pick up our next weapon...

[h2]Bone Claws[/h2]



As the Dragon Claws are remaining in Chambers of Xeric, we wanted to develop a new set of claws that matched the rush of landing the originals. The Bone Claws also bridge the gap in Melee spec weapons between the cheap and cheerful Dragon Dagger and the monstrously expensive Dragon Claws. You'll find that the Tormented Demons drop the singular Bone Claw, and you'll need to collect and combine two to get your hands on the finished Bone Claws.

This weapon works much the same as the latter, while giving you a chance to inflict Burn on your target. While Burnt, the target will be dealt 10 damage over the course of 40 ticks (1 every 4 ticks). This effect can stack up to five times.

So that's two new unique drops leading to four brand new demonic weapons – not a bad haul!
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New Discord Emotes


To celebrate the launch of While Guthix Sleeps, we worked with community creator Jordbear to bring a suite of new OSRS and While Guthix Sleeps emotes to our Official Discord server and Twitch channel! You can check out more of Jordbear's work on her website or on her X (Twitter) account.

Staying on theme, we have seven quest-inspired emotes, though to avoid spoilers, we're keeping a couple secret until tomorrow.



We also wanted to have a set of core emotes that encapsulate both classic OSRS vibes and more recent favourites.



We love these familiar faces in Mina's adorable art style, and if you do too, you can have access to them on our Discord server and Twitch channel now. We hope to see you spam your favourites in our future streams!

Speaking of which…
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Launch Stream


Tomorrow, July 11th from 16:00 BST you can catch the While Guthix Sleeps launch stream live on Twitch and YouTube! We'll be chatting to Mods Ed, Kieren and Rice all about the quest, the rewards and of course the lore. We want your questions, so keep an eye out for our Reddit thread and social posts where you can ask ‘em! Not only will you get to hear firsthand how this quest made its way to Old School, you'll also get to meet our newest Community Manager, Mod Blossom, who’s finally making her livestream debut!

We'll see you there!
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Limited Edition Pins


To celebrate While Guthix Sleeps coming to OSRS, AngelsScapes has worked her magic on four new limited edition pins! Check out the Tormented Demon, Lucien, Broav, and Surok Magis below. Available on the official merch store now.



Follow @AngelsScapes for all the news on new official pin and keyring releases!
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Pride Event




As we move from June to July, the 2024 Pride event comes to an end. We hope all of you enjoyed helping Kit on his quest, and we’d like to thank you all for helping us celebrate with pride!

The event may be over, but you can still find Sir Kit Breaker hanging out with Gilbert in the Glade, ready to supply you with any previous years’ rewards you’ve missed out on. He's holding back on this year's rewards though, so you'll need to check back next June for those!

Our team pours so much love into our Pride events and it brings us so much happiness to see you all playing and enjoying them. Thank you again for making Pride 2024 special!
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Deadman: Armageddon


With Deadman: All-Stars fresh in our minds we want to take a moment to look forward and remind you all that Deadman: Armageddon will open next week on Friday July 19th, at 17:00 BST!



If you're looking for rapid progression, game-changing Sigils, Breach-based battlegrounds, numbers going up, and all-out PvP chaos then you’re in luck, because Armageddon is looming. This is two weeks of Old School as you’ve never experienced it before, alongside a bunch of fearsome cosmetic kits you can bring back to the main game. There's bound to be something for you, whether you're after a new look for your Imbued God Cape, some darker themes for weaponry like the Voidwaker or Volatile Nightmare staff, or just a big ol' rug for your Player Owned House. It really ties the room together!

To read up on all things Armageddon, check out this blog detailing all of the core gameplay features and a recently-updated table highlighting a helping of hotly-requested tweaks.

Remember, even if you're not looking to participate for yourself, you'll be able to catch a brand new, bracket-by-bracket Finale format on Saturday, August 3rd from 6pm BST by visiting our livestream over on Twitch! Worlds open for participants at 5pm BST.
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OSRS at SGDQ!


That's a whole lot of letters...

We wanted to take a moment to extend our congratulations to A Cold One for representing Old School over at Summer Games Done Quick (SGDQ for short)!

Games Done Quick are a charity organisation who've been raising money for years via speedrunning marathon events. Near enough every video game you could think of has been featured at a Games Done Quick event and this year Old School RuneScape made its way onto the list!

Congratulations to A Cold One for putting up a very respectable 29:35 Chambers of Xeric: Challenge Mode Solo time while sporting some fetching Mole Slippers, and a huge thank you to everyone who supported his run by watching along at home, donating via GDQ to Doctors Without Borders (a.k.a. Medecins Sans Frontieres) or enjoying a watch party after crashing Keizaron's UIM at Sand Crabs.

You can watch the run back by clicking here or checking out the video below, and even though SGDQ has ended for the year, you can still donate by visiting this page.

https://youtu.be/rIHcdiSI6vg?si=6yMhqj-IcGBLxV1E
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Cookbook Cookout


'Scapers have been taking to their kitchens and grinding their IRL cooking skills with the Official RuneScape Cookbook! We've loved seeing all of your tasty creations, and reading your glowing reviews. Thanks to your help, we’ve reached 4.7 out of 5 stars on Amazon - Thank you!

We just had to share some of the delicious creations you've been whipping up, so take a look at some of the more recent offerings below.



Infernal sauce and Shrimps from Lauren, there's even a video.



Green Gloop Soup, Shrimps and Cake from @sarahdominist.



And a host of other recipes! Tasty!

If you’ve got your copy, we want to see what’s cooking! Share your photos and videos using #runescapecookbook. No judgement here – we’re all levelling up our Cooking skill to beat the Culinaromancer together!

We have heard rumours of some great flash discounts on Amazon, but you’ll need to be quick – we don’t know how long they’ll last!
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Other Changes


  • Removed Larran Keys from the zombie pirates’ loot table and slightly increased the average quantity of cannonballs. Larran Keys can still be obtained while on a zombie or pirate Slayer Task.
  • Fixed a bug where Nex's minions could take burn damage whilst invulnerable.
  • When you put Sandstone into the desert grinder, your progress is now output via a game message rather than having Drew pop up a dialogue box every time. He'll still call out to warn you if the grinder is full.
  • Added audio feedback to some buttons on the Grand Exchange Offer menu.
  • An Agility short-cut is no longer listed twice in the Skill Guide.
  • You can now collect Herblore supplies from the Perilous Moons dungeon faster.

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PvP World Rota


The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive


World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.
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You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hooti, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Mack, Manked, Markos, Maylea, Meat, Moogle, Morty, Necro, Nin, Nox, Nylu, Other, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skane, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, Tsourorf, Tyran, Veda, Vegard, West & Wolfy

The Old School Team.

Attention former RuneScape preteens: You owe it to yourselves to hear this official metal cover of the RuneScape theme




I like to think I'm above the influence of nostalgia. Did I spend hundreds—maybe thousands—of my preteen hours playing Old School Runescape back when it was just Current School Runescape, painstakingly fishing lobsters so I might one day piece together enough gold for my own set of rune armor? Yes. But that doesn't mean I'm an easy mark. Surely, age has sharpened my tastes. Surely, it'd take more than a licensed, professionally-produced metal cover of the RuneScape theme to impress me—..
Read more.