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Permanent Deadman: World 345 Improvements



We’ve updated World 345, the permanent Deadman world! Introducing new charms, reimagined PvP mechanics, and the return of boss breaches.
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Changelog March 12th


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Permanent Deadman W345 Updates
  • Added four new charms, obtained from killing NPCs at 200 combat level or higher:
    • Nimbleness Charm: Boosts Marks of Grace drops from one to five, lets you bypass Agility level requirement restrictions on shortcuts, and auto re-pickpockets NPCs.
    • Stockpiling Charm: Triples rewards from Wintertodt, Tempoross, and Guardians of the Rift, stacks Clue Scroll drops, and auto-Banks skilling resources.
    • Accumulation Charm: Triples Clue Scroll drops, Chinchompa captures, and skilling resources, and provides 5x Runecraft yields.
    • Vulnerability Charm: Increases Accuracy against monsters by 50%, multiplies Thrall Max Hits by 5, and cuts incoming monster damage by 25%.
  • Boss breaches now appear on weekends!
    • Both area and specific location breaches will occur, just as in Deadman Armageddon.
      • Up to 25 NPCs spawn in area breaches, and up to 6 NPCs spawn in specific location ones. They'll be dropping:
        • Ancient Warrior Weapons
        • Trinkets previously seen in Deadman: Armageddon
        • New charms (although you've mostly seen their effects in previous Deadman events)
    • Sigils and corrupted weapons remain off-limits.
    • If you have protection still, you will not be able to attack any breach NPCs, both in single and multi-combat zones.
    • Each breach monster drops one Chitin per kill with a 50% chance for a bonus supply drop instead.
    • Weekend breaches will occur every four hours, starting on Saturday at 02:00 GMT. The last breach will be on Sunday at 22:00 GMT.
    • You’ll get a timely notification in your chat when a breach goes live. You can also talk to Perdu to see where the breach is and how long it will be around for.
  • Combat brackets are now divided into Levels 3–75, 76–85, and 86+ with a 2x unique drop rate modifier for each bracket.
  • The PJ Timer now follows a last-hit system. Land that final blow to trigger an uninterrupted teleport, or risk having your escape cut off by a sneaky PKer.
  • When PKed, attackers now only grab 50% of your top 10 stackable items.
  • Added supply drop tables from Deadman: Armageddon.
  • Wilderness Slayer Tasks now yield both Tier 1 and Tier 5 Emblems.
  • Changes to Morrigan’s Javelin Special:
    • The bleed effect triggers every tick (down from every three ticks) with damage boosted from 5 to 10 per tick.
    • Total bleed equals 75% of your original hit (e.g. a 40-damage hit produces three bleed splats of 10 each).
  • Buffed Morrigan’s Thrownaxe: Now only consumes 25% special attack. A successful hit speeds up your next attack by 1 tick, making it a slick 3-tick attack on rapid.
  • Classic Content Returns:
    • Giant seaweed runs on Fossil Island are back!
    • Frog random events now stick around.
    • “Crack the Clue 3” can be completed.
  • Bounty Hunter Shop Additions:
    • Imbue Scroll: 1,000,000 points.
    • Castle Wars Halos: 500,000 points each.
    • Trouver Parchment: 250,000 points.
  • QoL changes:
    • Players can now receive regular loot from Revenants, though Emblem drops remain disabled.
    • For skulled players, an Emblem drop roll yields either Magic or Yew Seeds; unskulled players receive a Dragon Med Helm.
    • Players now receive double Dragon Bones and Superior Dragon Bones from Green and Black Dragons and Vorkath. Both Dragon Bones will be noted in the Wilderness if you've completed the Wilderness Elite Diary Tier.
    • Pest Control now awards 4x the points, and the Agility Pyramid now grants 30,000 coins instead of 10,000.
    • Blighted Overloads are now available in Permanent Deadman - craft them with Super Combat, Magic, and Ranging Potions, a Deadman Overload Chitin, and a dash of 83 Herblore.
    • Statius’s Warhammer now guarantees a hit on Tekton’s first Special Attack and doubles as a regular hammer for building chests in Chambers.
    • Players can no longer enter the Colosseum or create a private instance at the Hueycoatl while skulled.
    • Chat with Nigel at the Lumbridge graveyard or use a Deadman chest to toggle off Combat XP, or just Hitpoints XP individually, if you wish.
Other Changes
  • Fixed an issue where POH telescopes using the Civitas or Canifis wallkits would incorrectly display a message about the wall instead of showing incoming Shooting Stars. They will now function as intended, allowing stargazers to track Shooting Star landings properly.
  • The following items can now properly access charge configuration:
    • Crystal Halberd, Bow, and Shield: All three now share the same "Quantity" variable, and use Crystal charges, not coins.
    • Echo Venator Bow
    • Alchemist’s Amulet
    • Celestial Ring and Signet
    • Giantsoul Amulet
    • Pendant of Ates
  • Upon creating Emberlight, Scorching Bow, and Purging Staff from the Tormented Synapse, you will now receive the original 730 Smithing, Fletching, or Crafting XP for the first upgrade, followed by 73 XP every time after.
  • During a Hell-Rat Behemoth fight, you can now use Fish and Milk directly on your cat to support it, rather than having to pass them through the alcove's curtain.
  • Reanimated goblins can now drop the Champions' Challenge Scroll.
PvP Rota
The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive


World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
[/expand]
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W45 Improvements


Greetings, Deadman fans! Today we’re bringing loads of improvements to the permanent Deadman world, including some of the additions you loved in Deadman: Armageddon.

[h2]Charming Changes[/h2]

First up, we’re introducing four brand-new Charms that pack a serious punch - just don’t try to wear them, they’re strictly for your Inventory! If you fall in battle, two things will happen:
  • They turn into a small amount of coins for the PKer that killed you.
  • They shatter into glass, which goes to your gravestone so you can keep a little collection of all the Charms you’ve lost.


If you can’t see the image above, click here!

The Nimbleness Charm
  • Boosts the number of Marks of Grace on the floor from one to five.
  • Lets you use any shortcut regardless of your Agility level, although item requirements still apply.
  • Allows you to automatically re-pickpocket NPCs until you no longer can do so - for example, if you hit your coin pouch limit.
The Stockpiling Charm
  • Triples your rewards from Wintertodt, Tempoross and Guardians of the Rift.
  • Stacks your Clue Scroll drops.
  • Sends resources gathered from Mining, Fishing, Woodcutting, and Farming straight to your Bank.
Accumulation Charm
  • Triples Clue Scroll drop rates, Chinchompa captures, and resources from Mining, Fishing, Woodcutting and Farming.
  • Multiplies Runes produced during Runecrafting by five.
Vulnerability Charm
  • Boosts your Accuracy against monsters by 50% in all styles.
  • Multiplies Thrall Max Hits by five.
  • Reduces incoming damage from monsters by 25%.

Sounds cool, right? But you might be wondering, where can I get my hands on these awesome new items? Well, any NPC with 200+ combat has a chance to drop them, and you can also find them in boss breaches – what are those, again?
[h2]Boss Breaches[/h2]

The legendary mechanic from Deadman: Armageddon is back, and here to stay!

Every weekend, one of two breaches will appear across Gielinor, offering a shot at Ancient Warrior Weapons and a brand-new set of Permanent Deadman uniques - we’re talking Vengeance, Fairies, and Undead trinkets, plus those snazzy new Charms. Just a heads up: while you’ll be raking in the loot, Sigils and Corrupted Weapons are still off the table, and these breaches are strictly a weekend-only show.

Up to 25 NPCs spawn in area breaches, whereas up to 6 NPCs spawn in specific location ones.

If you can’t see the image above, click here!

To help keep the breach chaos fair and square, we’ve made some balancing tweaks:
  • Breach Monster Attack Restrictions:
    • In the Permanent Deadman world, if you still have protection time remaining, you're in the no-attack zone! This means you can't attack anyone in multi or single areas, and breach monsters are off limits too.
  • Breach Loot Balancing:
    • Each breach monster now drops 1 Chitin per kill. There's a 50% chance to receive a second regular supply drop instead of a Chitin.
    • Breach spawns will occur only at the weekend and every 4 hours in Permanent Deadman, starting on Saturday at 02:00 GMT. The last breach will be Sunday at 22:00 GMT.

Plus, you'll get a timely alert in your chat box when a breach breaks out - so you never miss the action or the chance to cause a little chaos. You can also talk to Perdu to see where the breach is and for how long it will be around for.

If you can’t see the image above, click here!

[h2]PvP Adjustments in Permanent Deadman[/h2]

On the PvP front, we’ve reworked the combat brackets and tweaked the PJ timer to make every encounter a heart-pounding race.
  • Combat Brackets:
    • Brackets are separated into levels 3-75, 76-85, and 86+. The reason for these specific brackets is to try offer build diversity. Once you reach those higher combat levels, there are only a few specific types of builds that dominate the others!
    • Each bracket now enjoys a 2x unique drop rate modifier, ensuring that whether you're just starting out or you're a battle-hardened veteran, drops are as sweet as a perfectly timed PK.
  • PJ Timer:
    • We’re now rolling with a last-hit system. Nail that final blow and your teleport will fire off without a hitch, giving you the perfect getaway.
    • Miss the decisive moment, and well… another clever PKer might just intercept your escape.

So, gear up, time your attacks like a well-oiled machine, and may your teleports always be spot-on!

[h2]Loot changes, Supply tables, and Emblem Drops[/h2]

Here's the scoop on our latest risk/reward tweaks:
  • PK Loot key changes: When you get PKed, your attacker now only pockets 50% of your top 10 stackable items. The refreshed on-death UI makes it crystal clear - less loot-stealing means more chances to rebuild and get back out there!
  • Supply Drop Revival: We're bringing back the supply drop tables from Deadman: Armageddon. Yep, you have a chance to get some juicy rewards even if you're just killing a goblin in Lumbridge!
  • Balanced Emblem Drops: Wilderness Slayer Tasks now offer both Tier 1 and Tier 5 Emblems. The Tier 5 Emblems will still be offered when killing Breach NPCs, but this can be another passive way to obtain those coveted emblems which help maintain your supplies via the Emblem Trader at the Grand Exchange!

[h2]Morrigan's Javelin and Axes[/h2]

Morrigan’s weaponry isn’t being left out of the fun - check out these wicked tweaks:
  • Javelin Special Attack:
    • Now triggers a bleed effect every tick instead of every three ticks.
    • Bleed damage is boosted from 5 to 10 per tick, so you’re doing some serious drip damage.
    • Total bleed now reflects 75% of your original hit (for example, a 40-damage hit yields three bleed splats of 10 each).
  • Thrownaxe Special Attack:
    • Nail a special attack hit with the Thrownaxe, and your next attack gets a 1-tick speed boost, effectively turning it into a 3-tick attack on rapid. Talk about keeping your foes on their toes.
    • Now only requires 25% special attack.

[h2]QoL and Content Resurrection[/h2]

Now, we think it’s time to dust off some classic content and sprinkle in a few extra treats to keep your adventures as fresh as your most prized loot.
  • Giant seaweed runs on Fossil Island are back!
  • Frog random events will no longer hop off the radar on Deadman worlds.
  • “Crack the Clue 3” is completable across all Deadman worlds.
Bounty Hunter Shop Additions:
  • Imbue Scroll: 1,000,000 points.
  • Castle Wars Halos (Saradomin, Zamorak, Guthix, Brassica, Ancient, Seren, Bandos, Armadyl): 500,000 points each.
  • Trouver Parchment: 250,000 points.
QoL changes:
  • Players can now receive regular loot from Revenants (though Emblem drops remain disabled).
  • For skulled players, an Emblem drop roll yields either Magic or Yew Seeds; unskulled players receive a Dragon Med Helm.
  • Players now receive double Dragon Bones and Superior Dragon Bones from Green and Black Dragons and Vorkath. Both Dragon Bones will be noted in the Wilderness if you've completed the Wilderness Elite Diary Tier.
  • Pest Control now awards 4x the points, and the Agility Pyramid now grants 30,000 coins instead of 10,000.
  • Combat level 200+ NPCs have a chance to drop any of the four available charms.
  • Blighted Overloads are now available in Permanent Deadman - craft them with Super Combat, Magic, and Ranging Potions, a Deadman Overload Chitin, and a dash of 83 Herblore.
  • Statius’s Warhammer now guarantees a hit on Tekton’s first special attack and doubles as a regular hammer for building chests in Chambers.
  • Players can no longer enter the Colosseum or create a private instance at the Hueycoatl while skulled.
  • Chat with Nigel at the Lumbridge graveyard or use a Deadman Chest to toggle off Combat XP, or just Hitpoints XP individually if you wish.
If you can’t see the image above, click here!

We hope you enjoy these changes! Your feedback is essential, so get out there, test these improvements, and let us know. In the wild and unpredictable realm of Deadman, only the cunning and quick-witted survive. Good luck…
[hr][/hr]
Project Zanaris Sign-Up


Fancy a chance to dive headfirst into the madness of Project Zanaris playtests? If you're as hyped as we are, then click here to register!

These playtests are kicking off sooner than you think, so don't miss out! To stay in the loop with all things Project Zanaris, make sure to join our Official Old School Discord and assign yourself the Project Zanaris role by reacting to the message in this channel! This is the place to be for the latest news, updates, and maybe even a sneak peek or two…

On that note, we'll soon be sharing all the dev panels from day two of RuneFest, including one all about Project Zanaris! This panel featured a World Portal demo showcasing more than 400 parameters and answers to the community’s most pressing questions. Stay tuned!
[hr][/hr]
RuneFest Summit Survey


This week's game update also features a team full of J-Mods still coming down from the adrenaline rush of RuneFest!

We all want to say thank you to everyone who attended or watched from home. You made our first RuneFest in five years an absolutely magical time – here’s to many more!

Now, to business. Amidst all the festivities, we presented a RuneFest Summit packed full of announcements for what's on our roadmap in the current months. You can check out a quick summary of the roadmap in the image below, or read through the full RuneFest Summit Summary blog.

If you can’t see the image above, click here!

We'd love to hear how you felt about the Summit, so we've put together a short survey to let you tell us which of the announcements you're most excited for!

Click here to participate in the survey. It should only take around five minutes to complete.

2024 was a massive year for Old School, and 2025's going to be even bigger. We can't wait to get cracking on everything we've shared!
[hr][/hr]
Merch


[h2]We Want Socks![/h2]

Most new merch lines launched at RuneFest are now live on the Official Merch Store - including the full range of socks!

If you can’t see the image above, click here!

This includes Skillcape Socks, Fighting/Lobster/Skulled/Ironman Socks, a "Nice" cord cap, God Caps, Tipples of Gielinor Drink Mats, a Mod Ash Mug, a Lobster Tea Towel and a range of OSRS boss tees featuring Jad, Zuk, Zilyana, Graardor and Vorkath. On top of all that there are a few more lines we might add, so keep an eye out!

If you can’t see the image above, click here!

If you can’t see the images above, click here and here!

[h2]Youtooz x OSRS Collab[/h2]

If you can’t see the image above, click here!

If you were at RuneFest, you may have caught sight of the Youtooz Wise Old Man and Gnome Child prototypes on display at the Merch Store, alongside some as-yet unannounced plushies!

You can now preorder the Wise Old Man and Gnome Child figures here. Preorders close on the 21st March, so get ‘em while you can!

Follow Youtooz on socials for the latest on all their new OSRS releases as they happen – without spoiling anything, we reckon you ought to do that before the end of the month. WINK.
[hr][/hr]
Other Changes


  • Fixed an issue where POH telescopes using the Civitas or Canifis wallkits would incorrectly display a message about the wall instead of showing incoming Shooting Stars. They will now function as intended, allowing stargazers to track Shooting Star landings properly.
  • The following items can now properly access charge configuration:
    • Crystal Halberd, Bow, and Shield: All three now share the same "Quantity" variable, and use Crystal charges, not coins.
    • Echo Venator Bow
    • Alchemist’s Amulet
    • Celestial Ring and Signet
    • Giantsoul Amulet
    • Pendant of Ates
  • Upon creating Emberlight, Scorching Bow, and Purging Staff from the Tormented Synapse, you will now receive the original 730 Smithing, Fletching, or Crafting XP for the first upgrade, followed by 73 XP every time after.
  • During a Hell-Rat Behemoth fight, you can now use Fish and Milk directly on your cat to support it, rather than having to pass them through the alcove's curtain.
  • Reanimated goblins can now drop the Champions' Challenge Scroll.

[hr][/hr]
PvP World Rota


The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using '1 Def Pure' loadouts in Ranked Duels and Tournaments this week.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Rach, Redfield, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

Game Jam: Charges QoL Improvements | March 5th



Remember the Charges QoL improvements from Game Jam V? They are now live in-game!
[hr][/hr]
Changelog - March 5th


[expand]

Game Jam: Charges QoL Improvements
  • You can now work towards blessing or corruption by charging your Dizana's Quiver or Enhanced Crystal weapons and using them, similar to how the Arclight transforms into Emberlight.
  • Toggleable feature: You can now set certain items to withdraw from the bank automatically charged. What's more, you can set the desired amount of charges applied, so that each time you can just grab and go - provided you have the necessary items to charge it, of course!


Other Changes
  • Echo Ahrim's equipment will now respect placeholders, the same as non-ornamented Barrows items.
  • Fixed an issue where certain ornament kits, painted items, and upgrade attachments were not correctly unlocking in the Collection Log for Iron players.
  • Reanimated Giants now have a chance of dropping the Champions' Challenge scroll, since the giants who drop the ensouled head are mostly the same ones who could drop that scroll.


PvP Rota

The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.
[/expand]
[hr][/hr]
RuneFest 2025 is behind us, and what an event it was! We had an absolute blast celebrating our shared love for the game with 'Scapers from all over the world, whether in the arena or tuning in from home. With the team hard at work during the event, this week's update is small but mighty. Let’s dive in!

Game Jam: Charges QoL Improvements


[h2]Corruption[/h2]

Finally free from the red prison but feeling like you can't use your Bow of Faerdhinen until you've corrupted it? If that sounds like you, this week's update has got you covered!

As of this game update, used charges now contribute to the corruption process. In other words, by charging your Dizana's Quiver or Enhanced Crystal weapons and using them, you'll make progress towards blessing or corruption - similar to how the Arclight transforms into Emberlight. Meaning you don't need to wait and accumulate a lump sum of charges to corrupt an item all at once, you can just use it, top it up and eventually it'll corrupt/bless itself - neat!

[h2]Maintaining Charges[/h2]

If you can’t see the image above, click here!

Gone are the days where you have to check your item's charges, or create room in your inventory to charge the item while your raid group is yelling at you! This week, we're introducing a feature where you can charge an item up to a specific number of charges automatically when withdrawn from the bank - provided you have the necessary items to charge it. This feature is toggleable, so you can keep doing what you're used to if you'd prefer. With this new behaviour, you'll be able to set your desired number of charges with a simple right-click. Note that the bankers can only charge items you'd be able to do in your inventory, they're not going to run all the way over to Ver Sinhaza to charge your Scythe of Vitur in a blood well, they're at work after all!

To view this setting, open the Bank Settings interface while your bank is open, then select the 'Bank item options' button.

If you can’t see the image above, click here!

With this enabled, you'll see a 'Configure-Charge' option when right-clicking on any eligible items inside your bank. Note that this moves a few options around due to some technical limitations, so you might have some muscle memory to re-learn if you'd rather not toggle this off.

If you can’t see the image above, click here!

Keep in mind, the toggle for 'Bank item options' only affects whether or not you can see the 'Configure-Charge' option. If you already have your charges configured, you can disable the 'Bank item options' setting and any items that are already configured will still withdraw with the correct number of charges. You'd have to re-enable the setting if you'd like to change the number of charges on an item though.

Alternatively, you can chat to Hofuthand at the Grand Exchange to set a global charge withdrawal threshold. Please note that this threshold applies to all items, whether you own them or not. For items that don't let you reclaim charges (e.g. Crystal Armour), you won't be able to get them back. Use this global change at your own risk. These warnings are also made clear in-game, just in case!
[hr][/hr]
Beatstar


If you can’t see the image above, click here!

If you've watched the RuneFest 2025 livestream, you might have already heard of our collaboration with Beatstar, a mobile rhythm game. Music is undoubtedly one of the best parts about Old School RuneScape, and Amascut's Promise is truly a fan-favourite beat. This year, we've teamed up with Beatstar to bring you a whole new way to experience this banger - a hardcore cover of Amascut's Promise has dropped on the app!

This challenge is perfect for you to flex your clicking skills - will you be able to keep up with the beat? Download the app on Apple Store or Google Play to listen and tap along to this remix!
[hr][/hr]
RuneFest Medley


https://youtu.be/nCCCTUGwMMk?si=7llKn8O2gGXfFFJU

Enjoyed the RuneFest Medley by Cole Rolland, played during the RuneFest 2025 opening ceremony? This epic rock tribute to some of Old School's most beloved tracks is available on all digital music platforms! You can re-listen to it and add it to your playlist on your preferred music streaming service here. Plus, it features the one and only Mod Ash on violin in Sea Shanty II!
[hr][/hr]
Socks and More!


If you can’t see the image above, click here!

Missed out on RuneFest or just too busy having a blast to make it to the merch store? No worries! Keep an eye on the official online merch store over the coming weeks, as loads of new goodies are making their way there! Expect fresh Zuk, Jad, Zilyana, Graardor, and Vorkath tees, all-new caps, Tipples of Gielinor drink mats, lobster tea towels, and more.

Oh, and let’s talk socks... Because we know how much you lot loved them at RuneFest! If you missed out (or just need more for your collection), all the new socks will be hitting the store soon, too!

Don’t let FOMO get the best of you - stay tuned and grab your favourites!
[hr][/hr]
Other Changes


  • Echo Ahrim's equipment will now respect placeholders, the same as non-ornamented Barrows items.
  • Fixed an issue where certain ornament kits, painted items, and upgrade attachments were not correctly unlocking in the Collection Log for Iron players.
  • Reanimated Giants now have a chance of dropping the Champions' Challenge scroll, since the giants who drop the ensouled head are mostly the same ones who could drop that scroll.

[hr][/hr]
PvP World Rota


The PvP rota has moved to Period A:
  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Rach, Redfield, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.

OSRS Project Zanaris lets you "ruin the game," and that's why it's so exciting

Project Zanaris. It's been in the works for some time, first surfacing in a survey a couple of years ago before being fully revealed in September, 2024. At RuneFest 2025 we got a closer look at what it has to offer, with Jagex showcasing a formidable new Rat King-inspired mode, as well as the PvP Falador Fight Club. The community servers are a place where your wildest, most chaotic dreams can become a reality, and they're now one of Old School RuneScape's most hotly anticipated features. Speaking exclusively to PCGamesN, senior tech designer Tom 'Mod Tomb' Burk and senior product manager Tom 'Mod TJ' Jackson (yes, that got confusing very quickly) tell me about their ambitions for Zanaris, and how they plan to embrace the anarchy.


Read the rest of the story...


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The Old School RuneScape Sailing skill is almost here, and you'll be able to get your hands on an alpha version of it very soon. Developer Jagex has shown more of the MMO's first-ever new skill as a part of RuneFest, while teasing the impending launch of a limited-time test. So if you want to take to the OSRS seas alone or with friends, you don't have to wait long to do just that.


Read the rest of the story...


RELATED LINKS:

Old School RuneScape dev Jagex has a new survival game, and you can sign up now

Old School RuneScape's new story is here, and it sounds epic

OSRS community servers are finally coming, giving you complete control

Game Jam: PoH Improvements | February 26th



There’s no place like home… especially with these new PoH improvements!
[hr][/hr]
Changelog February 26th


[expand]

PoH Changes
  • Mounted heads can now be switched out and upgraded without removing the entire display.
  • New house styles for Canifis and Civitas are available! Visit an Estate Agent near you to redecorate.
  • Improved PoH animations including sitting, combat ring entry and exit, treasure and storage interactions, and new interactions for the Trailblazer Globe and League Hall.
  • Expanded room capacity! You'll now get up to four more rooms than before, depending on your Construction level. As before, your room cap increases every six levels, across most of the skill.
  • The PoH Bookcase is now alphabetized and fits onto a single menu page.
  • The Beaver pet's dialogue in the Menagerie now functions correctly for all recoloured variants.
Royal Titans Range Defence
  • Clarified Royal Titans' Ranged Defence mechanics - Ranged Accuracy increases by 500% when Titans move away from melee range in stages 1 and 2. This also applies to the Stage 3 charge-up attack both during the charge-up itself and the actual pulses hitting the ground.
Client and Mobile Updates
  • Fixed an issue where the Kingdom Management UI displayed a solid white background on mobile.
Other Changes
  • Updated Combat Achievement notifications displayed on transparent Chatboxes to prioritize the 'Walk here' option instead of 'View task'.
  • Added a revert option for the Emberlight, Purging Staff and Scorching Bow to allow players to convert them back into a Synapse. Any charges or infusions will be lost in the process.
  • You will now have one tick to walk away before being venomed if you accidentally walk into a Cursed Baboon.
  • Graceful now displays the percentage bonus boost to Run Energy restoration rate in the Equipment Stats menu.
  • Echo Virtus robes are now recognized as a Zaros item in the God Wars Dungeon.
  • Untradeable items that typically convert into another item on death now count towards the Bounty Hunter risk calculation used to represent the skull risk values in Daimon's Crater – including the Armadyl Godsword (Deadman), Berserker Ring (i), and Abyssal Dagger (BH).
  • Fixed a rare issue with inaccurate broadcasts during GIM leader abdication.
  • The right-click option on Matthias the Falconer is now more helpful for players whose falcons have despawned.
  • The Robe of Elidinis has regained its gold colour when worn.
  • Fixed a bug where on rare occasions Kwuarm patches would harvest Avantoe.
  • Fixed an issue with loading friend's chat channel names where extra text could sometimes be included.
  • Fixed numerous visibility issues where NPCs and objects become invisible in certain scenarios.
PvP Rota

The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
[/expand]
[hr][/hr]
PoH Changes


Feeling house proud? It's time to dust off those hammers and give your humble above the glow-up it deserves. We've got a jam-packed update for your Player-Owned House this week, including some long-awaited QoL improvements, new styles, and more room for your rooms! Let's break it down.

[h2]Mounted Heads[/h2]

“Heads up” trophy collectors, our J-Mods have cooked up a real treat for you this time! No longer must you suffer the indignity of tearing down an entire wall just to swap out your latest gruesome prize. With this update, you can now swap your mounted heads instantly, without needing to rebuild from scratch!

If you can’t see the image above, click here!

How it works:
  • While in building mode, click the 'Trophies' option on your mounted display to open the new Mounted Trophies menu. Then click on the stuffed heads in your Inventory to mount them.
  • The stuffed head will be added to your trophies board, allowing you to instantly swap between them!
  • Once a head has been mounted in your collection, you can display it on any eligible trophy stand across your house, even in multiple halls at once. You can still mount additional copies of the stuffed head in the future for Construction XP.
  • Guests can now admire your entire trophy collection. Let's be honest, showing off is half the fun.


If you can’t see the image above, click here!

And yes, we've extended the feature to your Stuffed Fish display too. Why shouldn't you be able to switch between a big scary Shark and a nice peaceful Bass?

This even applies when you upgrade your display. While the usual level requirements for mounting heads remain unchanged, you can now swap your heads about freely if you have a higher-tier space built, but want to apply a lower-level trophy head.
  • Level 38 Construction: Teak Trophy Space unlocks Crawling Hand, Cockatrice, and Basilisk.
  • Level 58 Construction: Mahogany Trophy Space displays Kurask, Abyssal Demon, and the classics above.
  • Level 78 Construction: Gilded Trophy Space shows off King Black Dragon and Kalphite Queen, plus everything before.
  • Level 82 Construction: Gilded Trophy Space now adds Vorkath and Alchemical Hydra, along with all the other grisly trophies.


This update is all about convenience, letting you refresh your display in seconds while keeping your prized trophies exactly where they belong. So get out there and start swapping those heads around!

[h2]New House Styles Available![/h2]

Tired of your Player-Owned House looking like every other building in the pocket dimension? We’ve got you covered with some brand-new house styles! Swing by your local Estate Agent to check out these fresh new themes.

The Canifis Style is perfect for hosting house parties under the full moon and comes with a dank swampy aesthetic. A-wooooo!

If you can’t see the image above, click here!

If you can’t see the image above, click here!

If you prefer a brighter, greener vibe, look no further than the Civitas Style. This truly ‘classic’ look is a perfect fit for those looking to party with the Pericans.

If you can’t see the image above, click here!

If you can’t see the image above, click here!

[h2]Updated Animations[/h2]

As part of our ongoing visual refresh, we've also spruced up several animations to make furniture interactions smoother and more immersive. We showcased some of these in our previous blog, but here’s a refresher:

Sitting Animations

Both regular sitting and throne sitting have received a fresh animation update, making you look even more impressive as you take your rightful place on the throne!

If you can’t see the image above, click here!

Combat ring

Stepping into battle? The entry and exit animations for the Combat Ring have been reworked, making your grand entrances (and dramatic exits) better than ever.

If you can’t see the image above, click here!

Treasure and storage interactions

Opening and closing Chests, Display Cases, Wardrobes and boxes now looks much smoother, adding a touch of polish to your home storage.

If you can’t see the image above, click here!


Trailblazer Globe Enhancements

You can now spin and inspect the Trailblazer Globe. Whee!

If you can’t see the image above, click here!

Leagues Hall Inspect

We've also added new animations when inspecting the Leagues Hall, similar to those you may have noticed at the Varrock Museum. Classy!

If you can’t see the image above, click here!

[h2]More Room for Rooms![/h2]

Ever wished you could expand your mansion, but pesky room limits held you back? No longer! The room capacity has expanded! You'll now get up to four more rooms than before, depending on your Construction level. As before, your room cap increases every six levels, across most of the skill. Check out the image below to see just how many rooms you can now build!

If you can’t see the image above, click here!

Finally, just in case you needed more excuses to get your house in order:
  • The Bookcase is now alphabetized and fits onto a single menu page.
  • The Beaver pet's dialogue in the Menagerie now functions correctly for all recoloured variants.


That’s all for this round of Player-owned House improvements! Whether you're a master builder or just someone who enjoys a good spinning globe, we hope these changes make your home cooler and more convenient. As always, let us know what you think!
[hr][/hr]
Royal Titans Ranged Defence


We see you, DPS calculator divas. Some of you have been diving deep into the mines of the sacred Wiki, trying to figure out what exactly is going on with Royal Titans' Ranged Defence when they start moving away from melee range. So, before the tinfoil hats come out in full force, let’s break it down:
  • The moment a Royal Titan starts retreating from Melee range, it becomes far more vulnerable to Ranged attacks.
  • While it's in this state, your Ranged Accuracy gets a whopping 500% boost - meaning your hits are going to land much more reliably.
  • This effect lasts until the Titan turns around to re-engage in Melee combat, so keep those arrows flying while you have the advantage!
  • The Accuracy buff also applies during the charge-up pulse attack in Stage 3, covering both the charging phase and the attack itself.

Hopefully this clears up any confusion!
[hr][/hr]
RuneFest 2025


The ultimate celebration of all things RuneScape is back! RuneFest 2025 will take place at the NEC in Birmingham, UK, from March 1st to March 2nd. It promises to be an unmissable weekend packed with major announcements, hands-on experiences, live entertainment and more.

If you can’t make it in person, don’t be glum – there are plenty of ways to get involved from home!

[h2]Watch the RuneFest Livestream[/h2]

Catch all the action live, including exclusive reveals about the future game content of OSRS. We'll be streaming The Summit, our biggest announcement event of the year, so you can experience it alongside the rest of the community.

Livestream Details:
[h2]Join the Conversation on Discord[/h2]

We’ll be running dedicated RuneFest channels in our official Discord, where you can discuss the announcements, share event photos, and take part in special activities!
  • #runefest – General discussion about the event, updates, and schedule information.
  • #pin-trading – Swap and trade exclusive RuneFest pins with other attendees.
  • #rf-pictures – Share your best photos from the event, including cosplay, group shots, and behind-the-scenes moments.
  • #summit – Discuss predictions, react to live announcements, and watch The Summit with fellow players.

[h2]Fashionscape Competition[/h2]

Before we see the real-life RuneFest Fashionscape, we’re celebrating the best in-game outfits. Join our Fashionscape Competition in Discord for a chance to win exclusive prizes!

Competition Details:
  • Opens: February 28th, 2025, 09:00 GMT
  • Closes: March 1st, 2025, 23:00 GMT
  • Where to Enter: #fashionscape-competition channel on Discord (opens February 28th)

Categories and Prizes:
  • Best Dressed wins a Wise Old Man plush.
  • Most Creative wins a King Black Dragon plush.
  • Funniest wins an Elvarg plush.

Winners will be announced the day after The Summit. Full terms and conditions can be found here!

Whether you're attending in person or tuning in from home, RuneFest 2025 is shaping up to be an incredible event. We can't wait to celebrate with you!
[hr][/hr]
Merch


[h2]Youtooz Figures Now Live![/h2]

If you can’t see the image above, click here!

Pre-orders for the Old School RuneScape Youtooz vinyl figures are now open on the Youtooz Store. Don’t miss out – these collectables won’t be around forever! Youtooz pre-orders close on March 21st.

[h2]OSRS Anniversary Lines from Angels Scapes[/h2]

Take a look at these official anniversary pins from Angels Scapes, available now in the Official Merch Store.

If you can’t see the image above, click here!

Anodized Dragonfire Shield Pin LE 99

A stunning limited-edition take on the iconic DFS! Each pin is hand-anodized, meaning each one has a completely unique rainbow finish.

Birthday Graardor Pin LE 99

Even General Graardor is joining the party! This striking pin captures the mighty boss in a bold new design, making it a must-have for any collector.
[hr][/hr]
Client and Mobile Updates


  • Fixed an issue where the Kingdom Management UI displayed a solid white background on mobile.

[hr][/hr]
Other Changes


  • Updated Combat Achievement notifications displayed on transparent Chatboxes to prioritize the 'Walk here' option instead of 'View task'.
  • Added a revert option for the Emberlight, Purging Staff and Scorching Bow to allow players to convert them back into a Synapse. Any charges or infusions will be lost in the process.
  • You will now have one tick to walk away before being venomed if you accidentally walk into a Cursed Baboon.
  • Graceful now displays the percentage bonus boost to Run Energy restoration rate in the Equipment Stats menu.
  • Echo Virtus robes are now recognized as a Zaros item in the God Wars Dungeon.
  • Untradeable items that typically convert into another item on death now count towards the Bounty Hunter risk calculation used to represent the skull risk values in Daimon's Crater – including the Armadyl Godsword (Deadman), Berserker Ring (i), and Abyssal Dagger (BH).
  • Fixed a rare issue with inaccurate broadcasts during GIM leader abdication.
  • The right-click option on Matthias the Falconer is now more helpful for players whose falcons have despawned.
  • The Robe of Elidinis has regained its gold colour when worn.
  • Fixed a bug where on rare occasions Kwuarm patches would harvest Avantoe.
  • Fixed an issue with loading friend's chat channel names where extra text could sometimes be included.
  • Fixed numerous visibility issues where NPCs and objects become invisible in certain scenarios.

[hr][/hr]
PvP World Rota


The PvP rota has moved to Period B:
  • 560 - (UK) - PvP World
  • 319 - (US) - Bounty Hunter World
  • 579 - (US) - High-Risk PvP World
  • 561 - (UK) - Free-to-Play PvP World
  • 580 - (US) - LMS Competitive

World 390 (AUS) for LMS Competitive has been de-activated with this rota.

World 569 (AUS) for Bounty Hunter has been de-activated with this rota.

The PvP Arena is using 'Max/Med' loadouts in Ranked Duels and Tournaments this week.
[hr][/hr]
You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

Mods Abe, Abyss, Arcane, Archie, Argo, Ash, Ayiza, BigRig, Blossom, Boko, Bruno, Chilly, Criminal, Crystal, Curse, Daizong, Dylan, Ed, Elena, Enigma, Entropi, Errol, Gecko, Gengis, Gizmo, Goblin, Grub, Halo, Harold, Hend, Hornet, Husky, Jalo, Jerv, Keyser, Kieren, Kirby, Kurotou, Leebleh, Lenny, Light, Liron, Lykos, Mack, Manked, Markos, Maylea, Moogle, Morty, Necro, Nin, Nox, Nylu, Ori, Other, Philomel, Pumpkin, Rach, Redfield, Rice, Roq, Ry, Saiyan, Sarnie, Shogun, Shroom, Sigma, Skylark, Smithy, Sova, Squid, Starry, Suharun, Surma, Sween, Tide, Titus, TJ, Tsourorf, Tyran, Veda, Vegard, West, Wolfy & Yume

The Old School Team.