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Run Energy Changes | January 8th



We're speeding into the New Year with the long-awaited Run Energy changes! Can we get them for real life?
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PSA: Before we get started, please note that the Friends List and Friends Chat may be unavailable for a few minutes following today’s update. We expect this to be resolved very quickly, but content that relies on these systems (such as the Chambers of Xeric) will be impacted for a short while.

Now, on with the newspost!
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Changelog January 8th


[expand]
Run Energy Changes
  • Considerably improved Energy regeneration at lower Agility levels while leaving it unchanged at Level 99.
  • Energy Drains more slowly in all scenarios, at every Weight and Agility level. This becomes more significant as Agility level and Weight increase.


Leagues V
  • There are two more weeks left to enjoy Leagues V: Raging Echoes!
  • Next week, the Leagues Reward Shop will go live and you’ll be able to spend your hard-earned League Points.


Other Changes

Miscellaneous Changes and Fixes
  • Now that you’ve helped the stray dogs of Falador find their fur-ever homes, we’re removing the Christmas 2024 Event. The dogs will remain with their new owners. Feel free to visit and pet them any time!
  • Zahur is once again making Huasca Potion (unf) as intended.
  • To prevent megascale boosting abuse at Chambers of Xeric, we've changed how unique rewards are distributed. Now players who leave a raid in progress are eligible to receive unique items, but if they would do so, the reward is discarded instead. This ensures that leaving a CoX raid no longer transfers loot chances onto remaining participants.
  • Water jugs in the Tombs of Amascut Zebak fight can now be attacked with Magic, as intended.
  • Dharok the Wretched no longer deals his max hit on every successful attack after his health has been reduced.
  • Fixed an issue where The Whisperer’s tentacles failed to spawn under certain conditions.
  • The left-click/tap option on Runecrafting Pouches will now dynamically swap between “Fill” and “Empty”, depending on their status and what you have in your Inventory. If you were using the Menu Entry Swapper for these pouches, you may need to set "Fill" as the left-click option for the dynamic effect to start working.
  • Removed a restriction which prevented players from receiving Master Clues for 30 seconds after they last received one.
  • Increased Combat Achievement buffs when choosing how many Barrows Brothers to kill for a Boss Slayer Task, so that the maximum is always a multiple of 6.
  • The Scorching Bow now works for a range of demonbane-themed Combat Achievements.
  • Tormented Demons and Demonic Gorillas now correctly appear in the Combat Achievements monster drop-down list.
  • Fixed an issue where pieces of Barrows or Perilous Moons kits would break prematurely when attempting to drop them with the 'valuable item' warning active.
  • Fixed an issue where degraded Perilous Moon kit pieces in free-to-play would delete them.
  • The Clothes Pouch Blueprint can now be crafted with the Costume Needle without a thread, as intended.
  • You can now start the Make-X processes for creating Stamina, Anti-venom and Antifire Potions without cancelling your character's existing movement.
  • You should no longer find that a Portal Nexus to Senntisten transforms into a Portal Nexus to Ardougne (that still takes you to Senntisten) upon teleporting to your POH.
  • You should no longer be told about an elusive reward pile when withdrawing rewards from the Wintertodt reward cart.
  • When founding a clan with other players, the other founding members are now more likely to be automatically added to it successfully.
  • The confirmation warnings for the Plank Make spell can now be toggled on & off via the Settings menu.
  • You can now hold more Bonds in your Bond Pouch.
Wilderness Fixes
  • Food, potions and the Phoenix Necklace no longer go to the Gravestone in the Wilderness, preventing unintended access to unlimited supply.
  • Teleporting to the Wilderness via the Player-Owned House Obelisk now includes an additional warning if the player is in a High Risk World.
GIM Fixes
  • Fixed a bug where the GIM Combat Achievements were showing missing points when all duo GIM tasks were completed.
  • Fixed a bug allowing the use of Ghommal's Hilt 6, claimed in a GIM account for a completed Combat Achievement, on a regular account after conversion.
Visual Fixes
  • Fixed visual glitches affecting certain basic clothing items when wielding the Cursed Banana.
  • The Cursed Banana attack animation is now properly displayed while walking.
  • Horns of the following helms now properly align on Body Type B:
    • Fremennik Helm
    • Archer Helm
    • Farseer Helm
    • Warrior Helm
    • Berserker Helm
  • Fixed an animation issue where the player character turns around while crossing the gangplanks in Corsair Cove. Showoff!
Have Your Say!

Every few months you may encounter in-game pop-up boxes asking you to rate your experience with the game. There are two kinds of questions:
  • A survey question about specific content which varies between scales of 1-5 and 1-10, depending on context.
  • A survey question about your overall satisfaction with the game. This question will appear more infrequently – about once every 9 months.

These pop-ups will only appear while you are idle in a safe place, to avoid disrupting your gameplay. If you’d rather not answer, you can disable these messages in the Settings menu.

PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
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Run Energy Changes


No matter what your New Year’s resolution is, we expect you to hit the ground running in 2025!

Throughout 2024, we held two separate betas featuring three iterations of changes to one of Old School's hottest topics: how fast your Run Energy drains and restores. We've chatted about this loads in our beta blogs (which you can find here and here) so we'll spare you from us digging too deep into the 'why' for these changes, since that's old news at this point!

You’ll notice that the numbers below differ from those in our second beta, because we went away and made changes based on your feedback. We’ll also be responding to your feedback after today, in the knowledge that while some activities will be easier, this change is by no means game-breaking.

At a glance, here’s what’s changing:
  • Considerably improved Energy regeneration at lower Agility levels while leaving it unchanged at Level 99.
  • Energy Drains more slowly in all scenarios, at every Weight and Agility level. This becomes more significant as Agility level and Weight increase.


Now let’s see the graphs!

[h2]Energy Regeneration[/h2]

The existing formula for regenerating energy looks like this: (Agility level / 6) + 8.

Keep in mind that behind the scenes, Run Energy scales between 0 and 10,000. This means that at level 1 Agility, your regen rate is (1 / 6) + 8, which gives a regen rate of 8 per tick (since we always round down). To regenerate from 0% to 100% would take 1,250 ticks, or 12 minutes and 30 seconds. At level 99 Agility, it takes 417 ticks to fully regenerate, or 4 minutes and 10 seconds.

The formula which you'll be experiencing today looks like this: (Agility level / 10) + 15.

If you can’t see the graph above, click here!

This means that in the early stages of the game your Run Energy will regenerate noticeably faster, perfect for those taking their first steps in Gielinor. At later levels this will drop off and your Energy will restore at a similar rate to what you’re used to.

Strictly speaking, this is weaker than our latest beta. It's still strong at early levels, but we've reined in the regen a little to compensate for further improvements to drain rates.

Speaking of...

[h2]Energy Drain Rates[/h2]

In our last beta, Energy Drain was almost always slower than the behaviour you're used to, where anybody above Level 54 Agility would always find themselves running longer before their energy drained to 0. A lot of you felt that drain rates were still a little too high, particularly in the early stages of the game, and that there was still a heavy reliance on passively regenerating by walking or standing still in order to really get value out of your Agility levels.

With that in mind, we've adjusted drain rate further so that it is always an improvement over existing behaviour. It can be a little tricky to show these numbers off easily since both Weight and Agility level play a factor now, but we'll try our best!

For comparison, here's how the behaviour you're used to stacks up against what we're implementing today:
  • Existing Drain Rate formula: 67 + ((67
  • Weight) / 64)
  • Drain Rate formula in today's game update: (60 + (67
  • Weight / 64))
  • (1 - Agility/300)

We've got a lower base drain rate (from 67 down to 60) and a new multiplier which will reduce your drain rate as your Agility level increases. Ultimately this means you'll always be able to run a little farther than before, but this improvement grows as your Agility level increases and will be more noticeable at higher weights.

This graph illustrates the difference a bit more clearly:

This graph shows drain rate (Energy lost per tick) vs. Agility Level, comparing our proposed formula at various weights to the existing behaviour. Remember that lower is better for drain rate! If you can’t see the graph above, click here!

This graph shows drain rate (Energy lost per tick) vs. Weight (kg), comparing our proposed formula at various Agility levels to the existing behaviour. Just like before, lower is better! If you can’t see the graph above, click here!

As we mentioned above, we’ll be keeping a close eye on your feedback, particularly in places where Run Energy tends to matter like Chambers of Xeric solos, God Wars Dungeon trips, and Herbiboar. We’re especially interested in hearing from newer accounts about how these changes affect early-game questing, Hunter Rumours with limited teleport options, traditional Runecraft, and anything else you’d like us to know about!

Now go on – get those steps in!
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Leagues V Reward Shop


There are just two weeks left to enjoy Leagues V: Raging Echoes! Now’s the time to check off those last few goals and scoop up the remaining League Points.

On that note, the Leagues V Reward Shop will open its doors in next week’s update, so you can pick up all the snazzy rewards you’ve had your eyes on. Which ones are your favourites?

We also have a small update to share regarding one of the Leagues V rewards. During testing, we noticed that the POH Portal is actually a bit too big to fit the space, and have since refined the size. In the image below, the portal on the left represents the original concept, while the middle portal reflects the adjusted version, more on par with the size of other portals. This means the middle POH portal is what you'll receive from the Rewards Shop.

If you can’t see the image above, click here!
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Other Changes


Lastly, we have a selection of fixes and improvements coming your way!

Miscellaneous Changes and Fixes
  • Now that you’ve helped the stray dogs of Falador find their fur-ever homes, we’re removing the Christmas 2024 Event. The dogs will remain with their new owners. Feel free to visit and pet them any time!
  • Zahur is once again making Huasca Potion (unf) as intended.
  • To prevent megascale boosting abuse at Chambers of Xeric, we've changed how unique rewards are distributed. Now players who leave a raid in progress are eligible to receive unique items, but if they would do so, the reward is discarded instead. This ensures that leaving a CoX raid no longer transfers loot chances onto remaining participants.
  • Water jugs in the Tombs of Amascut Zebak fight can now be attacked with Magic, as intended.
  • Dharok the Wretched no longer deals his max hit on every successful attack after his health has been reduced.
  • Fixed an issue where The Whisperer’s tentacles failed to spawn under certain conditions.
  • The left-click/tap option on Runecrafting Pouches will now dynamically swap between “Fill” and “Empty”, depending on their status and what you have in your Inventory. If you were using the Menu Entry Swapper for these pouches, you may need to set "Fill" as the left-click option for the dynamic effect to start working.
  • Removed a restriction which prevented players from receiving Master Clues for 30 seconds after they last received one.
  • Increased Combat Achievement buffs when choosing how many Barrows Brothers to kill for a Boss Slayer Task, so that the maximum is always a multiple of 6.
  • The Scorching Bow now works for a range of demonbane-themed Combat Achievements.
  • Tormented Demons and Demonic Gorillas now correctly appear in the Combat Achievements monster drop-down list.
  • Fixed an issue where pieces of Barrows or Perilous Moons kits would break prematurely when attempting to drop them with the 'valuable item' warning active.
  • Fixed an issue where degraded Perilous Moon kit pieces in free-to-play would delete them.
  • The Clothes Pouch Blueprint can now be crafted with the Costume Needle without a thread, as intended.
  • You can now start the Make-X processes for creating Stamina, Anti-venom and Antifire Potions without cancelling your character's existing movement.
  • You should no longer find that a Portal Nexus to Senntisten transforms into a Portal Nexus to Ardougne (that still takes you to Senntisten) upon teleporting to your POH.
  • You should no longer be told about an elusive reward pile when withdrawing rewards from the Wintertodt reward cart.
  • When founding a clan with other players, the other founding members are now more likely to be automatically added to it successfully.
  • The confirmation warnings for the Plank Make spell can now be toggled on & off via the Settings menu.
  • You can now hold more Bonds in your Bond Pouch.
Wilderness Fixes
  • Food, potions and the Phoenix Necklace no longer go to the Gravestone in the Wilderness, preventing unintended access to unlimited supply.
  • Teleporting to the Wilderness via the Player-Owned House Obelisk now includes an additional warning if the player is in a High Risk World.
GIM Fixes
  • Fixed a bug where the GIM Combat Achievements were showing missing points when all duo GIM tasks were completed.
  • Fixed a bug allowing the use of Ghommal's Hilt 6, claimed in a GIM account for a completed Combat Achievement, on a regular account after conversion.
Visual Fixes
  • Fixed visual glitches affecting certain basic clothing items when wielding the Cursed Banana.
  • The Cursed Banana attack animation is now properly displayed while walking.
  • Horns of the following helms now properly align on Body Type B:
    • Fremennik Helm
    • Archer Helm
    • Farseer Helm
    • Warrior Helm
    • Berserker Helm
  • Fixed an animation issue where the player character turns around while crossing the gangplanks in Corsair Cove. Showoff!
Have Your Say!

Staying connected with our players is our top priority here on the Old School RuneScape team. We actively listen to your feedback and work together to shape the game we all cherish. Whether through in-game polls, surveys in newsposts, or keeping track of your thoughts on social platforms; community consultation and player sentiment are at the heart of Old School RuneScape. To further strengthen this connection, we’re adding new in-game surveys where you can have your say.

Every few months you may encounter in-game pop-up boxes asking you to rate your experience with the game. There are two kinds of questions:
  • A survey question about specific content which varies between scales of 1-5 and 1-10, depending on context.
  • A survey question about your overall satisfaction with the game. This question will appear more infrequently – about once every 9 months.


These pop-ups will only appear while you are idle in a safe place, to avoid disrupting your gameplay. If you’d rather not answer, you can disable these messages in the Settings menu.
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RuneFest Attendee Exclusive Collection


If you can’t see the image above, click here!

Got your ticket for the upcoming RuneFest? If so, now’s your chance to get hold of the exclusive RuneFest 2025 Tee and Hoodie. Both are available for pre-order from now until January 13th, exclusively on our Merch Store!

Pre-ordering secures early bird pricing, allows you to personalise your tee, and unlocks extended sizing - S to 6XL for the hoodie and unisex XS to 5XL sizing for the tee, as well as a women's cut. There will only be limited sizes available at RuneFest, so pre-order now to snag your preferred size!

Note: Only order RuneFest 2025 official clothing if you have a ticket for the event and you'll be going, as orders must be collected from the IRL Merch Store at RuneFest.

Check out the full collection below!

[h2]RuneFest 2025 Hoodie: Early Bird Price![/h2]

If you can’t see the image above, click here!

We’re bringing back the fan-favourite hoodie from 2019 in an all-new dusky black. Expect the same ultra-soft, premium feel that made this hoodie so popular. Click here for the full details.

[h2]Official Tee: Personalisation Available Only by Pre-Order![/h2]

If you can’t see the image above, click here!

Add your name or RSN to the back of this event-exclusive tee! This customisation is only available through pre-order. Make it yours and commemorate RuneFest in style! Full details here.

The tee is also available on pre-order here without personalisation at a special early bird price.

Order now from the Merch Store before pre-orders close on January 13th! Don’t miss out on your preferred size, personalisation, or early bird pricing! Remember to bring a printout of your order confirmation to collect your apparel at the event.

See you there!
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PvP World Rota


The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
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You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Rach, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

Christmas 2024 Event | December 10th

Heads up 'Scapers: You'll notice a 45-min timer in-game, followed by 30-min downtime, with the Christmas 2024 Event going live at 12:00 GMT. While you wait, grab a hot chocolate, check out the newspost, and get ready for the festivities!
[hr][/hr]
Jingle your way to Falador for the Christmas 2024 event!

We’re wrapping up nice and cozy for the holiday season, so this festive update will be the last one until January 8th.

Accordingly, we’ve crammed in as many Leagues V fixes as we can! Unless major issues arise, you won’t hear a peep from us until we emerge from our Christmas dinner comas next year.

Oh, one last thing -

Happy Holidays from the Old School team!
[hr][/hr]
Changelog December 10th


[expand]

[h3]Christmas 2024 Event[/h3]
  • The 2024 Christmas event is here! Speak to Cecilia at the Falador Park to start this year's (p)awesome event!
  • Added suitably festive rewards for completing the event.

[h3]Leagues V Fixes[/h3]

Task Fixes
  • The "Activate an Arcane or Dexterous Scroll" task has been fixed for players without the Grimoire. You can now complete it by simply reading an Arcane or Dexterous Scroll.
  • The chatbox closing prematurely no longer blocks the "Activate the Statue of Ates" task. If you've already met the requirements but the task wasn't registered, the task will be retroactively completed for you when opening the Areas/Relics/Masteries interface from the Leagues V Menu.
  • Obtaining the Quetzin now completes the task "Obtain a skilling pet", as intended.
  • The "Equip a Full God Dragonhide Set" task can now be completed with Zamorakian Dragonhide Armour.
  • The "Brutally Murder Conrad King" task will now be auto-completed when you unlock Kourend and Kebos. If you've already unlocked Kourend and Kebos, the task will retroactively complete upon opening the Areas/Relics/Masteries interface.
  • The "Garden of Death" task will now be auto-completed when you unlock the Desert. If you've already unlocked the Desert, the task will be retroactively completed for you when opening the Areas/Relics/Masteries interface from the Leagues V Menu.
  • Echo boss kills now count towards the Kill Count tasks of Combat Achievements.
  • Echoes from the melee mastery no longer fail the tasks to kill bosses with specific weapons. Additionally, echoes no longer affect non-melee Nylocas in Theatre of Blood.
  • Corrected the text on the “Have Elsie tell you a story” task description to state that she lives in Varrock, not Falador.
  • Corrected the description of the "Steal 15 Artefacts" task.
Clue Step Fixes

You can now complete the following clue steps without issue if you have Treasure Arbiter unlocked:
  • Talk to Robin with 180+ Ranged Attack.
  • Talk to Ghommal with 100+ Strength bonus.
  • Talk to Juna whilst wearing three Guthix items.
  • Anger emote at the Saradomin statue in Varrock with a Zamorak Godsword.
  • Do a jig at the Barrows chest whilst wearing a set of Barrows.
  • Yawn at Pyramid Plunder whilst wearing a Pharaoh's Sceptre.
  • Dance in Iban's temple whilst wearing an Iban's Staff, Mystic Robe Top, and Mystic Robe Bottom.

Other clue step fixes:
  • The "Equip Iban's Staff" clue step will now only appear if you have Tirannwn, Kandarin and Morytania areas unlocked.
  • Fixed a bug where the elite clue step "Panic at the area flowers meet snow" was showing up despite not having Kandarin unlocked.
  • Using the anger emote with the Treasure Arbiter Relic unlocked now correctly makes the Double Agent appear.
Relic Fixes:
  • Production Master now works when crafting with Amethyst.
  • Checking XP is now correctly given when a fruit tree is replanted with Overgrown.
  • Big Shark, Big Swordfish and Big Bass can no longer be auto-cooked with the Animal Wrangler Relic.
  • Specialist Relic fix: Special Attack Energy now restores when killing a lost soul during the Whisperer fight.
  • Fixed an issue where the Clue Compass teleport to Keldagrim required completing The Giant Dwarf quest, when it should only require starting it.
  • Corrected the spelling of Canifis on the Clue Compass teleport menu.
Miscellaneous Fixes
  • Fixed a bug where Tormented Demons teleport couldn't be used without the quest requirements.
  • Gabooty now properly shows up in Karamja as intended.
  • The League Summary page now tracks and displays "Players Killed". Additionally, "Time Played" has been updated to "Account Age" for better clarity.
  • Veliaf Hurtz from the Sins of the Father quest is now in the right location.
  • Slayer Helmets can now be properly recoloured.
  • Tombs of Amascut can no longer be accessed early by using the Banker's Briefcase from the Bank Heist Relic.
  • Echo Hunllef no longer stretches during its death animation.
  • Golden Tench now has a chance to be dropped as intended both in Leagues and main game worlds.

Other fixes done over the last week:
  • The "Obtain 100% support from your kingdom subjects" Fremennik clue step is no longer blocked if you have Pocket Kingdom unlocked.
  • Fixed a bug where Bone Dagger's first attack wasn't guaranteed.
  • The Dragon Axe (or) now displays the correct model of the axe while Woodcutting.
  • Players can now get hydra and araxyte Tasks with the correct quantities from a Slayer Master.

[h3]Other Changes[/h3]

We’ve also snuck in a few stocking-fillers…
  • Corrected the chathead graphics for a messenger used by quest characters like Maisa.
  • Certain combat NPCs in Desert Treasure II and Secrets of the North are no longer vulnerable to being shoved around:
    • The assassin from Desert Treasure II
    • Ketla
    • Persten
    • Ancient Guardian
    • Jhallan
    • The assassin from Secrets of the North
  • Replaced the thumbs-up and down buttons on the Logout panel with a 1-5 star rating. Now you can give a wider range of answers, if you like.

[h3]PvP Rota[/h3]

Over the Christmas period, all worlds will be open, regardless of the region. The PvP rota will begin again next year on January 8th!

The PvP Arena will be using 'Zerker' loadouts in Ranked Duels and Tournaments this week, starting today. The following weeks will rotate automatically, with '1 Def Pure' loadouts on December 18th, 'Max/Med' loadouts on December 25th and 'Zerker' loadouts again on January 1st.
[/expand]
[hr][/hr]
Christmas 2024 Event


If you can’t see the image above, click here.

This holiday season in Gielinor is as heartwarming as it is festive! Get ready for an event that en-tails the true essence of Christmas: companionship, goodwill and cheer!

Shoutout to the talented Uber for the amazing art above!


[h2]Getting Started[/h2]

Start the event by talking to Cecilia in Falador Park! If you can’t see the image above, click here.

Citizens of Falador woke up this morning to find that their city has become a sparkling winter wonderland! Cecilia has decided that now’s the perfect time to put up some festive decorations, but the stray dogs of Falador have other plans.

If only there was a way for these five furry friends to find loving homes in time for Christmas… Perhaps that’s something you could help with?

If you can’t see the image above, click here.

[h2]Rewards[/h2]

Festive FashionScape awaits anyone who helps match the stray dogs of Falador to their new owners.

If you can’t see the image above, click here.

Here's a list of the rewards on offer:
  • Dog Disguise consisting of dog ears and nose (disguise effectiveness may vary)
  • Festive Dog Boots
  • Festive Scarf
  • Present Box Hat with four variations to choose from


If you can’t see the image above, click here.

Don’t forget, you can claim rewards from previous Christmas events by speaking with Diango in Draynor – although you’ll need to complete this year’s event first!
[hr][/hr]
Christmas 2024 Parade and Livestream


[h2]Parade Details[/h2]

If you can’t see the image above, click here.

Christmas in Gielinor isn't complete without the parade tradition bringing all 'Scapers together! This year’s parade is hosted by our Discord community, attended by J-Mods streamed live on Twitch and YouTube!

You can register your interest and keep up to date with any news here. Basically, we'll meet in Falador Park on Monday, December 16th, at 16:00 GMT. Make sure to put on your most festive FashionScape and meet us there!

Here's a look at the route we'll be taking:

If you can’t see the image above, click here.

[h2]Livestream Details[/h2]

The Christmas 2024 livestream will kick off at the same time as the Christmas Parade: Monday, December 16th, at 16:00 GMT. Be sure to mark your calendars and join us on our Twitch Channel on the day for a cheerful and cosy time full of surprises!

[h2]Christmas-ify Your IRL Pets[/h2]

Up next in our "J-Mods Draw" series on Discord: J-Mods Draw Your Pets - Christmas Edition!

Share a photo of your IRL pet here, and Mod Skylark will sprinkle some Christmas magic on your furry best friend! Photos will be chosen at random, and festive mock-ups will be created as time permits.

The final designs will be revealed during our Christmas livestream on December 16th!
[hr][/hr]
Leagues V Fixes


It’s been absolutely wonderful to see you all progressing towards your League goals, whether you’re accumulating Points, obtaining Echo Boss drops, or just having fun! Over the last week, the team was hard at work blasting through the remaining bugs, to make your Leagues V grind smoother ahead of the Christmas break. Let's take a look at what's been fixed...

Task Fixes
  • The "Activate an Arcane or Dexterous Scroll" task has been fixed for players without the Grimoire. You can now complete it by simply reading an Arcane or Dexterous Scroll.
  • The chatbox closing prematurely no longer blocks the "Activate the Statue of Ates" task. If you've already met the requirements but the task wasn't registered, the task will be retroactively completed for you when opening the Areas/Relics/Masteries interface from the Leagues V Menu.
  • Obtaining the Quetzin now completes the task "Obtain a skilling pet", as intended.
  • The "Equip a Full God Dragonhide Set" task can now be completed with Zamorakian Dragonhide Armour.
  • The "Brutally Murder Conrad King" task will now be auto-completed when you unlock Kourend and Kebos. If you've already unlocked Kourend and Kebos, the task will retroactively complete upon opening the Areas/Relics/Masteries interface.
  • The "Garden of Death" task will now be auto-completed when you unlock the Desert. If you've already unlocked the Desert, the task will be retroactively completed for you when opening the Areas/Relics/Masteries interface from the Leagues V Menu.
  • Echo boss kills now count towards the Kill Count tasks of Combat Achievements.
  • Echoes from the melee mastery no longer fail the tasks to kill bosses with specific weapons. Additionally, echoes no longer affect non-melee Nylocas in Theatre of Blood.
  • Corrected the text on the “Have Elsie tell you a story” task description to state that she lives in Varrock, not Falador.
  • Corrected the description of the "Steal 15 Artefacts" task.
Clue Step Fixes

You can now complete the following clue steps without issue if you have Treasure Arbiter unlocked:
  • Talk to Robin with 180+ Ranged Attack.
  • Talk to Ghommal with 100+ Strength bonus.
  • Talk to Juna whilst wearing three Guthix items.
  • Anger emote at the Saradomin statue in Varrock with a Zamorak Godsword.
  • Do a jig at the Barrows chest whilst wearing a set of Barrows.
  • Yawn at Pyramid Plunder whilst wearing a Pharaoh's Sceptre.
  • Dance in Iban's temple whilst wearing an Iban's Staff, Mystic Robe Top, and Mystic Robe Bottom.

Other clue step fixes:
  • The "Equip Iban's Staff" clue step will now only appear if you have Tirannwn, Kandarin and Morytania areas unlocked.
  • Fixed a bug where the elite clue step "Panic at the area flowers meet snow" was showing up despite not having Kandarin unlocked.
  • Using the anger emote with the Treasure Arbiter Relic unlocked now correctly makes the Double Agent appear.
Relic Fixes:
  • Production Master now works when crafting with Amethyst.
  • Checking XP is now correctly given when a fruit tree is replanted with Overgrown.
  • Big Shark, Big Swordfish and Big Bass can no longer be auto-cooked with the Animal Wrangler Relic.
  • Specialist Relic fix: Special Attack Energy now restores when killing a lost soul during the Whisperer fight.
  • Fixed an issue where the Clue Compass teleport to Keldagrim required completing The Giant Dwarf quest, when it should only require starting it.
  • Corrected the spelling of Canifis on the Clue Compass teleport menu.
Miscellaneous Fixes
  • Fixed a bug where Tormented Demons teleport couldn't be used without the quest requirements.
  • Gabooty now properly shows up in Karamja as intended.
  • The League Summary page now tracks and displays "Players Killed". Additionally, "Time Played" has been updated to "Account Age" for better clarity.
  • Veliaf Hurtz from the Sins of the Father quest is now in the right location.
  • Slayer Helmets can now be properly recoloured.
  • Tombs of Amascut can no longer be accessed early by using the Banker's Briefcase from the Bank Heist Relic.
  • Echo Hunllef no longer stretches during its death animation.
  • Golden Tench now has a chance to be dropped as intended both in Leagues and main game worlds.

Other fixes done over the last week:
  • The "Obtain 100% support from your kingdom subjects" Fremennik clue step is no longer blocked if you have Pocket Kingdom unlocked.
  • Fixed a bug where Bone Dagger's first attack wasn't guaranteed.
  • The Dragon Axe (or) now displays the correct model of the axe while Woodcutting.
  • Players can now get hydra and araxyte Tasks with the correct quantities from a Slayer Master.

As it stands, Leagues will remain as it is over the Christmas break period unless there’s anything major that needs addressing. Please continue to report your bugs and issues via the in-game Bug Report feature, and we'll pick up from where we left off on January 8th!

[h2]Leagues So Far[/h2]

https://www.youtube.com/watch?v=WzICasjn8Vk
If you can't see the video above, click here!

With every League comes the burning questions about collective stats: Who's the deadliest NPC in Leagues? Is your favourite creator Rank 1 on Points? How many Karambwan have you wrangled? ‪SoupRS has brought you the lowdown on all of the stats you could possibly want from Leagues V: Raging Echoes.

Additionally, let's take another peek at our official Discord server Leagues V leaderboard! Remember you can check this yourself, or join the ranks and battle it out for top spot on the Leagues-leaderboard Discord channel.

If you can’t see the image above, click here.
[hr][/hr]
Other Changes


We’ve also snuck in a few stocking-fillers…
  • Corrected the chathead graphics for a messenger used by quest characters like Maisa.
  • Certain combat NPCs in Desert Treasure II and Secrets of the North are no longer vulnerable to being shoved around:
    • The assassin from Desert Treasure II
    • Ketla
    • Persten
    • Ancient Guardian
    • Jhallan
    • The assassin from Secrets of the North
  • Replaced the thumbs-up and down buttons on the Logout panel with a 1-5 star rating. Now you can give a wider range of answers, if you like.

[hr][/hr]
PvP World Rota


Over the Christmas period, all worlds will be open, regardless of the region. The PvP rota will begin again next year on January 8th!

The PvP Arena will be using 'Zerker' loadouts in Ranked Duels and Tournaments this week, starting today. The following weeks will rotate automatically, with '1 Def Pure' loadouts on December 18th, 'Max/Med' loadouts on December 25th and 'Zerker' loadouts again on January 1st.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

More on Leagues V: Raging Echoes | December 4th



Leagues V: Raging Echoes continues!
[hr][/hr]
Changelog December 4th


[expand]
Leagues V: Raging Echoes

This week also brings the following coldfixes:
  • The League area emote animation now no longer hides other animations.
  • There was a bug causing both the Crush Hour Combat Achievement from Phosani's Nightmare and the Temotli Triumph CA for Amoxliatl to fail.
  • The Treasure Arbiter now works with the master cryptic clue featuring Juna.
  • "Complete all Combat Tasks" were not registering for Vardorvis, Leviathan, Duke, Whisperer, Araxxor, and Perilous Moons despite all Combat Achievements being completed.
  • We fixed a bug causing the Jewelled Crabs at CoX to switch to the wrong attack style when using Nature's Reprisal, plus roll incorrect accuracy with the melee style.
  • Players with Grimoire activated can now complete the Task for redeeming an Arcane/Dex scroll, as intended.
  • Fixed an issue where players couldn't get hydra or araxyte tasks.
  • Equipping the Corrupted Bowfa now correctly completes the regular enhanced weapon Task.

And the following hotfix in case you missed it earlier this week:
  • Using the Total Recall orb to save a Runecrafting altar in a Region you don't have access to was causing the inability to store new memories to the orb.


Other Changes
  • Added a toggle for the minimenu scrollbar, which appears when minimenus contain more than 12 entries.
  • Fixed a bug with the Rock Cake stall which prevented progress on the Watchtower Quest in main game worlds.
  • The Rune Thrownaxe’s special attack now correctly deals damage when bouncing after being used on the doors of the Dagannoth Kings’ lair.
  • The Infernal Axe now keeps its charges upon using the ‘Change-style’ option when ornamented.
PvP Rota

The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
[/expand]
[hr][/hr]
Leagues V: Raging Echoes Changes


We're officially one week into Leagues V: Raging Echoes! While you've been blasting your way through Tasks, agonising over Relic picks and facing off against Echo bosses, our team has been working to fix those first-week bugs.

We've been keeping our Issues and Fixes blog up to date with the changes we've been able to make so far.

We've made the following coldfixes with this week's update:
  • The League area emote animation now no longer hides other animations.
  • There was a bug causing both the Crush Hour Combat Achievement from Phosani's Nightmare and the Temotli Triumph CA for Amoxliatl to fail.
  • The Treasure Arbiter now works with the master cryptic clue featuring Juna.
  • "Complete all Combat Tasks" were not registering for Vardorvis, Leviathan, Duke, Whisperer, Araxxor, and Perilous Moons despite all Combat Achievements being completed.
  • We fixed a bug causing the Jewelled Crabs at CoX to switch to the wrong attack style when using Nature's Reprisal, plus roll incorrect accuracy with the melee style.
  • Players with Grimoire activated can now complete the Task for redeeming an Arcane/Dex scroll, as intended.
  • Fixed an issue where players couldn't get hydra or araxyte tasks.
  • Equipping the Corrupted Bowfa now correctly completes the regular enhanced weapon Task.

The following hotfix came earlier this week, so in case you missed it:
  • Using the Total Recall orb to save a Runecrafting altar in a Region you don't have access to was causing the inability to store new memories to the orb.


We're working through bugs based on priority, so as other issues have cropped up, it's meant some of the bugs listed in the Issues & Fixes blog table are now being looked at in the following week. We'll keep you updated with these fixes as they happen with a table popped at the top of this newspost.

[h2]Reward Point Thresholds[/h2]

We've spotted you wondering just how many Points you need to rack up to nab yourself our Raging Echoes rewards. So, while these rewards will be available to pick up at the end of the League, here's a breakdown of the points needed for each:

Reward
Points
Echoing Banner
500
Echoing home teleport scroll
1000
Echoing Death Scroll
3000
Echoing NPC Contact scroll
5000
Echoing Ahrim's ornament kit
8000
Echoing Venator Bow Ornament kit
10000
Echoing Relic Hunter (T1)
1000
Echoing Relic Hunter (T2)
5000
Echoing Relic Hunter (T3)
20000
Echo Spirit Tree
6000
Echo Virtus
10000
Echo Portal Nexus Rug + Curtains
6000
Echo Scrying Pool
6000


[h2]New Activity Worlds[/h2]

To make it easier to find groups taking on specific activities, we're opening up a few more activity worlds for Leagues.

Sorceress' Garden
[expand]
  • US West: 324
  • US East: 394
  • EU: 303
  • AU: 412

[/expand]

GOTR (Click to see the worlds)
[expand]
  • UK: 317
  • US West: 339
  • US East: 402
  • AU: 425

[/expand]

Tempoross
[expand]
  • UK: 325
  • US West: 340
  • US East: 403
  • AU: 536

[/expand]

Soul Wars
[expand]
  • US West: 347
  • US East: 404
  • EU: 328
  • AU: 537

[/expand]

Pest Control
[expand]
  • US West: 411
  • US East: 417
  • EU: 335
  • AU: 538

[/expand]

[h2]Leagues V on YouTube[/h2]

We've been keeping an eye on community videos about Leagues V, and have updated our Leagues V Community playlist with latest from some of your favourite content creators. Check out this playlist for guides, tips and tricks, and what the community has been up to in their Leagues V journey!

[h2]Discord Leaderboard[/h2]

Our Moderators over on our official Discord server are hosting a leaderboard!

To sign up, visit the #Leagues-Leaderboard channel and click the green 'Join Leaderboard!' button. Full instructions can be found in the channel so make sure to give it a read. We hear there's over 300 of you battling it out at the moment!

Let's take a look at our sweatiest 'Scapers! This leaderboard is correct as of Wednesday, December 4th.


[hr][/hr]
Guardians of the Rift


While our GOTR changes came in a few weeks ago, we did spot we may have missed giving a heads up about one of the changes. We know a couple of you were caught out by this so we wanted to share it here to clear it up.
  • The minimum point threshold needed to get your hands on rewards has been raised from 150 to 300.

The threshold was raised to avoid unintended behaviour and abuse by hopping between worlds, contributing just enough to snag rewards, and moving on - disrupting the balance we aimed to create with recent scaling changes. The updated threshold should now ensure a more cohesive experience for everyone.
[hr][/hr]
Other Changes


We rolled out our biggest-ever Mobile UI update last month! Among the many improvements, we introduced a scrollbar to the minimenu for entries exceeding 12. This week, we’ve also added a Settings option to toggle the scrollbar on or off, depending on your preference.

We’ve also made some general changes:
  • Fixed a bug with the Rock Cake stall which prevented progress on the Watchtower Quest in main game worlds.
  • The Rune Thrownaxe’s special attack now correctly deals damage when bouncing after being used on the doors of the Dagannoth Kings’ lair.

[hr][/hr]
Merch Update


[h2]Untold Tales of the God Wars Comic Issue #2 Out Now![/h2]




   
Issue #2 of RuneScape's first ever comic series is out now!

Expanding on the epic tale of the God Wars Dungeon, this new comic book series delves into the Temple of Lost Ancients during the catastrophic God Wars – featuring iconic characters and Maro, an unfamiliar familiar trapped at the heart of the conflict, who dreams of breaking free from his master’s clutches. A chance to escape leads to a thrilling journey for Maro when he finds allies – and enemies – across the front lines.

You can get a free introduction to the series, by downloading Issue #0 as a pdf from the Merch Store or Comixology for your Kindle. For full details of all issues, cover variants and where to order, check out Titan Comics website.

[h2]What Old School Merchandise Would You Like?[/h2]

Got a few minutes? We’d love your input on some upcoming merch ideas! Our quick survey will ask about the goodies you’d love to see, why you do or don’t buy merch, and your thoughts on potential plushie ranges. Your feedback means the world to us, so give it a go if you can!
[hr][/hr]
Xmas Gift Guide!


This holiday season, the Merch Store has something for everyone!

[h2]For Tabletop Gamers...[/h2]







 

Forget Monopoly - our range of games are a great addition to your holiday games table, and they're great for introducing friends and family to the wonderful world of Gielinor!

RuneScape Kingdoms: Shadow of Elvarg is an award winning board game for 1-5 players, developed by Steamforged Games. The core game and some of the popular expansions have just been restocked on the Steamforged Games store, which ships globally. The core game and King Black Dragon expansion are also available from board game retailers and online stores around the world! Check out Steamforged Games' blogs to find out more about the game. The core game and expansions all come with miniatures – ideal for the mini painters out there - and the expansive campaign promises hours of fun.

Ever fancied being a games master, creating your own quests and running your own tabletop roleplaying game? Then download this free RuneScape Kingdoms Roleplaying Game Quickstart Guide from Steamforged games! It introduces the fundamentals of the system with a starter campaign set in the bustling city of Varrock, where a recent crime wave has cast a shadow over the once-lively streets. With King Roald yet to respond and put his people at ease, it's up to you and your friends to bring back the city's cheer and restore peace! The full standard and collectors' edition roleplaying handbooks are the complete guide to creating your own campaigns in the RuneScape universe. All books are available from the Steamforged Games store and local and online retailers. Order today to get it in time for the holidays!

Battle against your opponent in OSRS Boss Top Trumps, with beautifully illustrated cards comparing stats for some classic OSRS baddies! Take a nostalgia trip and relive battles with formidable foes from across the history of OSRS. Who knows, you might even pick up a wild card - look out for the Evil Chicken and other surprise appearances!

Lastly, for keen puzzlers - the 1,000 piece Map of Gielinor puzzle is an Official Merch Store exclusive, sure to provide hours of fun.

[h2]For the reader…[/h2]



Two new standalone novels that retell iconic moments in the history of Gielinor, introducing new characters, expanding on in-game lore, and providing an epic read. Available from the Official Merch Store, local bookstores and online retailers.



Discover the history behind the founding of Falador and the doomed Fremennik Great Invasion in The Gift of Guthix, or discover why Lord Drakan became obsessed with claiming Hallowvale in The Fall of Hallowvale. Both novels have been receiving rave reviews from your fellow 'Scapers, and are just the thing for curling up with a nice cup of tea.

[h2]For the music lover…[/h2]



The Old Schoool Runebreaks double deluxe vinyl, featuring 11 official drum and bass covers by Pizza Hotline is now in stock and shipping from Laced Records, the Merch Store and music retailers around the world.

You can also stream all tracks on leading music platforms or listen to the full album with animations from Uber on the OSRS Youtube channel.



We also have a few more copies of the heavy metal remix album Battleaxes and Ballads, where composer Mykel Dunn reinterprets beloved tunes with epic battle metal performances.

[h2]For Cook's Assistants and around the home...[/h2]



If you haven't got your hands on the Official RuneScape Cookbook - where've you been? Whether your cooking is a Recipe for Disaster or you're well on your way to the Cooking Guild, this is the definitive guide to Gielinorian cuisine. Available from most major bookstores and online retailers and the Official Merch Store. Also available in German!



And if you plan on sipping some eggnog this holiday season, check out these stylish mugs, the Jolly Boar Inn Tankard, and our range of bottle openers, all available exclusively from the Merch Store.

This popular Map of Gielinor illustration is available as a Fine Art Print at various sizes and as a large format deskmat from the official merch store. Our range of deskmats feature a variety of iconic RuneScape art - so there's sure to be something to match your office!



[h2]For the collector…[/h2]



Get your hands on our official selection of pins and keyrings, as created by AngelsScapes!

Alternatively, the Merch Store has loads of other exclusive stocking fillers. Take a look – you’re sure to find something for the ‘Scapers in your life!



Which RuneScape god do you follow? These adorable deities may still be banished from the world of Old School RuneScape, but they sure are cute! Available exclusively from Makeship!
[hr][/hr]
PvP World Rota


The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive


World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
[hr][/hr]
From the Community: Creator Crafted


Creator Crafted are back again with new designs created by the OSRS community.

Look out, here comes a TzTok-Jad mousepad, featuring artwork by community artist Uber!



You can also get your hands on the Piety and Defence LED signs to add some ambiance to your setup.



To top it all off, you can get 10% off your order by using the code 'PIETY' at checkout. If you're interested in any of the designs above or want to see what else is on offer, click here to take a look!


Creator Crafted LED signs and mousepads are produced in collaboration with members of the OSRS art community, under license from Jagex.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hooti, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

Leagues V: Raging Echoes is OUT TODAY! | November 27th



Leagues V: Raging Echoes begins today!
[hr][/hr]
Changelog November 27th


[expand]

Leagues V: Raging Echoes

Leagues V: Raging Echoes worlds will go online today at 12:00 noon GMT. In typical fashion, this year’s League shakes up the formula with some new features:
  • Echo Bosses: Nine fearsome new takes on familiar foes. There’s one Echo Boss in each region, although you won’t encounter them in the starting zones.
  • Combat Masteries: Earn League Points by completing Combat Mastery Tasks! Each style has six tiers, with a maximum of 10 Points available.
  • QoL, new Relics, and more!


Other Changes
  • The loot tracker in the Official Client now records logs that went directly into a Log Basket.
  • Raised the death protection value of Zealot Robes to reliably keep them above Superior Dragon Bones.
  • When an upgraded Granite Maul turns to coins after a PvP death, the game now gives enough coins to reflect the values of both the Maul and the Ornate Handle.
  • Updated in-game menus that previously referred to the Hard Leather Shield as a generic “Leather Shield”.
  • Fixed a bug where NPC Prayer styles were not mitigating damage properly.
  • Updated old Farming code.
  • Refactored some Managing Miscellania code.
  • Fixed a bug where a Sunfire Armour Clue Step did not appear in Varlamore.
  • Ultimate Iron accounts can now talk to Death to toggle their death animations, if they have unlocked any.
  • On special worlds such as Leagues and DMM, the Stronghold of Security will now always let you through the doors without a prompt.
  • Added the missing 16 Magic Defence to the Dragonhunter Wand.
  • Araxxor's kickout mechanic has been refined to prevent players from getting stuck under its corpse.
Last Week

Last week we had a small engine update which didn't warrant its own newspost, so in case you missed them, here are the changes already in-game:
  • Fixed an issue where certain overhead chat messages failed to appear.
  • Fixed an issue where yellow clicks were registered 4 pixels away from where they should be when playing with the fixed interface layout.
  • Fixed invisible clan cloaks and vexillums.
  • Fixed the missing "Walk here" option when there is no terrain under the mouse.
  • Fixed Ctrl-Click walking incorrectly playing a run animation at the end of the movement cycle.
PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
[/expand]
[hr][/hr]
Leagues V: Raging Echoes


The wait is almost over! Leagues V: Raging Echoes worlds will go online at 12:00 noon GMT today, Wednesday November 27th!



We’ve made the decision to stagger the worlds coming back online after today’s game update as a precaution against the increased numbers of players logging in to play Leagues.

While you wait, why not have a read through this blog and start planning your strategy?

If you've kept up with our reveals so far, then you may be familiar with some of this information already – but we still have a few surprises up our sleeves.

First up, let’s take another look at the official Leagues V trailer, created by AmentosOSRS.

https://youtu.be/UoZIL-HVfQs
If you can't view the video above, click here.

[h2]Getting Started[/h2]

To begin your Raging Echoes journey, you’ll need to log into an account with active membership. From there, head to one of the worlds marked in green on the World Select page.


At launch, there’ll be 124 Leagues worlds to choose from. Some of them have specific themes, to help players group up more easily. You may also notice that we've converted more worlds this year, including some non-members worlds that you may be accustomed to playing on. Sorry for the inconvenience – but Leagues stops for no-one!

US East
[expand]
Worlds: 402, 403, 404, 417, 470, 471, 475, 476, 482, 484, 485, 486, 488, 489, 490, 492, 573, 574, 575, 581

Activity Worlds:
  • 400 - Raids
  • 401 - Forestry

[/expand]

US West
[expand]
Worlds: 324, 339, 340, 347, 394, 411, 418, 430, 431, 433, 435, 436, 437, 438, 439, 440, 441, 442, 443, 472, 473, 538, 541, 542, 543, 544, 545, 546, 547

Activity Worlds:
  • 409 - Wintertodt
  • 410 - Barbarian Assault

[/expand]

UK
[expand]
Worlds: 317, 325, 371, 380, 382, 498, 499, 500, 501, 503, 504, 507, 509, 511, 517, 518, 519, 520, 521, 524, 525, 562, 563, 564, 566, 567

Activity Worlds:
  • 407 - Barbarian Assault
  • 408 - Wintertodt

[/expand]

EU
[expand]
Worlds: 303, 328, 335, 343, 351, 359, 360 ,367, 368, 384, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 550, 551, 552, 553, 554, 555, 556, 557, 582

Activity Worlds:
  • 405 - Raids
  • 406 - Forestry

[/expand]

AU
[expand]
Worlds: 412, 425, 536, 537, 590, 591, 592, 593, 594, 595
[/expand]

[h2]The Basics[/h2]

Everything you'll see in these drop downs was shared in our Leagues V Summer Summit blog, so if you don't need the refresher, keep on scrolling!

Overview
[expand]
Here's all you need to know about the Leagues game mode:
  • You start on a completely fresh account, separate from your main account.
  • Your journey begins in Lumbridge, and until you get some completed Tasks under your belt, you'll be locked to Misthalin and Karamja.
  • You'll be able to unlock other areas after completing Tasks and accumulating Points - you can only unlock three additional Regions, so make those choices count!
    • These unlockable areas are the Wilderness, the Fremennik Isles, Asgarnia, Morytania, the Kharidian Desert, Kandarin, Tirannwn, Kourend and Kebos, and our newest area: Varlamore.
  • The more regions you have available, the more Tasks you'll be able to complete. Tick Tasks off to rack up Points and unlock powerful Relics to switch up your gameplay.
    • The number of Points provided by the Tasks do not matter, only the number of Tasks.
  • This game mode is temporary. You’ll have eight weeks to build your power and see just how far you can get!


Some points to note when it comes to the area locking system:

  • Death's Office, the Player Owned House, Random Events and the Essence Mines will be accessible from all areas.
  • Slayer Tasks will be limited to creatures found in the areas you have unlocked.
  • Treasure Trail steps will be limited to the areas you have unlocked.

[/expand]

Rules
[expand]
Area-locking is one of the most interesting things about Leagues, so much so that we've decided to make it a core part of Leagues going forward. If you’ve played Leagues before you’ll be very familiar with this ruleset, but just in case, let’s break it down.

Iron Mode with Accelerated XP Rates

Everyone will play as an Iron character, meaning:
  • There will be no trading between players.
  • Everybody will start with a 5x accelerated XP rate.
    • This multiplier increases further at specific Relic tiers.
Starting Stats

Your fresh Iron character will have the basic stats from Tutorial Island, as well as:
  • Level 3 Herblore
  • Level 5 Runecraft


These starting stats will let you access low-level Herblore and Runecraft training methods.

Run Energy

Leagues is all about exploring Gielinor and progressing quickly, so your Run Energy will not deplete in this game mode.

Quest and Diary Unlocks

Some quests or diary tasks that require access to inaccessible areas will be automatically unlocked. Most notably:
  • Druidic Ritual, to unlock Herblore.
  • Lost City, to unlock access to Zanaris.

You’ll also get a free Dramen Staff from the League Tutor, which will allow you to access Zanaris.

Tasks

Tasks are a collection of goals and achievements for you to complete during the League, and they could be anything!

Completing Tasks nets you those all-important League Points, which you can use to unlock Relics and other rewards. The more difficult the Task, the more points you'll get.

It's super easy to pick out your next goal, as the Task interface handily sorts all Tasks into tiers ranging from Easy to Master.

Once again, Regions will be unlocked based on how many Tasks you've completed, not the number of points you earn.

Some Tasks will be area specific, but each area has its fair share of challenges - and don't forget those new bosses!

Examples of area-specific Tasks include:
  • Eat an Onion.
  • Complete the Easy Varrock Diary.
  • Defeat Scurrius.
  • Mine 25 Pure Essence.

Examples of general Tasks, which can be completed in any Region, include:
  • Bury some bones.
  • Complete a rooftop Agility Course.
  • Equip a Maple Shortbow.
  • Defeat a Guard.

We’ve balanced the areas such that each one has about the same amount of Points (with less than 10-20% variation) so that no matter which areas you choose, you still have plenty of chances to get your hands on the Trophies.

Relics

Leagues is your opportunity to gain power at exponential levels, which means you could end up facing ferocious foes in a fraction of the time it took you in the main game, and some of you may take on quests that you haven't even reached on your main. This is all thanks to Relics!

Relics give you buffs to customise your gameplay, meaning you can really lean into your strategy. Unlocked with League Points, they offer XP boosts, combat buffs, improved luck and more!

As you start your journey, you'll be given your first choice between three Tier 1 Relics. Then it's up to you to complete Tasks and gaining Points to unlock more.

We shared plenty of Relic information in our Teasers and FAQ blog, so check that out for a head start!

League-to-League Rewards

When you earn certain rewards during your Leagues journey, you'll have them in future Leagues, too.

Pets are one such reward. As long as you found your new follower during the League and insured them, your pets will be waiting for you next time a League comes a-knockin’. If you lose them in any other circumstance, you can reclaim them from the League Tutor. Plus, if you've netted yourself a transmog for your buddy, that'll carry over from League to League, too! Carrying over a pet from a previous League will not complete any pet-specific tasks. Your main game pets will remain where they are, and your Leagues pets will not follow you back to the main game.

Right-click icons are automatically obtained and will show everyone who right-clicks you how well you performed in the previous League, with a unique symbol appropriate to your tier. Nice!
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What's New?


From new Relics to Combat Masteries and Echo bosses, Leagues V has plenty in store. We shared these in our Leagues V Teasers and FAQs blog, filled with videos and infographics to feast your eyes on. You can also check the FAQ spreadsheet!

[h2]Echo Bosses[/h2]

Leagues V introduced nine fearsome, yet familiar foes. You may think you know how to beat these beasts, but you’re in for a shock – the Echo Bosses have some real surprises in store for you.

There’s an Echo Boss in every unlockable region, but not in the two starting zones.

These encounters bring game-changing unique rewards that you might want to consider when planning your region picks. Check out this video from Scritic to find out more about them!

https://youtu.be/xVVScpoJWeM
If you can't view the video above, click here to watch it!

[h2]Combat Masteries[/h2]

Another huge new feature is Combat Masteries. Complete Combat Mastery Tasks and you’ll earn yourself points to spend on style-focused abilities. Each style has six Tiers, and with a maximum of 10 Points available you'll need to carefully decide where to spend them. As with other Leagues choices, there's no backsies! Check out the video or infographic below for more information.

https://www.youtube.com/watch?v=RXZUx6GRHls
If you can't view the video above, click here to watch it!

There's so much to get into when it comes to Combat Masteries, so check out the handy infographic for the full breakdown.


Click here to view the above image in a larger size!

[h2]QoL Updates[/h2]

The newest League also brings some Quality of Life changes:
  • Re-enabled the Blast Furnace shop.
  • Removed the blacklist for locations where Bankers’ Note could not be used.
  • Marks of Grace, Hallowed Marks, Agility vouchers and Stardust now benefit from the minigame multiplier.
  • Tripled the quantity of Nihil Shard drops.
  • Points are only transferred over to your main save every 500 Points accrued, to reduce server load. If you notice a discrepancy in Points between your main and League profile, this is why!
  • Disabled the ability to purchase XP in Pest Control and Soul Wars. A flat 2x combat XP multiplier has been added as a Relic passive to compensate.
    • The hope here is that nobody will feel confined to minigames, when they could be out exploring all the League has to offer.
    • The increased combat power plus another 2x XP rates (so this is 32x combat XP at max rates) will mean you can train your stats very quickly.
  • Rocks, trees, respawnable items, and main-world NPCs will respawn faster than in the main game.
  • Production Master now works with:
    • Making darts and arrows by using feathers on them. This is capped at making up to 10x at a time.
    • Fletching Achey Logs.
    • Making pizza and pies.
  • Removed the auto-completed Chompy Tasks for interacting with the Ogre Bow.
  • Hunter Rumours will be area locked, like Slayer Tasks and Mahogany Homes.
  • Players will no longer start at level 10 Agility, as Draynor is now a level 1 Agility course.
  • Added instances for Cerberus, Sarachnis, and the Thermonuclear Smoke Devil.
  • Awakener's Orbs, Twisted Kits, And ToB:HM Kits now benefit from the drop rate multiplier.
  • You can access the tormented demon area without completing While Guthix Sleeps.
  • Scythe of Vitur can be recharged by using Blood Runes on it, and does not require Vials of Blood.
  • Players can now purchase a Max Cape from the Sage once they are max level.
  • Cosmetic unlocks based on your previous Leagues rank are now added to your Bank rather than your Inventory on login.
  • Pet transmogs are now carried over to subsequent Leagues.
  • Duke won't clear potions or herbs after a kill.
  • Equilibrium now displays the amount of XP it has granted.
  • Swapped the minigame boosting effect at Guardians of the Rift to boost your points earned in the minigame, rather than the number of pearls obtained.

[h2]Area Unlocks[/h2]

We know you’ve been clamouring to unlock a fourth area, but we believe this would diminish what makes the area unlock system so exciting to build around.

Instead, we’ve made some changes to address your biggest pain points:
  • Items dropped from bosses that require more than one region to become useable now drop as the finished component.
    • This includes the Venator Vestige and the Hydra Claw.
    • Masori Armour and Ward of Elidinis will not drop as finished items, as they are usable when dropped.
  • All players will have Desert Treasure II, without pre-requisites, unlocked by default to enable access to the Desert Treasure II bosses without requiring the Desert.
  • Whenever you would obtain a Twisted Bow, Scythe of Vitur, or Tumeken's Shadow, you will instead receive the "Megarare Voucher", which can be handed in to the Sage for the weapon of your choice.
  • If one player gets a purple in Hard Mode ToB or High invocation ToA (500+), then all the players in the raid will receive a purple too.
    • To compensate for the increase in purples, we’ve decreased the drop rates for these modes specifically from 3x to 2x. This means you’ll get less purples per hour solo, but greatly increased purples per hour with friends.
    • CoX remains untouched from last League.

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Leagues Firsts


As always there are a number of Leagues firsts up for grabs, for those daring enough to take on this additional challenge.

This year we’re tracking the following achievements:
  • Complete Inferno
  • Unlock a Tier 8 Relic
  • Unlock a 5th Region
  • Achieve a level 99
  • Achieve total level 2277
  • Complete Tombs of Amascut (solo)
  • Complete Theatre of Blood (solo)
  • Complete Chambers of Xeric (solo)
  • Finish a Combat Mastery Path
  • Defeat an Echo Boss

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Rewards


Every League brings a new Banner, Home Teleport Animation, and Leagues Outfit, so you can show off your progress wherever you go. Plus, we have a range of new rewards to get your mitts on, including ornament kits, animations and some new decor for your POH. Check them all out in the dedicated Rewards blog. You’ll also be able to get your hands on a series of Trophies, depending on where you place in the final ranking.

Note: Rewards will be released after the League ends.
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Leagues Membership Package


To take part in Leagues, you need to use an account with an active membership. Following your feedback from last year, we know that some of you want access to a Membership package that will last you the span of the League – the last thing you should be worrying about is how much time is left on your account!

This year we’re introducing a Membership Package that will last 57 days – the full length of the League.

This is a time-limited offer, so make sure to grab yours before it's too late! This offer is available to purchase right now and will be only available until December 3rd. Both new and returning members can partake, including those who’ve bought membership with Bonds while the promotion is active.

You can find the deal here at this link, taking you to the Store page and prompting you to login to your game account.
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Leagues Merch




Commemorate your Leagues V achievements with this on-theme pin from AnglesScapes, featuring details in coloured enamel, "stained glass" enamel, and antique nickel!

This commemorative pin is only available until the end of the League, exclusively on the Official Merch Store.

New Deskmats & Wallart



We're delighted to bring you some incredible new merch in partnership with StarForge Systems! Late next week we'll be launching a new range of wallart and mousemats. This range will include the Leagues IV and Leagues V art, as well as brand new pieces from some of your favourite artists in the community! Keep your eyes open on our News and Socials next week to get your battlestations kitted out!
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Leagues in the Community


There's so much more to Leagues than purely the in-game grind and getting your hands on trophies and cosmetics. The community that surrounds Leagues astounds us every year.

First up, we recommend visiting the Leagues Community Discord server. This community-created server is overflowing with information, tips and discussion, so if you have a question, you'll likely find your answer in there.
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Official OSRS Discord


When it comes to our Official Discord server, our incredible volunteer moderation team have you covered with ways to get involved.

[h2]Discord Leaderboard[/h2]

Who in the Official Discord can gain the most Leagues points in Leagues V? Compare yourself to your fellow players by taking part in our Discord Leagues Leaderboard! To sign up, visit the #Leagues-Leaderboard channel and click the green 'Join Leaderboard!' button. There's a full rundown of instructions and information in the channel so make sure to give it a read. We'll be checking in each week and sharing the top 10 - will you see your name on the list?

[h2]Server Events[/h2]

Our mod team are hosting loads of in-game events on the server, so if you find yourself without a group to do any of the following activities, consider joining in!

Upcoming Events:
  • Dec 1st: Forestry
    • Willows | World 382
    • 7pm GMT / 2pm EST
  • Dec 7th: Tempoross
    • World 382
    • 6pm GMT / 1pm EST
  • Dec 8th: Karambwan Fishing
    • World 382
    • 6pm GMT / 1pm EST
  • Dec 11th: Server Voice Chat - Leagues V special
  • Dec 14th: Sq'irk n Chill
    • World 382 8pm GMT / 2pm EST
  • Dec 26th: Server Voice Chat - Leagues V special

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Other Changes


  • The loot tracker in the Official Client now records logs that went directly into a Log Basket.
  • Raised the death protection value of Zealot Robes to reliably keep them above Superior Dragon Bones.
  • When an upgraded Granite Maul turns to coins after a PvP death, the game now gives enough coins to reflect the values of both the Maul and the Ornate Handle.
  • Updated in-game menus that previously referred to the Hard Leather Shield as a generic “Leather Shield”.
  • Fixed a bug where NPC Prayer styles were not mitigating damage properly.
  • Updated old Farming code.
  • Refactored some Managing Miscellania code.
  • Fixed a bug where a Sunfire Armour Clue Step did not appear in Varlamore.
  • Ultimate Iron accounts can now talk to Death to toggle their death animations, if they have unlocked any.
  • On special worlds such as Leagues and DMM, the Stronghold of Security will now always let you through the doors without a prompt.
  • Added the missing 16 Magic Defence to the Dragonhunter Wand.
  • Araxxor's kickout mechanic has been refined to prevent players from getting stuck under its corpse.

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PvP World Rota


The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
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You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hooti, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

Guardians of the Rift Update | November 13th



Runecrafters; the Rift is calling: Guardians of the Rift changes are LIVE NOW! Plus, Mobile UI and Official Client fixes, Curse of Arrav tweaks and Wilderness QoL
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Changelog November 13th


[expand]

Guardians of the Rift
  • Adjusted minigame scaling depending on the number of players.
  • Players may now ‘build’ Guardians at the very end of the round, which offers the usual Runecraft XP.
  • Players may also build Barriers or Guardians during the setup phase so that there’s more time for mining. Conversely, this does not provide the usual Runecraft XP.
  • At least one Medium-tier (or above) altar will spawn in the first and second waves.
  • Cells can be used on Barriers for XP (up to a cap of 2,500 XP and 450 Energy) even if they're at full HP.
  • Destroyed Barriers can now be repaired using 12 Guardian Fragments instead of 10 Guardian Essence.
  • Players now have the option to loot five rewards at a time from The Rewards Guardian.
  • Players can now exchange 25 Abyssal Pearls for an additional reward search.
  • The Colossal Pouch is now useable at any Runecraft level and its capacity scales depending on which tier of Essence Pouches you can use.
  • Abyssal Pearl drops now roll between 14 and 16, instead of 10 and 20.

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Mobile UI and Official Client Fixes

  • The Bank Pin interface is no longer overlapped by the left-hand side panel.
  • After depositing paydirt into the hopper in Motherlode Mine, the Sack's counter now updates correctly.
  • On Our Radar: The team is actively working to fix an issue relating to the Minimenu Reordering dots disappearing if the Tap-to-Drop, Tile Highlights, or NPC Tag features are enabled.
    • The latest fix requires no workaround when interacting with NPC Tag and Menu Entry Swapper, so you will be able to simply disable NPC Tag to show Minimenu Entry Swapper. However this will still not allow you to use them at the same time.
    • Likewise, you can simply disable Tap-to-drop and Tile Highlights edit mode to restore the Menu Entry Swapper button.
    • We'll keep you updated once there's a permanent fix.


Curse of Arrav Tweaks
  • Arrav's Ranged defence stats are now calculated and displayed correctly.
  • It is no longer possible to walk into a wall at the Uzer Mastaba.
  • The Messenger who delivers Elias' message will now be able to find players while they are in Bank areas.
  • If a player is venomed when defeating Arrav, their venom will now be cured when they begin the cutscene.


Wilderness QoL Updates
  • You can now use Blighted Items in the Ferox Enclave and Mage Bank.
  • You can now delete a Loot Key if it's worth more than 30,000 GP. This limit has been increased to 1,000,000 GP.
  • Loot from Larran’s Chests and the Muddy Chest will now go straight into your Looting Bag, if it’s open.
  • Fixed an unusual interaction across single- and multi-combat borders:
    • Assume Player A and Player B are in multi-combat and Player C is in single-combat. If Player A and Player B are fighting in multi-combat, then Player C can happily attack Player A from the single-combat zone. If Player A tries to attack Player C, they'll be able to, but will receive a message reading "I'm already under attack", meaning Player A will have to repeatedly click Player C to attack them. We've now removed the "I'm already under attack message" and allowed Player A to hit Player C without interruption, rather than needing to spam-click.
  • In the Bounty Hunter Worlds where the PJ timer is shorter, we've removed the 'anti-boxing' mechanic that allows players to PJ you after hitting multiple 0s in combat against an NPC.


Aside from the above QoL changes, here are two other tweaks:
  • Escape Crystal is now disabled in the Permanent Deadman World (World 345).
  • Fixed a bug where two of the map links from Scorpia's dungeon weren't working.


Other Changes
  • The Halloween 2024 event has ended. Roll on Christmas!


PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.
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Guardians of the Rift Update


Today we’re causing a commotion under the ocean with these highly-anticipated Guardians of the Rift changes! If you played October’s Open Beta, none of these will be especially surprising – but if you didn’t, keep reading to see what’s new!

[h2]Post-Beta Feedback Changes[/h2]

First off, here are the changes we made based on your feedback from the Beta:
  • Improved the 'bad RNG mitigation' mechanics for the first two rounds of altar spawns. Players pointed out that re-rolling Air into Water was effectively useless since you'd be guaranteed at least a Medium-tier Altar in the second round. Now, you'll be prevented from receiving back-to-back Weak-tier altar rolls in the first two rounds, meaning you'll be guaranteed at least two Medium-tier altars at the start of the game.
  • Rearranged the order of interactions on the Uncharged Cell table. The default option is now 'Take-10'. You can right-click to use the 'Take-1' option, and the 'Take-5' option has been sent back to the Abyss from whence it came.
  • There's now a window after a round ends where you'll be able to use your cells to 'create' a Guardian. Nothing will actually happen, but you’ll still earn XP.
  • Most Talismans obtained from the Loot Guardian will be obtained as notes to cut down on Inventory clutter.


If something isn't mentioned above, then it'll be exactly as it was in the Open Beta. For the rest of you, here's what's changing this week!

[h2]Gameplay Changes[/h2]

Prior to this week, most games of Guardians of the Rift began with everyone stood outside the entry barrier frantically clicking in the hope that they’ll get in before the lobby fills up. If that sounds rubbish, it’s because it is, which is why we’re getting rid of it.

As of today, rounds of this minigame will be scaled according to the number of players involved. If it’s scaled to 100 players or more, you’ll be able to enter and leave freely. Every time a player decides they’ve had enough of these antics and leaves, the Great Guardian will helpfully rebalance itself, so gameplay should feel totally seamless.

This should cut down on frustration on themed Guardians of the Rift worlds, where you’ll frequently see 100+ players inside the game and a sea of people outside waiting for a chance to get in.

Additionally, for every player beyond the 20th, there’ll be a 20% scaling penalty on the charge required for the Great Guardian. Effectively, this means that 21 players or more scales things up by a very small margin, to account for the likelihood that players in bigger teams aren’t pulling their weight. We see you AFKing by the entrance, and we’re very disappointed in you.



Once you’ve made it in, you can build some basic Barriers or Guardians using uncharged cells while the game starts up. This won’t provide any Runecraft XP, but should reduce the chance of your game becoming doomed from the outset – especially if you’re on a small team.

As the Rift opens up, you’ll notice that we’ve adjusted the weighting of different Altars to ensure that you’re guaranteed an option that will give you at least a Medium cell in the first two cycles. Again, this change simply gives you a fighting chance. You’re welcome!

During the game, you’ll be able to use your cells to recharge Barriers even at full HP, which will net you a maximum of 2,500 Runecraft XP and 450 Energy per game. This should result in higher XP per hour, except in extremely long games. The cap should prevent unscrupulous Runecrafters from simply running cells all game instead of properly contributing, but we’ll be keeping an eye out to make sure we’ve got the balance right.

If everyone in your game took that last bit to heart and let a Barrier be destroyed, you’ll be able to repair it using 12 Guardian Fragments instead of 10 Guardian Essence, since time is of the – well, you know.

[h2]Rewards Changes[/h2]

You can now ‘Big-Search’ the Rewards Guardian to obtain five sets of rewards at once. You can also pay the Rewards Guardian 25 Abyssal Pearls to let you have another cheeky dip in the prize pool. This should work out to an extra roll roughly every 14 searches, which should be a nice boost for players chasing specific rewards.



Abyssal Pearls will roll between 14 and 16, up from 10 and 20. This should reduce variance a bit if you’ve had a few unlucky rolls in a row and make progress feel steadier.

But what if you haven’t gone dry? What if you’ve been spooned an Abyssal Needle, but you’re ages away from being able to use it? Never fear – this last change is for you.

The Colossal Pouch now scales up with you, cutting down on clicking on the long road to Level 85 Runecraft and serving as a valuable boost as you continue on to 99. We’re scaling the quantity of Essence the Colossal Pouch can store, depending on the other Pouches you can already use. Here’s how much extra Essence you’ll be able to carry:

Current Pouches:
  • Level 1: 2 extra Essence (Small Pouch)
  • Level 25: 7 extra Essence (Medium Pouch)
  • Level 50: 15 extra Essence (Large Pouch)
  • Level 75: 26 extra Essence (Giant Pouch)
  • Level 85: 39 extra Essence (Colossal Pouch)


Updated Colossal Pouch:
  • Level 1: 2 extra Essence (Small Pouch)
  • Level 25: 7 extra Essence (Medium Pouch)
  • Level 25: 7 extra Essence (Colossal Pouch) - (Capacity of 8)
  • Level 50: 15 extra Essence (Large Pouch)
  • Level 50: 15 extra Essence (Colossal Pouch) - (Capacity of 16)
  • Level 75: 26 extra Essence (Giant Pouch)
  • Level 75: 26 extra Essence (Colossal Pouch) - (Capacity of 27)
  • Level 85: 39 extra Essence (Colossal Pouch) - (Capacity of 40)


We get to these numbers by taking the amount of Essence the Pouches can store and subtracting the number of Inventory spaces they take up. For example, a Small, Medium and Large Pouch would use three Inventory slots, resulting in 15 extra Essence.

The Colossal Pouch will degrade after 320 Essence has been stored, so it may feel like it degrades faster as you hit new Pouch thresholds.

That’s all we have for you on this front – so get yourself down to the Rift!
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Mobile UI and Official Client Fixes


Last week marked our biggest-ever Mobile update, including the launch of the new Mobile UI and loads of new features for both Mobile and the Official Client. You can learn all about it in the dedicated newspost.

As with any big release, there are a few bugs on our radar. You can see the list of known issues at the top of last week's newspost, or in the Mobile Known Issues channel on our Discord server, which is being updated regularly.

Here are the ones we've fixed with this game update:
  • The Bank Pin interface is no longer overlapped by the left-hand side panel.
  • After depositing Paydirt into the hopper in Motherlode Mine, the Sack's counter now correctly updates to display how many ores you've deposited.


There’s also an issue where the Minimenu Reordering button disappears if Tap-to-Drop, Tile Highlights, or NPC Tags are enabled. We’re still working behind the scenes to fix this permanently, but in the meantime, disabling all three features will make Minimenu Reordering work correctly.

Huge thanks to everyone who’s sent in their feedback so far. Keep it coming!
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Curse of Arrav Fixes


Last week also brought the Curse of Arrav back to Old School RuneScape! It seems you’ve really enjoyed immersing yourselves in the next chapter of the Mahjarrat storyline.

This week brings a range of fixes:
  • Arrav's Ranged defence stats are now calculated and displayed correctly.
  • It is no longer possible to walk into a wall at the Uzer Mastaba.
  • The Messenger who delivers Elias' message will now be able to find players while they are in Bank areas.
  • If a player is venomed when defeating Arrav, their venom will now be cured when they begin the cutscene.

[hr][/hr]
Wilderness QoL Updates


Last week we shared a newspost full of all the updates we plan to release before the end of the year. You’ll be pleased to hear that some of them are here already!
  • You can now use Blighted Items in the Ferox Enclave and Mage Bank.
  • You can now delete a Loot Key if it's worth more than 30,000 GP. This limit has been increased to 1,000,000 GP.
  • Loot from Larran’s Chests and the Muddy Chest will now go straight into your Looting Bag, if it’s open.
  • Fixed an unusual interaction across single- and multi-combat borders:
    • Assume Player A and Player B are in multi-combat and Player C is in single-combat. If Player A and Player B are fighting in multi-combat, then Player C can happily attack Player A from the single-combat zone. If Player A tries to attack Player C, they'll be able to, but will receive a message reading "I'm already under attack", meaning Player A will have to repeatedly click Player C to attack them. We've now removed the "I'm already under attack message" and allowed Player A to hit Player C without interruption, rather than needing to spam-click.
  • In the Bounty Hunter Worlds where the PJ timer is shorter, we've removed the 'anti-boxing' mechanic that allows players to PJ you after hitting multiple 0s in combat against an NPC.


Aside from the above QoL changes, here are two other tweaks:
  • Escape Crystal is now disabled in the Permanent Deadman World (World 345).
  • Fixed a bug where two of the map links from Scorpia's dungeon weren't working.

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Merch Update: Free Digital Comic


Now’s your chance to get your hands on a copy of Issue #0 of RuneScape: Untold Tales of the God Wars, 100% per gratis. You can download yours direct from the Official Merch Store.



This special issue builds on the 2023 Free Comic Book Day issue, with an extended story packed with more fun, more adventure, and more lore.

Delve into the iconic God Wars Dungeon and discover the untold stories of a conflict that reshaped the realm of Gielinor: Four armies meet at the Temple of Lost Ancients, bound together in conflict to decide who shall wield the Godsword - the only weapon capable of killing a deity. But amidst the chaos, an unexpected hero is about to emerge...



The pages of Issue #0 are also included in Issue #1, a 48-page bumper edition that kicks off the story proper. If you can’t wait to know what happens next, you’ll be pleased to hear that Issue #2 hits shelves on December 4th.

You can order the physical issues from our Merch Store , or check out Titan Comics’ handy blog for all available issues, covers, and ordering details.


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Other Changes
  • Thanks to all the ghosts and ghoulies who helped Marika out in this year’s Halloween Event! With October over, we’re packing up the decorations for another year and removing the event from the game.

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PvP World Rota


The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.
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From the Community


Creator Crafted is back with even more RuneScape-inspired designs! This time, check out the Zulrah mouse pad, featuring artwork by Amentos.



Illuminate your gaming cave with these Rigour or Augury Prayer LED signs. We expect these to get glowing reviews.



You can get 10% off your order using the code ‘ZULRAH’ at checkout. If you're interested in any of the designs above or want to see what else is on offer, click here to take a look!

Creator Crafted LED signs and mousepads are produced in collaboration with members of the OSRS art community, under license from Jagex.
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You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hooti, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Redfield, Regent, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.