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Golden Gnomes: Finalists



Last week we asked you to nominate your favourite content and content creators, and you answered our call in your thousands! So without further ado, let's take a look at your picks for the 11th Annual Golden Gnome Awards Finalists:



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[h2]Best New Old School RuneScape Video Creator[/h2]

This award celebrates the new kids on the block, who started making videos just this year! They might be newcomers, but this category is packed full of talent.

The nominees are:

Hanannie Teletubyking xRakine D O U G

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[h2]Best Old School RuneScape Video Creator[/h2]

And now for the old guard! These video veterans have been creating top-tier Old School RuneScape content for years – but which one will get your vote?

The nominees are:

SoupRS Settled Solo Mission Chilli/Gunschilli

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[h2]Best Old School RuneScape Video[/h2]

This year, our video nominees have been pushing the boundaries of content creation – but which one will win your vote?

The nominees are:

Swampletics: The Movie (#32) by Settled
THE FINAL COUNTDOWN, GIELINOR GAMES FINALE (#11) by SoupRS
THE BEST RUNESCAPE VIDEO EVER MADE. by Solo Mission
Karamja Only UIM Inferno - Series Finale (#50) by Verf

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[h2]Best New Old School RuneScape Streamer[/h2]

It takes time and effort to Twitch your way to fame and fortune, but this year the following newcomers have made an excellent start!

The nominees are:

7asty Dino_xx monimu DefyJ

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[h2]Best Old School RuneScape Streamer[/h2]

This year we've had more time to enjoy our favourite streamers than ever – so hopefully you're all well equipped to pick one to vote for!

The nominees are:

itswill Odablock B0aty Faux

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[h2]Best New Old School RuneScape Artist[/h2]

These budding Bob Rosses picked up their paintbrushes and started creating Old School RuneScape art for the first time this year! Which one will get your vote?

The nominees are:

Witchcrafty Artistic.imp Nilky DrTigrexPhD

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[h2]Best Old School RuneScape Artist[/h2]

Every year, these artists pour blood sweat and tears – and hopefully some paint, too – into their work. So let's celebrate their efforts and cast some votes!

The nominees are:

Hooti Tooti CrumbOSRS Legend Arts Killerfishy24

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[h2]Best Old School RuneScape Artistic Creation[/h2]

Look, you can see for yourselves that every one of these magnificent creations deserves a spot in the MOMA – but only one can receive the Golden Gnome!

The nominees are:

117scape HD plugin by 117Scape


Swampletics: The Movie' poster by Legend Arts


Bloodhound by Witchcrafty


Konar and Nieve vs the Alchemical Hydra by DrTigrexPhD


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Best Old School RuneScape Cosplay Creation

Loads of you submitted images of yourselves in your fabulous costumes, wielding mighty props of all stripes, but only the best can make it through to the finals.

Please note: Due to the way voting has worked out this year, we'll instead be announcing the winner of this category during the awards ceremony livestream on December 17th!

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[h2]Honourable Mentions[/h2]
  • Best New OSRS Video Creator: Eliop14 & Limpwurt
  • Best OSRS Video Creator: Verf
  • Best OSRS Video: The $10,000 OSRS Battle Royale: Veterans ft. B0aty, Torvesta, Framed, C Engineer, J1mmy and MORE: by EVScape
  • Best New OSRS Streamer: Limpwurt
  • Best OSRS Streamer: Mmorpg
  • Best New OSRS Artist: 9Twin
  • Best OSRS Artist: lily/babyimpling
  • Best OSRS Artistic Creation: I drew the Gower brothers creating RS 20 years ago by Jesse Martin

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We'd like to say a big thanks to everyone who cast their votes, and an equally large congratulations to all of our brilliant finalists!

What's Next?

All that's left to do now is vote for the winners! You can have your say HERE at any time until midnight on December 16th. The awards ceremony itself will take place on December 17th in a spectacular livestream extravaganza!

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Mods Arcane, Archie, Argo, Ash, Ayiza, Banjo, Boko, Brow, Bruno, Con, Curse, Daizong, Deagle, Dibber, Ditto, Dylan, Ed, Elena, Ellie, Errol, Fed, Gecko, Grub, Halo, Havik, Hornet, Husky, Jndr, John C, Kandosii, Katies, Kieren, Kirby, KT, Kurotou, Lenny, Light, Lottie, Mack, Matheus, Maylea, Markos, Meat, Morty, Nasty, Nin, Nylu, Oasis, Peppers, Regent, Redfield, Roq, Ry, Sarnie, Sigma, Skylark, Sova, Squid, Steve W, Tide, Veda, Vegard, West, Wolfy & Zuko

The Old School Team

Grand Exchange Tax & Item Sink - Weekly Game Update (December 9th)



[h2]Issues and Hotfixes (December 9th)[/h2]

[expand]
Issue Raised
Current Progress
11:45 BST: Reports of making certain items faster than regularly intended.
14:15 BST: [FIXED] The Game Worlds are now back online and this issue has now been resolved.

Thank you for your patience.

[/expand]
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This week we’re implementing the Grand Exchange Tax and adding some long-awaited PvP changes! In other news, we've got a range of exciting, Christmassy things in the Official Merch Store - so you'll learn all about those, too.

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[h2]Grand Exchange Tax & Item Sink [/h2]

With this update we're introducing the Grand Exchange Tax and Item Sink discussed last week.


Grand Exchange Tax

We've added a 1% tax for all sales on the Grand Exchange. Any item sold through the Grand Exchange will be subject to the tax which will be deducted from the initial sale price. This tax is applied on a per item basis, so if selling multiple items, the tax is applied per item sold, rather than the total received.

The Grand Exchange interface has also been updated to clearly show how much tax you will pay when selling an item. This can also be tracked when viewing the offer status for any sale, so as a seller, you will always be able to see your bottom line - so don't worry about hidden costs!

Any item sold for under 100 GP will not have tax applied, therefore any sales under this threshold will show that no tax has been applied in the interface. Along with this, any item sold over 499,999,999 GP has a capped tax of 5,000,000 GP, which will show in the interface.

Here's some examples:

From Top to Bottom: 
  1. Status of an existing offer where tax is charged, below the 5m cap.
  2. Setting up a new offer where tax is charged, below the 5m cap.
  3. Setting up a new offer, where tax is charged, above the 5m cap.


We’ve also updated the player-to-player Trade menus, preventing the ‘Accept’ button from being pushed for a few seconds after either player changes the items in the trade. This should give buyers and sellers the chance to spot any scams, but if you need to trade quickly – such as in certain PvM situations – or if you’re confident taking the risk, you can opt out of the delay completely.

In case you missed it in last week’s post, here are some examples of how the tax shakes out in different trades:

[h3]Sample Cases[/h3]
[expand]

Simple case:

Ram0ceanFan is selling 100 Cooked Shark for 975 GP each and is matched against a buyer offering the same amount.
The 1% fee charged for each item is 9.75 coins, which the game rounds down to 9 coins per Shark.
Thus, Ram0ceanFan receives 96,600 GP, which is 97,500 minus the 900 GP fee.


Expensive item:

OlmRaider73 is selling a Twisted Bow for 870,000,000 GP and is matched against a buyer offering the same amount.
The 1% fee charged for each item is 8,700,000 GP, capped at 5,000,000 GP.
Thus OlmRaider73 receives 865,000,000 GP, which is 870,000,000 minus the 5,000,000 GP fee.
If OlmRaider73 preferred to spend time finding a buyer for a direct player-to-player trade, rather than spending that 5,000,000 fee, that’s totally fair.


Cheap item:

Newb5caper is selling 100 Guam Leaves for 29 GP each and is matched against a buyer offering the same amount.
The 1% fee charged for each item rounds down to zero.
Thus, Newb5caper receives the full 2,900 GP.


More complex case:

BigDealerDel is selling 1,000 Tin Ore for 99 GP each.
  • 500 of them are bought by a player who was offering the same amount. The 1% fee charged on each 99 GP item rounds down to zero, so BigDealerDel receives 49,500 GP for those 500 items.
  • The other 500 are bought by a player who was offering 101 GP per item. The 1% fee charged on each 101 GP item is 1.01 GP, which the game rounds down to 1 GP per item. BigDealerDel therefore receives 50,000 GP for those 500 items, which is 50,500 minus the 500 GP fee.

Overall, BigDealerDel has sold their 1,000 Tin Ore for 99,500 GP.

[/expand]

A shark-cessful transaction.


Here's a list of items exempt from the tax. Most of these are tools used by new players, as such we'd prefer not to inhibit trade on such items:
  • Chisel
  • Dibber
  • Gardening Trowel
  • Glassblowing Pipe
  • Hammer
  • Needle
  • Pestle and Mortar
  • Rake
  • Saw
  • Secateurs
  • Shears
  • Spade
  • Watering Can (0)

Bonds are also exempt from the tax since they already charge a fee when they’re converted from non-tradeable to tradeable. The Grand Exchange menus will clarify which items have fees.


Item Sink

We’ve also implemented the previously-mentioned Item Sink system, which will help with inflation by using the tax collected from sales to purchase various expensive items from sellers, then delete those items once the trade is complete. Here’s how that works in detail!

When a taxed trade takes place through the Grand Exchange, part of the taxes paid will be consigned to a virtual coffer. An automatic system will then use those funds to purchase specific items, chosen by us. The system decides which items to buy based on the estimated quantity of the item entering the game per day and the amount we’d like it reduced by.

Various things can happen when a player creates a Sell offer for one of these items:

If the virtual coffer’s funds are below a specified item’s value, the system doesn’t interfere because it can’t afford the item. The player’s Sell offer is created as normal on the Grand Exchange.
If we’ve already hit the daily quota for an item, the system doesn’t interfere because we don’t want to create supply issues. Again, the player’s Sell offer is created as normal on the Grand Exchange.
If the virtual coffer has enough funds and we haven’t hit the day’s quota, then the system immediately pays the seller the cost of the item (minus tax) and then removes the item from the game.
While we agree that lots of items would benefit from a reduced supply, we want to start small. A shorter list lets us monitor exactly how much money is coming in and out of the game, and how player behaviour changes in response.

For now, here are the eligible items:
  • Abyssal Bludgeon
  • Arcane & Spectral Shields
  • Armadyl Armour
  • Bandos Armour
  • Dark Bow
  • Dinh's Bulwark
  • Elder Maul
  • God Swords (Armadyl, Bandos, Saradomin, Zamorak)
  • Kodai Insignia
  • Kraken Tentacle
  • Nightmare Staff and Orbs (Eldritch, Harmonised, Volatile)
  • Occult Necklace
  • Prayer Reward Scrolls (Arcane, Dexterous, Torn)
  • Saradomin Sword
  • Scythe of Vitur
  • Smoke Battlestaff
  • Toxic Blowpipe
  • Trident of the Seas
  • Twisted Bow
  • Zamorakian Spear

The team will actively monitor the markets and your feedback with a view to adding more items to this list in future.

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[h2]PvP Changes: Skulling & Luring [/h2]



For those unfamiliar with PvP, when attacking another player you receive a PK Skull marker which lasts for 20 minutes. In this time, it’s possible to get into a fight with someone with 19 minutes and 30 seconds left, causing the marker to disappear during combat. This means that in addition to losing your Skull, there’s a chance your opponent will receive a Skull from hitting you – negating your own risk and adding to theirs. To fix this, we’ve made it so that PvP Skulls no longer time out while in PvP combat.

We’re also addressing the issue of Skulltricking. Skulltricking takes various different forms, but ultimately, the end goal is the same – to trick an unsuspecting victim into attacking another player and gaining a Skull. This week’s update adds a new setting in the Control Settings interface which restricts attacking other players if that action would result in you getting Skulled.



Please note that this setting is always disabled on DMM worlds.

We’ve also added some additional safe areas in PvP worlds to tackle combat luring:
  • Duel Arena entrance
  • Fossil Island - North Island Bank
  • The Kourend Castle building (all floors)
  • Volcanic Mine Bank area
  • Blast Mine Bank Chests
  • Barbarian Outpost
  • Ape Atoll Bank area
  • Xeric’s Glade - Grape Vines
  • Soul Wars Lobby

Lastly, the Looting Bag can now be used in Ferox Enclave.

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[h2]New Client Features Improvements[/h2]

We’ve also made a bunch of changes to the New Client Features!
  • Removed the ‘Reset XP’ function from the XP Tracker and replaced it with an ‘XP Goals’ function. You can now set a target for either level or XP amount. Those chasing 200million XP can also set virtual levels!
  • Commas have been added to high numbers in the XP Tracker for ease of reading.
  • Added a new setting to show how many options a clickable object has. This setting can be changed in the Interfaces category and is off by default.
  • Players can now search for Headers in the Settings menu, with all applicable options displayed under that Header.
  • Agility Course Highlights will apply as soon as players complete their first obstacle after logging in.
  • The colour black (#000000) can now be used for Tile Highlights.
  • The Agility Shortcuts Helper has a new option to display skill requirements as an overlay on Shortcuts.
  • Increased the text size in the Agility Overlay for ease of reading.
  • The Desert Heat effect has been added to the Buff Bar.
  • Added messaging to inform the player that their Venom Resistance is about to expire and, once it has expired, that they no longer have Venom resistance but Poison Resistance.
  • Fixed a bug which prevented skills from being tracked properly.
  • Coal Ore in Miscellania will now display respawn timers on the Steam client.
  • Fixed a bug which made regular messages appear highlighted as though they contained a link.
  • Made tweaks and subtle improvements to areas that display chat.

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[h2]Other Changes [/h2]
  • All recorded times for the Hallowed Sepulchre have now been reset due to bug abuse. You can learn more from last week’s game update newspost.
  • Lowered the minimum kill-count to appear on the HiScores for Skotizo, Chambers of Xeric Challenge Mode, Hespori, Obor, Bryophyta, Jad and the Corrupted Gauntlet to 5. We’ve also changed the required kill count for the Mimic to 1. The HiScores will update upon next login.
  • Additional options have been added to the Settings menu under ‘Ctrl+Click to invert run mode’:
    • NEVER: Holding Ctrl while clicking will never invert your currently selected run mode.
    • WALK -> RUN: Holding Ctrl whilst clicking will invert your run mode only if you have run toggled OFF.
    • RUN -> WALK: Holding Ctrl whilst clicking will invert your run mode only if you have run toggled ON.
    • ALWAYS: Holding Ctrl whilst clicking will invert your run mode regardless of whether you have run toggled on (as long as you have sufficient Run Energy).
  • Messages sent to a Chat Channel can now start with the following characters: ! # “ $ % & ‘ ( )
  • + , - or .
  • Bones to Peaches will now appear locked on the Spellbook if you haven’t unlocked it from the Mage Training Arena.
  • The Bandos Godsword (or) now shows its ornamentation correctly when wielded by female characters.
  • Ultimate Iron players may now pick up an empty Bolt Pouch from their death piles instead of having to return to the shop to replace it – provided they don’t already have a spare Bolt Pouch stored elsewhere.
  • Watering Cans will now remain in place in the Backpack when used to water seedlings.
  • Fixed clipping issues with the Banana Hat.

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[h2]Official Merch Store[/h2]



RuneScape: The First 20 Years Digital Release

Rejoice, e-bookworms: RuneScape: the First 20 Years is now available for your e-reader! Grab a copy from Amazon, Apple Books and other digital book platforms.

Keeping it old school? You can still get a physical version of the book on the Merch Store right now - and of course, at all good bookstores and online retailers!


Christmas Gifting

The last of our Elvarg Xmas Jumpers are selling fast. Order now to get yours in time for Christmas!

Other gift ideas include the Fancy Socks or Map of Gielinor Jigsaw – but make sure Santa knows the last shipping dates for international orders from the UK. You can find them on the Royal Mail website!

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[h2]PvP World Rota[/h2]

The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

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That's everything for this week's game update. We'd love to hear your feedback so please let us know what you think via our official forums, on the 2007Scape Reddit, the Steam forums or the community-led OSRS Discord in the #gameupdate channel.

Mods Arcane, Archie, Argo, Ash, Ayiza, Banjo, Boko, Brow, Bruno, Con, Curse, Daizong, Deagle, Dibber, Ditto, Dylan, Ed, Elena, Errol, Fed, Gecko, Grub, Halo, Havik, Hornet, Husky, Jndr, John C, Kandosii, Katies, Kieren, Kirby, KT, Kurotou, Lenny, Light, Lottie, Mack, Matheus, Maylea, Markos, Meat, Morty, Nasty, Nin, Nylu, Oasis, Peppers, Regent, Redfield, Roq, Ry, Sarnie, Sigma, Skylark, Sova, Squid, Steve W, Tide, Veda, Vegard, West, Wolfy & Zuko

The Old School Team

Game Maintenance - Tuesday, December 7th



Tomorrow, Old School RuneScape (along with RuneScape) will be taken offline from 08:00 GMT for server maintenance.

This will occur with a one hour in-game countdown timer starting at 07:00 GMT and will approximately take around 3 hours.

We expect you'll be able to log in again by 11:30 GMT / 06:30 EST / 22:30 AEST. Keep an eye on socials for the latest updates.

Thank you for your patience.


The Old School Team

11th Annual Golden Gnome Awards - Nominations Now Open!



We're delighted to announce that The 11th Annual Golden Gnome Awards will be happening this year, and will take place later this month!

With COVID-19 still lingering, things will once again be a little different. But we're not letting social distancing stop us - the 11th Annual Golden Gnome Awards will be a digital event, recognising and celebrating some of the many, many amazing RuneScape community members that we're incredibly privileged to have playing our games.

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[h2]THE CATEGORIES[/h2]

As our fantastic community continues to grow, this year we've added two new awards, meaning there are a total of 19 Gnomes up for grabs!

The categories are as follows:

VIDEO (Public Vote) - community members and content that have entertained you on YouTube or other video platforms
  • Best New RuneScape Video Creator
  • Best New Old School RuneScape Video Creator
  • Best RuneScape Video Creator
  • Best Old School RuneScape Video Creator
  • RuneScape Video of the Year
  • Old School Video of the Year


STREAMING (Public Vote) - community members and content that have entertained you on Twitch or other streaming platforms
  • Best New RuneScape Streamer
  • Best New Old School RuneScape Streamer
  • Best RuneScape Streamer
  • Best Old School RuneScape Streamer


ART (Public Vote) - community members whose artistic prowess has wowed you!
  • Best New RuneScape Artist
  • Best New Old School RuneScape Artist
  • Best RuneScape Artist
  • Best Old School RuneScape Artist
  • Best RuneScape Artistic Creation
  • Best Old School RuneScape Artistic Creation
  • Best Cosplay Creation


COMMUNITY (Chosen By Us) - our brand new category recognising two big achievers within our communities over the last year
  • Community Achievement Award - RuneScape
  • Community Achievement Award - Old School


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[h2]HOW DOES IT WORK?[/h2]

If you took part in the Golden Gnomes last year, you'll be familiar with the process:
  • Nominations are NOW OPEN - simply head over to this link. Nominations will remain open until midnight (GMT) on December 9th.
  • Once the nominations are in, the Golden Gnomes panel will review all the nominees and the final list will be announced within the 11th Annual Golden Gnomes Nominations Shortlist Newspost on December 10th.
  • Next we'll turn to you, our players (again!), to vote on the nominees. This voting phase will close on December 16th.
  • After various checks have taken place to ensure everything has happened fairly, our lucky winners will be announced during the 11th Annual Golden Gnomes Livestream on Friday December 17th.

Exciting times!

A massive thank you to all of our wonderful nominees and winners from last year. And a huge thank you to everyone who takes the time to vote this year. Lastly, another colossal thanks to each and every member of the RuneScape and Old School communities! Our games would not be what they are without you.

Time to get voting!

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Mods Arcane, Archie, Argo, Ash, Ayiza, Banjo, Boko, Brow, Bruno, Con, Curse, Daizong, Deagle, Dibber, Ditto, Dylan, Ed, Elena, Ellie, Errol, Fed, Gecko, Grub, Halo, Havik, Hornet, Husky, Jndr, John C, Kandosii, Katies, Kieren, Kirby, KT, Kurotou, Lenny, Light, Lottie, Mack, Matheus, Maylea, Markos, Meat, Morty, Nasty, Nin, Nylu, Oasis, Peppers, Regent, Redfield, Roq, Ry, Sarnie, Sigma, Skylark, Sova, Squid, Steve W, Tide, Veda, Vegard, West, Wolfy & Zuko

The Old School Team

PJ Timer Beta & Chat Changes - Weekly Game Update (December 1st)



Hello adventurers! This week we’re releasing the PJ Timer Beta. We’ve also got updates on the Android Mobile Beta, the Hallowed Sepulchre HiScores, Group Chat, and the Economy! Phew.

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[h2]PJ Timer Beta[/h2]



Quick note before we start on this one – we refer to in-game timings as ‘cycles’. Each cycle is equal to 0.6 seconds, and is also known as a ‘tick’.

So, on the subject of timing, we’re testing out some changes to the PJ Timer! For those unfamiliar, this mechanic is a grace period of 16 cycles (9.6 seconds) that begins when a player attacks something and prevents them from being hit by a player opponent or aggressive monster until the timer runs out.

With this Beta, the PJ Timer will be active in all single-way and single-plus areas of the Wilderness. So, if Player A has just finished PvP combat with Player B, Player C won’t be able to attack them for 16 cycles.

Another change is that NPCs will now respect the PJ Timer – so if Player A is engaging in PvP combat with Player B, NPCs won’t be able to get in on the action until the PJ Timer runs down.

Some activities will be prevented during combat, including the duration of the PJ Timer:
  • Setting new Chinchompa or Salamander traps (picking up, checking and dismantling them is still fine!)
  • Fishing Dark Crabs
  • Mining

You'll be able to join the Beta from the following worlds, which are highlighted in blue on the World Selection screen:
  • 401 - (US East)
  • 408 - (UK)
  • 409 - (US West)
  • 412 - (Australia)

Choosing any of these worlds will load a separate profile to the one on your main account. Once you log in, you’ll find yourself in Ferox Enclave, with max skills and suitable PvP gear. If you want to try out some other equipment or stats before jumping in, head to the rooms next to the Castle Wars and Free-For-All portals and have a rummage in the Supply Chests on the tables. Please do experiment with lots of different gear and stat combinations!

Alright, you’re free to go – so go on, jump in and let us know what you think!

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[h2]Android Beta[/h2]

We want to extend a big thanks to everyone taking part in the Android Beta. Signups have now closed, but due to the fantastic feedback from all those involved we're pleased to say that we’re sending a second round of invites out!

Until December 8th successful applicants can try a range of awesome features like Buff Bars, Fishing Spot Indicators, Increased Draw Distance and more.

Only those with approved access to the Beta client can participate. Even if your app says you're in the Beta, if you've not received an Inbox message from us then unfortunately you do not have access. We will ONLY message players on this subject via their Inbox.

We’ll be using the official OSRS Discord server’s Mobile Beta channels for all communications during the Beta. Accordingly, we’ll be updating the server with all the info you need to get started, including an FAQ and a list of any known issues. You’ll get an invite to the requisite channels, which will be hidden for everyone else. If you don’t see them straight away, be patient – it takes a while for the permissions to kick in. If you still don’t have access after 24 hours, let us know by sending a message to Mod Light#1353 on Discord and we’ll sort it out.

Lastly, please remember that you need an Android device updated to at least 8.0 (Oreo) to participate. If you’re an iOS player, stay tuned for another Beta currently aiming for early 2022.

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[h2]Hallowed Sepulchre Records[/h2]

After investigating, we’ve decided to reset all times for the Hallowed Sepulchre – both World and Personal. This is because we’ve become aware of certain players acquiring impossible Personal Best times, as low as 0.6 seconds. While first looking into the issue we determined this was due to a bug, fixed it, and reset any times that were obviously caused by bug abuse.

However, the problem was not resolved, so we went back to the drawing board. Unfortunately, our second fix disabled Fletching in the Sepulchre, which wasn’t optimal – and to make matters worse, new, only marginally less suspicious records were popping up all the time. Although these new records weren’t obviously caused by bug abuse, the timing so soon after the reset and the substantial gap between these times and the former bests made us question their legitimacy. As such, the integrity of these times will always be in question.

So, next week, we’ll be doing a full reset of the Hallowed Sepulchre Records. Since we can’t be 100% sure that the suspicious times were set by bug abuse, we can’t take action against individual accounts, and after speaking with the speedrunning community it was generally agreed that a full reset was the right way to preserve the integrity of their achievements.

We’d like to apologise to any players who have legitimate record times and are affected by this change.

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[h2]Group Chat & More[/h2]



We’ve changed the prefixes for Group Chat and Guest Clan Chat, as sentences that began with ‘I’ were erroneously being diverted to the Group Ironman Chat. The new commands are as follows:
  • /@g or /g will set mode to Group Chat (for Group Iron Players only)
  • /@gc or /gc will set mode to Guest

We’ve made a few more changes to various chats, too:
  • You can now clear history from the Group Chat.
  • If the Chat tab is set to ‘off’, broadcasts will no longer be visible.
  • Messages are now capitalised by default when typing in Group Chat, in-line with the behaviour of other Chat tabs.
  • You no longer have to send a message when using the /@x command to change chat mode.
  • Clicking on the Group Chat tab will now make messages you type show up in the Group Chat, as is the case for all tabs regardless of your current chat mode.
  • Setting chat mode by right-clicking has now been moved to the ‘All’ button instead, and now includes the ‘Set Chat Mode Public’ option.
  • Your Clan’s homeworld will display in the Clan Sidepanel rather than the world for the Clan you are guesting in.
  • The Clan/Guest Clan Sidepanel for Clans with more than 99 players in them no longer overlaps the number of players with the Clans icon.

[hr][/hr]
[h2]Economy Update[/h2]

On November 4th we pitched some changes intended to keep the game’s economy healthy. We’ve already implemented the Bank Space expansion and the literal Golden Sink, and today we’d like to update you on our plans for the small tax on Grand Exchange transactions.

If you missed it, the basic idea is that by charging a small fee for each transaction we’ll reduce the amount of gold circulating in the game. Furthermore, this change can help address the rate at which the quantity of prestigious items in the game increases; at present, many more items come into the game via drops than there are players to use them, so the items rapidly lose value. With the tax update, when an item’s owner puts up a Sell offer, the game itself might buy and delete the item, paying the seller with some of the gold taken in taxes.

Originally, we pitched a flat tax rate of 2%. While that’s considerably lower than the rate other games use in their auction houses, we’ve seen feedback raising concerns about the impact it would have on player behaviour. While we don’t mind players doing more direct player-to-player trading to avoid the tax – some feel that Old School lost precious community engagement when the Grand Exchange entered the game – we’d still prefer not to push players back to the dark days of spamming ‘wave2: buying raw lobs 200 each’ outside every Bank in Gielinor.

We’ve therefore agreed to lower the initial tax rate to 1% and to cap the tax on any given item at 5 million coins.

Let’s see how that works in practice.


Simple case:
Ram0ceanFan is selling 100 Cooked Shark for 975 GP each and is matched against a buyer offering the same amount.

The 1% fee charged for each item is 9.75 coins, which the game rounds down to 9 coins per Shark.

Thus Ram0ceanFan receives 96,600 GP, which is 97,500 minus the 900 GP fee.


Expensive item:
OlmRaider73 is selling a Twisted Bow for 870,000,000 GP and is matched against a buyer offering the same amount.

The 1% fee charged for each item is 8,700,000 GP, capped at 5,000,000 GP.

Thus OlmRaider73 receives 865,000,000 GP, which is 870,000,000 minus the 5,000,000 GP fee.

If OlmRaider73 preferred to spend time finding a buyer for a direct player-to-player trade, rather than spending that 5,000,000 fee, that’s totally fair.


Cheap item:
Newb5caper is selling 100 Guam Leaves for 29 GP each and is matched against a buyer offering the same amount.

The 1% fee charged for each item rounds down to zero.

Thus Newb5caper receives the full 2,900 GP.


More complex case:

BigDealerDel is selling 1,000 Tin Ore for 99 GP each.
  • 500 of them are bought by a player who was offering the same amount. The 1% fee charged on each 99 GP item rounds down to zero, so BigDealerDel receives 49,500 GP for those 500 items.
  • The other 500 are bought by a player who was offering 101 GP per item. The 1% fee charged on each 101 GP item is 1.01 GP, which the game rounds down to 1 GP per item. BigDealerDel therefore receives 50,000 GP for those 500 items, which is 50,500 minus the 500 GP fee.

Overall, BigDealerDel has sold their 1,000 Tin Ore for 99,500 GP.


The Grand Exchange menus will tell you up front how much money you can expect when you set up your Sell offer – so you don’t have to do all this maths yourself. If your buyer is generous enough to pay more than you asked, you’ll receive more money, and perhaps pay slightly more in fees, but overall you’ll still get at least as much money as the menus told you to expect.

We’ve also agreed to exclude some items from the tax altogether. Most of these are tools used by new players, since we’d prefer not to inhibit trade on essential items. Bonds are also exempt from the tax, since they already charge a fee when they’re converted from non-tradeable to tradeable. The Grand Exchange menus will clarify which items have fees.

Now, let’s go back to that point about the game buying high-value items from players using your taxes. Which items are eligible to be sunk? We’ve seen some great player suggestions, including rewards from the Theatre of Blood, other bosses, skilling, and even Treasure Trails. While we agree that these would all benefit from a reduced supply, we want to start small. A shorter list will let us monitor the amount of money actually being sunk and any player behaviour changes that arise from the tax before committing to a more extensive (and expensive) list of items to buy out from the game.

Aside from feedback on the update itself, we’ve seen players raising concerns that they might be tricked by scammers switching rapidly while setting up a direct player-to-player trade. To address this, we’re offering a change to the Trade menus, preventing the ‘Accept’ button from being pushed for a few seconds after the other player changes the items, giving you a better chance of spotting the change.

You can opt out of this delay though, if you really need to trade faster – which players rely on in some PvM situations, for example – or if you’re confident taking the risk.

This project is making its way through development now, and we hope to launch on December 8th.

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[h2]Other Changes[/h2]
  • Fixed a bug where the Dinh’s Bulwark’s special attack was reducing the stats of its target twice as much as intended. We appreciate that some players liked how powerful it was, but this was caused by a bug, and has now been removed. If we see significant demand for stat-reducing special attacks in future, we’ll consider adding new items to accomplish that.
  • You’ll now receive a Big Harpoonfish (if you’ve previously received one) rather than 25 Soaked Pages to showcase how many you’ve got in the Collection Log. If you like, the Retired Sailor will still trade you pages for your fish.
  • You’ll now be notified when the Frozen effect is about to finish, with the message: “The freeze cast upon you is beginning to thaw.”
  • The ‘X’ amount in the Seed Vault will now be remembered.
  • Ali Morrisane now has a right-click ‘Trade’ option to quickly access his shops. Just what we’d expect from Gielinor’s greatest salesman!
  • We’ve lowered the HiScores’ TzKal-Zuk Kill Count Requirement from 2 to 1.
  • On the Deadman World, Zooknock’s Brazier now autocompletes the ‘Glough Speed-Trialist’ task, as the fight is not available on that world.
  • Sotetseg’s fade-to-white effect is now a little less glaring.

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[h2]PvP World Rota[/h2]

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive
  • 390 - (AUS) - LMS Competitive - world becomes active with this rota.

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That's everything for this week's game update. We'd love to hear your feedback so please let us know what you think via our official forums, on the 2007Scape Reddit, the Steam forums or the community-led OSRS Discord in the #gameupdate channel.

Mods Arcane, Archie, Argo, Ash, Ayiza, Banjo, Boko, Brow, Bruno, Con, Curse, Daizong, Deagle, Dibber, Ditto, Dylan, Ed, Elena, Ellie, Errol, Fed, Gecko, Grub, Halo, Havik, Hornet, Husky, Jndr, John C, Kandosii, Katies, Kieren, Kirby, KT, Kurotou, Lenny, Light, Lottie, Mack, Matheus, Maylea, Markos, Meat, Morty, Nasty, Nin, Nylu, Oasis, Peppers, Regent, Redfield, Roq, Ry, Sarnie, Sigma, Skylark, Sova, Squid, Steve W, Tide, Veda, Vegard, West, Wolfy & Zuko

The Old School Team