1. Zefyr: A Thief's Melody
  2. News

Zefyr: A Thief's Melody News

Update 1.0.45

Hello there,

The latest update brings the following improvements:
  • the vsync option is now correctly initialized at start, reading your previous settings.
  • bigger hit collider for the lava boss (so it's a bit easier to shoot him with fruits. Lots of people tought that it wasn't the way to go because it didn't react due to a too small collider)
  • in the desert pagoda, the room blocked by sand is not visible on the map anymore to avoid sending mixed signals: you just CANT go there.
  • At the Governor's Garden, the ill dog is now quacking occasionnally to help you find it more easily. Plus it's absolutely logical given the ill ducks are barking.
  • On Eolia & Aqualums, there are now wooden panels with text/symbols above the doors you can enter.
  • In the Cells, I fixed positions, sizes and visibility of a few flowers that were quite hard to notice/find. I'm still working on a nice way to help you reach the 100% and find the last missing items. This shall come in the next releases
  • The main lift in the Robot Factory now reinits at lower position each time you reload the level. This enables to go back up anytime you want. Some of you told me it was frustrating because the pirate chase forces you to leave the island before completing it. And if you come back, you can't get up again because the lift stayed in upper position. Of course, you could still get back later with the grapple, but it was a friction point indeed. So NOW you can come back anytime you want, still get up there and complete the island sooner, before getting the grapple.


As always, thanks a lot for your feedback, it is awesome! I keep working to improve the game.
Have a great day, take care, peace!

Mathias, the dev

Fix & Improvements v1.0.44

A few improvement/fixes:
  • Fix little star sparkles still present on cupboards/drawers after searching them when reloading the level
  • smaller avatar on map to better see other indications
  • Fix grapple dojo showing map in Link before actually getting map
  • Show the save slot in "Load" menu even if there's only one (to check for completion rate).


I still have other problems and fixes to come in my backlog thanks to all your kind feedback! More updates will come. Thanks a lot for your patience 🙏🙏🙏

Mathias, the dev

Steam Deck Verified!

[p]Hello there,[/p][p][/p][p]Just a quick post to announce that the game has been officially approved by Valve for the Steam Deck![/p][p][/p][p]🎉Yay!🎉[/p][p][/p][p]As a reminder, I made a previous post about the recommended settings for the Steam Deck:[/p][p][dynamiclink][/dynamiclink][/p][p]I hope you'll have fun with it! And please leave a review if you liked it! The game is still not that visible, so this would help me a LOT! Thank you so much for the support 🙏🙏🙏[/p][p]Take care, peace![/p][p][/p][p]Mathias, the dev[/p]

First update!

A quick patch with the following updates:
  • display turtle "accelerate" help
  • moving blocks in slingshot dojo are not framerate independent
  • easiest water dojo access
  • saves display the global completion rate
  • fix a soft lock possibility below the tower in Sand Citadel


Thanks a lot for the feedback!

Zefyr is out NOW! Please leave a review!

🎉Finally, it’s here ✨ After 12 years of crazy and naïve solo dev, my game Zefyr is officially released!

👇 Get it now ! 👇

https://store.steampowered.com/app/1344990
I’m incredibly happy, grateful, and super stressed at the same time. I truly hope you’ll enjoy it! Here’s some quick info:

1 — Please leave a positive review

...if you enjoyed the game or course! It really helps a lot to boost visibility and reach more players.

2 — Support Bundles Available

For those who want to support the project even more, I’ve created a few bundles that you can all find on the game page:
  • Zefyr Soundtrack Edition: Game + soundtrack
  • Zefyr Supporter Edition: Game + soundtrack + artworks + HD in-game paintings + the very first build from 12 years ago
  • All My Games: Zefyr + Slide (racing game with cute animals) + Silent Night (ride Santa’s sleigh in a chill scoring game)
  • All My Games Supporter Edition: Everything above (all games/soundtracks/supporter packs)

Feel free to choose one of these instead of the base edition!

3 — Playable on Steam Deck

The game runs well on Steam Deck, even if it doesn't have the official badge yet. More details about game settings here: https://store.steampowered.com/news/app/1344990/view/542229787451589252

4 — Follow me
If you don't want to miss anything of my future updates and upcoming games, you can:
  • Follow my Steam dev page: https://store.steampowered.com/developer/oneiricworlds
  • Follow me on Discord, Bluesky, Reddit, YouTube, Threads, Instagram, and more: https://linktr.ee/oneiricworlds


[h2]🙏Thank you SO much for the amazing support over the years.🙏[/h2]
Your feedback and kind messages truly kept me going.

Wishing you all the best — take care, and see you soon with updates and fixes!
Have a wonderful day (and please don’t forget to leave a review!)

Mathias, the (tired) dev