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Elder God Wars Dungeon: The Glacor Front Survival Guide

Wen's attack of the Senntisten cathedral brings forth the Glacor Siege – a powerful elemental army of glacors and glacytes, storming the ancient city streets and freezing everything in their path. You’ll need to send armies of elves south across a bridge to hold off these frozen foes, and assist a group of six mages as they take on the formidable Arch-Glacor!

This bitterly cold battle is especially exciting because it features new adjustable mechanics for the boss fight, allowing you to scale up your experienceto learn, challenge and grow. This is your guide to taking on the Front and the rewards you’ll reap if you’re successful.

[h2]Getting Started[/h2]

The Glacor Front is available on all platforms, including mobile, from Tuesday August 31st. It’s a members-only experience, and you’ll need 84 Slayer or more to fight the glacors and glacytes south of the Cathedral in the City of Senntisten .

Remember that for each Front we release, you can benefit from free death reclaims and free Ring of Death charges when engaging in combat activities. With the Glacor Front, deaths are free forever for the normal mode (including for Hardcore Ironmen).

[h2]How To Play[/h2]

If you didn't have a chance to join us last Friday, you can watch the reveal stream over on Twitch, where we discussed the boss and mechanics in detail.

You can also read this article for a detailed description of the boss and its various malicious manoeuvres, from its pillars of ice to its terrifying exposed core attack!

[h2]Rewards (as promised)[/h2]

The Glacor Front offers some of the most powerful rewards ever seen in RuneScape, so if you’re looking for wicked weapons, we suggest you jump on the polar express pronto. Here’s what you can expect to score while you protect Senntisten from Wen’s icy assault.

[h3]Main-hand weapons:[/h3]

Dark Ice Shard



Type: Main-handed sword

Stats: T85 damage, T85 accuracy

Requirements to craft:

  • 2 500 Glacor Remnants*
  • 5 Dark Nilas'**
  • 10 Black Stone Hearts
  • 2 Glorious Bars

Has a set effect with the Dark Sliver of Leng/Dark Ice Sliver:

  • When both weapons are worn, the melee abilities Hurricane and Destroy no longer share a cooldown.
Dark Shard of Leng (Hard Mode only)



Type: Main-handed sword

Stats: T95 damage, T95 accuracy

Requirements to craft:

  • 7 500 Glacor Remnants*
  • 10 Dark Nilas'**
  • 1 Dark Ice Shard
  • 1 Frozen Core of Leng***

Special attack:

  • Icy Tempest - Imbue your weapons with the power of primordial ice. For 30 seconds, your damage cap is increased by 30%. This special attack has a cooldown of 30 seconds.

Has a set effect with the Dark Sliver of Leng/ Dark Ice Sliver:

  • When both weapons are worn, the melee abilities Hurricane and Destroy no longer share a cooldown.


[h3]Off-hand weapons:[/h3]

Dark Ice Sliver



Type: Off-hand dagger

Stats: T85 damage, T85 accuracy

Requirements to craft:

  • 2 500 Glacor Remnants*
  • 5 Dark Nilas'**
  • 10 Black Stone Hearts
  • 2 Glorious Bars

Passive effect:

  • When worn, the melee ability Hurricane can be cast while dual-wielding (this effect is usually locked to two-handed weapons only).

Has a set effect with the Dark Shard of Leng/Dark Ice Shard:

  • When both weapons are worn, the melee abilities Hurricane and Destroy no longer share a cooldown.
Dark Sliver of Leng (Hard Mode only)



Type: Off-handed dagger

Stats: T95 damage, T95 accuracy

Requirements to craft:

  • 7 500 Glacor Remnants*
  • 10 Dark Nilas'**
  • 1 Dark Ice Sliver
  • 1 Frozen Core of Leng***

Passive effect:

  • When worn, the melee ability Hurricane can be cast while dual-wielding (this effect is usually locked to two-handed weapons only)

Has a set effect with the Dark Shard of Leng/Dark Ice Shard:

  • When both weapons are worn, the melee abilities Hurricane and Destroy no longer share a cooldown.

[h3]Armour:[/h3]

Enhanced Nightmare Gauntlets



Stats: T90 variation of the T85 Nightmare Gauntlets. Same effect.

Requirements for crafting:

  • 1,000 Glacor Remnants*
  • 1 Leng Artefact****
  • 1 Nightmare Gauntlets
Enhanced Gloves of Passage



Stats: T90 variation of the T85 Gloves of Passage. Same effect.

Requirements for crafting:

  • 1,000 Glacor Remnants*
  • 10 Necronium Bars
  • 1 Leng Artefact****
  • 1 Gloves of Passage
Enhanced Kerapac's Wristwraps



Stats: T90 variation of the T85 Kerapac's Wristwraps. Same effect.

Requirements for crafting:

  • 1,000 Glacor Remnants*
  • 1 Leng Artefact****
  • 1 Kerapac's Wristwraps

[h3]Cosmetic rewards[/h3]



Glacor's Adornment

Requirements for crafting:

  • 1,000 Glacor Remnants*
  • 2 Dark Nilas'**
Arch-Glacor's Adornment

  • 5,000 Glacor Remnants*
  • 5 Dark Nilas'**
Ur-Glacor's Adornment

  • 10,000 Glacor Remnants*
  • 10 Dark Nilas'**
* Basic crafting ingredient, required for most rewards (also drops from Slayer glacors).

** Rare crafting ingredient required for basic weapons.

*** Very rare crafting ingredient for enhanced weapons. Only available in Hard Mode.

**** Rare crafting ingredient, required for the glove upgrades. Available from 5 mechanics turned on or in Hard Mode.

[h3]Pets[/h3]

Gladys (Arch-Glacor Boss Pet)

Check out this cool critter! Gladys is your very own mini Arch-Glacor. Something to remember it by…



[h3]Scripture of Jas[/h3]

The Elder God Wars Dungeon will introduce brand-new God Books based on each of the Elder Gods. These God Books offer improved stats over Illuminated God Books, and each come with a unique effect. In the Glacor Front, the book is the Scripture of Wen, which offers:

  • +5 Prayer bonus
  • +8 to all styles
  • Special Ability - Sheer Cold - Each attack have a chance to summon an icy beam for 3.6 seconds that attacks anythings standing in it. Once targets have been hit 5 times by the beam, they will shatter for 400% ability damage.

The Book itself can only be acquired as a drop from Arch-Glacor, but Pages can be dropped by any enemies on the Glacor Front.

*Note: Elder God Books cannot be illuminated.

Sounds cool? It will be. The Glacor Front arrives on August 31st, so stay tuned for our future updates by following us on Twitter, Facebook and Instagram.

[hr][/hr]
- The RuneScape Team

Leonard's Lucky Dip!

Roll up, roll up, and grab your tickets for Leonard’s Lucky Dip! This daily event will run from September 1st to September 30th. Throughout the month, you'll be able to win Tickets through your usual activities, exchange them with Leonard in Burthorpe, and win amazing prizes you can't get anywhere else.

You might recognise this event as a spiritual successor to Balthazar’s Big Raffle, which last ran in September 2019. Aside from Leonard himself, who’s taken over proceedings, we’ve made a bunch of other improvements:

  • You can now receive Lucky Dip Tickets while training your skills or participating in combat.
  • We’ve added new prize categories! Read all about them in the ‘Rewards’ section below.
  • You can now see which rewards you’ve already won on the event interface.
  • You can also see your chances of winning a prize in each category on the event interface.
  • To prevent unscrupulous behaviour, all players must now have a total level of 250 to participate in the Lucky Dip.
  • You can enter up to 15 times a day.
  • You can choose to enter any category you wish, any time you want – whereas previously, the categories available were locked to particular days.
  • You can now purchase a ‘Lucky Dip Reclamation Service’ from the Marketplace. If you’ve missed any daily tickets by forgetting to talk to Leonard, this’ll let you claim them all back
  • The ‘Protean Pack’ category is now the ‘Item Pack’ category, which contains a wider range of prizes – including Dwarven Tools!
  • All rewards (including ones from Balthazar’s Big Raffle!) are now reclaimable from Diango in Draynor.
  • When the event ends on September 30th, Leonard will stick around for a seven-day grace period, which you can learn more about below.


[h2]Getting Tickets[/h2]

You can get Tickets in all kinds of ways!

To get you started, you’ll receive 10 free Tickets the first time you log-in during the event.

You can also claim a free daily ticket from Leonard, opposite the Burthorpe Lodestone, once per day. You can obtain a second daily ticket by completing the Daily Challenge or by speaking to Gilly Willikers, who’ll be hiding out somewhere in Gielinor.

Lastly, you’ll earn Tickets by playing the game as you normally would – by participating in combat and training your skills!

[h2]Prizes[/h2]

Leonard’s rounded up loads of fantastic prizes from every corner of Gielinor this year, but let’s take a look at those new categories, shall we?

First of all, the new ‘Coins’ category will let you walk away with 100 million, 250 million, or 500 million coins. Wowza!

The ‘Protean Pack’ category has been reshuffled into the ‘Item Pack’ category, which includes prizes like Portable Deposit Boxes, Dwarven Tools, Deathtouched Darts, and all that lovely stuff.

Our last new category is ‘Golden God Wars’, which includes some super-shiny versions of the Bandos, Armadyl and Robes of Subjugation sets.

Of course, you’ll still be able to win Balthazar’s old selection of favourites, including Golden versions of the Barrows and Warpriest Armours, Godswords, and Chaotic weapons.

As noted above, these items will all be reclaimable from Diango – including the ones you won from Leonard’s predecessor, Balthazar.

In addition, if you’re not lucky enough to win a grand (named) prize in your chosen category, you’ll still receive some Medium XP Lamps as a consolation prize. Winner winner, chicken dinner!

But that's not all! On top of all of the above prizes there's also 5 limited edition titles up for grabs!

  • (name), First of the Lucky Five
  • (name), Second of the Lucky Five
  • (name), Third of the Lucky Five
  • (name), Fourth of the Lucky Five
  • (name), Fifth of the Lucky Five


These unique titles will be given out at random to five lucky players who take part in Leonard's Lucky Dip. You get one chance for every Ticket you enter into Leonard's Lucky Dip, so the more you play the better your chance of winning one of these fortuitous titles! Winning players will receive their titles in October.

[h2]Requirements[/h2]

You’ll need to have a total level of at least 250 and RuneScape Membership to participate in the Lucky Dip.

Ironman accounts will not be able to participate.

[hr][/hr]
- The RuneScape Team

Gifts of The Creator Promotion & Discontinuing Hearts of Ice

Over the past 18 months, we've been providing more choice and control in Treasure Hunter. Be that through promotions like Diamond Dozen and Ring of Shards, or new mechanics like the Duty of Care update, we're continually looking for ways to ensure Treasure Hunter offers a great experience.

We want to talk about what we're doing next - from our most transparent promotion ever through to some currency refinements that streamline the Treasure Hunter experience even further. Let's dive into it!

[h2]New Promotion: Gifts Of The Creator[/h2]

We're excited to trial a new promotion on Thursday August 26th called Gifts of The Creator, which we believe offers the most transparency and choice in Treasure Hunter to date.

In Gifts of The Creator, spending a Key gives you a clear choice between three options - a Medium Lamp, a Medium Star or 3 Mini Protean Packs (each containing 10 Protean items). For every Key you spend, you are guaranteed these choices without any variation in what you get. It's as simple as that.

On top of the set value of Keys, Gifts of The Creator also contains a Reward Track packed with juicy yellow, orange, red and purple rarity prizes. These additional prizes are given out at set intervals of Keys used during the promotion - every 5 keys you'll get a bonus prize with red and purple prizes guaranteed to appear throughout the reward track!

While the rewards within each rarity are unique to the player, you can always see the next 20 rewards and their rarity ahead of you. We hope this offers a good experience and great value, enabling you to make more educated decisions about how you spend your Keys.

[h2]Discontinuing Hearts of Ice[/h2]

In addition, we've also decided to retire Hearts of Ice from Treasure Hunter within the next few months.

Originally designed (among other things) to freeze out prizes you don't want, Hearts of Ice were originally intended to provide players more control over their potential rewards. However, with the changes we've already made and those outlined above, Hearts of Ice have become increasingly redundant and - for many - a very low value currency compared to something like Oddments. For these reasons, we feel it's best to streamline Treasure Hunter by removing Hearts of Ice and instead focusing squarely on Oddments.

We'll be honouring any Hearts of Ice you currently own and converting them into Oddments at a ratio of 5:1 (Hearts of Ice : Oddments), with no cap on the number that can be converted. If you'd prefer to use your Hearts of Ice instead of converting them, please do so over the weeks ahead - we'll confirm the date of their removal as soon as we know.

As with all our trials, feedback on the Gifts of The Creator experience is crucial. Once you've given it a try, we'd love to hear what you think - either on Twitter, Facebook, Reddit, Discord or over on our Forums. Thanks in advance for your feedback, and we hope you enjoy these new changes!

[hr][/hr]
- The RuneScape Team

This Week In RuneScape: Yak Track - Path of the Creators

This week in RuneScape, everyone’s least favourite cult have attached themselves to the Elder Gods – ply the newest Yak Track to see how that works out for them… In the meantime, we have the usual selection of changes and fixes in the Patch Notes, all the most exciting goings-on in the Community, and more!




The Yak Track is yak back! From now until October 3rd, you can get your hands on loads of Elder Gods-themed cosmetics, animations and pets in what promises to be the best Yak Track yet! We're offering a 25% XP boost in all skills for the first time ever, more skilling and killing tasks, and loads of new lore tasks to sink your teeth into.

This time though, all is not well in the world of Gielinor. Johanhus Ulbrecht, leader of the dangerous Humans Against Monsters cult, has found a new ideology to latch onto – that of the great and terrible Elder Gods. This time, you won’t just be completing tasks and earning great rewards – you’ll also find out what Johanhus is up to! Can you put a stop to it before things get out of hand?

Among the rewards available you’ll find something totally new: the ‘Unwinged Harbinger of Jas’ and ‘Unwinged Harbinger of Wen’ titles. Should you prefer your rewards winged, you’ll also be able to take home the awe-inspiring Drakes of Wen and Jas, which can be seen swooping around menacingly in this section’s banner.

At Tier 50, you'll unlock the stylish Wen Neophyte's Outfit on the Free Track, and the terrifying Drake of Jas on the Premium Track, along with a huge selection of boosts, Oddments, Deathtouched Darts and a Protean Pack.



Don't forget, you can unlock the Premium Track at any time by purchasing a Premier Pass for just 2 Bonds! You'll get access to all the most awesome rewards, plus everything you would have unlocked so far - it's a real deal! If you're a Premier Club member, you'll already have access to the Premium Track for free - and if not, you can always pick up Premier Club in our scorching hot Summer Sale!

Before you get started, please have a read through the changes for this iteration of the Yak Track:

[h2]Skill & Kill Tasks[/h2]

Path of the Creators has more skill and kill tasks than ever before – so it’s easier than ever to play your way and reap those sweet rewards.

You’ll also have more chances to earn Marks of War, so this is a great opportunity to try the Elder God Wars Dungeon bosses if you haven’t already. Warm up with Kerapac, and then test your skills against the mighty Arch-Glacor next week!

[h2]XP Buff[/h2]

Those of you on the Premier Track have an extra surprise in store – a 25% XP buff which increases by 1% for every five tasks completed up to Tier 45, and then another 16% at Tier 50! You’ll be able to see your total on the Buff Bar.

Please note that this feature does not apply to Ironman accounts.

[h2]Task Changes[/h2]

The following have been converted into ‘Gain XP’ type tasks:

  • Herblore
  • Thieving

Archaeology tasks will now always be 'Gain XP'.

In addition, specific smelting tasks have been removed, as all Smithing tasks are now ‘Gain XP’.



Reveal artwork by Golden Gnomes winning community artist, Wiloway.

The next front of the Elder God Wars Dungeon has been revealed! On August 31st, you'll be taking on Wen's glacor army and facing down her general, a gargantuan, supremely powerful Arch-Glacor. In case you missed it, you can find all the details in Friday's blog.



The Ninja Team have seen some confusion over last week’s Action Bars update and have shared a detailed post about how exactly they work in the Official Forums. If you missed it, you can read it here!



[h2]UI[/h2]

[h3]Improvements[/h3]

  • Updated the mobile and desktop chat system to use NotoSans font type.
  • Expanded the chat font size to include values between 10-22, incrementing by values of 2.

[h2]Senntisten Archaeology[/h2]

[h3]Improvements[/h3]

  • Beautiful stained-glass windows now appear in Senntisten's cathedral.

[h3]Fixes[/h3]

  • Hotfix – Clicking outside the interface no longer prevents players from unlocking the special research ‘Complete the Pattern, Solve the Puzzle’.

[h2]Mobile[/h2]

[h3]Improvements:[/h3]

  • When sending a Private Message from the Friends List, your chat window will now automatically switch to the Private tab. Likewise, sending messages to other channels will now switch you to that channel.
  • The Friends Chat and Clan Chat lists are now visually consistent with all the other chat options on mobile.
  • A new blocking layer has been added to the mobile chat box.

[h3]Fixes:[/h3]

  • Fixed an issue which caused new mobile users to log into the game without a ribbon.

[h2]Burthorpe Path[/h2]

[h3]Improvements[/h3]

  • Moved the hide-tanning option on the Burthorpe Crafting Tutor to a separate tanner NPC at the edge of the cow field, so that interacting with the crafting tutor is less complex.
  • Adjusted the background colour of the Activity Tracker ribbon button from blue to green to match the Quest Icon and Adventures parent ribbon button.
    • Additionally, tooltips for the ribbon buttons no longer overlap and are positioned based on the location of the ribbon.
  • User interface tutorial popups on desktop now use the same font size as on mobile, so that tutorial text is more comfortable to read and digest.

[h2]Ninja Strike 25[/h2]

[h3]Fixes[/h3]

  • Players yet to log in since the Action Bar update will not have their additional Action Bar positions reset on custom interface layouts when loading them for the first time.

[h2]Other[/h2]

[h3]Improvements[/h3]

  • Made several improvements to The Restless Ghost quest:
    • Graphically updated The Restless Ghost (with the exception of his hat) and his Muddy Skull.
    • You may now interact with the coffin to put the Skull inside.
    • Updated various feedback messages that were only visible if chat was open to infoboxes.
    • Modernised the conclusion cutscene and resolved various defects.

[h3]Fixes[/h3]

  • The ‘Prepare’ option on the Cooking Tutor's table in the Beneath Cursed Tides quest is now hidden when the player has finished preparing Seaweed for the chef, instead of triggering a conversation with him that may have the wrong chathead if the chef is no longer crassianed. (You don't have to be crassianed to work here, but it helps!)
  • Fixed an issue which stopped store assets from being rendered on mobile for German, French and Portuguese localizations.
  • Fixed an issue that prevented Telekinetic Grab in the Mage Training Arena.
  • The following area task achievements can now be completed on F2P worlds:
    • Hoof Rot
    • The Wanderer
    • Up to the Gods
    • Do They Come In Other Colours
    • Kitty Litter
    • Plank You Very Much
    • You Wouldn't Like Me When I'm Angry
    • A Bolt from the Blue
  • Magical Dice no longer stall the player's actions or script queues such as incoming damage. Performing another action such as moving to another location cancels the die roll.
  • Fixed a lobby error on Steam which caused an empty popup to appear for free-to-play users when clicking the membership icon.


[h2]RuneTube[/h2]

Need a refresh on RuneScape’s deep lore? Then look no further than Jaxxys’ amazing Story Mode series! Episode 13 is out right now, and you can watch it here. Come for the nostalgic quest replays, stay for the INCREDIBLE voice acting.

[previewyoutube][/previewyoutube]

[h2]Awesome Art[/h2]



Check out this hand-crafted Bulwark of Revenge from Deztroyer 0! It’s hard to believe this was built and finished in just one day. To learn all about it, and see more fantastic artwork, be sure to check out the RuneScape Art Community Discord!

[h2]Pink Skirts[/h2]

Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are some of our favourites coming up:

Hardmode Kree'arra

Hosted by: Pippyspot and Boss Guild

Date/Time: Wed 25 Aug 2021, 20:00 - 21:00 Game Time

World: 88

Location: God Wars Dungeon - Armadyl Lobby

Stealing Creation

Hosted by: Saint Cannon, And3l F1sh, and Fast SC

Date/Time: Sun 29 Aug 2021, 17:00 - 18:00 Game Time

World: 99

Location: Stealing Creation Lobby

If neither of those take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!

[h2]Scaper's Screenshots[/h2]

This week's screenshots come from ScreenieScape! Check 'em out here.



By Goat Biryani



By Le Windexo



By ... oh Lily ♡

[h2]Community Shout-Out[/h2]

Have you dug into Senntisten yet? If you’re not sure where to start, make your way to Archaeology, a Discord community full of people ready to get their Mattocks grubby.

[hr][/hr]
- The RuneScape Team

Elder God Wars Dungeon: The Glacor Front

For now at least, the defenders of Senntisten Cathedral are holding fast against the Nodon Dragonkin and their leader, Kerapac. But hold off on that sigh of relief – a bitter chill has cut across the south of the city. The Elder God Wen is about to begin an assault of her own.

[previewyoutube][/previewyoutube]

Welcome, brave adventurer, to the Glacor Front. Here, you’ll face off against new glacor Slayer mobs, lead by an ancient, unstoppable Arch-Glacor. By your side stand Gielinor’s most powerful mages. They can provide you with an even greater challenge, in a RuneScape first: a fully-scalable bossing experience suitable for everyone, from new PvMers to seasoned vets.

[h2]The Army[/h2]

Wen’s army has overrun the south of the city, transforming its ancient streets into their new icy dominion under the shadow of the old aqueduct.

This powerful ice-elemental army is made up of glacors and their smaller cousins, glacytes. You’ll need 84 Slayer to even think about fighting them, but destroying them is well worth it – they leave behind Glacor Remnants, a core ingredient needed to craft some of the powerful new weapons that can be found on The Glacor Front.

To aid in your battle, Helwyr can gift you his poisonous gas mushroom ability – a taste of nature’s power should freeze the glacors in their tracks. You can find Helwyr guarding the last bridge between the glacors and the cathedral, alongside the elves of the Cadarn and Iorwerth clans.



[h2]Wen's General: The Arch-Glacor[/h2]

The Arch-Glacor is the giant, evil ice elemental looming over the battlefield. You can’t miss it! Its sole purpose is to freeze over everything – and everyone – in its path.

This creature has such immense power that six of Gielinor’s greatest magic practitioners have banded together to dampen its capabilities: Charos, Ariane, Arianwyn, Akthanakos, Enakhra and Azzanadra. If you’re up for a real challenge though, you can give one (or more!) of them a break and activate the unique scalable twist at the heart of this boss fight.



[h2]A Scalable Boss Challenge[/h2]

In a first for RuneScape, the Arch-Glacor is a boss that lets you toggle on and off various mechanics to customize the difficulty of the experience. To enable or disable a mechanic, you’ll need to speak to one of the mages and either give them an opportunity to rest or bring them back into the battle. The more mechanics you have enabled, the better the rewards!

This power-dampening system is designed to help players who are new to PvM learn key boss mechanics one by one – or in combination - while still providing a respectable challenge for experienced warriors. If you haven’t felt ready to face a boss before, there’s no better time to give it a go!



Art by: Willoway

Here’s a look at the mechanics the Arch-Glacor has at its disposal:

[h3]Creeping Ice[/h3]

Teaches: Basic Movement

This Mechanic is always enabled.

Ice Shards approach slowly from either side and force the player into a specific area of the arena. This attack occurs before any toggled mechanic to teach players how to be prepared for incoming attacks.



[h3]Glacyte Minions[/h3]

Teaches: ADDS Management & Target Switching

Mage: Ariane

Additional glacytes are spawned. As well as attacking the player, the Arch-Glacor will be immune to damage until all its minions are killed.

[h3]Flurry[/h3]

Teaches: Prayer Flicking & Reading Animations

Mage: Arianwyn

The Arch-Glacor will switch between two different damage types with high damage in their respective style. The player has increased damage reduction when praying against the correct combat style.

[h3]Pillars of Ice[/h3]

Teaches: Advanced Movement & Kiting

Mage: Akthanakos

The Arch-Glacor forces the player to one side and calls down elemental beams from the sky. The beam follows the player, then splits into two to harass the player from two sides. Being hit by the beam deals damage and saps 8% of max Prayer points.

[h3]Frost Cannon[/h3]

Teaches: Shield Switching & Resonance/Defensives

Mage: Charos

The Arch-Glacor traps the player in a small area and launches a huge surge of energy at them. This attack is unavoidable, requiring the use of other tactics to survive.

[h3]Exposed Core[/h3]

Teaches: DPS & Survival

Mage: Enakhra

The Arch-Glacor releases its frozen core into the centre of the arena, causing its body to collapse and become inanimate, while slamming both its arms down on either side of the player.

The frozen core begins to emanate a harsh, icy energy that damages and applies a stacking debuff on the player. The damage grows with every stack. To escape, the player must smash through either of the arms and get out of its proximity in order to escape death.

Any combination of these mechanics is the Normal Mode experience. In Normal Mode, all deaths are safe, so there are no costs or penalties for failure. In addition, the Arch-Glacor can be fought with others – yes, boss massing is enabled!

However, for those looking for a real challenge, there’s one more option in play…

[h3]Hard Mode[/h3]

Whether you’re a bossing veteran or simply looking to cut your teeth on a trickier battle, Hard Mode is the toughest challenge the Arch-Glacor can offer.

As a god, Azzanadra is holding the majority of the Arch-Glacor’s power at bay. Asking Azzanadra to rest will enable all mechanics and add additional changes that up the ante even further.

You can only enter Hard Mode as a solo player and there are no safe deaths – but for those who surmount this challenge, exclusive Tier 95 melee weapon drops await.

[h2]Rewards[/h2]

Like The Nodon Front before it, The Glacor Front features a bounty of rewards – from the next God Book to epic new gear. We’ll tell you more about these in detail next week, but in the meantime, here’s a sneak peek at some of The Glacor Front’s unique rewards - including the new Melee weapons, their Tier 95 variants, some new cosmetics and the Arch-Glacor Boss Pet.

New Weapons



New Adornments



New pet: Gladys (Arch-Glacor Boss Pet)



[h2]Launch[/h2]

The first week of The Glacor Front’s release will be a Free Death Week for all bossing – perfect for those of you looking to dive into Hard Mode (remember: Normal Mode has permanent safe deaths!)

Get ready to join the fight when The Glacor Front opens on Tuesday, August 31st!

[hr][/hr]
- The RuneScape Team